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 Featured Product
The Witcher Pen & Paper RPG
by R. Talsorian Games Inc.

Create your own adventures in the dark and dangerous world of The Witcher.

  • A roleplaying game where tactical thinking and narrative style are encounraged!
  • A visceral combat system where every fight matters!
  • New lore about the Continent and its lands!
The Witcher Pen & Paper RPG
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 Hottest Core Rulebooks, Phone PDF, GMs Day Sale
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ZWEIHANDER RPG: Revised Core Rulebook

ZWEIHANDER RPG: Revised Core Rulebook


2018 Gen Con gold winner of Best Game and Product Of The Year, ENnie Awards 2019 The Best Role-Playing Game Releases Of 2019, Game Informer 2019 Best Games of 2019, Tabletop Gaming Magazine ZWEIHÄNDER Grim & Perilous RPG is a game where your characters will: Live in a gritty, "realistic" fantasy world Make morally grey decisions & enact vicious reprisals Uncover insidious plots & political...   [click here for more]
Andrews McMeel Publishing  $19.99

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The Witcher Pen & Paper RPG

The Witcher Pen & Paper RPG


In the midst of the 3rd Nilfgaardian War Geralt of Rivia, the White Wolf, scours the Continent for traces of his lost love! But this is not the only tale. A million other stories play out across the vast continent and you are right in the middle of one of them! The Witcher Pen & Paper RPG allows you to tell your own story in the world of The Witcher! Adventure across the Continent, interacting...   [click here for more]
R. Talsorian Games Inc.  $24.99

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ZWEIHANDER RPG: Player's Handbook

ZWEIHANDER RPG: Player's Handbook


EVERYTHING A PLAYER NEEDS TO CREATE A CHARACTER FOR ZWEIHÄNDER GRIM & PERILOUS RPG. Abridged from the first ten chapters of ZWEIHÄNDER Revised Core Rulebook, this book contains everything you need to create a character: from professions & advancement, to backgrounds & skills, for intrigue & combat, to exploration & trappings, and magick spells & rituals.   Using...   [click here for more]
Andrews McMeel Publishing  $19.99

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MAIN GAUCHE: Supplement for Zweihander RPG

MAIN GAUCHE: Supplement for Zweihander RPG


CHAOS IS NOT A PIT—IT IS A LADDER.   MAIN GAUCHE is a supplement for the ENnie award-winning Best Game & Product of the Year ZWEIHÄNDER Grim & Perilous RPG – a gritty, dark fantasy tabletop role-playing game. Using this book, you will be able to:   ·       Add 68 all-new Professions to your grim & perilous game ·       Build fantastic machines, like the Arkwright Cauldron...   [click here for more]
Andrews McMeel Publishing  $19.99

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Hexenreach - Core Rulebook

Hexenreach - Core Rulebook


FOREWORD Hexenreach is a dark fantasy tabletop roleplay game. The setting is an alternate hellscape dimension, where magic, roguery, and violence are part of everyday existence. This Core Rulebook (CRB) outlines enough lore for a starting point and introduction to the current state of affairs.  All Original Frontier games are designed for Player and Storyteller to work in conjunction for the purpose...   [click here for more]
Original Frontiers  $9.99

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Dark Astral: Chapbook for ZWEIHANDER RPG

Dark Astral: Chapbook for ZWEIHANDER RPG


It is the far future, but one seen through the eyes of the Renaissance and intermingled with the New Testament. Following the desecration of the garden world Eden, humanity fled in a diaspora to the heavens. An ark bore them into the Vault of Night, powered by prayers to the god-head Sol Invictus. A new Jerusalem was erected among the stars; a pinnacle of humanity's greatness. As time progressed, the...   [click here for more]
ZWEIHANDER Games  $9.99 $9.99

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Masks: A New Generation (Phone Edition)

Masks: A New Generation (Phone Edition)


A giant robot is smashing down Main Street. Your best friend tried to kiss you. Your mom thinks your grades need work. Your mentor thinks your team is bringing you down. Oh, and your costume is ripped. Just another day in Halcyon City.   Masks: A New Generation is an ENnie-award winning superhero roleplaying game in which a team of young heroes fights...   [click here for more]
Magpie Games  $4.99

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Tactical Projects Division - Core Rulebook

Tactical Projects Division - Core Rulebook


Tactical Projects Division is a science fiction tabletop roleplay game. The setting is a Galaxy beyond the Milky Way called the Brave New. The main Cultures and Species are described within, but there is always scope for the Storyteller to introduce more. This Core Rulebook (CRB) outlines enough lore for a starting point and introduction to the current state of affairs.  All Original Frontier games...   [click here for more]
Original Frontiers  $4.99

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Scion Second Edition Book One: Origin (Phone Version)

Scion Second Edition Book One: Origin (Phone Version)


You are the child of a God, born to the magic of yesterday and the promise of tomorrow. You live in a World of myth, where every ancient story is true. Your ancient enemies, the Titans, stir in their prison beneath the lands of the dead. Their spawn issues forth from lands of myth, and the specter of war falls across the heavens. In this age of turmoil, you seize your birthrights and feel the call...   [click here for more]
Onyx Path Publishing  $14.95 $9.95

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Year Zero Mini

Year Zero Mini


The preview has the full PDF of the dark phone PDF version if you would like to try before you buy. UPDATE FEB 2023: YZM will be getting an update (planned in the second half of 2023) including a commissioned logo by Harry Boddice, some changes to the ruleset to reflect the past years of play and feedback, and some additional content. Once this update goes live, the cost...   [click here for more]
3 Skulls Pub  $4.00 $2.00

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Morningstar: The Triumvirate Pacts - Core Rulebook

Morningstar: The Triumvirate Pacts - Core Rulebook


Morningstar: The Triumvirate Pacts is a science fiction/fantasy roleplay game in which Players can use magic, technology or raw strategy in order to achieve their goals. Set in a backdrop of the search for harmony throughout Known Space, take up the mantel of a Morningstar Order and bring justice to the Galaxy... or use your autonomy to further your own ends. With a unique system to track your Renown...   [click here for more]
Frontier Gaming  $9.99

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The Entombed Crown - Core Rulebook

The Entombed Crown - Core Rulebook


THE ENTOMBED CROWN Format: PDF 148 Pages Introduction Uncertainty is a necessary truth. The constructs we rely upon, all that we cherish, and all that we believe, may be extinguished in the turning of a season or indeed the blinking of an eye. Urathun is a world where this truth is realised in abundance. The turbulent seasons of this world have seen the passing of Ages, and the rise and fall of...   [click here for more]
Original Frontiers  $9.99

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Dark Age: Bushido - Core Rulebook

Dark Age: Bushido - Core Rulebook


Raise your clan, unite your people, stand with your friends and honour your name. Gather your weapons and ride for honour by the code of bushido in a land where the sun shall rise once more. This tabletop roleplay experience combines the Storytelling narrative of a traditional pen and paper rpg with the grand scale of a wargame, with hundreds of combinations for creating your own units. The Bushido...   [click here for more]
Frontier Gaming  $6.99

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Haven Fallen - Core Rulebook

Haven Fallen - Core Rulebook


Form: Colour PDF Pages: 201 Update 18/03/2024 - Now includes fillable PDF Character Sheet INTRODUCTION The elusive Haven – the fabled centre of the Universe – is said to be a world of everlasting life. For all the Solar Empires our Galaxy has given rise to, none can claim dominion over such a Planet. There are those who believe fragments of it’s potency exist in the relics which provide...   [click here for more]
Original Frontiers  $9.99

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Excalibur Unbound - Core Rulebook

Excalibur Unbound - Core Rulebook


Introduction The Bryttania of Excalibur Unbound differs greatly from the history we have been presented. In this account (beginning in the 7th Century AD) the peoples of the fragmented British Isles remain untouched by a history of Roman oppression or grim Monotheistic ideals of servitude. The people are still connected to Universal Magical energy bonded to the Old Gods. Though the human Kingdoms...   [click here for more]
Original Frontiers  $9.99

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Nations and Cannons: Core Rules

Nations and Cannons: Core Rules


The British are Coming! The year is 1775. The spark of revolution has ignited in the thirteen colonies, and the British army is on its way to smother it. While the Redcoats mass in Boston, the 2nd Continental Congress has just formed a provisional government. Without help, the Patriots will surely fall to the British forces. Join the fight for liberty in this Revolutionary campaign setting!...   [click here for more]
Flagbearer Games  $4.99

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Gaia Awakening - Core Rulebook

Gaia Awakening - Core Rulebook


Humanity has laid spiritually dormant for millennia. Since the Bronze Age collapse, and the Dark Age of Humanity, the severance of Gaia’s link to Universal energy has waned. Magic fell into the realm of myth. Those who felt the calling of Universal energy, so tenuously a connection as it was, fell into the fringes of society. As human beings became more aware that their leaders had a vested interest...   [click here for more]
Frontier Gaming  $9.99

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Prevail Unbound - Core Rulebook

Prevail Unbound - Core Rulebook


159 Pages Format: Colour PDF Prevail Unbound is a Tabletop Roleplaying Game set in a dark, gothic vision of the near-future. Humanity has connected to Magic and the Supernals - Spirits of the Plane of Kur previously labelled as Demons. _______________________________________________ By the year 2066 Humanity on the planet Earth was a shadow of it’s former achievement. Tribal notions of...   [click here for more]
Original Frontiers  $9.99

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Dark Age: Legends - Core Rulebook

Dark Age: Legends - Core Rulebook


Dark Age: Legends is a tabletop roleplay game which incorporates the ability to raise armies, sieze lands and earn titles. Create your own unit unit types through a combination of different weapons, armour and levels of training. Generate revenue by taxing your lands. Meet the criteria to attain a title in this anarchic version of medieval history, where nobility is earned at the tip of a sword. ...   [click here for more]
Frontier Gaming  $4.99

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Ancients Of Gaia - Core Rulebook

Ancients Of Gaia - Core Rulebook


Ancients Of Gaia Take part in myth, and become legend. At the high point of the Bronze Age where the Ancients of Gaia are still attuned to their Magical Abilities, choose from three different Axioms and six distinct Aspects to form the basis of your Character. Your Character’s development is entirely based upon your actions. Use your Magic, perfect your weapon’s form, or utilise your guile to...   [click here for more]
Frontier Gaming  $4.99

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Sabre & Powder - Core Rulebook

Sabre & Powder - Core Rulebook


Utilise the New World Era to set a period theme to your adventures. Storytellers may wish to carefully reconstruct timelines with reimagined versions of events, and Players are free to develop their Characters with a system that is easy to follow. This manual contains all of the rules needed to play Dark Age: Sabre & Powder, and is to be enjoyed by Storytellers and Players of all experience. Swipe...   [click here for more]
Frontier Gaming  $4.99

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Ancients Of Gaia - Solo Adventure - Rise Of Kos Gigantes

Ancients Of Gaia - Solo Adventure - Rise Of Kos Gigantes


On the isle of Kos, long thought a desolate place ravaged by the winds of Magic, the Kingdom of Paryus the Gigante is growing in strength. The Gigantes – large, powerful, and keenly attuned to the ways of Universal energy, thrive in their temple-villas built in honor of the God Abadaxus. Some human peoples of the Aegean, jealous of the rise of the Gigantes, pray to their Gods in Olympus for a curse...   [click here for more]
Frontier Gaming  $1.99

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Year Zero Nano

Year Zero Nano


YEAR ZERO NANO (YZN) is an even lighter off-shoot of Year Zero Mini -- both of which are designed to provide lightweight frameworks for quickly jumping into your favourite setting.  Where other rules-light games might emphasise action or heroics, YZN is more down to earth - telling stories of a more gritty and relatable nature. The preview...   [click here for more]
3 Skulls Pub  $2.00

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Ancients Of Gaia - Solo Adventure - Accursed Legion

Ancients Of Gaia - Solo Adventure - Accursed Legion


Mestoras, once a glowing jewel in the chain of isles comprising the empire of warring Atlantis, has been abandoned for hundreds of years. The final King of this land, Auelius Stormkynd, with his dying breath bid a curse upon those whom he labelled “the defilers”; those who sought to profit from his country upon his demise. Such was the passion of the Windcaller that a great catastrophe struck the...   [click here for more]
Frontier Gaming  $1.99

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Ancients Of Gaia - Solo Adventure - Myrmidon Steel

Ancients Of Gaia - Solo Adventure - Myrmidon Steel


The Myrmidon warriors of the Northern States of the Greek Empire are a pan-Hellenic network founded by Eudoros, one of Achilles’ chief commanders at Troy. Each Chapter of the Myrmidons maintains a presence in every major Greek State. With new threats to the Greek Empire emerging from within and without, the Myrmidons called a summit for all Chapter Commanders to meet at Delphi in the centre of the...   [click here for more]
Frontier Gaming  $1.99

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Soulmist : A Journey from Darkness to Light

Soulmist : A Journey from Darkness to Light


Soulmist: A Journey from Darkness to Light is a dark fantasy world Setting based of the famous 5e d20 system. LIGHT or DARKNESS. Where will your Journey lead you? In Soulmist, you enter the world of Fyera as one of its heroes, leading the charge against the forces of the Dark Saints who hide in the shadows beyond the Darklands. The Old People of Fyera have united...   [click here for more]
Black Lantern  $22.00 $12.00

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Guns Of Santa Torina - Core Rulebook

Guns Of Santa Torina - Core Rulebook


Set in 1911, Guns Of Santa Torina (GOST) is a Wild West themed roleplay game, with an all new dice rolling system that enables any action to be taken and any story to be told. Character creation is focused on backstory and skills specific to the way you want to play, and is not restricted by class or allegiance. This 21 page manual contains the core rules, character sheet, weapon generation sheet,...   [click here for more]
Frontier Gaming  $4.99

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Shadowrun: Gun Rack (Weapon Cards)

Shadowrun: Gun Rack (Weapon Cards)


Lock & Load The Colt Secret Agent. The Ultimax 71. The Izom Artemis. These and many more are in this weapon pack, with each card having game stats and art. Includes weapons from Shadowrun, Sixth World and Firing Squad. ...   [click here for more]
Catalyst Game Labs  $5.99

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vs. MIRRORSHADES

vs. MIRRORSHADES


It is 20 minutes into the future and world is broken. vs. MIRRORSHADES is a small roleplaying game set in a cyberpunk dystopia. You’ll need 2-6 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours. The rich are richer than ever; the poor, poorer. Powerful corporations, corrupt political parties, and criminal organizations rule the...   [click here for more]
Denagh Design  $4.00

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vs. EMPIRE

vs. EMPIRE


The Rebellion Strikes Back! vs. EMPIRE is a small roleplaying game set in a time of Galactic Civil War. Gathering to play are  2-6 players, each with a standard deck of playing cards, pencils, paper, and are ready for about three hours of gaming goodness. Become a new force of hope in the galaxy as your rebellion strikes back against a tyrannical empire. Outnumbered by the menace...   [click here for more]
Denagh Design  $4.00

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Tooth and Nail: Creatures of Hereva (5e)

Tooth and Nail: Creatures of Hereva (5e)


This is a monster compendium for the world of Hereva to play in a 5th edition RPG game. A few of this monsters need the main book "Witchcraft: Magic of Hereva" because they use spells found there. But you could change those spells for any other as you see fit. Here are a couple photos of the Print on Demand version. It's Letter size (8.5 in x 11 in ), and 108 pages. The world of...   [click here for more]
Xacur  $10.00

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Sharps of the Knife

Sharps of the Knife


Erratum: if your character is Thelavian or Onderban, and has a bag of silver lunars or better, they also should have some calling cards. It's just how upper-class types do in this setting. “The setting and the rules, character creation, all sit together so neatly and intuitively, alongside some of the most beautiful art I’ve seen in a long time. [A] strong authorial...   [click here for more]
Tibbius  $15.00

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vs. MECHA

vs. MECHA


Become One with the Machine vs. MECHA is a small roleplaying game set in a world of giant war machines. You’ll need 2-4 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours. Your young pilot is one of the few compatible with warsuit technology. Although you navigate the warzone in a walking tank, you might find the real battlefield...   [click here for more]
Denagh Design  $4.00

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Castles & Crusades Players Handbook Phone Version

Castles & Crusades Players Handbook Phone Version


Castles & Crusades Players Handbook, 7th Printing for the Phone Note: This is the phone version of the Players Handbook.  For the larger sized, computer version of the PDF, please go HERE. We’ve moved to the 7th printing of the Castles & Crusades Players Handbook. A pillar of the table top RPG industry, Castles & Crusades embodies the spirit of the old-school...   [click here for more]
Troll Lord Games  $10.50

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vs. PIRATES

vs. PIRATES


The Golden Age of Piracy…as we remember it. vs. PIRATES is a small roleplaying game set in the Caribbean of our childhood memories. You’ll need 2-6 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours. Villainous pirates sail the seas. Captain a crew of pirates or defend the good people of Port Victoria from them. Fly your own...   [click here for more]
Denagh Design  $4.00

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Trash Planet Epsilon 5

Trash Planet Epsilon 5


Trash Planet Epsilon 5 is a cyberjunk space hack of Chris McDowall's Electric Bastionland. The rules-lite RPG system enables play to begin almost immediately, and this adventure makes a great one-shot or starter for a longer sci-fi campaign. What is this? A trash planet. A sphere of coagulated space junk. Layers upon layers of generational garbage piled up on itself thousands of...   [click here for more]
Olobosk  $5.00

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Aegean Quick Start

Aegean Quick Start


AEGEAN is a tabletop role-playing game about a group of mythic heroes building a new, free city on the shores of the Aegean Sea. There are neighbouring cities to trade or war with, monsters to kill, gods to appease, deceptions, negotiations and bloody skirmishes. This quick start covers the basic rules of the game including combat, healing, recovery, and downtime. A four part scenario, with advice...   [click here for more]
we evolve  $12.99

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24XX Keen

24XX Keen


Lo-fi heroic fantasy, inspired mainly by Tolkien. Using Jason Tocci's 24XX engine, with some modifications to weapons and armor for a different take on combat. Almost all, or even any, of the situations generated by the random setting tables can be resolved without combat. ...   [click here for more]
Tibbius  $5.00 $3.00

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vs. MARS

vs. MARS


Watch the skies! vs. MARS is a small roleplaying game set during the early days of an alien invasion in a sleepy little town. You’ll need 2-6 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours. Lights float in the forest outside town. Cattle mutilations are on the rise. The military base is on lockdown. Dogs bark at something in...   [click here for more]
Denagh Design  $4.00

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vs. HIGHWAY SIX

vs. HIGHWAY SIX


“I remember a time of chaos, ruined dreams, this wasted land. But most of all, I remember the road warrior.” —NARRATOR, THE ROAD WARRIOR vs. HIGHWAY SIX is a small roleplaying game set in a post-apocalyptic wasteland. You’ll need just one other player, a standard deck of playing cards for each of you, some pencils, paper, and about three hours....   [click here for more]
Denagh Design  $4.00

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Moons Of Falanx - Core Rules and Setting

Moons Of Falanx - Core Rules and Setting


Planet Falanx is an anomaly in the Known Galaxy. Left dormant for hundreds of years, it was once a part of a great Solar Empire until a cataclysmic event forced the inhabitants to permanently flee the Planet’s surface. It is believed that Falanx’s two moons occasionally align to generate a mass output of Magical energy, and this may have had something to do with the  circumstances which led to...   [click here for more]
Original Frontiers  $2.99

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6083 The Alliance Market Full Color PDF

6083 The Alliance Market Full Color PDF


This is the FULL COLOR deluxe version of the 6083 Alliance Market. It features a full color layout and content not available in the free pdf version. 6083 is an original tabletop role playing game set in the far flung future. You play as elite military operatives who are tasked with the protection and safety of the citizens of the Central Alliance of Planets.  6083 features an original ruleset and...   [click here for more]
Jason Oberman  $14.99

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vs. HITLER

vs. HITLER


Punch a Nazi in the face. That’s why Nazis have them. vs. HITLER is a small roleplaying game of World War Two-fisted action. You’ll need 2-5 players, each with a standard deck of playing cards, pencils, paper, and about three hours. Your squad is on the long march to Berlin, ready to take on the Nazi menace and save the world for freedom. vs. HITLER is a complete game, suitable...   [click here for more]
Denagh Design  $4.00

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Bushido Spirit - Core Rules and Setting

Bushido Spirit - Core Rules and Setting


The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming. EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,...   [click here for more]
Original Frontiers  $2.99

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6083 Game Master's Manual Full Color PDF

6083 Game Master's Manual Full Color PDF


This is the FULL COLOR version of the 6083 GM's Manual: it features a full color layout and includes content that is unavailable in the free version. 6083 is an original tabletop role playing game set in the far flung future. You play as elite military operatives who are tasked with the protection and safety of the citizens of the Central Alliance of Planets.  6083 features an original ruleset and...   [click here for more]
Jason Oberman  $9.99

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6083 Player's Manual Full Color PDF

6083 Player's Manual Full Color PDF


THIS is the DEFINITIVE version of the 6083 Player's Manual. The layout is presented in full color, and features content NOT available in the free version.   6083 is an original science fiction tabletop role playing game set in the far flung future. You play as elite military operatives who are tasked with the protection and safety of the citizens of the Central Alliance of Planets. Hold the line,...   [click here for more]
Jason Oberman  $9.99

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vs. SPY

vs. SPY


“Mr. Bond, they have a saying in Chicago: ‘Once is happenstance. Twice is coincidence. The third time it’s enemy action.’” -Auric Goldfinger vs. SPY is a small roleplaying game about espionage and betrayal. You’ll need 3-4 other players, identical standard decks of playing cards for each player, some pencils, paper, and about three hours. You are an agent...   [click here for more]
Denagh Design  $4.00

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Move Action - Ulkoiluroolipeli

Move Action - Ulkoiluroolipeli


Haluaisitko liikkua enemmän?  Voittaako roolipelisessio lenkille lähdön aina kun arkesi minuutteja jaetaan?  Kuinka ulkoilun voisi yhdistää roolipelaamiseen ja näin tehdä liikkumisesta hauska ja tarinallinen kokemus?  Nyt tähän on ratkaisu, ja se löytyy tämän pelin sivuilta!  Kirjanen sisältää lisäksi useita generaattoreita eri tyylisiin peleihin, joten voit alkaa pelata kavereidesi...   [click here for more]
Storycraftsman  $8.29

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Sword Duel

Sword Duel


BUY DIRECT AND SAVE 25% -@- https://www.theshl.org/store/ A handy dual (duel?) purpose set of Tables that can be either a “Combat Resolution/Hit Table”, or a game all by itself. Grab a glove, strike your opponent across the face with it, and challenge them to a duel! ?...!...? ...Ok, not really. Don't be an ass... This can also be used as entertainment during...   [click here for more]
mjhGames  $7.50 $5.00

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Wolfspell

Wolfspell


A prophecy told in your youth dictates that only fang and claw will rend your destiny, so you must be reborn as beast. The tabletop roleplaying game of adventurers who turn to wolf flesh to fulfill a knotted quest. First appearing in issue two of Worlds Without Master, Wolfspell has been reborn now in print as the liner notes of a trifold album cover and illustrated in glorious...   [click here for more]
Dig a Thousand Holes Publishing  $15.00

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