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Star Trek Adventures: Delta Quadrant Sourcebook

Star Trek Adventures: Delta Quadrant Sourcebook


FAR FROM HOME “SOMEWHERE ALONG THIS JOURNEY, WE’LL FIND A WAY BACK. MISTER PARIS, SET A COURSE FOR HOME.” -- CAPTAIN KATHRYN JANEWAY The Delta Quadrant Sourcebook provides Gamemasters and Players with a wealth of information to aid in playing characters or running adventures set within the ever-expanding Star Trek universe. The 138...   [click here for more]
Modiphius  $16.00

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Star Trek Adventures: Alpha Quadrant Source Book

Star Trek Adventures: Alpha Quadrant Source Book


HOME, SWEET HOME WE ARE ALL EXPLORERS DRIVEN TO KNOW WHAT'S OVER THE HORIZON, WHAT'S BEYOND OUR OWN SHORES.   The Alpha Quadrant Sourcebook provides Gamemasters and Players with a wealth of information to aid in playing or running adventures set within the Star Trek universe.  The Alpha Quadrant Sourcebook contains: ...   [click here for more]
Modiphius  $16.00

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Achtung! Cthulhu 2d20: Operation Bulwark: The Elbrus Enigma (PDF)

Achtung! Cthulhu 2d20: Operation Bulwark: The Elbrus Enigma (PDF)


Conquer the devils of Elbrus Mountain It is 1942 and strange reports reach Section M from the Caucasus region, near a little known mountain called Mount Elbrus. The Resistance report sightings of both Nachtwölfe operatives and strange, newly awakened creatures, referred to as devi  or “devils” who have kidnapped a number of locals.  Currently in Persia, the agents are...   [click here for more]
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Star Trek Adventures: Beta Quadrant Sourcebook

Star Trek Adventures: Beta Quadrant Sourcebook


YOU JUDGE YOURSELVES AGAINST THE PITIFUL ADVERSARIES YOU'VE ENCOUNTERED SO FAR: THE ROMULANS, THE KLINGONS... THEY'RE NOTHING COMPARED TO WHAT'S WAITING. The Beta Quadrant sourcebook provides Gamemasters and Players with a wealth of source material about the Galaxy of Star Trek. Focused on the Beta Quadrant, this 128 page hardback sourcebook contains: •  Information on the Federation’s presence...   [click here for more]
Modiphius  $16.00

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Star Trek Adventures: Science Division Supplement

Star Trek Adventures: Science Division Supplement


FASCINATING… "IT IS THE UNKNOWN THAT DEFINES OUR EXISTENCE. WE ARE CONSTANTLY SEARCHING, NOT JUST FOR ANSWERS TO OUR QUESTIONS, BUT FOR NEW QUESTIONS." - COMMANDER BENJAMIN SISKO The Sciences Division supplemental rulebook provides Gamemasters and Players with a wealth of new material for use in Star Trek Adventures for characters in the sciences division. The Sciences Division supplemental...   [click here for more]
Modiphius  $16.00

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Achtung! Cthulhu 2d20: The Stuff of Nightmares (PDF)

Achtung! Cthulhu 2d20: The Stuff of Nightmares (PDF)


Trapped Inside Your Own Mind! It is July 1941 and several brave Allied agents awake inside an underground research facility in central Europe, tied to chairs, with no idea how they got there and even worse, no memory of the past two weeks.  So begins a virtual nightmare as the agents escape their confinement only to experience a series of strange circular events, ghostly apparitions, non-existent...   [click here for more]
Modiphius  $7.50

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Star Trek Adventures IDW Year Five Tie-In PDF

Star Trek Adventures IDW Year Five Tie-In PDF


STAR TREK ADVENTURES IDW YEAR FIVE TIE-IN This 26-page digital supplement features content drawn from the pages of IDW’s imaginative Year Five comic book series, adapted for use with Star Trek Adventures, and ready to be added to your ongoing missions and campaigns. You don’t need to have read the comic book series to use this new supplement in your Star Trek Adventures games....   [click here for more]
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Star Trek Adventures: Ends and Means

Star Trek Adventures: Ends and Means


 Action, diplomacy and adventure on a world riven by factional strife "STARDATE 48326.3,  our mission is to proceed to the Federation protectorate world of Tolen IV to help mediate a disagreement between two rival factions.  "The government of Tolen IV wishes to remain under the Federation’s protection, with the hopes of joining as a member world later. Their opposition wishes for Tolen...   [click here for more]
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Star Trek Adventures: A Forest Apart

Star Trek Adventures: A Forest Apart


Two intelligent species on the edge of destruction. The Prime Directive. What do you do?  When you encounter an ancient, damaged vessel - a forested geodesic dome – it does not respond to hails and you detect no intelligent life readings. Upon investigation, you discover that the dying trees on the ship are sentient. As you attempt to understand the cause of their illness, you uncover deeper...   [click here for more]
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Star Trek Adventures: Nest in the Dark

Star Trek Adventures: Nest in the Dark


Make First Contact with an Alien Computer System! When your starship’s warp drive fails, you encounter a strange subspace field generated by an alien construct – a Matryoshka Brain, a networked computer system large enough to completely surround a star. As you attempt to make contact with the entities living within the Brain, you discover that the alien construct is on a course...   [click here for more]
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Star Trek Adventures: Trouble on Omned III

Star Trek Adventures: Trouble on Omned III


Can you avert civil war and find a cure for the Omned Curse? You are called away from a routine science mission to intervene and mediate a dispute that has erupted on Omned III, on the border between Federation space and the Talarian Republic. Inhabited by the Shean, Omned III is teetering on the brink of civil conflict. While few in numbers, the Shean possess an insular and rigidly structured society,...   [click here for more]
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Star Trek Adventures: The Gravity of the Crime

Star Trek Adventures: The Gravity of the Crime


Will you violate the Prime Directive? Welcome commander...  Your orders are go undercover on the pre-contact planet of Kalmur to investigate the accidental death of a Federation observer.  When a Kalmuri experiment into artificial gravity goes wildly wrong, an experimental device explodes crushing everyone within the test lab, including a Starfleet scientist, Lieutenant...   [click here for more]
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Star Trek Adventures: Back to Reality Supplement

Star Trek Adventures: Back to Reality Supplement


What lies at the center of the Pinicon Belt? This adventure presents a crew of player characters with a profound ethical dilemma that could have sweeping ramifications that extend far beyond their own universe. When the player characters investigate a dangerous asteroid field, they are confronted with doppelgangers from a different quantum reality where the...   [click here for more]
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Star Trek Adventures: Another Roll of the Dice Supplement

Star Trek Adventures: Another Roll of the Dice Supplement


Experience time travel and engage Tzenkethi raiders! “Captain’s Log: We have been ordered to suspend our routine patrol of the Tzenkethi border and proceed to the nearby Federation colony Natsumi’s World, where we will take aboard two agents of the Federation Department of Temporal Investigations. As usual, the DTI has provided no details, stating merely that we...   [click here for more]
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Star Trek Adventures MISSION PDF 016 Unforeseen Consequences

Star Trek Adventures MISSION PDF 016 Unforeseen Consequences


Sabotage on the space station Minerva leads Starfleet to investigate and ensure the safety of the scientists. Starfleet has directed your vessel to the space station in the Lortano System. The scientists aboard Minerva are studying the system’s nebula and its abundance of tachyon particles. Evidence suggests that the station’s research has been hampered by sabotage of a nature which indicates...   [click here for more]
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Achtung! Cthulhu 2d20: Operation Wallace (PDF)

Achtung! Cthulhu 2d20: Operation Wallace (PDF)


A Race Against Time Versus the Enemy Within! At the height of the Blitz, mysterious coded radio messages are drifting across London’s airwaves, and Section M’s analysts at Clemens Park want to know why. With no front-line troops readily available, a group of more academically-minded agents are drafted in to investigate. The signals are traced to an anonymous North London terraced house...   [click here for more]
Modiphius  $7.00

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Achtung! Cthulhu 2d20: Operation Vesta (PDF)

Achtung! Cthulhu 2d20: Operation Vesta (PDF)


350 million Kilometres from Home! It is late 1940 and word reaches Section M of strange activities in the mountains of Argentina. A local source has spotted supply trucks with a distinctive logo journeying into the interior, heading toward a deserted mountain range. Section M’s interest is further piqued by the presence of Dr. Konstantin von Raedler, a rising star in the Nachtwölfe science...   [click here for more]
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Achtung! Cthulhu 2d20: Operation Marseille - PDF

Achtung! Cthulhu 2d20: Operation Marseille - PDF


Survive the Night Time Terrors of Occupied France! Having received intelligence from its Maquis allies in Southern France, Section M drops a team of agents into Vichy-controlled Marseille in the summer of 1941 to disrupt a powerful Black Sun ritual linked to the Dreamlands.  While the mission is a success, at least partially, the agents suddenly find their Resistance contact gone, their escape...   [click here for more]
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Achtung! Cthulhu 2d20: Operation Snowstorm - PDF

Achtung! Cthulhu 2d20: Operation Snowstorm - PDF


Operation Snowstorm When  Outpost Epsilon-3, a remote research post in British Columbia, goes radio silent for over a week, Majestic’s suspicions are aroused. An experienced team of agents is quickly delivered to the nearby snowbound town of Dunley, and ordered to investigate.  As they navigate the hazardous path to the base, their progress is made more difficult by a dangerous blizzard, considerable...   [click here for more]
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Achtung! Cthulhu 2d20 - Priority Mission 1: Resurrection Men PDF

Achtung! Cthulhu 2d20 - Priority Mission 1: Resurrection Men PDF


Welcome to Section M: Priority Missions, smaller one-shot missions and scenarios to help out the hard-pressed GM. Inside this PDF you’ll find a complete mission brief and full colour map to help you run a shorter one-shot session, plus a set of Adventure Seeds to provide inspiration for further adventures. In Resurrection Men Allied intelligence has discovered a network of Great War era tunnels...   [click here for more]
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Achtung! Cthulhu 2d20: Operation Black Cap (PDF)

Achtung! Cthulhu 2d20: Operation Black Cap (PDF)


Battle the Black Goat of the Woods! It is March 1941, and Section M receives reports that a Ju 52 transport plane has been downed near the village of Glavica in Yugoslavia. Planes do crash in this remote mountain range, but reports of strange atmospheric conditions intrigue Section M’s analysts. When further intelligence is received that the plane was carrying an unusual stele recently unearthed...   [click here for more]
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Achtung! Cthulhu 2d20: Operation Talisman (PDF)

Achtung! Cthulhu 2d20: Operation Talisman (PDF)


Jeopardy in the Jungle! It is March 1942, and months after the Japanese invasion of the Philippines, American and Filipino forces are in painful retreat. General MacArthur makes ready to evacuate to Australia, but in the Secret War, Japanese occult operations are just beginning.  A team of Majestic special operatives are hastily assembled. Their mission: go behind enemy lines, and learn the truth...   [click here for more]
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Fallout: Wasteland Warfare – Campaign Book

Fallout: Wasteland Warfare – Campaign Book


In Fallout: Wasteland Warfare players build their own crew from a wide range of factions, allies and iconic characters from the Fallout series, and play in post-apocalyptic games of 3 - 30 high quality 32mm scale miniatures through a huge variety of iconic scenery and settlement buildings, from the Red Rocket to Sanctuary Hills, Nuka-Cola vending machines and wrecked cars.  This PDF of the...   [click here for more]
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Fallout: Wasteland Warfare - Accessories: Homestead Rules Expansion PDF

Fallout: Wasteland Warfare - Accessories: Homestead Rules Expansion PDF


The Wasteland is rife with many dangers for the unwary, and few of those that travel through its deadly expanse tend to stray far from the nearest shelter. For though the great cities of the United States now lie in ruin, there are numerous settlements scattered throughout the Wasteland, built upon the ashes of what once stood before.   Those that dwell within such structures rely...   [click here for more]
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Fallout: Wasteland Warfare RPG – The Unexpected Shepherd - PDF

Fallout: Wasteland Warfare RPG – The Unexpected Shepherd - PDF


PROTECTION ORDER - PART 1 This is a 36 page Solo adventure PDF for the Fallout: Wasteland Warfare RPG Expansion. You will receive the PDF immediately on purchase. Delve into the Wasteland with the Fallout: Wasteland Warfare RPG’s Solo missions! The Unexpected Shepherd part one is the first on the list. Take on the foes and threats that the world of Fallout throws at you, where your decisions make...   [click here for more]
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Achtung! Cthulhu 2d20: Priority Mission 3 - Season of the Snake 2 - Assault on Zuara 2 PDF

Achtung! Cthulhu 2d20: Priority Mission 3 - Season of the Snake 2 - Assault on Zuara 2 PDF


Storm an Axis Airfield! Welcome to Section M: Priority Missions, smaller one-shot missions and scenarios to help out the hard-pressed GM. Inside this PDF you’ll find a complete mission brief and full colour map to help you run a shorter one-shot session, plus a set of Adventure Seeds to provide inspiration for further adventures. A mysterious Luftwaffe aircraft was spotted making what appeared...   [click here for more]
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Achtung! Cthulhu 2d20 - Priority Mission 2: Season of the Snake 1 - Our Lady of the Eternal Sapphire PDF

Achtung! Cthulhu 2d20 - Priority Mission 2: Season of the Snake 1 - Our Lady of the Eternal Sapphire PDF


Welcome to Section M: Priority Missions, smaller one-shot missions and scenarios to help out the hard-pressed GM. Inside this PDF you’ll find a complete mission brief and full colour map to help you run a shorter one-shot session, plus a set of Adventure Seeds to provide inspiration for further adventures. In Our Lady of the Eternal Sapphire, agents are tasked with investigating a monastery located...   [click here for more]
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Star Trek Adventures: BRIEFS 003 - TNG Anomalies

Star Trek Adventures: BRIEFS 003 - TNG Anomalies


For as long as explorers have travelled through space, they have encountered or reported an abundance of amazing anomalies, many of which remain unexplained. Scientific wonders of all kinds scattered throughout the vastness of space await bold Starfleet officers to discover and study, engage, or avoid. This packet presents ten detailed mission briefs oriented around strange and wondrous anomalies,...   [click here for more]
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Achtung! Cthulhu - Mysteries of the Manor PDF FREE!

Achtung! Cthulhu - Mysteries of the Manor PDF FREE!


Horror at a Stately Home! Welcome to Section M: Priority Missions, smaller one-shot missions and scenarios to help out the hard-pressed GM. Inside you’ll find a complete mission brief and full colour map to help you run a shorter one-shot session, plus a set of seeds to provide inspiration for further adventures. Strange events are occurring at Raynethorpe Hall in East Anglia, where Lord Edward...   [click here for more]
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Fallout: Wasteland Warfare - Getting Acclimated

Fallout: Wasteland Warfare - Getting Acclimated


In Fallout: Wasteland Warfare players build their own crew from a wide range of factions, allies and iconic characters from the Fallout series, and play in post-apocalyptic games of 3 - 30 high quality 32mm scale miniatures through a huge variety of iconic scenery and settlement buildings, from the Red Rocket to Sanctuary Hills, Nuka-Cola vending machines and wrecked cars. ...   [click here for more]
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Fallout: Wasteland Warfare – Rules of Play

Fallout: Wasteland Warfare – Rules of Play


In Fallout: Wasteland Warfare players build their own crew from a wide range of factions, allies and iconic characters from the Fallout series, and play in post-apocalyptic games of 3 - 30 high quality 32mm scale miniatures through a huge variety of iconic scenery and settlement buildings, from the Red Rocket to Sanctuary Hills, Nuka-Cola vending machines and wrecked cars. ...   [click here for more]
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