Heists are some of the most fun you can have during an RPG session - the in-depth planning, the nail biting execution, the thrilling escape and the glorious payoff! Whats not to love?
But heists can be hard to write and even harder to pull off properly. They take almost as much work as the real thing to plan, and that can bring your campaign to agrinding halt. Lucky for you, the San... [click here for more]
In the New World, there have been all manner of new things. The French Colonies have had any number of events happen in the last century. Conflict with the English, the Oceans of Carribean becoming home to Merchant and Pirate alike, Colonies revolting from the Old World, and exploration across North America.Who would have known just what could be found in these towns, from the busy... [click here for more]
Around the edges of your vision, hidden under the streets, waiting, and lurking, are things you cannot imagine. All across Europe are things and rumours that you'd best be careful of speaking about loudly lest they come fully into this world and seek you out. From Paris to Rome to St Petersburg, there are things outside your normal reckoning friend. Far beyond your reckoning...Weird... [click here for more]