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Hottest Any system / system-agnostic, Core Rulebooks, Print
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Landsflykting är ett rollspel utan spelledare för 3-4 spelare. Ni spelar karaktärer som flytt till en främmande kontinent av olika orsaker och som alla har olika mål. Karaktärerna är tvingade att hålla samman men det gör inte alltid situationen lättare.
Landsflykting är enkelt och har få, enkla och intuitiva regler. Både karaktärer och scener skapas ögonblickligen med... [click here for more] |
Rollspelskollektivet |
Pay What You Want
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An all-ages storytelling roleplaying game inspired by the movies of the 80's and shows such as Stranger Things.
I originally designed this as a game to play with my daughter who was really wanting to try gaming but was a bit too young to take in all of the mechanics. It then developed into this, which was playtested in both a school and at a few small, daring tables.
It's designed to be child-friendly... [click here for more] |
77studios |
Pay What You Want
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This booklet provides the necessary instructions to help convert system-agnostic game statistics expressed in the Calidar books. It also gives an introductory overview of the Calidar Universe and its "known world," the Great Caldera.
In a fantasy setting designed without core rules from a specific role-playing game, there lies a challenge in describing creatures, spells,... [click here for more] |
Calidar Publishing |
Pay What You Want
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Capsule is a collaborative storytelling game in the format of a journal. In this game, you will write journal entries from the point of view of a character as they experience new situations and people with the help of the game’s story prompts: tarot cards.
To play this game, you will need:
1-4 players, including yourself
The notebook pages included in this book (you can print these and bind them,... [click here for more] |
Owl Knight Games |
Pay What You Want
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The Thousand Moons is a fragmented region in the furthest reaches of outer space. The name is misleading — there are perhaps hundreds of thousands of Moons here, maybe millions, each one tiny and unique. A perpetual gravity storm rages around this astral archipelago, making entry into the Thousand Moons — or exit from them — quite difficult.
No Moon in the Thousand Moons is bigger than a speck... [click here for more] |
Owl Knight Games |
Pay What You Want
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Defy the Legends (or DTL) is a tabletop roleplaying game designed by James Grammaticus and Lydia Scott. Inspired by 3.5e, Defy the Legends is a setting agnostic, balanced dungeon-crawler, combat based TTRPG for all of your fantasy TTRPG campaign needs. The system features 35 balanced player classes, over 1200 monsters, hundreds of pages of unique spells and a fully functioning item economy with crafting... [click here for more] |
James Grammaticus |
Pay What You Want
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Defy the Legends (or DTL) is a tabletop roleplaying game designed by James Grammaticus and Lydia Scott. Inspired by 3.5e, Defy the Legends is a setting agnostic, balanced dungeon-crawler, combat based TTRPG for all of your fantasy TTRPG campaign needs. The system features 35 balanced player classes, over 1200 monsters, hundreds of pages of unique spells and a fully functioning item economy with crafting... [click here for more] |
James Grammaticus |
Pay What You Want
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Defy the Legends (or DTL) is a tabletop roleplaying game designed by James Grammaticus and Lydia Scott. Inspired by 3.5e, Defy the Legends is a setting agnostic, balanced dungeon-crawler, combat based TTRPG for all of your fantasy TTRPG campaign needs. The system features 35 balanced player classes, over 1200 monsters, hundreds of pages of unique spells and a fully functioning item economy with crafting... [click here for more] |
James Grammaticus |
Pay What You Want
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