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Frontier Explorer - Issue 33

Frontier Explorer - Issue 33


Hello Explorers! Welcome to issue 33 of the Frontier Explorer!  This issue begins with another blast from the past with an old web article by Andrew Campbell on the use of solar sails on ships in the Frontier.  Oscar Rios gives us a vrusk name generator as well as a system brief on the Solar Minor system.  We finish off the Radiation in the Frontier series by Joseph Cabadas and Jerry Boucher details...   [click here for more]
Frontier Explorer  Pay What You Want

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FiveE Magazine - August 2021

FiveE Magazine - August 2021


FiveE Magazine is here. FiveE Magazine is a new semi-regular periodical dedicated to content for the World’s Most Popular Fantasy Role Playing Game! 56 pages of amazing content, gorgeous art, free maps, new monsters, new magic items, new sub-classes, hints for new DMs, a full adventure and loads more! And it's FREE! ...   [click here for more]
Laidback DM  Pay What You Want

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Frontier Explorer - Issue 32

Frontier Explorer - Issue 32


Hello Explorers! Welcome to issue 32 of the Frontier Explorer. We start off with a “Blast from the Past” and a play report of an old Star Frontiers game from decades ago.  The “Blast from the Past” series presents articles found on dead Star Frontiers websites or other places from before the magazine started and the early days of the game.  This issue has three such articles, the a-ready...   [click here for more]
Frontier Explorer  Pay What You Want

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Dark Dungeons X

Dark Dungeons X


Dark Dungeons, the retro-roleplaying game in the style of old-school 1980’s and 1990’s role-playing when rogues were thieves, races were classes, and you could start your adventuring careed exploring a few basic dungeons and end up travelling the planes as a being of pure divine power is back for a tenth anniversary edition! This new edition is the entire game in a single book, so there is no...   [click here for more]
Gurbintroll Games  Pay What You Want

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Never Tell Me the Odds: The Space-Scoundrel RPG About Risking It All

Never Tell Me the Odds: The Space-Scoundrel RPG About Risking It All


YOU ARE A SPACEFARING SCOUNDREL. You’ve blasted, cheated,  swindled, double-crossed, charmed, and hyper-jumped  your way across half the galaxy. But now, you’ve made  a few bad decisions and gotten into some real trouble. The one thing in all the universe that you really care about  is in terrible danger, and keeping it safe might require  the ultimate sacrifice. Are you desperate enough...   [click here for more]
Smrvl  Pay What You Want

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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The Call of Cthulhu...   [click here for more]
Sentinel Hill Press  Pay What You Want

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The Happiest Apocalypse on Earth

The Happiest Apocalypse on Earth


Nominated for the 2018 ENnies Product of the Year, The Happiest Apocalypse on Earth is set in a fictional theme park called Mouse Park. Its special blend of satire and horror takes collaborative storytelling to the brink, where players can take on the role of guests or staff in a theme park that barely masks a terrible horror lurking beneath. What horror Mouse Park brings is up to you—the...   [click here for more]
Christopher Grey  Pay What You Want

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Frontier Explorer - Issue 31

Frontier Explorer - Issue 31


Hello Explorers! Welcome to issue 31 of the Frontier Explorer!  This issue introduces a new author, Michal Lausier, who provides us a Traveller short story, Bones and Mortar.  Oscar Rios provides us with ten standard sathar NPCs you can drop into your campaign.  We also have another needler article following the one last issue, this time, converted to the “Alternate Frontier” setting that Richard...   [click here for more]
Frontier Explorer  Pay What You Want

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Frontier Explorer - Issue 30

Frontier Explorer - Issue 30


Hello Explorers! Welcome to issue 30 of the Frontier Explorer!  This issue introduces two new authors RJ McDonough and Oscar Rios.  RJ talks about the “Art of the Crossover” and bringing outside resources into your game while Oscar gives us a couple of new equipment articles, one on needler weapons and a second on restraints. This issue brings back our “Frontier in Miniature” series looking...   [click here for more]
Frontier Explorer  Pay What You Want

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Frontier Explorer - Issue 29

Frontier Explorer - Issue 29


Hello Explorers! Welcome to issue 29 of the Frontier Explorer. We kick off the issue with a new ship by a new author, Shawn Starky, detailing a small hull size 4 freighter. We are also introducing a new series, “An Alternate Frontier,” by another new author, Richard “GreyMyst” Farris. The first article, Electrochemical Slugthrowers, looks basic projectile weap-ons and provides a variety of...   [click here for more]
Frontier Explorer  Pay What You Want

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Frontier Explorer - Issue 27

Frontier Explorer - Issue 27


Hello Explorers! Welcome to issue 27 of the Frontier Explorer.  Our new author in this issue is Jerry Boucher, who also drew the absolutely amazing cover image for the issue.  The cover is a callback, albeit from the sathar side, of the classic Elmore painting that graces the cover of the original rules.  His article looks at the construction and use of the sathar weapons. In addition to Jerry’s...   [click here for more]
Frontier Explorer  Pay What You Want

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Frontier Explorer - Issue 28

Frontier Explorer - Issue 28


Hello Explorers! Welcome to issue 28 of the Frontier Explorer. In this issue we have a grab bag of articles including more installments of the Things That Go Boom! series, this time on landmines, a new, optional ruleset for combat and actions, a look back at an old Star Frontiers Choose Your Own Adventure book, and a review of a White Star module. A fun item is this issue is our Create a Character...   [click here for more]
Frontier Explorer  Pay What You Want

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The Shivering Circle

The Shivering Circle


WE DON'T GO BACK... An abandoned landscape, soaked with unresolved histories; a village, hiding an age-old conspiracy;   a shadowy thing, whispering terrible secrets to children; a tortured house, playing back the traumas of the past; a stone circle, where the ley lines meet. Although you don’t belong here... although you don’t understand this place... it was you...   [click here for more]
Howard David Ingham  Pay What You Want

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The Wizard's Scroll - Issue 1

The Wizard's Scroll - Issue 1


The Wizard's Scroll is a new Swords & Wizardry fanzine. Within you will find all manner of excellent gaming material by some truly creative fans of the game. 2 Races: The Testudo (tortoise men) and Ratfolk A Spell: Binding Familiars An NPC for Carcosa 4 Monsters: The Skin Bag, Lightning Monk, Shield Guardian and the Abominable Beastman 7 Magic Items:...   [click here for more]
Seattle Hill Games  Pay What You Want

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Immortals Companion

Immortals Companion


The Immortals Companion is an unofficial supplement for the fifth edition of the worlds greatest roleplaying game. Presented here are five sets of rules, most of which are conversions of rules from previous editions of the game, and all of which are updated for use with fifth edition. These are: * Dominion management rules, from the old "Companion" set. * Mass combat rules, from the old "Companion"...   [click here for more]
Gurbintroll Games  Pay What You Want

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Frontier Explorer - Issue 26

Frontier Explorer - Issue 26


Hello Explorers! Welcome to issue 26 of the Frontier Explorer.  This is a more typical grab-bag issue with no particular theme, although it definitely leans heavily to the weapons and equipment direction.  We have articles by two new authors this issue: Nick Landry and John Blaylock, with articles on portable power sources and energy weapons, respectively.  I think we can expect to see more articles...   [click here for more]
Frontier Explorer  Pay What You Want

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UPF Assault Scout Technical Manual

UPF Assault Scout Technical Manual


Hello Explorers! The Frontier Explorer presents UPF Assault Scout Technical Manual The UPF Assault Scout.  Probably the most iconic ship in the Frontier, the assault scout can be seen in almost any SpaceFleet patrol and as part of every planetary militia.  Small, fast, and versatile, the assault scout is a ship unmatched by anything in the Sathar fleets. Despite its advantages,...   [click here for more]
Frontier Explorer  Pay What You Want

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Lightmaster Core Rulebook

Lightmaster Core Rulebook


Lightmaster is a game of pulp fantasy where you can loot ancient tombs, sail your flying ship to the moon, and engage undead Martians with flintlock, sword, and spells. With its skill and level based characters, detailed combat involving critical strikes and specific injuries, and extensive path based magic system, Lightmaster is a retro-clone of a popular role-playing game from the 1980s. The game...   [click here for more]
Gurbintroll Games  Pay What You Want

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Frontier Explorer - Issue 24

Frontier Explorer - Issue 24


Hello Explorers! Welcome to issue 24 of the Frontier Explorer.  Now that Spacefleet has cleared out the recent sathar incursion, we can start publishing again. This issue picks up right where we left off including some articles that were ready to go but didn’t make it into issue 23.  All of the usual articles (Jurak Hangna, comics, etc) are here along with articles about derlict spaceships, and...   [click here for more]
Frontier Explorer  Pay What You Want

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Mechanized Men of Mars

Mechanized Men of Mars


The Mechanized Men of Mars is an adventure for Warriors of the Red Planet, a roleplaying game in the tradition of classic style RPG's, also known as original edition, OSR, or retro-clones. Warriors of the Red Planet captures the "Sword and Planet" genre of science fantasy romance, inspired by the works of Burroughs, Vance, Moorcock, Kline, and other novels, movies,...   [click here for more]
Night Owl Workshop  Pay What You Want

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Frontier Explorer - Issue 25

Frontier Explorer - Issue 25


Hello Explorers! And welcome to issue 25 of the Frontier Explorer – The Summer of Sathar.  When we put out the call for articles in issue 24, we had so many sathar submissions that we decided to do another issue dedicated to the arch enemy in the Star Frontiers setting.  This issue contains articles covering topics such as sathar biology, vehicles, robots, weapons, creatures, and social structure. ...   [click here for more]
Frontier Explorer  Pay What You Want

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Lightmaster Book of Tables

Lightmaster Book of Tables


Lightmaster is a game of pulp fantasy where you can loot ancient tombs, sail your flying ship to the moon, and engage undead Martians with flintlock, sword, and spells. With its skill and level based characters, detailed combat involving critical strikes and specific injuries, and extensive path based magic system, Lightmaster is a retro-clone of a popular role-playing game from the 1980s. The game...   [click here for more]
Gurbintroll Games  Pay What You Want

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Frontier Explorer - Issue 23

Frontier Explorer - Issue 23


Hello Explorers! Welcome to issue 23 of the Frontier Explorer.  This issue focuses on Clarion Station and all the things to see and do there.  As part of our Warriors of White Light challenge, we have a couple of articles detailing the home of the Clarion Royal Marines.  The other feature article in this issues is one detailing a conversion of the Star Frontiers races to the new FrontierSpace RPG....   [click here for more]
Frontier Explorer  Pay What You Want

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Hulks and Horrors - Basic Black Edition

Hulks and Horrors - Basic Black Edition


We are not alone in the Universe, but we have few friends. As we emerged on the galactic stage, we found a universe stripped bare of sentient life by a great Plague, leaving only the wild beasts and twisted plague horrors wandering the ruined hulks of lost civilizations. We are the Surveyors. We explore the uncharted sectors of space and hunt these ruins for the treasures they contain and the riches...   [click here for more]
Bedroom Wall Press  Pay What You Want

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Frontier Explorer - Issue 22

Frontier Explorer - Issue 22


Hello Explorers! Welcome to issue 22 of the Frontier Explorer.  This issue sports and amazing cover image by Chris Walton.  Inside, you’ll find a variety of articles include some character archetypes, new equipment, new creatures, and rules for constructing space stations.  This issue also contains some early information on a new game FrontierSpace by DWD Studios that will see some coverage in...   [click here for more]
Frontier Explorer  Pay What You Want

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Sathar Destroyer Technical Manual

Sathar Destroyer Technical Manual


Hello Explorers! The Frontier Explorer presents The Sathar Destroyer Technical Manual The Sathar! They have repeatedly invaded the Frontier and their deadly red ships have always remained a mystery. Rumors abound that top secret UPF files exist giving details on sathar ship interiors and details of the sathar culture and military. No UPF official has ever admitted to the existence...   [click here for more]
Frontier Explorer  Pay What You Want

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The Veil: Inheritance QuickStart

The Veil: Inheritance QuickStart


Kickstarter running from March 5-31st!  Knocking on Heavens Door is an adventure starter where the characters are members of a manufactured middle class, called Imprints. They are bioengineered and so named because they are imprinted with genetic memories that allow them to have skills and talents they otherwise wouldn’t. You play a crew of such Imprints with specialized...   [click here for more]
Samjoko Publishing  Pay What You Want

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Outbreak: Undead.. 2nd Edition Gamemaster Screen Inserts

Outbreak: Undead.. 2nd Edition Gamemaster Screen Inserts


Second Edition is here with a brand-new set of GM Screen inserts! This set of horizontal screen inserts contains foreboding artwork and a set of reference materials for running scenarios, combat and tables with common weapons. Sheets can be exchanged with scenario-specific sheets provided with new supplements so the screen is always useful and always relevant! Used with the 1st Edition GM customizable...   [click here for more]
Hunters Entertainment  Pay What You Want

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CORE Micro

CORE Micro


Stat your world in no time. Expand your options in realtime. The CORE system is built for shared creation of exciting sessions, and easily skinned for any setting. Minimal Rules. Maximal Possibility. CORE produces emergent stories that are character-driven, dynamic, and unpredictable, with few rules to learn. The design focus on simplicity, speed, and improvisation. The CORE MICRO rules are built...   [click here for more]
As If Productions  Pay What You Want

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Afterverse Core Book

Afterverse Core Book


[JUNE 2020: In support of #BlackLivesMatter, we have made the Afterverse sourcebook Pay-What-You-Want, and 100% of profits from sales of the book through June and July will be donated to a protest bail fund.] The universe is a rough place, and now you're in the thick of it. Whether you're fighting the Bactaran occupation that begins almost as soon as first contact is established, exploring the new...   [click here for more]
Afterverse  Pay What You Want

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The Demon Stones (Swords & Wizardry)

The Demon Stones (Swords & Wizardry)


THE DEMON STONES When huge stones fall out of the night sky, A deadly curse settles over Gravencross. Help the village exorcise the Demon Stones. “The sun had set an hour ago, and the rain lashed down and the wind howled on the dark moor. A storm this late in the season was unusual, but this one seemed different. The clouds were more menacing,...   [click here for more]
MonkeyBlood Design  Pay What You Want

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White Box: Unearthed Trove

White Box: Unearthed Trove


White Box: Unearthed Trove is a supplement for White Box and is compatible with any other Swords & Wizardry game. It adds: Three new character classes: the Assassin, the Illusionist and the Ranger. Each of them is designed to be simple and in the same fashion as the original...   [click here for more]
Fen Orc  Pay What You Want

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The Lake of Abominations -- Hex 17.23

The Lake of Abominations -- Hex 17.23


The first hex in the Populated Hex series, The Lake of Abominations includes an overview of Absalom, the continent on which the series is set, and is an introduction to the one hex format used by this series. Each hex cluster will contain a central 6-mile hex (in this case the titular Lake) as well as the surrounding six hexes, and will include lairs, encounters, features, as well as optional rules...   [click here for more]
Third Kingdom Games  Pay What You Want

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Chariot: Fantasy Roleplaying in an Age of Miracles

Chariot: Fantasy Roleplaying in an Age of Miracles


Atlantis nears its fall. An empire founded on a dream tears itself apart. Slaves make one last bid for freedom. The precursors of the human race rail against extinction. You came from this world. Fated to witness the end of the age of miracles, you have the power to make one final difference. You will love and hate for the fate of a world you will not live to see. Your...   [click here for more]
Howard David Ingham  Pay What You Want

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The Demon Stones (Pathfinder)

The Demon Stones (Pathfinder)


THE DEMON STONES When huge stones fall out of the night sky, A deadly curse settles over Gravencross. Help the village exorcise the Demon Stones. “The sun had set an hour ago, and the rain lashed down and the wind howled on the dark moor. A storm this late in the season was unusual, but this one seemed different. The clouds were more menacing,...   [click here for more]
MonkeyBlood Design  Pay What You Want

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The Game Master: A Guide to the Art and Theory of Roleplaying

The Game Master: A Guide to the Art and Theory of Roleplaying


The Game Master is a book about roleplaying games. It is intended for game masters from the aspiring novice trying to figure out how to launch their first campaign to the veteran who wants to discover how to consistently produce games that work and avoid train-wreck campaigns. It aims to foster a deeper appreciation of the unique nature of RPGs as both a dynamic literary form and a type of...   [click here for more]
Tobiah Panshin  Pay What You Want

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Guardians: Power of Fear

Guardians: Power of Fear


A Guardians superhero adventure for levels 1-3 Includes: 10 super-powered NPC’s, A new super power, & Multiple Maps Marcus Grimwood, once known as the Teklord until he retired from superhero duties, was a genius super inventor from a family of wealthy industrialists. After tragically losing his partner, and the failure of his brilliant inventions to be accepted by the public,...   [click here for more]
Night Owl Workshop  Pay What You Want

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Arcana Rising

Arcana Rising


Arcana Rising is a modern-day urban fantasy role-playing game that posits a world where magic and the supernatural have awakened once more after millennia of slumber beneath the frozen ice of the Antarctic.  Generations ago, the source of all raw magic was sealed away beneath the frozen ice of the southernmost continent, but now, with the breaching of the ancient seal by Russian scientists,...   [click here for more]
Bedroom Wall Press  Pay What You Want

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BLEEDING EDGE: High-Tech Low-Life Role-Play

BLEEDING EDGE: High-Tech Low-Life Role-Play


Fight the power, jam the culture, hack the system. The next generation in role-playing games, BLEEDING EDGE will help you create a character with the limitless potential of next-gen technology, yet weighted down with the legacy of greed, lies, and hate. Explore a future world of supercomputers and subcultures, of multinational corporations and micro-economies, of big ideas...   [click here for more]
Sanguine Productions  Pay What You Want

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Ethera

Ethera


After some major refinement, this role-playing game has been renamed to Ethera. If you're here looking for the Hands of Ether role-playing system from the Secret Hearth show, you have found it. Ethera and Hands of Ether are one in the same. Ethera is Secret Hearth’s flagship game of reality-warping spells, impactful combat, modular character creation, and monochrome...   [click here for more]
Secret Hearth  Pay What You Want

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A00: Crow's Rest Island

A00: Crow's Rest Island


A simple introductory Pathfinder/3.5 Compatible Adventure for four Level 1 PCs A00: Crow's Rest Island is supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. VTT maps, tokens, character artwork, and more included in this download! Shrouded in whispered rumors, Crow’s Rest Island has been avoided...   [click here for more]
AAW Games  Pay What You Want

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FARFLUNG Story Cards (set of 24)

FARFLUNG Story Cards (set of 24)


These story cards will enhance your FARFLUNG experience. They will also work with any game, especially ones of speculative fiction. Each card contains: A Story point to help shape your needs and desires. A Being to consider introducing as a new character. A Goal to inspire a character to take action. An Item to help or to hinder the story. A Snag to use as a complication when things aren't...   [click here for more]
Sanguine Productions  Pay What You Want

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Ironclaw Map of Calabria

Ironclaw Map of Calabria


This is a large format map of Calabria, for use with your IRONCLAW games. You can find more IRONCLAW by tapping this link: https://www.drivethrurpg.com/browse/pub/793/Sanguine-Productions/subcategory/3844_26150/Ironclaw ...   [click here for more]
Sanguine Productions  Pay What You Want

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Heaven's Shadow

Heaven's Shadow


Selected as one of Tommy Brownell's Top Six of 2013!  Heaven's Shadow is the first game published under the Bedroom Wall imprint. Written and designed by John Berry, this is a game of faith and assassination set in the modern world.   Players take on the role of Shadows, assassins in the service of God, empowered by Faith to hunt down and eliminate...   [click here for more]
Bedroom Wall Press  Pay What You Want

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Ironclaw Book of Fools

Ironclaw Book of Fools


No longer must you merely be thought a fool ... now with the IRONCLAW BOOK OF FOOLS, you can remove all doubt! Winner of six Reflexive Awards for Best Role-Playing Game Book! (2015, 2016, 2017, 2018, 2019, 2020) Streamlined for second-edition IRONCLAW rules, this book has pared down the original 772-page volume to just 6 pages, yet the number of character options have actually...   [click here for more]
Sanguine Productions  Pay What You Want

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Pathways #63 (PFRPG)

Pathways #63 (PFRPG)


Pathways of Love!  How can you say "No" to a FREE collection of Pathfinder templates, encounters, variant monster rules, and variant masterwork weapons? If you say no designer Owen K.C. Stephens and artist Daniel Yang will send an Avatar of Love after you!  Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Game Content for you to take to the table. You'll find articles...   [click here for more]
Rite Publishing  Pay What You Want

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Hack the Planet: Shelter 1 Map

Hack the Planet: Shelter 1 Map


This is a map of Shelter 1 available in print and PDF for Hack the Planet, a cyberpunk forged in the dark roleplaying game. ...   [click here for more]
Samjoko Publishing  Pay What You Want

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Pathways #66 Memory (PFRPG)

Pathways #66 Memory (PFRPG)


Pathways of Memories!  How can you say "No" to a FREE collection of Pathfinder templates, encounters, variant monster rules, and variant masterwork weapons? If you say no designer Owen K.C. Stephens and artist Dionisas Milonas will send the Lether Eater to steal your BRAAAIIINS...oh wait that's zombies, never mind!! As I was saying, you should definitely check this issue out as we...   [click here for more]
Rite Publishing  Pay What You Want

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Inner Worlds: Love, Politics, and Role-Playing Games

Inner Worlds: Love, Politics, and Role-Playing Games


Does it sometimes seem that nothing is OK? Are you fed up of being made to feel guilty? Do you just want to enjoy games without all the politics? In these eight essays on social interaction, ­politics, ­magic, ­mental health, conflict and sex in ­role-playing games, game designer ­Howard Ingham talks around the politics and ethics of creating fictional...   [click here for more]
Howard David Ingham  Pay What You Want

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MADCAP Gimmick Cards

MADCAP Gimmick Cards


These cards are for use with MADCAP: SCREWBALL CARTOON ROLE-PLAY Each card includes: A Gimmick, an upside and a downside for your character. Some of them are General gimmicks (for use in any game), while others are specific to a genre (Medieval, Wild West, Sci-Fi, Teen Mystery, Horror, Cyberpunk). Pass these out to the players to let them...   [click here for more]
Sanguine Productions  Pay What You Want

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