*** Update: Kickstarter successful! Look for the Spellbound Kingdoms: Arcana book coming in December!***
This is the revisedcore rulebook for the Spellbound Kingdoms RPG. 300 pages of zeppelins, courtesans, feral children, alchemy, sorcery, engineering, politics, dragons, and slavering undead.
Bound by magic,haunted by fear, and clinging to love, the people of the Kingdoms live in a world on the... [click here for more]
Feel the Power!
Fantasy settings are defined by their magic . . . so different worlds need different magic systems. GURPS Thaumatology has GURPS Fourth Edition updates of the best Third Edition magic variants, plus many all-new options. This mighty tome includes:
Minor tweaks for the spell-based magic of the Basic Set:... [click here for more]
You Can Do Anything!
Magic is a creative force, and those who can harness its full potential can change the universe. This is the core of GURPS Thaumatology: Ritual Path Magic, a complete, stand-alone, and self-contained magic system for GURPS. Designed to emulate the magic of real-world traditions and popular books, movies, and television shows,... [click here for more]
PURGE THE ALIEN IN THE NAME OF THE EMPEROR! Final Sanction is an introductory adventure for the Deathwatch roleplaying game. Landsholm is a planet in the balance, suffering from rebellion and anarchy. The Inquisition suspects an alien influence behind this unrest, and requests assistance from the Deathwatch. Vile xenos creatures place the fate of the planet in danger, and the only the Deathwatch can... [click here for more]
This is the Combat Primer for the upcoming fantasy roleplaying game Spellbound Kingdoms. It's a fast, light, and tactical combat system where your fighting style makes all the difference. Check out the previews here. Then download it. It's free! And good!
Please do keep in mind what the Primer says: Spellbound Kingdoms is a complete fantasy RPG. In the Kingdoms, you'll find zeppelins, courtesans,... [click here for more]