Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















GenreAuthor
Miscellaneous   Remove Search Term
Adrian Kennelly   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Miscellaneous
 
 Hottest Community Miscellaneous
pixel_trans.gif
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
100 Hooks and Rumours for the Living Land

100 Hooks and Rumours for the Living Land


When Storm Knights are asking around for information, or gaining it from other sources such as the Delphi Council, they may hear various bits of information. This supplement has 100 such pieces of information they can hear. These can be used as background flavour, misinformation or as adventure hooks, and whether any is true or not is up to the GameMaster. This PDF supports Adobe layers and the page...   [click here for more]
Ulisses Spiele  $1.99

Add to DriveThruRPG.com Order  
100 Rumours to Hear in a Town or Village

100 Rumours to Hear in a Town or Village


Players will often ask around in towns and villages trying to find out useful information. This lists 100 different rumours for them to hear. The rumours are aimed at a fantasy setting and are most suited to towns and villages rather than cities, as the last tends to focus more on urban events, but some can still be used in such a setting. The rumours may or may not be true, at the GM's decision....   [click here for more]
Azukail Games  $1.00

Add to DriveThruRPG.com Order  
100 Detailed Things to Find in a Dungeon

100 Detailed Things to Find in a Dungeon


Dungeons are common in many fantasy settings. To make dungeons more interesting, appear occupied, puzzle players and potentially disguise things that are important with things that aren't, dressings should be added to them. Here are 100 different things that can be found in a dungeon. Some are valuable, some are puzzling and some are just plain weird. Players may think that these are important, given...   [click here for more]
Azukail Games  $1.00

Add to DriveThruRPG.com Order  
100 Irrelevant Notes and Letters to Bamboozle Players

100 Irrelevant Notes and Letters to Bamboozle Players


Players will often come across various notes and letters that are important and useful to whatever quest they are pursuing. However, if only important notes are detailed, it becomes pretty clear which ones are relevant. Here, then, are 100 different notes, letters, demands, lists, reports, threats, evidence of conspiracies or the ravings of madmen that all look like they might be important, but have...   [click here for more]
Azukail Games  $1.25

Add to DriveThruRPG.com Order  
100 Pieces of Debris to Find During the Zombie Apocalypse

100 Pieces of Debris to Find During the Zombie Apocalypse


This supplement has 100 things that could be found whilst out and about during the zombie apocalypse. Most are junk or otherwise worthless, and the majority of them would most likely be found at the beginning of the apocalypse, when people are being surprised by zombie attacks, though some are suitable for any time. This PDF supports Adobe layers and the page backgrounds and images can be disabled...   [click here for more]
Azukail Games  $1.79 $1.49

Add to DriveThruRPG.com Order  
100 Notes and Letters for the Living Land

100 Notes and Letters for the Living Land


Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be...   [click here for more]
Ulisses Spiele  $1.49

Add to DriveThruRPG.com Order  
100 Fantasy Drinks

100 Fantasy Drinks


Characters will often spend a goodly amount of time in taverns, whether looking for jobs, speaking to informants, as a base of operations or just passing through. Inns, taverns, restaurants and other places will all serve drinks as well. The more common ales, meads and wines, but others that are different. Creatures may also possess alcoholic drinks as well. This is a list of 100 different drinks...   [click here for more]
Azukail Games  $1.99

Add to DriveThruRPG.com Order  
100 Irrelevant Clues to Bamboozle Players

100 Irrelevant Clues to Bamboozle Players


When searching a room or building players will often be looking for clues that something may be out of the ordinary or have been hidden. Signs of wrongdoing or secret compartments. Hidden or removed evidence. Seeing as they are looking for such, it seems a shame not to give them something to find, so here are 100 different such signs that they can find. None of the are relevant to what they are looking...   [click here for more]
Azukail Games  $1.00

Add to DriveThruRPG.com Order  
100 Things to Find, See and Hear in a Forest

100 Things to Find, See and Hear in a Forest


When characters are travelling through a wooded area, they may only be told that they see some trees. There are far more things to encounter in woods and forests than that, and this is a list of 100 different such things to see, hear and find. These can be used to simply flesh out an otherwise boring journey, as potential hooks for encounters should the GM wish or simply to make players think that...   [click here for more]
Azukail Games  $1.00

Add to DriveThruRPG.com Order  
100 Marks of Darkness for Aysle

100 Marks of Darkness for Aysle


The Other Adventure Tools section of Adventure Tools in the Aysle sourcebook has twenty Marks of Darkness. Dark Marks stain the soul of a character who has Darkness Perks. This supplement has 100 new Dark Marks to stain the soul. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results: The character's canine teeth...   [click here for more]
Ulisses Spiele  $1.49

Add to DriveThruRPG.com Order  
100 Goods and Services to Find on the Fantasy Black Market

100 Goods and Services to Find on the Fantasy Black Market


Sometimes, the characters may be delving around into the less-than-legal side of things in a fantasy setting. They may need goods or services that are harder to get hold of. This list has 100 different things they could encounter. In some cases, these are initial contacts with people who provide illegal services. In other cases, they are offered goods which are either illegal to own or are regulated....   [click here for more]
Azukail Games  $1.25

Add to DriveThruRPG.com Order  
100 Notes and Letters for Aysle

100 Notes and Letters for Aysle


Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be...   [click here for more]
Ulisses Spiele  $1.49

Add to DriveThruRPG.com Order  
100 Strange Beliefs to Hold

100 Strange Beliefs to Hold


Characters may encounter strange religions and cults during their adventures, or perhaps just individuals who hold beliefs that may be considered to be peculiar or out of the ordinary. This supplement has 100 different odd beliefs that these groups and individuals might hold. Some are pretty harmless, except perhaps to the holder, but others could result in believers causing harm to others for a variety...   [click here for more]
Azukail Games  $1.25

Add to DriveThruRPG.com Order  
20 Magic Consumables

20 Magic Consumables


This has twenty new consumable magic items for Aysle, or anywhere else with a high enough Magic Axiom for them to function. They follow the same format as those in the Aysle Sourcebook. The majority of the consumables are potions, but there are a few others as well. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. The consumables are as follows:...   [click here for more]
Ulisses Spiele  $1.49

Add to DriveThruRPG.com Order  
100 Books on Alchemy to Find on a Bookshelf

100 Books on Alchemy to Find on a Bookshelf


This is a list of 100 genuine texts that have been published on alchemy that could be found on a bookshelf. The texts cover different types of alchemical topics, such as spiritual alchemy and the philosopher's stone, medicinal and herbal alchemy and practical alchemy, which evolved into chemistry, including books on the border between alchemy and chemistry. The books are ordered by the year of publication,...   [click here for more]
Azukail Games  $1.00

Add to DriveThruRPG.com Order  
100 Hooks and Rumours for Aysle

100 Hooks and Rumours for Aysle


When Storm Knights are asking around for information, or gaining it from other sources such as the Delphi Council, they may hear various bits of information. This supplement has 100 such pieces of information they can hear. These can be used as background flavour, misinformation or as adventure hooks, and whether any is true or not is up to the GameMaster. This PDF supports Adobe layers and the page...   [click here for more]
Ulisses Spiele  $1.99

Add to DriveThruRPG.com Order  
25 Items of Weird News

25 Items of Weird News


This is a collection of 25 news stories. The stories range from tabloid tales to items in respectable broadsheets and those in between, such as local newspapers. These could be found by characters when reading recent newspapers or digging through the archives either in a printed form or, later, in electronic, perhaps whilst looking for something in particular, or perhaps whilst just looking for clues....   [click here for more]
Azukail Games  $1.49

Add to DriveThruRPG.com Order  
100 Irrelevant Notes and Letters to Bamboozle Players III

100 Irrelevant Notes and Letters to Bamboozle Players III


Here, then, are 100 different notes, letters, demands, lists, reports, threats, evidence of conspiracies or the ravings of madmen that all look like they might be important, but have no actual meaning - unless, of course, the GameMaster decides otherwise. These can be used to answer the question, "What do we find?" with some misleading answers. Alternatively, they could be used as a source of adventure...   [click here for more]
Azukail Games  $1.79 $1.49

Add to DriveThruRPG.com Order  
100 Weird or Unsettling Childhood Events

100 Weird or Unsettling Childhood Events


This is a collection of 100 different things from a character's childhood that could shape their later life. The events can relate directly to a character's experiences, or they could be related to the place where they were born. Some are odd, some are unsettling and some are weird. Explanations are not given for what might have caused an event; that could be for a character to find out. These childhood...   [click here for more]
Azukail Games  $1.49 $1.25

Add to DriveThruRPG.com Order  
100 Irrelevant Notes and Letters to Bamboozle Players II

100 Irrelevant Notes and Letters to Bamboozle Players II


Players will often come across various notes and letters that are important and useful to whatever quest they are pursuing. However, if only important notes are detailed, it becomes pretty clear which ones are relevant. Here, then, are 100 different notes, letters, demands, lists, reports, threats, evidence of conspiracies or the ravings of madmen that all look like they might be important, but have...   [click here for more]
Azukail Games  $1.49

Add to DriveThruRPG.com Order  
100 Notes and Letters for the Nile Empire

100 Notes and Letters for the Nile Empire


Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be...   [click here for more]
Ulisses Spiele  $1.49

Add to DriveThruRPG.com Order  
100 Sights to See During the Zombie Apocalypse

100 Sights to See During the Zombie Apocalypse


This is a collection of 100 different things to see during the zombie apocalypse. Most of the sights are those that would be seen during the early days, whilst people are still fighting back and before civilisation has fallen. They range from the small to large, from small signs of the apocalypse to large, organised actions in an attempt to stop it. They can be used to enliven journeys as characters...   [click here for more]
Azukail Games  $1.49 $1.25

Add to DriveThruRPG.com Order  
100 Zombie Encounters for the Zombie Apocalypse

100 Zombie Encounters for the Zombie Apocalypse


During a zombie apocalypse, players are undoubtedly going to come across different zombies. Some of these may be in large, dangerous groups, but these can become boring. Here are 100 different encounters for the zombie apocalypse that are intended to be rather more interesting. Most of these are for solitary zombies, but some are for groups. Many may appear by surprise or appear to be trapped or too...   [click here for more]
Azukail Games  $1.00

Add to DriveThruRPG.com Order  
Fantasy Beer Name Generator

Fantasy Beer Name Generator


Taverns and inns are a common staple of fantasy settings; they are places where players meet, get into fights and do business. But what if they want to have a drink? Rather than simply saying that they can have ale, beer, mead and so on, this generator has a set of seven tables that can be used to roll up a more exotic sounding drinks (or simply pick the names manually). A minimum of two tables should...   [click here for more]
Azukail Games  Pay What You Want

Add to DriveThruRPG.com Order  
100 Sounds to Hear in a Dungeon

100 Sounds to Hear in a Dungeon


Dungeons are not necessarily quiet places. Even those with unliving occupants can still be full of sounds. These noises may be from the dungeon itself or from those living or travelling in it. Such sounds may be disconcerting or a sign of potential trouble. Some may be irrelevant, but the players will not know that. This is a list of 100 different sounds that could be heard by characters in a dungeon....   [click here for more]
Azukail Games  $1.00

Add to DriveThruRPG.com Order  
100 Hooks and Rumours for the Nile Empire

100 Hooks and Rumours for the Nile Empire


When Storm Knights are asking around for information, or gaining it from other sources such as the Delphi Council, they may hear various bits of information. This supplement has 100 such pieces of information they can hear. These can be used as background flavour, misinformation or as adventure hooks, and whether any is true or not is up to the GameMaster. This PDF supports Adobe layers and the page...   [click here for more]
Ulisses Spiele  $1.99

Add to DriveThruRPG.com Order  
Tomes of Alchemy

Tomes of Alchemy


Tomes of Alchemy is a generic fantasy supplement that describes in detail 20 different books that players could find on bookshelves and in libraries, broadly on the subject of alchemy. Each book has its name and author, a description of the book and contents, including appearance, size, weight and estimated value, and notes that suggest what effect the book could have in game. Topics covered...   [click here for more]
Azukail Games  $1.99

Add to DriveThruRPG.com Order  
"I'm Back!" - 25 Reasons for a Villain's Survival

"I'm Back!" - 25 Reasons for a Villain's Survival


In some genres, especially superhero, villains may be defeated, but this is rarely permanent and they will return again to trouble the heroes once more. This supplement lists 25 different ways in which a villain (or perhaps a hero) could have survived an experience that looked like it was surely fatal. Some may require a degree of retcon, as they reveal previously unknown abilities; others may change...   [click here for more]
Azukail Games  $1.49

Add to DriveThruRPG.com Order  
100 (And More) British-Inspired Pub Names

100 (And More) British-Inspired Pub Names


When a GM is designing an urban area, or the players are exploring one, or whilst they are out in the country or villages, it may be necessary to come up with a name for a previously unnamed pub, tavern or inn. That is what 100 (And More) British-Inspired Pub Names is designed to do. The supplement has two tables; a main table of 100 pub names and a supplementary table of 5 pub types. This...   [click here for more]
Azukail Games  $1.00

Add to DriveThruRPG.com Order  
100 Features and Conditions for Describing Books

100 Features and Conditions for Describing Books


Players will often come across books during their adventures. In some settings and systems, books play an important role in the plot. In most, they are at the very least a source of knowledge, clues and value. Although many books may share the same general appearance, especially if they were all produced at the same time, in order to make some stand out, or provide extra clues or information, there...   [click here for more]
Azukail Games  $1.00

Add to DriveThruRPG.com Order  
100 Hooks and Rumours to Hear in the Pirate Nations

100 Hooks and Rumours to Hear in the Pirate Nations


This is a selection of one hundred different rumours that could be discovered by characters in the Pirate Nations. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign....   [click here for more]
Chaosium  $1.49

Add to DriveThruRPG.com Order  
100 Transmissions to Hear During the Zombie Apocalypse

100 Transmissions to Hear During the Zombie Apocalypse


During a zombie apocalypse, the characters may get hold of a radio. This supplement has 100 different messages that they could hear over such. Some are cryptic, some provide supposedly useful information, which may be misinformation, and some make no sense at all. They can be used as filler, in between more important communiques, as a source of general colour or perhaps as adventure hooks. Some of...   [click here for more]
Azukail Games  $1.25

Add to DriveThruRPG.com Order  
100 Pulp Era Rumours to Hear

100 Pulp Era Rumours to Hear


This collection of rumours that characters could hear covers the pulp era of the 1920s and 1930s. The rumours cover a range of types, from lost civilisations and forgotten cities, to experimental technology and weird science, to the occult and the paranormal. Some are given specific locations, but most are not and can easily be dropped in anywhere. The rumours can be used as background flavour, misinformation...   [click here for more]
Azukail Games  $1.99 $1.79

Add to DriveThruRPG.com Order  
A Baker's Dozen of Ioun Stones (PFRPG)

A Baker's Dozen of Ioun Stones (PFRPG)


In this supplement you'll find a baker's dozen (thirteen) of new ioun stones, those strange, gem-like creations that orbit their user which originated in the works of Jack Vance. The value and utility of the stones varies quite a bit. Each comes with an illustration as well as flawed and cracked versions. An example of the ioun stones: Bright Silver with Gold Flecks Pentacle: 3/day chance to fascinate...   [click here for more]
Azukail Games  $1.49

Add to DriveThruRPG.com Order  
100 Valuable(ish) Containers for Treasure

100 Valuable(ish) Containers for Treasure


Players will often come across treasure after slaying whatever monsters they have encountered. This treasure can be detailed and can have value. But how about what is used to store the treasure itself? If the valuables are not simply rolling around loose on the floor, they will likely be stored in something, and that something may have value in itself. This is a list of 100 different containers and...   [click here for more]
Azukail Games  $1.25

Add to DriveThruRPG.com Order  
100 Descriptions for Modern Zombies

100 Descriptions for Modern Zombies


Any modern zombie apocalypse game is going to need zombies. Rather than simply saying "You see a zombie" or "You see a lot of zombies" this supplement describes 100 different zombies in detail, from injuries to appearance to age and sex (although not ethnicity, so that they are generic enough to use anywhere). The zombies include children and the very young, and the descriptions may be too graphic...   [click here for more]
Azukail Games  $1.00

Add to DriveThruRPG.com Order  
100 Things to Find, See and Hear in a Forest (PFRPG)

100 Things to Find, See and Hear in a Forest (PFRPG)


When characters are travelling through a wooded area, they may only be told that they see some trees. There are far more things to encounter in woods and forests than that, and this is a list of 100 different such things to see, hear and find. These can be used to simply flesh out an otherwise boring journey, as potential hooks for encounters should the GM wish or simply to make players think that...   [click here for more]
Azukail Games  $1.00

Add to DriveThruRPG.com Order  
100 Books Published in the 19th Century to Find on a Bookshelf

100 Books Published in the 19th Century to Find on a Bookshelf


This is a list of 100 books published in the 19th century that players might find on a bookshelf. These books are suitable for a historical or steampunk campaign set in that period. The books are scientific in nature and cover such as steam power, electricity, evolution, astronomy, chemistry and physics. The books are all genuine books and some are by famous names, some still well known today. Whether...   [click here for more]
Azukail Games  $0.75

Add to DriveThruRPG.com Order  
While I Was Away - 50 Reasons for Character Absences

While I Was Away - 50 Reasons for Character Absences


It can happen, for one reason or another, that a player is absent from a game for one, or more, sessions - probably due to real life. When this occurs, the player's character can simply be considered to be absent as well, or they may be run by another player. Which can be unfortunate if the character is then killed. Rather than simply having a character be absent, or run by someone else, to add more...   [click here for more]
Azukail Games  $1.99

Add to DriveThruRPG.com Order  
100 Descriptions for Modern Zombies II

100 Descriptions for Modern Zombies II


Any modern zombie apocalypse game is going to need zombies. Rather than simply saying "You see a zombie" or "You see a lot of zombies" this supplement describes 100 different zombies in detail, from injuries to appearance to age and sex (although not ethnicity, so that they are generic enough to use anywhere). The zombies include children and the very young, and the descriptions may be too graphic...   [click here for more]
Azukail Games  $1.25

Add to DriveThruRPG.com Order  
100 Detailed Things to Find in a Dungeon (PFRPG)

100 Detailed Things to Find in a Dungeon (PFRPG)


Dungeons are common in many fantasy settings. To make dungeons more interesting, appear occupied, puzzle players and potentially disguise things that are important with things that aren't, dressings should be added to them. Here are 100 different things that can be found in a dungeon. Some are valuable, some are puzzling and some are just plain weird. Players may think that these are important, given...   [click here for more]
Azukail Games  $1.00

Add to DriveThruRPG.com Order  
100 Books to Find on or About the New World

100 Books to Find on or About the New World


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a GameMaster can use to flesh out a bookshelf. All the titles, apart from proper names,...   [click here for more]
Chaosium  $1.25

Add to DriveThruRPG.com Order  
100 Random Scribbles to Bamboozle Players to Find on Pieces of Paper II

100 Random Scribbles to Bamboozle Players to Find on Pieces of Paper II


Players may insist on searching through every scrap of paper looking for clues and other information. This is a list, primarily aimed at the 20th century and later but parts can be adapted to other settings, of 100 different scribbles for their characters to find in such a situation. Scribbles that look important, or to have hidden meaning. Unless the GameMaster decides otherwise, none of these scribbles...   [click here for more]
Azukail Games  $1.00

Add to DriveThruRPG.com Order  
Ominous Place Name Generator

Ominous Place Name Generator


This is a generator that consists of three tables, two d100 and one d30, that can be used to come up with ominous and threatening names for places. The three tables can be used in a number of ways. The first and third tables can be used either way round as the basic generator, and the second table can be added in to make names more interesting. Possessives, filler words and plurals should be added...   [click here for more]
Azukail Games  Pay What You Want

Add to DriveThruRPG.com Order  
A Baker's Dozen of Artefacts from the Devil Jonah

A Baker's Dozen of Artefacts from the Devil Jonah


The 4 Point Advantage, The Devil's Due, found in Pirate Nations, has the recipient gain a magical artefact, with three examples described, gifted to them by the Devil Jonah, that has unique abilities. Here are thirteen more such artefacts that characters could receive from the Devil Jonah. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing...   [click here for more]
Chaosium  $1.49

Add to DriveThruRPG.com Order  
100 Rumours to Hear in the Crescent Empire

100 Rumours to Hear in the Crescent Empire


This is a selection of one hundred different rumours that could be discovered by characters in the Crescent Empire. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign....   [click here for more]
Chaosium  $1.49

Add to DriveThruRPG.com Order  
Pompous Title Generator

Pompous Title Generator


Many rulers like titles much more complex than the simplistic "King" or "Queen." Usually, the more complex and pompous the title, the less justified it is for the person to have it. This is a selection of four tables that can be used to create these self important titles, from a fairly simplistic title using a minimum of two tables, including any needed filler words such as "His" and "Her," to vastly...   [click here for more]
Azukail Games  Pay What You Want

Add to DriveThruRPG.com Order  
100 Books to Find on a Survivalist's Bookshelf

100 Books to Find on a Survivalist's Bookshelf


This is a list of 100 books on survivalism that players might find on a bookshelf. The books are mostly suitable for a modern setting, as the vast majority were first published in the late 20th century, although some are older. Survivalist books do not just cover guns, ammunition and defence; these books also cover subjects such as surviving in the wild, hunting, gathering, growing and storing food,...   [click here for more]
Azukail Games  $0.75

Add to DriveThruRPG.com Order  
100 Books to Find in or About the Pirate Nations

100 Books to Find in or About the Pirate Nations


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a GameMaster can use to flesh out a bookshelf. All the titles, apart from proper names,...   [click here for more]
Chaosium  $1.25

Add to DriveThruRPG.com Order  
100 Books on Military Subjects to Find on a Bookshelf

100 Books on Military Subjects to Find on a Bookshelf


This is a list of genuine books on military subjects, including such as history, strategy, tactics, leadership, biographies and autobiographies of military leaders, guerrilla warfare and combating terrorism. Each book has its tile, author, if applicable, publication year, original language, if not English, and some notes on the topic. The majority of the books are published in the 20th century or...   [click here for more]
Azukail Games  $0.75

Add to DriveThruRPG.com Order  
Displaying 1 to 50 (of 132 items) Result Pages:  1  2  3  [Next >>] 
Select Page Number

  b_2627_20200129010108.jpg