Black is Back!
New expanded Second Edition rules now include a wealth of extra material and tools for every Black Hack GM. The main rules still only take up 30 pages, but the full edition adds over 90 more pages of NPCs, monsters, dungeons, traps, magic items and much more.
The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base,... [click here for more]
Black is Back!
All the essential rules you need (excluding monsters) to play The Black Hack Second Edition in a 26 page booklet format. If you're a player then this is all you need to play. If you're a GM then this will give you faster access to the most common rules you need during a game.
If you want the full edition of the rules you can find it here:
https://www.rpgnow.com/product/255088/The-Black-Hack-Second-Edition... [click here for more]
After turning himself into a manticore, the self-style wizard-artiste, Mortzengersturm, moved to the crystalline peak of Mount Geegaw to practice his transformation magic without interference. You've been hired to snatch his most prized artifact, the Whim-Wham Stone--or at least some of its eldritch light. A menagerie of magic hybrids, a self-absorbed vampire, more than a few hippogriffs, and of course,... [click here for more]
Explore the Land of the Azurth with the Azurth Adventures Digest! This full color premier issue focuses on the Boundless Sea to the west of Azurth and includes:
A survey of the Motley Isles, home of notorious pirates, and other islands of interest.
Random tables for generating Motley Pirates and their equally colorful captains.
Random Boundless Sea encounters.
Three NPCs: Captain... [click here for more]
Can you save Walstock from itself?
‘Wyrd’ things are afoot. This town might seem like your ordinary, post-apocalyptic-now-turned-fantasy locale, but it is not! Fell Cults have begun to take over and it is up to the brave adventurers to stop one in particular: the Cult of the Shield Ghul.
But the ‘Wyrdness’ doesn’t end there. Though this adventure can be used... [click here for more]
The Gongfarmer's Almanac is a Dungeon Crawl Classics RPG(TM) 'zine that is written, illustrated, edited and produced by the DCC RPG G+ Community. The 2016 edition of The Gongfarmer's Almanac was comprised of eight (8) separate 'zines, of varying pagecounts. This is Volume #4 of the 2016 Almanac.
This product is based on the Dungeon Crawl Classics... [click here for more]