Sprawlrunners is a 71-pages setting-agnostic Savage Worlds toolkit to help you run cyberpunk (with optional magic) in your games! It pays hommage to the classic cyberpunk games of old, bringing their (partially mythically enhanced) flavor to the Fast! Furious! Fun! of the Savage Worlds system.
Sprawlrunners includes:
Rules and ideas for playable species and how... [click here for more]
PLEASE NOTE: This product is an excerpt of Sprawlrunners, a cyberpunk framework with optional modules for bringing magic into a cyberpunk world. Besides Fast Lane Hacking Sprawlrunners includes another, more detailed, system for hacking cyberspace hosts, rules for cyberware, drones, magic in a cyberpunk world, and more
Hacking is a difficult task... [click here for more]
Journeys in fantasy or post-apocalyptic games are lengthy and often dangerous ordeals. Most commoners prefer to stay in their home city, town, or collection of farms. Adventurers and merchants, however, spend as much time traveling as they do staying in civilized areas. Distant Journeys provides you with a simple system for Savage Worlds to provide a more detailed experience... [click here for more]
Like Legion of Liberty but want the flexibility of the Savage Worlds Superpowers Companion? This document provides all the rules you need, including what power level your Superpowers Companion heroes should have, which powers don't fit the setting, and all the superhumans from the setting book re-created with Superpowers Companion rules.
Requires the Savage Worlds Adventure Edition and Legion of... [click here for more]
All Hallow's Thief is a short 2-page adventure framework. It is system-agnostic and can be used in any Cyberpunk setting of your choice.
The players are hired to retrieve a stolen piece of art. Unknown to them, it was stolen from a thief, who needs to get it back as well, and pronto! And of course it would be way too easy like this, so the Yakuza is involved as well.... [click here for more]