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Publisher |
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Accept no substitutes: Chicago is the city of vampires.
Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself.
Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here.
Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll... [click here for more] |
Renegade Game Studios |
$19.99
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Nominated for a 2020 Ennie Award for Best Art!
The World is already at War.
Now the Veil has been torn.
The Whispers promise you power.
You may live long enough to lose your humanity.
Complete role-playing rules.
9 National Profiles
6 Magic Paths
12 Monsters
3 Adventures
Never... [click here for more] |
Wet Ink Games |
$15.00 $10.00
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What motivates an undead body to go on walking, talking, plotting, and biting?
The Hunger is an obvious motivation. It drives all vampires to commit foul acts in the name of sustenance.
The Beast, too, gives a Kindred drive. Whether in fear of the Beast within or in attempts to master it, that constant nagging growl makes an undead monster march on. ... [click here for more] |
Renegade Game Studios |
$19.99
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LES ENFANTS DE CAÏN
À quels jeux magnififiques et atroces jouent les enfants de la nuit ! Et à quels jeux pouvons-nous jouer avec eux ?
Les vampires rôdent parmi nous depuis que les premières cités sans nom ont été bâties le long de l’Euphrate. Ils maîtrisent de puissants pouvoirs et d’étranges magies, ils chassent de manières singulières et ils se rassemblent même en coteries... [click here for more] |
Arkhane Asylum Publishing |
$54.01 $27.06
|
1916
The Others have always been speaking to us.
Join the Russian army as their advance west ends and a long series of retreats begins. You will find it is hardly any safer in the interior, where terrible fear walks the woods and political turmoil shakes the streets. What do you make of the madman running the palace?
Blood on the Snow
A Campaign Dossier... [click here for more] |
Wet Ink Games |
$10.00
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The War has many battlefields.
Mountains, forests, souls.
What's the matter, soldier?
Did you expect to live forever?
21 Adventures
Sourcebook for Never Going Home
Adventures by:
Eric Bloat, Jodie Brandt, Craig Campbell, Corey Capps, Elizabeth Chaipraditkul, Brandon Daughenbaugh, August Hahn, Justin Isaac, John Kennedy, Michele Lee,... [click here for more] |
Wet Ink Games |
$10.00
|
Pip System Corebook
The Pip System is designed from the ground up as a genre-bending rules system for any roleplaying game! Create your own setting, convert and existing one, or pick up one of our amazing worlds, like Mermaid Adventures, Infestation: An RPG of Bugs and Heroes, or A Kid's Guide to Monster Hunting. ... [click here for more] |
Third Eye Games |
$14.99
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Never Going Home: Bez powrotu to drużynowa gra fabularna osadzona w nawiedzanych koszmarami okopach I wojny światowej.
Never Going Home: Bez powrotu opiera się na Systemie+One, w którym rozgrywka i rozwój postaci skupiają się na wkładzie poszczególnych bohaterów w szerzej zakrojoną historię grupy żołnierzy zwanej oddziałem. Pojedyncze postaci mogą opuścić grę z powodu śmierci na... [click here for more] |
Alis.Games |
$15.00
|
The Wild West was wilder than you can imagine
As European settlers moved west across the burgeoning United States, the Changing Breeds moved west with them, seeking new opportunities and places to live in peace.
The Wyrm moved west as well. In some cases, it had already been there for a long, long time.
In the never-ending struggle against the Wyrm, the Changing Breeds will find new allies,... [click here for more] |
White Wolf |
$6.00
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Pip System Primer #10 - Time Jumpers
The veil between the worlds of the living and the dead are thin when you know where to look and who to talk to. Perhaps you can speak with the recently deceased and try to help them find peace before their eternal rest. Or maybe you just bust those ghosts back to where they came from. You may not believe in them but they certainly believe in you.
Pip... [click here for more] |
Third Eye Games |
$2.99
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There Was A Dark, Dark House is a new Halloween adventure for the FirstFable RPG that was published by OneBookShelf. This tale is inspired by ghost stories told around a campfire. It can be as scary or funny as you want. Your little gamers will love playing an active part in this spooky tale!
The FirstFable core book is needed to run There... [click here for more] |
FR Press |
$2.99
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Kids are often more aware than any adult of the monsters that go bump in the night. They can sense things coming before they arrive, and some kids run and hide from the dark creatures in hopes of staying safe. Then there are other kids who rail against the monsters who would take over the world.
Enter A Kid's Guide to Monster Hunting, a game where players take the role... [click here for more] |
Third Eye Games |
$14.99
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In 2020, Third Eye Games launched the Pip Worlds Community Content Program in co-operation with DriveThruRPG.com. This collection features the original five products created by fans of the award-winning Pip System Corebook.
Investigate the supernatural oddities happening in a home for sale, explore a world of Wiccan heroic fantasy, save the world from a growing threat during WWII, and create everyday... [click here for more] |
Third Eye Games |
$30.00
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