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DL1 Dragons of Despair (1e)

DL1 Dragons of Despair (1e)


You stand on the road east of Solace, tired from five years of adventuring, from a fruitless search for lost clerical magic. You know the old proverb that claims "You must return to find what you left to seek," but the saying never really made sense. Soon, however, it will. For the world of Krynn is not the same: refugees stream out of the northernmost human lands, telling horrible tales. An invading...   [click here for more]
Wizards of the Coast  $8.50

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Yugman's Guide to Ghelspad Collected Volume (5e OGL)

Yugman's Guide to Ghelspad Collected Volume (5e OGL)


Pay Heed to the Wisdom of Yugman the Sage A century and a half after the Divine War, the titans lay defeated and scattered across Scarn and beyond. As the people of Ghelspad work to build a new world on the war-torn remnants of a fallen paradise, new heroes rise, and new threats emerge. Yugman the Sage brings an overview of these new heroes and villains, as well as the tools they use to rise to power....   [click here for more]
Onyx Path Publishing  $43.75

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Aryxymaraki's Almanac of Unusual Magic

Aryxymaraki's Almanac of Unusual Magic


The ancient almanac of unusual magic, penned by the wizard-lord Aryxymaraki in the time before the Day Without Night, has been rediscovered…   Within the pages of Aryxymaraki’s Almanac of Unusual Magic, you will find four new kinds of magic-user, each of which uses magic in new and exciting ways: Dwarven earthforgers inherit an ancient tradition allowing...   [click here for more]
Autarch  $20.00

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Heroic Maps - Storeys: Scrivener Street

Heroic Maps - Storeys: Scrivener Street


Scrivener Street Scrivener Street is one of the busiest in the city, with many of the citizens having reasons to visit the street regularly. The road is home to many offices belonging to clerks, accountants, lawyers, although none as important as the offices of a certain moneylender, who lives above the office in good quality housing. The street is also populated with taverns, shops...   [click here for more]
Heroic Maps  $16.59

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Dungeon Master's Guide (4e)

Dungeon Master's Guide (4e)


The second of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D...   [click here for more]
Wizards of the Coast  $36.99

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Secrets of the Nethercity

Secrets of the Nethercity


Cyfaraun is a city of ancient lineage. The name itself is an Auran corruption of its original elven name, Cyfarawn. Evidence of elven construction is still visible in the city’s oldest district, today called Old Cyfaraun. Many city residents know that Old Cyfaraun was founded atop an earlier settlement – Ancient Cyfaraun, buried by cataclysmic ashes over 500 years ago.    Only...   [click here for more]
Autarch  $25.00

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Primeval Thule 5e GM Companion

Primeval Thule 5e GM Companion


Welcome to the savage age of Thule! In this fierce land, bold heroes face dangers ranging from sub-human beastmen to saber-tooth cats to elder horrors sleeping in jungle-covered temples. Doom draws near as the eternal snows advance southward with each passing year, but for this one bright moment, Thule still lives - and it is a fierce, intense, and marvelous moment indeed.  This supplement expands...   [click here for more]
Sasquatch Game Studio  $19.95 $16.99

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Dark Alleys & Twisted Paths (13th Age Compatible)

Dark Alleys & Twisted Paths (13th Age Compatible)


Dark Alleys & Twisted Paths (13th Age Compatible) is a massive expansion book for all classes of the Core Book and 13 True Ways. You get a ton of new goodies, new races, new talents, new spells, new powers, new feats for every PC you can imagine, on over 240 pages. My first 13th Age expansion book, Dark Pacts & Ancient Secrets, was all about expanding wide with new classes,...   [click here for more]
Kinoko Games  $24.00

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Ruined City of Cyfandir

Ruined City of Cyfandir


From the imagination of designer and cartographer Simon Forster, creator of the Book of Lairs and the popular OSR blog Sky Full of Dust, comes a new adventure for characters levels 5-7. Two hundred years ago, the elven capital of Cyfandir fell to the savage assault of the Great Dragon Aisoth, self-proclaimed goddess and sovereign of the lizardmen who...   [click here for more]
Autarch  $10.50

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The Sinister Stone of Sakkara

The Sinister Stone of Sakkara


Over a millennium ago, when the borderlands were in the dark grip of the Zaharan Empire, the empire’s sorcerer-priests erected a profane temple to house the terrible artifact known as the Stone of Sakkara. Using the Stone, the sorcerer-priests could birth monsters and abominations with frightening ease and magically command the loyalty of chaotic creatures. The Stone brought its evil masters great...   [click here for more]
Autarch  $17.50

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Spell Compendium (3.5)

Spell Compendium (3.5)


Unlock the Lore of a Thousand Spellcasters The essential spellcaster's companion, Spell Compendium gather over 1,000 of the best spell from previously published Dungeons&Dragons game supplements and campaign settings, Dragon magazine articles, and articles posted on the Wizards of the Coast website. The spells contained herein complement those presented in the Player's Handbook...   [click here for more]
Wizards of the Coast  $19.99

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H2 The Mines of Bloodstone (1e)

H2 The Mines of Bloodstone (1e)


The most deadly dungeon ever designed! High-level characters brave the unexplored corridors of Deepearth to confront perhaps the most feared adversary in the AD&D game. The second chapter of the Bloodstone Pass saga follows the conclusion of the desperate war against the bandit army. A cold and bitter winter drives the villagers to the edge of starvation, and numerous horrors strike the town...   [click here for more]
Wizards of the Coast  $10.50

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Sunken City Omnibus (DCC RPG)

Sunken City Omnibus (DCC RPG)


The Sunken City Adventure Omnibus & Guide contains four complete beginning adventures and a host of new material to enhance your Dungeon Crawl Classics campaign. Features include: Every best-selling Sunken City Adventure (Perils of the Sunken City, The Ooze Pits of Jonas Gralk, A Gathering of the Marked, Lair of the Mist Men) combined and refined into a single...   [click here for more]
Purple Sorcerer Games  $19.99

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Neverwinter Campaign Setting (4e)

Neverwinter Campaign Setting (4e)


ADVENTURE IN A REALM OF INTRIGUE Left a desolate ruin after a terrible cataclysm, the city of Neverwinter now rises from the ashes to reclaim its title as the Jewel of the North. Yet even as its citizens return and rebuild, hidden forces pursue their own goals and vendettas - any one of which could tear the city apart. If Neverwinter is to survive, it's up to heroes to face down secret cults, sinister...   [click here for more]
Wizards of the Coast  $19.99 $17.99

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M2/MSOLO2 Maze of the Riddling Minotaur (Basic)

M2/MSOLO2 Maze of the Riddling Minotaur (Basic)


An expert set solitaire adventure. For a long time you have heard legends about the Island of Vacros; when you were only a child, the stories about evil minotaurs were used to scare you into behaving. Now you are grown, and you no longer believe children's stories. But King Trueon of Cathos is worried: his daughter Princess Lydora has been kidnapped, and he has found clues that she has been taken...   [click here for more]
Wizards of the Coast  $6.50

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Heroic Maps - Giant Maps: Fort Ravenswall

Heroic Maps - Giant Maps: Fort Ravenswall


Fort Ravenswall Built against a huge wall of ice, Fort Ravenswall is a bleak and lonely castle. No one knows who built the wall of ice, but everyone knows that it protects the heavily populated Southlands from innumerable dangers. Garrisoned by a group of warriors, people say as long as Fort Ravenswall stands, the people are safe.    ...   [click here for more]
Heroic Maps  $26.79

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The Last Barrow

The Last Barrow


In ages long past someone built a barrow for a prince, and laid him to rest--or so they thought. The bodies of his wife and a few of his descendants found their way there as well before the barrow fell into disuse and was in time forgotten. And now, perhaps, after centuries have slipped by, the hour may have arrived for the prince to return, and with him relics of great power. Set in the Known World--setting...   [click here for more]
Aegis & Gorgon  $24.99

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Magic Item Compendium (3.5)

Magic Item Compendium (3.5)


More Magic Items Than You Can Fit in a Bag of Holding. Within this tome you'll find over 1,000 of the best magic items created for the Dungeons & Dragons game, including hundreds of new low-cost items. In addition, this supplement contains rules for augment crystals, which grant new abilities to existing magic items, and item sets, which provide collection benefits...   [click here for more]
Wizards of the Coast  $26.50

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The Catgirl Handbook

The Catgirl Handbook


Released April 1st This handbook is the cat’s meow! Find all new options that help you or your fuzzy friends pounce, wiggle, and purr their way to victory! Harness the inheritor’s blade Expawlibur or outfit your adventurers with comfortable boxes and all sorts of strains of recreational catnip! Charm and politely possess others as the form-cursed matagot wraith, weave purrfect...   [click here for more]
Drop Dead Studios  $19.99

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A Paladin in Hell (2e)

A Paladin in Hell (2e)


Eternally does the Lord of Nessus scheme, and his designs are for all eternity; In the pit of Hell do the devils teem round his throne, and his reign is unchallenged; By the eight Dark Ones is he held supreme, and his name (speak it not!) is Asmodeus. - From "The Canticle of Thumis," 142:15 To some, justice is more important than glory, duty is more important than desire, and goodness is more important...   [click here for more]
Wizards of the Coast  $11.50

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It's Not My Fault! (A Fate Accelerated Character & Situation Generator)

It's Not My Fault! (A Fate Accelerated Character & Situation Generator)


It's Not My Fault is a one-shot-in-a-box character and situation generator for Fate Accelerated! With just a few minutes and a few cards you'll create a group of fantasy characters in one crazy, mixed-up predicament, where everybody and nobody is to blame for getting them there. Good for a few hours of fun, convention-style one-shot play or simply as a quick, five-minute...   [click here for more]
Evil Hat Productions, LLC  $9.05

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Savage Company Campaign Setting

Savage Company Campaign Setting


Orcs! Guns! Vehicles! Time to join the big green war machine and march into hundreds of pages of new military style content! Place the vibrant boomtown of Tombstone in your current world and open up all kinds of paramilitary adventures and mercenary options that are compatible with your existing games. Step into the world of Savage Company and experience fast-paced vehicle action while...   [click here for more]
SHM Publishing  $47.51

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Monte Cook's Arcana Evolved

Monte Cook's Arcana Evolved


A Variant Player’s Handbook by Monte Cook Get ready to evolve! This deluxe “Director’s Cut” version of 3rd Edition codesigner Monte Cook’s popular variant player’s handbook takes all the alternate rules, classes, races, and innovative subsystems that you loved about Arcana Unearthed, gives it all a deluxe full-color treatment -- then adds in lots of new bonus material!...   [click here for more]
Malhavoc Press  $27.46

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Heroic Maps - The Sepulchre of Last Vigil

Heroic Maps - The Sepulchre of Last Vigil


The Sepulchre of Last Vigil Founded in the aftermath of the Demon Wars, the warriors of the Order of the Vigilant dedicate their lives to protecting the innocent. Considered the bravest military order in the Kingdom, the warriors are honoured to be trained from birth and to serve each day of their lives. Some say their vigilance continues in death and that the bones of the...   [click here for more]
Heroic Maps  $7.53

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The Ruins of Myth Drannor (2e)

The Ruins of Myth Drannor (2e)


MYTH DRANNOR, city of glory. We shall not see its like again PERHAPS YOU'VE HEARD ITS SHINING STORY.. of a time when elves and dwarves, gnomes and halflings and men lived and loved together, striving to create beauty and right wrongs. Magic was brighter then, in the City of Song. Folk were richer then, in the City of Wonder. Once this proud city stood as the highest jewel in the glittering crown...   [click here for more]
Wizards of the Coast  $16.00

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Nebin Pendlebrook's Perilous Pantry (DCC)

Nebin Pendlebrook's Perilous Pantry (DCC)


"This is one of those rare purchases that I honestly think should be more expensive and it would still be totally worth it." - Humanitarion Orc "It might just be the perfect introductory adventure for folk new to tabletop and to the Dungeons Crawl Classics RPG in particular." - Just Another Old School Gaming Blog (full review below) The tiny village of Bitterweed Barrow is unaccustomed...   [click here for more]
Purple Sorcerer Games  $9.99

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Sepulcher of the Sorceress-Queen

Sepulcher of the Sorceress-Queen


Over a thousand years ago, the Zaharan Sorcerer-Queen Semiramis reigned over a court notorious for its decadent arts and lavish opulence. The hidebound nobles of Zahar were troubled by the ascendance of the kingdom’s first female monarch. Semiramis was beset by over one hundred suitors, each one demanding that she marry him so that the kingdom might have a king. Many of these suitors were powerful...   [click here for more]
Autarch  $15.00

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Sunken Bones (An Adventure for Pirates of Pugmire)

Sunken Bones (An Adventure for Pirates of Pugmire)


Storms regularly sweep through the Acid Sea, and they seem to rise up at the worst possible time. Dalmatian Cove is a known, but hidden, location where those harsh storms frequently sweep ships. Explore the cove and meet its residents in this adventure fraught with danger and opportunities for a hardy band of scallywags.  Sunken Bones is a story for fourth to fifth level characters,...   [click here for more]
Onyx Path Publishing  $13.24

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Historiae Mundi: A History of the Known World

Historiae Mundi: A History of the Known World


HISTORIAE MUNDI: A HISTORY OF THE KNOWN WORLD is a collection of stories, legends, maps, and illustrations detailing the history of the Known World, the fantasy setting of Mark Smylie's Artesia graphic novels, the novel The Barrow and its (eventual) sequels, and the roleplaying game Artesia: Adventures in the Known World (with any luck to be released in a new edition called...   [click here for more]
Aegis & Gorgon  $34.99

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X8: Drums on Fire Mountain (Basic)

X8: Drums on Fire Mountain (Basic)


In a dark cell, Rollo Bargamnn, merchant of Thyatis, turns away in disgust from his evil, green-skinned prisoner; capturing this wretch cost a ship and sixty gallant men. Then his heart hardens once more, and he resumes the interrogation. Here, perhaps, he may find an answer to the question that haunts him. What new evil is casting its shadow over the storm-swept eastern reaches of the Sea of Dread?...   [click here for more]
Wizards of the Coast  $8.50

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The Magitech Chronicles RPG Special Edition

The Magitech Chronicles RPG Special Edition


The gods are dead, but they are not gone. Their bodies remain, brimming with divine power in forgotten nebulas or darkened corners of the void. Most who seek to steal this power find death, but the few who succeed become gods themselves. Imagine a galaxy torn apart by a war between titanic gods. Starships battle dragons, all clawing their way toward the precious magic that...   [click here for more]
Chris Fox Writes LLC.  $80.32

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Southlands Campaign Setting

Southlands Campaign Setting


The Southlands - Realm of Mystery and Adventure Southlands Campaign Setting offers everything you need to have legendary adventures in a sprawling continent of wealthy desert empires, demon-haunted jungles, and vast savannahs where gnolls and werelions hunt. Featuring the talents of Wolfgang Baur (Midgard Campaign Setting, Al-Qadim), Ben McFarland (Streets of Zobeck) and Brian Suskind,...   [click here for more]
Kobold Press  $63.99

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H1 Bloodstone Pass (1e)

H1 Bloodstone Pass (1e)


This adventure is designed for use with the Advanced Dungeons & Dragons game and the AD&D Battlesystem Fantasy Combat supplement. It cannot be played without these games This is the first Battlesystem supermodule. The tiny village of bloodstone pass s menaced by an army of thousands of brigands - orcs, goblins, giants, and human renegades led by a powerful assassin. Outnumbered and helpless,...   [click here for more]
Wizards of the Coast  $9.99

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Spheres of Power

Spheres of Power


Note 1: This book has been superceded by Ultimate Spheres of Power, located here: /product/300249/Ultimate-Spheres-of-Power Note 2: The Hero Lab Files for Spheres of Power are located here:  /product/173572/Spheres-of-Power-Hero-Lab-Files The bundle for both can be found here: /product/178827/Spheres-of-Power-PDF-Hero-Lab-BUNDLE Spheres of Power is a completely...   [click here for more]
Drop Dead Studios  $53.00

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Karameikos: Kingdom of Adventure (2e)

Karameikos: Kingdom of Adventure (2e)


This box set presents the campaign setting of the Kingdom of Karameikos, itself a part of the larger Mystara campaign setting. The box set contains the following: - The Explorer's Guide, containing background information for the setting. - The Adventure Book, containing two adventures. - 2 poster-sized maps. - parchment maps and several player handouts. - hero cards. Much of the information in the...   [click here for more]
Wizards of the Coast  $16.00

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Dreams of the Red Wizards: Dead in Thay (D&D Next)

Dreams of the Red Wizards: Dead in Thay (D&D Next)


NOTE: The maps for this title are included with the digital version only. If ordering print, please order the print + digital option if you would like the included maps. Szass Tam, the lich lord of Thay, and his Red Wizards threaten to dominate all of the Sword Coast. The Bloodgate, an elemental node of power, must be destroyed in order to stop him. This adventure is part...   [click here for more]
Wizards of the Coast  $23.99

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Kingdoms

Kingdoms


Kingdoms brings you a complete system for creating cities and founding and ruling a nation of your very own. Designed for the 5th Edition rules, Kingdoms provides rules for settlements of every size, from tiny wayside villages to a sprawling metropolis, detailing prosperity and corruption, law and learning, and a wide range of government types and special characteristics. In addition,...   [click here for more]
Legendary Games  $19.99

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CGR2 The Complete Gladiator's Handbook (2e)

CGR2 The Complete Gladiator's Handbook (2e)


From the dusty arenas of Athas comes The Complete Gladiator's Handbook, ready to arm the fiercest Dark Sun campaign antagonist. Numerous new kits, details of the Tyr region's arenas, quick summaries of combat rules, a martial arts system, and suggestions on how to run arena games are within these pages. So gird your weapons-your opponents await! Product History CGR2: The Complete...   [click here for more]
Wizards of the Coast  $12.00

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Murder in Baldur's Gate (5e)

Murder in Baldur's Gate (5e)


Duke Adrian Abdel is a living legend in the city of Baldur's Gate, and much of the city has gathered to celebrate him and his accomplishments. On this day of festivities, though, the dukes past will finally catch up with him, with dire consequences. Murder has returned to Baldur's Gate, and brave heroes are the city's only hope to stop the violence. This Dungeons & Dragons Roleplaying...   [click here for more]
Wizards of the Coast  $17.99

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SURVIVE THIS!! Fantasy - Game Master's Guide

SURVIVE THIS!! Fantasy - Game Master's Guide


 What is SURVIVE THIS!!?  SURVIVE THIS!! is a game system created by Eric Bloat using the Open Gaming License. Created for SURVIVE THIS!! Zombies!, a zombie apocalypse horror RPG, and then overhauled for SURVIVE THIS!! Zombies! 2nd Edition. SURVIVE THIS!! was then utilized for a 1980s setting in Dark Places & Demogorgons and a street-level superhero setting in Vigilante City. SURVIVE THIS!! Fantasy...   [click here for more]
Bloat Games  $29.99

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FR6 Dreams of the Red Wizards (1e)

FR6 Dreams of the Red Wizards (1e)


The Red Wizards of Thay, as cruel and horrible as they are powerful, they have ruled their eastern realm for as long as any sage can remember. They can be powerful allies, or deadly enemies. The Red Wizards know the darkest secrets of the strongest magic, and will sell their skills to the highest bidder. Thay is a land of slavers and tyrants, of intrigue and murder, of danger and opportunity. In this...   [click here for more]
Wizards of the Coast  $8.50

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The Carnival of the Damned (DCC)

The Carnival of the Damned (DCC)


A band of villagers are trapped in a mist-shrouded carnival in the dead of night, facing death at every turn. Can they survive twisted oddities like the corpse-filled Tunnel of Love and the dreaded Bone Coaster? Filled with fantastic art, the Carnival of the Damned unleashes nightmares into any campaign, with encounters refined and polished by the anguished screams of hundreds of players at...   [click here for more]
Purple Sorcerer Games  $14.99

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The Islands of Purple-Haunted Putrescence

The Islands of Purple-Haunted Putrescence


If you like the purple islands, then you'll love my latest work - Cha'alt (link below). https://www.drivethrurpg.com/product/284600/Chaalt _____ This is a weird, science fantasy, gonzo campaign setting and wilderness hex-crawl for old school fantasy roleplaying games.  The Islands of Purple-Haunted Putrescence is a guide for helping you run crazy...   [click here for more]
Kortthalis Publishing  $16.00

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Ruins of Undermountain II: The Deep Levels (2e)

Ruins of Undermountain II: The Deep Levels (2e)


"Looking for adventure are ye? Looking for a place brimming with silver and gold, a place dripping with things magical? "I know a place far and not far from here where all of that-and more-can be had. But mind me lads and lassies, there are other things there as well-danger and risk and uncertainty, and creatures never before seen by the likes of sell-swords and wizards who tread upon the...   [click here for more]
Wizards of the Coast  $14.00

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Calimport (2e)

Calimport (2e)


The City of Glory Revealed at Last! "Calimport? I'd sooner dive into Undermountain than risk my ship going to that gods-forsaken city!" "Ah - the fabled City of Glory. Its wonders remain unmatched by any other city across Faerun, e'en Waterdeep, for Calimport does not impede anyone's business due to some overbearing morality." "Walking through Calimport, either among the alleys or atop the sabban...   [click here for more]
Wizards of the Coast  $11.50

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Dark Pacts & Ancient Secrets (13th Age Compatible)

Dark Pacts & Ancient Secrets (13th Age Compatible)


Dark Pacts & Ancient Secrets introduces six new classes that are compatible with the 13th Age Roleplaying Game: the monstrous Abomination, the destiny-shaping Fateweaver, the mind-bending Psion, the berserking Savage, the dashing Swordmage and the dark-souled Warlock. You can listen to the Iconic Podcast Dark Pacts & Ancient Secrets Review to learn more. The Abomination Characters that...   [click here for more]
Kinoko Games  $27.99

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N2 The Forest Oracle (1e)

N2 The Forest Oracle (1e)


The land lies under a curse. Fruit drops to the ground, its pulp black and rotten. Leaves curl and wither on the branches. Animals flee the parched vale, or starve. Long ago, the Downs prospered under the care of Druids, but the priests of nature have retreated deep into the woods and rarely show themselves. One old man claims that the Druids have the power to save the valley, if only...   [click here for more]
Wizards of the Coast  $9.99 $8.99

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Menzoberranzan: City of Intrigue (4e)

Menzoberranzan: City of Intrigue (4e)


Menzoberranzan: City of Intrigue provides an in-depth exploration of the greatest drow city in the Dungeons & Dragons game and Forgotten Realms campaign setting. It contains all of the information a Dungeon Master needs to run adventures or an entire campaign based in this treacherous city, including descriptions of city locations, drow houses, key organizations,...   [click here for more]
Wizards of the Coast  $18.50

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Ultimate Kingdoms (Pathfinder)

Ultimate Kingdoms (Pathfinder)


It's Good to Be the King!  Ultimate Kingdoms takes your Pathfinder Roleplaying Game campaign beyond dragons and dungeons to gain wealth, power, and influence in your favorite fantasy world! Within this beautiful book you'll find a truly massive expansion to the kingdom-building and mass combat rules presented in Pathfinder Roleplaying Game...   [click here for more]
Legendary Games  $59.99

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Heroic Maps - Foxtail Moor: Wyvern Cave

Heroic Maps - Foxtail Moor: Wyvern Cave


Foxtail Moor: Wyvern Cave Whilst it has no memorable name, the rocky tor is clearly visible from miles around. Centuries of erosion have created hollows and caverns beneath it, and over the years these caves have been home to various dangerous inhabitants.     A printable battlemap compatible with any RPG/Dungeon-Crawl game. Use as a standalone...   [click here for more]
Heroic Maps  $16.90

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