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WITCH DOCTORS: Ashcan Edition
by Curious Monk

WITCH DOCTORS: Ashcan Edition

Define your character’s unique supernatural power and create hundreds of spells using it to overcome forces that vie for control of innocent lives. Solve Mysteries and pursue your character’s own personal evolution and journey.

WITCH DOCTORS: Ashcan Edition
 
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 Title    Publisher    Price  
Cults of the Blood Gods (Vampire: the Masquerade 5th Edition)

Cults of the Blood Gods (Vampire: the Masquerade 5th Edition)


When you have already experienced death, why have faith?    If you accept that you and everyone like you is cursed by God, why cling to His word?   When you return from the other side as a blood-drinking monster, what purpose serves belief?   Kindred build and are drawn to faiths for myriad reasons. The exertion of power over a flock. Satisfying...   [click here for more]
Onyx Path Publishing  $19.99

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Tails of the City

Tails of the City


Creating the pulpy feel of your favorite action flick or cartoon show mixed in with the rules you are familiar with, Tails of the City drags fantasy tropes onto the altar of pulp action to summon the mighty force of fun! Completely compatible with other 5E, Pathfinder 1st edition and Pathfinder 2nd Edition games, Tails of the city allows modern people to get in way over their head and thrusts narrative...   [click here for more]
Silver Games LLC  $19.99

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Sentinel Comics: The Roleplaying Game Core Rulebook

Sentinel Comics: The Roleplaying Game Core Rulebook


In the Sentinel Comics: The Roleplaying Game, you and your friends play as comic-book heroes - either from the pages of Sentinel Comics or from your own imagination! Join forces against terrible villains and fight in dangerous environments, all in a tabletop roleplaying game!  Includes a high res and a compressed version of the indexed Core Rulebook, as well as a Creative...   [click here for more]
Greater Than Games, LLC  $29.95

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Delta Green: Impossible Landscapes

Delta Green: Impossible Landscapes


Fear Is a Fractal ...and your world is a lie. A horror freed from an antique book reverberates through reality, shaking things, reordering them and making them run like wax. Doors open to endless Victorian hallways where threats stalk the shadows on clockwork limbs, cold metal seeking the warmth of blood and bone. Madness pursues at every turn, baring its teeth to speak your name, and you can’t escape...   [click here for more]
Arc Dream Publishing  $64.99 $32.99

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One Foot in the Grave: A Jumpstart for Geist: The Sin-Eaters Second Edition

One Foot in the Grave: A Jumpstart for Geist: The Sin-Eaters Second Edition


Remove a keystone, and the arch collapses. It’ll be no different with her. Like every city, Rochester has its ghosts — and like other cities, it has those who prey upon and those who aid the dead. The machinations of a young but powerful Reaper, the Iridescent Maggot, threaten one of the dead patrons of Rochester’s ghost community, and there are none who can stand...   [click here for more]
Onyx Path Publishing  $2.99

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Let the Streets Run Red (Vampire: the Masquerade 5th Edition)

Let the Streets Run Red (Vampire: the Masquerade 5th Edition)


What motivates an undead body to go on walking, talking, plotting, and biting?   The Hunger is an obvious motivation. It drives all vampires to commit foul acts in the name of sustenance.   The Beast, too, gives a Kindred drive. Whether in fear of the Beast within or in attempts to master it, that constant nagging growl makes an undead monster march on.  ...   [click here for more]
Onyx Path Publishing  $19.99

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Delta Green: STATIC Protocol

Delta Green: STATIC Protocol


HAVE YOU SEEN THE YELLOW SIGN? The King in Yellow. A simple play twists thoughts and perceptions, twists reality itself. Its beautiful, poisonous words awaken realizations that make the audience long for the peace of ignorance. It first touched the stage in the dying light of the 19th century and has arisen again and again to bring to human souls the bitter satisfaction...   [click here for more]
Arc Dream Publishing  $19.99 $4.99

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Sprawlrunners

Sprawlrunners


Sprawlrunners is a 71-pages setting-agnostic Savage Worlds toolkit to help you run cyberpunk (with optional magic) in your games! It pays hommage to the classic cyberpunk games of old, bringing their (partially mythically enhanced) flavor to the Fast! Furious! Fun! of the Savage Worlds system. Sprawlrunners includes: Rules and ideas for playable species and how...   [click here for more]
Pinnacle Entertainment  $6.99

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Big Apple Sewer Samurai

Big Apple Sewer Samurai


This is a love letter to the action cartoons of the 80s and 90s. More specifically a toolkit for Savage Worlds (Adventure Edition) to emulate the fun and mayhem of the saturday morning animated shows. Whether you plan to use the included microsetting or create your own inspired by your favorite show, you'll find everything you need to play. More than 30 new Edges. 6 new character races with 25 uniques...   [click here for more]
Pinnacle Entertainment  $7.00

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Time is Come Round: The Contagion Chronicle Jumpstart

Time is Come Round: The Contagion Chronicle Jumpstart


The world suffers from illness. It shivers and shudders as the Contagion takes hold. In Houston, Texas, a woman has gone missing and you’re the ones to find and rescue her. But all is not what it seems. Prepare to draw back the curtains and peek backstage.   Welcome to the Chronicles of Darkness. A world like our own, but uglier, more brutal — infinitely more dangerous. This...   [click here for more]
Onyx Path Publishing  $2.99

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Alice Is Missing: A Silent Roleplaying Game

Alice Is Missing: A Silent Roleplaying Game


Art by Julianne Griepp From the creative mind behind Icarus: A Storytelling Game About How Great Civilizations Fall, comes Spenser Starke’s next project Alice is Missing, a silent role-playing game about the disappearance of Alice Briarwood, a high school junior in the small town of Silent Falls.  Developed by Hunters Entertainment and published & distributed by Renegade...   [click here for more]
Hunters Entertainment  $11.99

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Paranormal Affairs Canada

Paranormal Affairs Canada


Sparkling lakes filled with horned serpents. Sprawling forests infested with wendigos. Friendly cities hiding vampires. Dark gods trying to rise. Welcome to Canada. In Paranormal Affairs Canada, you are an agent of a clandestine division of CSIS charged with protecting Canadians from supernatural and extraterrestrial threats, while keeping their existence secret. Decades of immigration...   [click here for more]
Tom Hart  $4.75

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Shadows of Korea

Shadows of Korea


A Setting Book for GeneFunk 2090 using the 5e OGL ruleset. Imagine a world in the not too distant future, 2090, where technology has entirely shaped the very essence of human nature, and where fiscal interests, the international arms race, and consumerism have entirely shaped that same technology. This is the world of GeneFunk 2090. Sandbox for Busan, Korea, in 2090 5...   [click here for more]
CRISPR Monkey Studios  $15.99

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Shadowrun: Fifth Edition Core Rulebook (Master Index Edition)

Shadowrun: Fifth Edition Core Rulebook (Master Index Edition)


EVERYTHING HAS A PRICE There are cracks in the world. They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive. They are the shadows of the world, and they are where you live. You are a shadowrunner, thriving in the margins, doing the jobs no one else can. You have no office, no permanent home, no background to check. You are whatever you...   [click here for more]
Catalyst Game Labs  $19.99

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Genesys Core Rulebook

Genesys Core Rulebook


Face down a dragon as a brave knight, hack into a corporate security system as an elite runner, set sail in your airship. Unlimited adventure awaits you in Genesys, a new roleplaying system designed for a variety of settings and limited only by your imagination. The Genesys experience begins with the Genesys Core Rulebook, which features an explanation of the innovative...   [click here for more]
EDGE Studio  $19.95

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Titanomachy (A Collection of Threats for Scion Second Edition)

Titanomachy (A Collection of Threats for Scion Second Edition)


The second war against the Gods fast approaches. Are you prepared? Scion: Titanomachy has everything a Storyguide needs to bring the Second Titanomachy — a phase in the eternal cold war against the Gods — to their Scion Second Edition games. It presents new threats from the Titans to their servants, plus their fell powers and Birthrights — ripe for use as antagonists...   [click here for more]
Onyx Path Publishing  $14.99

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Shadowrun: Street Wyrd (Core Magic Rulebook)

Shadowrun: Street Wyrd (Core Magic Rulebook)


Power Surge The power to shape the world can also tear it apart. The power to summon spirits and gain allies can also conjure enemies and lead to your own destruction. And the power to fill objects with magic is also the ability to make them blow up in your face. Shadowrunners learn about power the hard way—by being on the wrong end of it. That means they often gather it to them however they can,...   [click here for more]
Catalyst Game Labs  $19.99

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Mage the Awakening 2nd Edition

Mage the Awakening 2nd Edition


The world is a Lie. Humanity is cursed into a prison of Sleep, ignorant of the wonder and danger all around them. Ground down into slavery to masters they’ll never see, beset by a plague of cares to distract them from the Truth. Magic. You were like them, once, but now you are Awakened. You see the world beneath the Lie’s skin, and the Mysteries beckoning you...   [click here for more]
Onyx Path Publishing  $19.99

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Shadowrun, Sixth World Core Rulebook

Shadowrun, Sixth World Core Rulebook


RISK IT ALL! The odds are against you. They always are. The other side has more people, more firepower, more money—more everything. What they don’t have is you—your brains, your guts, and your willingness to put everything on the line to come out on top. Shadowrun, Sixth World is the latest edition of one of the most popular role-playing games of all time. In 2080,...   [click here for more]
Catalyst Game Labs  $19.99

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Chronicles of Darkness

Chronicles of Darkness


Keep walking. Eyes straight ahead. Don’t look back. In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner of your eye...   [click here for more]
Onyx Path Publishing  $19.99

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Ultramodern5 REDUX (5th Edition)

Ultramodern5 REDUX (5th Edition)


THE DEFINITIVE 5E RESOURCE FOR MODERN & SCIENCE FICTION RULES! NOW, DOUBLE THE SIZE AND IN FULL-COLOR!  CHECK OUT AFFINITY -THE NEXT 5E PROJECT BY DIAS EX MACHINA - LAUNCHING ON KICKSTARTER TUESDAY, MARCH 30!! The original Ultramodern5 was the most successful...   [click here for more]
Dias Ex Machina Games  $19.99

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Scion Second Edition Book One: Origin

Scion Second Edition Book One: Origin


You are the child of a God, born to the magic of yesterday and the promise of tomorrow. You live in a World of myth, where every ancient story is true. Your ancient enemies, the Titans, stir in their prison beneath the lands of the dead. Their spawn issues forth from lands of myth, and the specter of war falls across the heavens. In this age of turmoil, you seize your birthrights and feel the call...   [click here for more]
Onyx Path Publishing  $14.95

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WARPS High Tech - Sci-Fi Classless d20

WARPS High Tech - Sci-Fi Classless d20


Generic d20 rules for high tech campaign settings! Low tech rulebook coming soon! WARPS - Multigenre Classless 5e compatible - Modern combat - Unified Psionics/Magic system In this book you will find: New feats, racial and cultural backgrounds for your favorite character New weapons & armor, high tech equipement and cyberware Extended rules for realistic yet simple mechanized combat Design rules...   [click here for more]
Wry Wyvern Editions  $4.99

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The Chicago Folios (Vampire: the Masquerade 5th Edition)

The Chicago Folios (Vampire: the Masquerade 5th Edition)


A city as large as Chicago requires more than a surface study to find out its secrets.  Princes, Primogen, and all those other Kindred with titles and notoriety may claim to uphold the Masquerade, but they delight in the undead fame and status. There are others, well-hidden, with deeper secrets, darker ambitions, and elusive sects buried in Chicago and its surrounding towns and cities. Chicago contains...   [click here for more]
Onyx Path Publishing  $14.99

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Mechasys

Mechasys


Ready your megawatt beam rifle, fire up your plasma-sword, and prepare to launch off into your own mecha-sized adventures! Mechasys is a Genesys supplement that empowers players to create fantastic, towering robots for use in their campaigns. The mecha construction system parallels that of Genesys character creation. Mecha characteristics, equipment, and talent-like upgrades create a mecha of your...   [click here for more]
EDGE Studio  $9.95

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Genesys Expanded Player's Guide

Genesys Expanded Player's Guide


Dive into a world of adventure with the Expanded Player's Guide for Genesys Roleplaying! The Expanded Player's Guide contains a wealth of knowledge for players eager to equip their characters with interesting new gear, vehicles, and spells and Game Masters designing their own settings. This is the first expansion book that is for Genesys as a whole, rather...   [click here for more]
EDGE Studio  $14.95

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Mysteries of the World: The Scion Second Edition Companion

Mysteries of the World: The Scion Second Edition Companion


Though knowledge, wisdom, and the ability to see the unseen are many Scions’ birthrights, the World holds infinite secrets. Gaze deep into Tezcatlipoca’s mirror or the eyes of an avian bringer of omens, and no matter how sagacious you imagine yourself to be, you’ll learn something new — or something older than time. Scion: Mysteries of the World presents optional rules and new pantheons,...   [click here for more]
Onyx Path Publishing  $14.99

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Mage: The Ascension 20th Anniversary Edition

Mage: The Ascension 20th Anniversary Edition


I tell you this: We are Divinity.  Reality is ours to bend. To subvert. To command. We have that power – all of us.  Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do.  Those of us who do well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics.  And the rest of us never see that monster...   [click here for more]
Onyx Path Publishing  $29.99

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Chicago By Night (Vampire: the Masquerade 5th Edition)

Chicago By Night (Vampire: the Masquerade 5th Edition)


Accept no substitutes: Chicago is the city of vampires. Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself. Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here.  Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll...   [click here for more]
Onyx Path Publishing  $19.99

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Scion Second Edition Book Two: Hero

Scion Second Edition Book Two: Hero


The savage Titans have escaped their eternal prisons to wage war against the Gods once more. Their battles in the lands of myth have spilled over into our World. But even the Gods cannot stop their personal rivalries and squabbles long enough to care for the peoples who worship them. Find your destiny and seize your birthright. Scion: Hero details the children of the Gods when they have been touched...   [click here for more]
Onyx Path Publishing  $19.95

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Over Arms

Over Arms


Over Arms is a rules-light tabletop pen-and-paper role-playing game designed to replicate media like JoJo’s Bizarre Adventure, Persona, FATE ,Shaman King and more. Over Arms is set in a world where select people are able to develop an "Anima", a powerful psychic manifestation of their own psyche and will. These "Anima" are able to  assist their "User"...   [click here for more]
Rookie Jet  $9.89

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(5e)Savage Company Campaign Setting for 5th Edition

(5e)Savage Company Campaign Setting for 5th Edition


The bestselling Savage Company book finally comes to 5th Edition! Orcs! Guns! Vehicles! Time to join the big green war machine and march into hundreds of pages of new military style content! Place the vibrant boomtown of Tombstone in your current world and open up all kinds of paramilitary adventures and mercenary options that are compatible with your existing games. Step...   [click here for more]
SHM Publishing  $19.99 $14.98

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Kamigakari: God Hunters

Kamigakari: God Hunters


Kamigakari: God Hunters is an action-packed Japanese RPG about everyday people imbued with shards of godhood. As dark gods encroach on our world, these innocents must become God Hunters and protect the thinning borders of the supernatural world! Will you become a magician and discover the Transcendent Promise? Will you defend your hometown with a heart full of burning justice and a...   [click here for more]
Serpent Sea Games  $25.00

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Changeling: the Lost Second Edition

Changeling: the Lost Second Edition


Once upon a time, they took you from your home. They promised you a place at their side, and meaning in your life, and they surrounded you with beautiful things. But the beautiful things were oh so sharp, and they laughed when you bled. Day by day, they changed you. But day by day, your will grew stronger. On the last day, you smashed your way...   [click here for more]
Onyx Path Publishing  $19.99 $13.99

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Monster of the Week: Tome of Mysteries

Monster of the Week: Tome of Mysteries


Open the Tome--if you dare! In the Monster of the Week roleplaying game, hunters must solve all manner of mysteries before they can save the day. The Tome of Mysteries expands their options--and magnifies their peril--with a wide variety of GMing advice, essays, rules, and mysteries from the Monster of the Week "Roadhouse Regulars" online community. Tome of Mysteries...   [click here for more]
Evil Hat Productions, LLC  $12.00

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Trinity Continuum: New Lives

Trinity Continuum: New Lives


The Paths included in the Trinity Continuum Core Rulebook provide a solid foundation from which to create a character. However, the list is by no means exhaustive. Here, we provide new Origin and Role Paths to expand the options available for character creation, as well as a variety of new Skill Tricks. These Paths and Skill Tricks are designed for use with the Trinity Continuum Core...   [click here for more]
Onyx Path Publishing  $1.99

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TinyZine Compendium - 2020

TinyZine Compendium - 2020


The 2020 TinyZine Compendium is here! Compiling all the 2020 TinyZines into a print format, this book collates the entire years worth of Gallant Knight Games' e-zine into a convinient print format! Containing new heritages, adventures, previews, optional mechanics, and more for a variety of Gallant Knight Games, you'll get material for:  Tiny Frontiers - Revised Tiny Dungeon: Second Edition Tiny...   [click here for more]
Gallant Knight Games  $19.99

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Delta Green: Future/Perfect, Part 3

Delta Green: Future/Perfect, Part 3


"Future/Perfect, Part 3" is a scenario for Delta Green: The Role-Playing Game. Duxbury, Pennsylvania, is shrouded in secrets. For decades, it has been virtually a company town, run by a subsidiary of Hunt Electronics, Inc. Hunt Electronics came to Delta Green's attention in deadly encounters in Death Valley (Future/Perfect, Part 1) and amid the Ohio serpent mounds (Future/Perfect,...   [click here for more]
Arc Dream Publishing  $4.99

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Kids on Bikes: Core Rulebook

Kids on Bikes: Core Rulebook


Young Adults, Small Towns... BIG ADVENTURE! Kids on Bikes is a Collaborative World Building RPG set in small towns with big mysteries. Written and created by celebrated game designers Jon Gilmour (Dead of WinterAtari: Centipede/Missile Command/Asteroids) & Doug Levandowski (Gothic Doctor, Seven Minutes in Hell). Kids on Bikes is a rules-light...   [click here for more]
Hunters Entertainment  $9.99

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Delta Green: Future/Perfect, Part 4

Delta Green: Future/Perfect, Part 4


"Future/Perfect, Part 4" is a scenario for Delta Green: The Role-Playing Game. It is best played as a direct sequel to Future/Perfect, Part 3. From Death Valley to the Ohio serpent mounds to a cultish industrial plant, the Agents have pursued the secrets of long-dead inventor Arthur Hunt and his legacy of unnatural power and danger. Now they face the ultimate revelations....   [click here for more]
Arc Dream Publishing  $4.99

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Werewolf: The Apocalypse 20th Anniversary Edition

Werewolf: The Apocalypse 20th Anniversary Edition


These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!   Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled with...   [click here for more]
Onyx Path Publishing  $29.99

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Night Horrors: Nameless and Accursed

Night Horrors: Nameless and Accursed


Awakening is a blessing. It's pure enlightenment, arcane knowledge, untold Mysteries, unimaginable power. Awakening is a curse. It's all-consuming addiction, existential despair, desperate loneliness, dangerous hubris. Awakening is knowing you can do whatever you want, and then doing it. Damn the consequences if you like, but your damnation doesn't erase them. Bending reality to your will intoxicates...   [click here for more]
Onyx Path Publishing  $14.99

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Geist: The Sin-Eaters Second Edition

Geist: The Sin-Eaters Second Edition


You are dead. You shuffled off this mortal coil, passed away, bought the farm, or any of a thousand other quaint metaphors we use to avoid staring into the face of our own mortality. You are not dead. Something else was more important – you didn't have time to lie quiet in your grave, you had things that needed doing. And on the cusp of dissolution, at the crossroads of this world and the next,...   [click here for more]
Onyx Path Publishing  $19.99

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Signs of Sorcery

Signs of Sorcery


Did they tell you magic is sealed away by the Abyss? That the Supernal Realm can’t affect the Fallen? That you’ll never see the Watchtower again? Nothing is ever that simple. The curse keeps Sleepers from seeing it, but we are Awakened. We see past the Lie with our Sight every day, grasp the Supernal with our spells and seek the Mysteries. And what Mysteries we find! Artifacts...   [click here for more]
Onyx Path Publishing  $14.99

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Kids on Brooms: Core Rulebook

Kids on Brooms: Core Rulebook


Flying Brooms, Powerful Spells... MAGICAL ADVENTURES! Kids on Brooms is a collaborative role-playing game about taking on the life of a witch or wizard at a magical school you all attend that uses the “Powered by Kids on Bikes” system, first used in the award wininng Kids on Bikes. Written and created by celebrated game designers Jonathan Gilmour (Dead...   [click here for more]
Hunters Entertainment  $12.99

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Shadowplans - City Streets

Shadowplans - City Streets


'Shadowplans - City Streets' is a modern/cyberpunk stylized battle map, suitable for VTT (virtual table top) or printing. Ideal for cyberpunk/modern and near future settings. Use as a drop in location or the setting for an unfolding campaign.  Large Map : 50x37 (210). This map boasts a large playing space, allowing your players the room to strategize. Standard,...   [click here for more]
Shadowplans  $3.49

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Fiasco Classic

Fiasco Classic


As seen on Wil Wheaton's show Tabletop! Fiasco Classic is the award-winning GM-less game for 3-5 players, designed to be played in a few hours with six-sided dice and no preparation. During a game you will engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It's like making your own Coen brothers movie, in about the same...   [click here for more]
Bully Pulpit Games  $12.00

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Chronicles of Darkness: The Contagion Chronicle

Chronicles of Darkness: The Contagion Chronicle


The world is ill. You have everything to lose through its sickness. Loss. Change. Chaos. Your own blood will rebel against you. Your own herd. Your own loved ones. Do not believe that just because you’ve had a hundred years on this earth, you’ll be exempt. Just because you were ignorant of it until now does not make you immune. Your waking to the reality of this...   [click here for more]
Onyx Path Publishing  $19.99

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Flying Circus - Core Rulebook

Flying Circus - Core Rulebook


Flying Circus is an in-depth, highly detailed Powered by the Apocalypse-derived roleplaying game of aviation fantasy, set in a world of machines and magic inspired by the works of Hayao Miyazaki. In the aftermath of a massive industrial war, the world is slowly pulling itself back together, but danger still lurks in the skies of Himmilgard. The only thing standing between the world and chaos are...   [click here for more]
Newstand Press  $35.00

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Never Going Home

Never Going Home


Nominated for a 2020 Ennie Award for Best Art! The World is already at War. Now the Veil has been torn. The Whispers promise you power. You may live long enough to lose your humanity. Complete role-playing rules. 9 National Profiles 6 Magic Paths 12 Monsters 3 Adventures Never...   [click here for more]
Wet Ink Games  $15.00 $10.00

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