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Explore the city. Build your character. And transport your imagination into this amazing fantasy world!
Perhaps you were born and raised here; perhaps you have recently arrived. Either way, you now walk the streets of Ptolus, that great port city beneath the towering, mysterious Spire.
You know a few things about this place—it is not without a reputation, to say the least. To call Ptolus a dynamic,... [click here for more] |
Monte Cook Games |
FREE
|
This is a free preview of Encyclopedia of Impossible Things. You can order the complete version here!
Mjölnir, the hammer of Thor. Aladdin’s lamp. Excalibur. You know they're out there.
They await discovery: Items of power, both legendary and forgotten, forged by the same mythology and fiction that spawned the recursions in which they lie. What would you do with a lich’s phylactery, the ring... [click here for more] |
Monte Cook Games |
FREE
|
This is a FREE PREVIEW of In Translation: The Strange Character Options. You can also get the complete book.
Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself.
Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In... [click here for more] |
Monte Cook Games |
FREE
|
This is a FREE PREVIEW of Numenera Character Options. You can also get the complete book.
The character you envision.
“Absolutely packed with great new character options! This is a must-have for those interested in getting the most out of their Numenera experience.”
“A wonderful compliment to the core rulebook.”
“A... [click here for more] |
Monte Cook Games |
FREE
|
The Strange and The Strange Bestiary introduce scores of creatures compatible with Numenera, many of which look and seem as if they stepped right out of the Ninth World! Using creatures from The Strange in your Numenera campaign is super-easy--the rules require almost no conversion work.
Strange Creatures of the Ninth World gives you advice... [click here for more] |
Monte Cook Games |
FREE
|
This is a FREE PREVIEW of The Dark Spiral. You can also get the complete book!
A mundane-seeming crime masks a sinister plot—and sends characters racing across a dozen realities in a bid to save the Earth!
Spiral dust is an incredible high. Wonderful. Transcendent. Orgasmic. That’s what users claim, eyes wide to reveal blue fractals instead of irises. Spiral dust addiction... [click here for more] |
Monte Cook Games |
FREE
|
An Awesome Adventure, Quickstart Rules, and Pregenerated Characters Ready to Play!
A roiling green desert haunted by invisible beasts. A game that consumes those that play. Faceless automatons from another world, and a tower of living sound. The characters have survived the hijacking of the airship Aelestrian, but can they survive the unknown reaches of the Ninth World in which they find themselves?... [click here for more] |
Monte Cook Games |
FREE
|
The butcher carves flesh and makes sure everyone eats, regardless of what that takes.
The Carcass (1st Edition) is a roleplaying story game where players take on the roles of the last members of a dying post-apocalyptic tribe. The tribal leader is dead, the community in tatters, and the future a mystery. What will become of you in this barren wasteland?
The Carcass is played over the course of three... [click here for more] |
post world games |
$0.95
|
The cipher has an empathic or psychic connection to a single animal. He or she can talk to the animal or sense its emotions; see through its eyes or know what is around.
Or maybe make things worse.
The Carcass (1st ed.) is a roleplaying story game where players take on the roles of the last members of a dying post-apocalyptic tribe. The tribal leader is dead, the community in tatters, and the future... [click here for more] |
post world games |
$0.95
|
The ferrous works with electricity, what little there is of it.
Or maybe make things worse.
Note: The ferrous is similar in design to the welder. Though not identical, both of them in the same group could essentially step on each other’s toes. Before the game, clearly deliniate the two characters’ spheres of influence.
The Carcass is a roleplaying story game where players take on... [click here for more] |
post world games |
$0.95
|
The firefly is a master of chemistry, capable of turning homemade chemicals into bombs, gases, and toxins (to name a few).
Or maybe make things worse.
The Carcass is a roleplaying story game where players take on the roles of the last members of a dying post-apocalyptic tribe. The tribal leader is dead, the community in tatters, and the future a mystery. What will become of you in this barren wasteland?... [click here for more] |
post world games |
$0.95
|
The mouse is the perfect information gatherer. The mouse moves about the tribe, almost invisibly. He or she appears out of no where and leaves just as quickly.
The Carcass is a roleplaying story game where players take on the roles of the last members of a dying post-apocalyptic tribe. The tribal leader is dead, the community in tatters, and the future a mystery. What will become of you in this barren... [click here for more] |
post world games |
$0.95
|
The Snake Charmer is a character role expansion to The Carcass. The Snake Charmer is a medical expert in a world without medicine. Using unconventional methods to heal the sick and focus the mind, this new role may help in games where too many people are dying.
Or maybe make things worse.
The Carcass is a roleplaying story game where players take on the roles of the last members of a dying post-apocalyptic... [click here for more] |
post world games |
$0.95
|
The spiker is a troubleshooter and problem-solver. The spiker works in the nebulous space between a hatchet and a welder. He or she takes on the difficult tasks that no one else wants to do.
The Carcass is a roleplaying story game where players take on the roles of the last members of a dying post-apocalyptic tribe. The tribal leader is dead, the community in tatters, and the future a mystery. What... [click here for more] |
post world games |
$0.95
|
The true astrologer predicts the future through clouds, stars, and the weather. Sometimes he or she may need to read someone’s birthdate or do a few hundred calculations to predict a specific event. But. These predictions are based on ‘science’ rather than faith and therefore not subject to the same scrutiny of a witch.
The Carcass is a roleplaying story game where players take... [click here for more] |
post world games |
$0.95
|
The vigilante takes matters into his or her own hand. Often working without the approval of the tribe — or against its best interests entirely — the vigilante ‘corrects’ injustices.
Or maybe make things worse.
The Carcass is a roleplaying story game where players take on the roles of the last members of a dying post-apocalyptic tribe. The tribal leader is dead, the community... [click here for more] |
post world games |
$0.95
|
Protect the Houses of the Creator with Fire and Faith!
Guardians of the Temple presents new character options, equipment, and NPC profiles for the Temple Flameguard and its faithful soldiers, expanding on existing options for Iron Kingdoms: Requiem.
The new Daughter of the Flame Roguish Archetype allows characters to claim vengeance for the loss of a loved one... [click here for more] |
Privateer Press |
$1.99
|
"Out here on the Acid Sea, it doesn’t matter what your house is or what noble family you’re fidescended from. All you need is a sturdy ship, a plastic hull, and a firm wind behind you. And maybe some guns."
— “Stumpy” Sabu Chromachilde, gecko captain of the Pig’s Tale
Pirates of Pugmire is a chronicle sourcebook for both Pugmire and Monarchies... [click here for more] |
Onyx Path Publishing |
$1.99
|
Among the skorne, death and glory are often the same thing.
At the command of Archdomina Makeda, the great Army of the Western Reaches pushes farther into the uncharted lands of the west. Those skorne who fight for the archdomina face enemies stranger than any they’ve encountered before, but with each foe comes a chance at glory and exaltation.
When three warriors are cut... [click here for more] |
Privateer Press |
$1.99
|
Former members of a secret military program—codename: Mastodon—are being murdered. The PCs were once part of that now-defunct program, which explored the military applications of paranormal abilities. Are they next? Not if they can find out who or what’s behind the murders—and stop them. But will they have to venture beyond our reality to find a killer long thought dead?
This 22-page adventure... [click here for more] |
Monte Cook Games |
$2.99
|
"Out here on the Acid Sea, it doesn’t matter what your house is or what noble family you’re descended from. All you need is a sturdy ship, a plastic hull, and a firm wind behind you. And maybe some guns."
— “Stumpy” Sabu Chromachilde, gecko captain of the Pig’s Tale
This digital package contains tokens drawn from the Pirates of Pugmire supplement to the Pugmire... [click here for more] |
Onyx Path Publishing |
$2.99
|
The Secrets of a Billion-Year Empire
If the seas have a ruler, it is the octopus. Their empire has outlived the eight Prior Worlds and spans the world’s oceans—all ruled by their queen.
Discover the secrets of the Ninth World’s most ancient and, though it is known to few, pervasive cultures. Face off against the aggressive octopi of the Bay of Peyclin, who are secretly building an army to invade... [click here for more] |
Monte Cook Games |
$2.99
|
Have you always wanted to include lupus Garou in your Forsaken game? Or perhaps the Hunters in Darkness into your Apocalypse game? This guide will help you translate the feel and core elements from each version of Werewolf into the other game system and background.
This book includes:
Translations of all of the tribes and auspices between versions of Werewolf
Conversions for the breed rules into... [click here for more] |
Onyx Path Publishing |
$3.99
|
Do you want to loot Numenera material for your The Strange campaign? Do you want to lift a few new foci and descriptors from The Strange and use them in Numenera? How about mashing both games together in their entirety, both rules and setting?
The system—the “game engine,” if you will— behind both The Strange and Numenera is... [click here for more] |
Monte Cook Games |
$3.99
|
An Abattoir of Flies is an expansion to the critical-acclaimed 'Carcass' roleplaying game (but not the second edition Carcass: Exodus). Abbatoir of Flies provides new roles, campaign rules, new tribes, powers, and a mutltude of advice on how to handle the game. The expansion also expands on the roles, providing insight on how to use them differently, and new world building questions.
The Carcass is... [click here for more] |
post world games |
$4.95
|
On a trade road to the city-state of Tyr, a caravan is assaulted by a deadly obsidian shardstorm, forcing the survivors to band together and navigate the wastes to safety. But the force of nature that destroyed the caravan is under the malevolent control of the being known as the Wastewalker, who will stop at nothing to see the end of those that escaped his initial wrath. Can the heroes reach the Ringing... [click here for more] |
Wizards of the Coast |
$4.99
|
At Restwell Keep, you’ve heard that fortune and glory await those bold enough to brave the dangers of the Chaos Scar, a valley carved ages ago by a fallen star. The same tales warn that this Chaos Scar draws wickedness to it. Perhaps you can help stem this tide... and gain some treasure along the way.
*****
Product History
“Keep on the Borderlands: A Season of Serpents,” by... [click here for more] |
Wizards of the Coast |
$4.99
|
Monsters and other threats from the world of Athas.
This supplement for the Dark Sun Campaign Setting collects the most iconic and dangerous monsters of the Dark Sun campaign setting into one handy tome. It also contains other hazards and threats found in the desert wastelands and dungeon tombs of Athas.
The creatures and threats presented herein make worthy encounters for Athasian... [click here for more] |
Wizards of the Coast |
$9.99 $5.99
|
How far will you go to preserve the Masquerade?
The Masquerade is one of the most important and disputed Traditions among the laws of the Kindred. Upholding the secrecy of undead society is paramount to the safety and security of all vampires – it is why it is the First Tradition in every Prince’s court. But not all Kindred consider the costs of such preservation.
A devoted protector... [click here for more] |
White Wolf |
$6.99
|
Freeport has long stood as one of fantasy gaming's most distinctive cities and now it's come to Savage Worlds! Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and a whole host of corrupt politicians, Freeport offers a unique blend of high adventure and cosmic horror. The Savage Worlds Freeport Companion is your rules guide to the City of Adventure and the... [click here for more] |
Green Ronin Publishing |
$7.95
|
Create fantastic, whimsical adventures for your No Thank You, Evil! game
Someone stole all the robot waiters from The Cake Is a Pie, a famous cake and pizza restaurant. Clues lead to an alien factory where everyone looks the same. Can the players overcome obstacles and hazards, confront Joe the Giant, and solve the mystery to return the robot waiters?
Journey into Storia in adventures... [click here for more] |
Monte Cook Games |
$7.99
|
Singular vampires are so many terrible things.
Why should it be any different when many vampires get together? It isn't. In fact, it's exponentially worse. Kindred are designed to be solitary predators.
Why they gather in such large groups is a complicated issue. Are they lonely? Do they need to keep enemies within arms' reach? Do they need to understand the other creatures that inhabit their homes?... [click here for more] |
White Wolf |
$8.99
|
The Devil Made Me Do It . . .
Meet four Demon Princes who are helping evil keep up with the times. There is Andrealphus, the Prince of Lust, whose victims enjoy every minute of their corruption. Haagenti, the Prince of Gluttony, who consumes everything around him, including his rivals. Kobal, the Prince of Dark Humor, putting an ironic spin on the War between good and evil. And Nybbas, the Prince of... [click here for more] |
Steve Jackson Games |
$9.00
|
Welcome to the Fate Freeport Companion! For over a decade, Freeport has stood as one of fantasy gaming’s most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and a whole host of corrupt politicians, Freeport is a dynamic setting, offering a unique blend of high adventure and cosmic horror. Inside these packed covers, you’ll find:
Rules design by... [click here for more] |
Green Ronin Publishing |
$9.95
|
This is the full version of In Translation: The Strange Character Options. Check out the free preview.
Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself.
Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In... [click here for more] |
Monte Cook Games |
$9.99
|
This is the full version of Numenera Character Options. Check out the free preview.
The character you envision.
“Absolutely packed with great new character options! This is a must-have for those interested in getting the most out of their Numenera experience.”
“A wonderful compliment to the core rulebook.”
“A great... [click here for more] |
Monte Cook Games |
$9.99
|
Legacy and Lore
Arcane might is a source of both peace and war. Whether by bards who have garnered knowledge from generations of epics, by sorcerers who have powerful potential in their blood or by wizards through the meticulous use of arcane formulae, arcane magic holds the power to build worlds or destroy them.
First in the Player's Guide Series
This first sourcebook in... [click here for more] |
Onyx Path Publishing |
$9.99
|
This is the full version of The Dark Spiral. Check out the free preview.
A mundane-seeming crime masks a sinister plot—and sends characters racing across a dozen realities in a bid to save the Earth!
Spiral dust is an incredible high. Wonderful. Transcendent. Orgasmic. That’s what users claim, eyes wide to reveal blue fractals instead of irises. Spiral dust addiction is on the rise.... [click here for more] |
Monte Cook Games |
$9.99
|
Chaos cults, an invading hoard, and a terrible prophesy converge on Ptolus…
The threads of a hidden conspiracy lead the characters into a web of insane cultists, wild chaos magic, and horrors from the primordial days of the world. Can they stave off this evil while a barbarian hoard ravages the lands about Ptolus and lays siege to the city? This mega-adventure is laced with urban intrigue, high... [click here for more] |
Monte Cook Games |
$9.99
|
Classic Freeport Adventure!
Welcome to the Castles & Crusades Freeport Companion! For years, Freeport has stood as one of fantasy gaming's most distinctive cities, offering a detailed environment to launch new campaigns, create memorable adventures, and thwart the nefarious plans of some of the most dangerous villains imagined. Home to pirates, foul cults, terrifying monsters, vicious gangs,... [click here for more] |
Green Ronin Publishing |
$11.95
|
Ready to run your own adventures?
I’m a Guide! is a hands-on, step-by-step kit for kids who are ready to take on the role of a Guide. Easy-to-follow instructions help kids run a simple adventure, learning along the way so they can go on to run more advanced stories, or even make up their own—and achieve a wild success at being a Guide! And that’s not all: You also get a bunch... [click here for more] |
Monte Cook Games |
$11.99
|
This is the full version of Numenera Character Options 2. Check out the free preview.
Build a Character as Wondrous as the Ninth World Itself!
In the tradition of the original Numenera Character Options, this book expands your choices to build a truly creative character. New location-based and racial descriptors, exciting new foci, new organizations, and two new types—the first... [click here for more] |
Monte Cook Games |
$11.99
|
Two nights among the undead.
They say an infamous old vampire is buried in an overgrown old cemetery outside the city. But his hiding spot was lost, even by his own cult...until tonight.
You've got the only known clues to his whereabouts, a sealed box containing something of his that'll supposedly wake him up, and one night to find his grave, dig him up and bring him back to the city.
A... [click here for more] |
White Wolf |
$11.99
|
Unlock the Sinister Secrets of Freeport!
From the moment of Freeport's inception, the subversive cults of terrible and fearsome gods have plotted and connived to find a way to bend the city toward their own sinister goals. From the dreaded Brotherhood of the Yellow Sign to the alien priests of the snake-god Yig, it seems Freeport is infested with these strange and unsettling groups. Whether allied... [click here for more] |
Green Ronin Publishing |
$13.95
|
Conquer the Maelstrom
Sometimes an adventure takes an aquatic turn. You might find yourself exploring an ancient city lost beneath the waves, navigating an underground river plagued by monsters, plotting a course to some stormwracked isle, or battling pirates on the high seas. Well, fear not, brave adventurer. Here is your guide to overcoming such perils!
This supplement examines... [click here for more] |
Wizards of the Coast |
$13.99
|
For a decade now Freeport has stood as one of fantasy gaming's most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and corrupt politicians, Freeport is a dynamic setting that offers a unique blend of high adventure and cosmic horror. Now the City of Adventure returns to its roots with the Freeport Companion: Pathfinder RPG Edition, a rules supplement... [click here for more] |
Green Ronin Publishing |
$14.95
|
Strange Bedfellows
The Kindred are solitary predators, yet something within compels them to seek out others of their kind. Whether formed as a social faction, a cult of heretics, a consortium of conspirators or as an exercise in safety in numbers, a coterie of Kindred is no strange thing to see after sunset. How, then, do its members reconcile their bestial urges with the demands... [click here for more] |
White Wolf |
$14.99
|
This must-have book is the latest in a line of player-friendly game supplements offering hundreds of new options for D&D characters, specifically focusing on heroes who draw power from divine forces.
It provides new archetypical builds for the cleric, paladin, invoker, and avenger classes, including new character powers, feats, paragon paths, and epic destinies.
It also includes rules for divine... [click here for more] |
Wizards of the Coast |
$14.99
|
This is the full version of Encyclopedia of Impossible Things. Check out the free preview.
Mjölnir, the hammer of Thor. Aladdin’s lamp. Excalibur. You know they're out there.
They await discovery: Items of power, both legendary and forgotten, forged by the same mythology and fiction that spawned the recursions in which they lie. What would you do with a lich’s phylactery, the ring... [click here for more] |
Monte Cook Games |
$14.99
|
Heroes of Horror provides everything players and Dungeon Masters need to play and run a horror-oriented campaign or integrate elements of creepiness & tension into their existing campaigns.
Players can develop heroes or anti-heroes using new feats, new spells, new base classes and prestige classes, and new magic items. The book presents new mechanics for different types of horror,... [click here for more] |
Wizards of the Coast |
$14.99
|