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The Roleplayer's Guide to Heists

The Roleplayer's Guide to Heists


Heists are some of the most fun you can have during an RPG session - the in-depth planning, the nail biting execution, the thrilling escape and the glorious payoff! Whats not to love? But heists can be hard to write and even harder to pull off properly. They take almost as much work as the real thing to plan, and that can bring your campaign to agrinding halt. Lucky for you, the San...   [click here for more]
Far Horizons Co-op  $20.00

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Far Horizons Guide to Cults

Far Horizons Guide to Cults


The Far Horizons Guide to Cults is a collection of (system-agnostic) cults, conspiracies, strange religions, and other mysterious organizations that can act as allies, antagonists, or simply set dressing for just about any tabletop roleplaying game out there. From worshippers of the Void to technologists trying to digitize their bodies, there’s bound to be something you can use...   [click here for more]
Far Horizons Co-op  $14.99

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The Roleplayer's Guide To Heists - Preview Edition

The Roleplayer's Guide To Heists - Preview Edition


The Roleplayer’s Guide To Heists is a system agnostic collection of around 25 heists ranging from your standard bank jobs, to space-based sci-fi capers, to fantasy smash-jobs into a wizard’s mind-realm. If you like stealing stuff (in games) and getting away with it (again, in the game), this book will have everything you could want! Contained within this preview pack, you will...   [click here for more]
Far Horizons Co-op   FREE 

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  Dreams And Machines: Player's Guide (PDF)