The SMART-SYS from Kraxus is an experimental “smart” Weapon, capable of delivering magno-kinetic rounds to a target, even when line of sight is broken.
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This Weapon Profile is provided to the Storyteller to expand gameplay and provide further options for same. It may awarded to a Player (along with this PDF) when looting the fallen, or it may be included as part of one of your... [click here for more]
Calixta’s Charger model is an upgradeable mid-range Laser Pistol with integrated tracker and a self-contained additional barrel. Unexpected power in an easily concealable system.
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This Weapon Profile is provided to the Storyteller to expand gameplay and provide further options for same. It may awarded to a Player (along with this PDF) when looting the fallen, or it may be included... [click here for more]
The Muller Mark I from Inveda is commonplace among Security Forces on UCE worlds. The Muller is light, compact, and does not present an overtly confrontational profile.
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This Weapon Profile is provided to the Storyteller to expand gameplay and provide further options for same. It may awarded to a Player (along with this PDF) when looting the fallen, or it may be included as part of... [click here for more]
This Mech Construction Manual is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game. Within the context of gameplay the Mechs of Haven Fallen are called KAOS (Kinetic Adaptive Operational System) Units.
Any Skill Rating requirement to pilot a particular type of KAOS Unit is listed.
For Storytellers (or... [click here for more]
Become One with the Machine
vs. MECHA is a small roleplaying game set in a world of giant war machines. You’ll need 2-4 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours.
Your young pilot is one of the few compatible with warsuit technology. Although you navigate the warzone in a walking tank, you might find the real battlefield... [click here for more]
“Mr. Bond, they have a saying in Chicago: ‘Once is happenstance. Twice is coincidence. The third time it’s enemy action.’”-Auric Goldfinger
vs. SPY is a small roleplaying game about espionage and betrayal. You’ll need 3-4 other players, identical standard decks of playing cards for each player, some pencils, paper, and about three hours.
You are an agent... [click here for more]