Title |
Publisher |
Price |
Monstrous Pages for Shadow of the Demon Lord
Lurking in dark alleyways or hiding in plain sight on bustling streets, the enigmatic and damned creatures known as harvesters stalk and murder the innocent to fulfill peculiar needs. Named for their acts of killing and surgically removing organs, bones, and skin from their victims, harvesters have been horrific parasites on civilization... [click here for more] |
Schwalb Entertainment |
$1.69
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A Storm Gathers on the Horizon!
A new evil stirs in the east, one that promises to plunge the world into shadow! Queen of Gold: Tales of the Pirate Isles presents a complete campaign that takes a group of starting characters to the culmination of their master paths. In the eleven adventures contained inside, the characters will have to content with being shipwrecked, fight horrors loosed... [click here for more] |
Schwalb Entertainment |
$8.00
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Lands in Shadow for Shadow of the Demon Lord!
Along the southernmost reach of the Crescent Bay, a jumbled city covers a narrow, jagged peninsula, like a scab that just won't heal right. The city of Pruul was once a shining jewel with great wealth, power, and influence that equaled or even exceeded the other cities of the Confederacy of the Nine, of which it is a member. But the city's relentless... [click here for more] |
Schwalb Entertainment |
$1.99
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It is a world of grim and perilous adventure, where loathsome rat-men plot and conspire, where the hordes of Chaos tumble out of the north. One's neighbour may just well be a vile Mutant, and Witch Hunters prowl the lands, burning and killing any they suspect of being in league with the Ruinous Powers. Mortals have only one recourse in the face of this horror and suffering: the Gods. Yet despite... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$24.95
|
An ancient land, both prosperous and regressive, nestles against the Shield Mountains to the west and the shattered remains of the Empire to the east. A collection of small fiefdoms, long set in their ways and suspicious of change, the Grand Duchy of the West has long been considered a backwards, rustic, and ignorant place. Serfs toil in the fields and mines, hunt and grow rice in the dangerous, brackish... [click here for more] |
Schwalb Entertainment |
$2.19
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Religions, wizard schools, and sinister cults are not the only organisations in the Old World. Shades of Empire delves deep into the background of Warhammer Fantasy Roleplay to bring you nine compelling organisations for your campaign. This book is designed for both players and GMs. Players can join these organisations, many of which feature new careers. GMs are provided with... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$14.99 $14.99
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The Southlands - Realm of Mystery and Adventure
Southlands Campaign Setting offers everything you need to have legendary adventures in a sprawling continent of wealthy desert empires, demon-haunted jungles, and vast savannahs where gnolls and werelions hunt.
Featuring the talents of Wolfgang Baur (Midgard Campaign Setting, Al-Qadim), Ben McFarland (Streets of Zobeck) and Brian Suskind,... [click here for more] |
Kobold Press |
$24.99
|
The cities and towns of Rûl are islands of civilization that provide a refuge from the horrors in the uninhabited parts of the land. Behind their walls and barred gates, citizens feel safe from what lurks outside. Content in their homes, few of them realize that the tunnels and sewers under their feet teem with sinister creatures and foul abominations that wallow in the filth, looking for the right... [click here for more] |
Schwalb Entertainment |
$1.49 $1.04
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Talabheim, the Eye of the Forest, seat of the Electors and Emperors, has survived countless wars and battles thanks to the towering crater walls of the Taalbaston. After the millennia of never falling, Talabheim is regarded one of the strongest fortified cities in the Empire. In Terror in Talabheim, these walls that had long served as the city's salvation become its doom.
What begins as... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$12.50
|
A Mother’s Burden is a Shadow of the Demon Lord adventure designed for a group of expert characters. In it, the characters find themselves thrust into a dark and macabre situation, where vile forces seek to transform innocent victims into vessels for their sinister designs. The characters complete the adventure when they solve the mystery and expose the hideous creatures working behind the scenes.... [click here for more] |
Schwalb Entertainment |
$1.99
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Monsters, Monsters, and More Monsters!
This book presents an unstoppable wave of creatures ranging from Ambush Drake to Zezir! A menagerie of beasts, behemoths, and and other ferocious beings, the monsters presented here are well prepared to battle or befriend the characters in any campaign.
The suppliment for the D&D game offers a fully illustrated array of new creatures, such... [click here for more] |
Wizards of the Coast |
$16.99 $10.19
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Scores of Monsters That Are Fun to Play and Easy to Run
This supplement for the D&D game offers a fully illustrated horde of new monsters such as the clockwork steed, the tomb spider, and the evil creatures known as the "spawn of Tiamat." It also includes monsters that have previously appeared as D&D miniatures, including the bloodhulk, the justice archon, and the wizened... [click here for more] |
Wizards of the Coast |
$16.99 $10.19
|
A savage land of danger and beauty,
lies beneath our feet,
protecting the mysteries of the Hollow Earth.
This sourcebook expands Hollow Earth Expedition with even more details about the mysterious and dangerous Hollow Earth, filled with hungry dinosaurs, ferocious savages, and lost civilizations! Protect your land from invaders, or guide explorers through dangerous territory... [click here for more] |
Exile Game Studio |
$17.50
|
Vanquish Terrible Evil
The noblest heroes must contend with the foulest monsters. Whether torn from the darkest planes of existence or spawned as blights upon the natural world, the creatures bound within these covers will challenge stalwart adventurers of every experience level.
This accessory for the D&D game captures over 150 monsters, including some of the most diabolical... [click here for more] |
Wizards of the Coast |
$11.99 $7.19
|
Heroes need to be prepared for anything, which means having the right weapons and gear on hand at all times. The well-stocked pages of this book hold an impressive inventory of merchandise to get you into and out of all manner of trouble:
A caravanload of equipment, trade goods, alchemical items, poisons, mounts, and vehicles;
over 230 magic weapons and armors, such as the flameshroud axe, lance... [click here for more] |
Wizards of the Coast |
$10.99
|
Heroes Adapted to Adventure
Hailing from towns and villages in every corner of the world, resourceful and resilient adventurers emerge from among the races of destiny: humans, half-elves, half-orcs, and illumians. With an unparalleled drive to explore and experience, these diverse individuals have created names to last throughout the ages.
This supplement for the D&D game provides... [click here for more] |
Wizards of the Coast |
$14.99
|
A strange light shines at random times from a distant hilltop in the Khud-Al Jungle.
Unexplained fires plague the town of Tooj-Reh, on the border of the jungle. Is it a coincidence that the fires happen only while the strange light shines?
Drop this adventure for D&D v3.5 by Eric Cagle into an area of your campaign world where an isolated town might exist on the fringe of a jungle.
Suitable... [click here for more] |
Wizards of the Coast |
$0.99
|
From the publisher's website:
A druid in a small frontier town at the edge of the tundra is gathering stalwart companions for a trading venture across the ice. Only the bravest need apply, he says, for survival in this harsh environment is not easy. But is there more to his venture than he lets on? What's a druid doing in the trading business? Who is his mysterious sorcerer client?... [click here for more] |
Wizards of the Coast |
$0.99
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Andalor, the mayor of the town of Redcliff, has mysteriously disappeared. Reports indicate that he may have gone to the long-abandoned Temple of Heironeous. But why? The place is haunted and cursed, and recently strange sounds and lights have emanated from it at night. The circumstances are worthy of investigation to be sure, but the mayor wouldn't venture up there of his own volition -- not at his... [click here for more] |
Wizards of the Coast |
$0.99
|
What You're Looking For by Chris Youngs: Chris Youngs discusses changes in the D&D Insider schedule.
Player's Handbook 3 Debut Content - The Seeker by Stephen Radney-MacFarland and Robert J. Schwalb: The next class from Player’s Handbook 3 is here, exclusively on D&D Insider!
Abyssal Genasi by Peter Schaefer: While most genasi are... [click here for more] |
Wizards of the Coast |
$4.99
|