Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product TypeAuthor
Non-Core Books   Remove Search Term
Peter   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Non-Core Books
 
 Hottest Community Non-Core Books
pixel_trans.gif
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
Entity - Advanced Storytelling

Entity - Advanced Storytelling


Advanced Storytelling provides tools and tips to enhance your narrative in Entity, fostering your creativity to weave grand tales of journeys and discoveries in uncharted expanses. This publication can also serve other gaming systems as a comprehensive resource, offering diverse tables tailored for science fantasy. This publication includes: 20 pages of Oracle Tables with over 1,000 entries in...   [click here for more]
Candlenaut  $4.99

Add to DriveThruRPG.com Order  
Beyond the Wall - A Kingless Realm

Beyond the Wall - A Kingless Realm


A new sourcebook and setting for games of Beyond the Wall and Other Adventures. The land is desperate for aid… A realm’s history has much to say about looming threats, about its peoples, and about heroes both untested and legendary. When forgotten evils stir and your hearthmates need you, it is time to gather allies and come to a broken kingdom’s defense. Venture...   [click here for more]
Flatland Games  $7.99

Add to DriveThruRPG.com Order  
Beyond the Wall and Other Adventures

Beyond the Wall and Other Adventures


Every home needs its heroes… Your small village seems like a haven to you and your friends, but it is not safe. Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect what matters....   [click here for more]
Flatland Games  $7.99

Add to DriveThruRPG.com Order  
Through Sunken Lands and Other Adventures

Through Sunken Lands and Other Adventures


Danger and glory await the bold... In the common rooms of the great city’s countless inns, in the bathhouses of the merchant quarter, and before the altars of a thousand gods, brave and desperate adventurers meet and make plans. They leave every day and seek their fortunes in the Sunken Lands. Travel with us through sunken lands... Lots of times, we want...   [click here for more]
Flatland Games  $9.99

Add to DriveThruRPG.com Order  
Old Pavis (II): The Good, the Bad & the Rowdy (RuneQuest)

Old Pavis (II): The Good, the Bad & the Rowdy (RuneQuest)


PAVIS & BIG RUBBLE COMPANION (D.C.): VOL. 04: WELCOME BACK TO THE BIG RUBBLE — 1620 S.T. [The 'Pavis Grand Plan' campaign, developed with the assistance of Greg Stafford] **With full-color illustrations by Dario Corallo** The fourth volume in a hugely expanded re-release of the original Companion series. This is an 'old school' campaign, updated to the new rules system...   [click here for more]
Chaosium  $20.75

Add to DriveThruRPG.com Order  
Venture Forth: Over 100 Knacks for the Core Classes (A5e)

Venture Forth: Over 100 Knacks for the Core Classes (A5e)


In a massive collaborative effort, Speaks & Spells Publishing has assembled a massive team consisting of both industry favorites and fresh faces to bring you Venture Forth, the must-have expansion for exploration features in A5e! Included, you'll find new knacks for all 13 of the core classes included in the Adventurer's Guide that will bring new life to your characters, taking...   [click here for more]
Speaks & Spells Publishing  $10.00

Add to DriveThruRPG.com Order  
Alone in the Dark, Solo Rules for Blades in the Dark

Alone in the Dark, Solo Rules for Blades in the Dark


Alone in the Dark is a set of simple Solo play rules for Blades in the Dark You Need This Book Because all role-playing is improv and solo rules support that improvisation. Even as a group GM these rules will help when you need to create exciting games with little or no preparation. It uses simple tables to replace the GM with dice rolls and your own improv. skills. What makes these...   [click here for more]
Parts Per Million  $3.99

Add to DriveThruRPG.com Order  
Beyond the Wall - Further Afield

Beyond the Wall - Further Afield


An exciting supplement for convenient campaigns of Beyond the Wall and Other Adventures. Sometimes heroes must wander… Shadows gather throughout the world, threatening you, your village, your friends, and your family. The lands are wide and wild, filled with dangerous foes and fantastic treasures. You are a little older now, ready to see the world far from the village,...   [click here for more]
Flatland Games  $5.99

Add to DriveThruRPG.com Order  
Motif Story Engine (Solo and GM-Lite Roleplaying Toolkit)

Motif Story Engine (Solo and GM-Lite Roleplaying Toolkit)


Now a DriveThruRPG Platinum Best Seller!!! Thank you from the bottom of our hearts for your support! <3 This Engine is a system I would describe as a true "Ask the GM" system. --- DTRPG Review [I]f this is what the future of solo looks like, it is very promising indeed. --- /r/Solo_Roleplaying comment Motif Story Engine is a solo play oracle, an add-on solo RPG system. It...   [click here for more]
Thought Punks  $20.00 $12.00

Add to DriveThruRPG.com Order  
Solo Game Guide for Savage Worlds

Solo Game Guide for Savage Worlds


Solo Game Guide for Savage Worlds This supplement provides a 15-page toolbox for a solo player to play their own Savage Worlds Wild Card through a series of adventures without a GM. This booklet provides some simple and common solo roleplaying tools and tunes them to work the way that Savage Worlds works. Ak the questions you ask the GM become more likely to be 'yes' the dice you roll step up through...   [click here for more]
Pinnacle Entertainment  $3.99

Add to DriveThruRPG.com Order  
Manual of Adventurous Resources: Complete (A5E)

Manual of Adventurous Resources: Complete (A5E)


The popular Manual of Adventurous Resources (MoAR) series concludes with MoAR Complete, which collects all previous mechanical content from the five prior volumes (MoAR Wilderness, MoAR Intrigue, MoAR Light & Dark, MoAR Battlemages, and MoAR Elements) plus Hymn of the Hinterlands: The Harpy Heritage into a single volume and adds a significant amount of new content as well. The end result...   [click here for more]
Purple Martin Games  $35.00

Add to DriveThruRPG.com Order  
Easier Solo Play

Easier Solo Play


You may be new to solo roleplaying or an old hand, either way we all run our solo games our own unique ways. This does mean that we rarely get to see how other people are doing it. This books contains tips and advice that I have picked up over the years that I have incorporated into my own play. Some of these may be new to you, some you may accept as obvious truths. Each of these work for me, and...   [click here for more]
Parts Per Million  $7.99 $4.99

Add to DriveThruRPG.com Order  
Old School Solo

Old School Solo


OLD SCHOOL SOLO Old-School Essentials version This solo roleplaying supplement is written specifically to feel like natural OSR RPG rules. If you are comfortable with rolling to see if you encounter a wandering monster and then rolling to see what it is, then you can work these rules! Most of the rules in this add-on rulebook condense down into just four tables, the rest of the content is all supporting...   [click here for more]
Parts Per Million  $4.95

Add to DriveThruRPG.com Order  
Easier Solo Game Journals

Easier Solo Game Journals


You may be new to solo roleplaying or an old hand; either way, we all run our solo games uniquely. This means that we rarely see how other people are doing it. This book contains tips and advice that I have picked up over the years that I have incorporated into keeping my game notes. I talk about analog, pen and paper methods, online, digital, and mobile tools, and about using audio, video, and VTTs...   [click here for more]
Parts Per Million  $7.99 $4.99

Add to DriveThruRPG.com Order  
Old Pavis: The City that Time Forgot (RuneQuest)

Old Pavis: The City that Time Forgot (RuneQuest)


PAVIS & BIG RUBBLE COMPANION (D.C.): VOL. 02: WELCOME TO OLD PAVIS — 1619 S.T. [The 'Pavis Grand Plan' campaign, developed with the assistance of Greg Stafford] **With full-color interior illustrations by Dario Corallo** The City that Time Forgot is the second volume in a hugely expanded re-release of the original Companion series —...   [click here for more]
Chaosium  $19.75

Add to DriveThruRPG.com Order  
Shadows of the Sacred Hills

Shadows of the Sacred Hills


Strange happenings are afoot in the dusty, one horse town of Blackwood Gulch, Wyoming. The Posse is summoned by a mysterious connection to assist in an otherworldly investigation. In a town where rumors fly as fast as bullets, can the Posse get to the truth before darkness takes hold? Shadows of the Sacred Hills is a Weird West Adventure for Savage Worlds. This adventure was developed as a one-shot...   [click here for more]
Pear Tree Studio  $4.95

Add to DriveThruRPG.com Order  
100 Local Laws and Punishments

100 Local Laws and Punishments


"You there!" the guard calls while hurriedly approaching. "You know only the King is allowed to wear the color Orange", he states, gesturing to your outfit. "You'll have to surrender the offending clothing and, of course, pay a fine". The guard eyes you impatiently, it seems you have little choice in the matter. Laws and their punishments are a common feature in almost any society....   [click here for more]
Mellow Golem Games  $0.99

Add to DriveThruRPG.com Order  
Unfinished: Heist Gone Wrong #PocketQuest2024

Unfinished: Heist Gone Wrong #PocketQuest2024


Unfinished: Heist Gone Wrong It is Monday, 1st April 2024 The game is two games in one, or one game you play from two different perspectives. Unlike most roleplaying games, you start this one already dead! This is a solo narrative game in which you explore the events leading up to your demise and why your spirit cannot move on. What is your unfinished business? You have...   [click here for more]
Parts Per Million  $0.50

Add to DriveThruRPG.com Order  
The Stolen Heirloom A 5e Solo Adventure

The Stolen Heirloom A 5e Solo Adventure


The Stolen Heirloom A 5e Solo Adventure Coerced into a mission to help a friend and mentor, you are hired to retrieve a stolen heirloom, a mask sacred to a tribe of goblins. This is a numbered-paragraph adventure in the vein of Fighting Fantasy and Choose Your Own Adventure but with differences. You get a simple D6 oracle, high for yes, low for no. You can use this to control enemies in battles, asking...   [click here for more]
Parts Per Million  $9.99

Add to DriveThruRPG.com Order  
OSR Solo

OSR Solo


OSR Solo rules These rules are intended to allow you to play an OSR, in this case meaning 0D&D, B/X style games, without a Dungeon Master. The game you will get using these rules will be a sandbox style adventure, you will not need to do any Dungeon Master [DM] style preparation although having a few stock NPCs or appropriate level would be helpful. No DM? The normal cycle of play is that the...   [click here for more]
Parts Per Million  $4.95

Add to DriveThruRPG.com Order  
Player's Guide to Solo Roleplay

Player's Guide to Solo Roleplay


Players Guide to Solo Roleplaying Using Cepheus Engine for Solo Play. Solo roleplay is put forward as being for anyone who wants to play when there is no one else available. Most solo tools are actually built with the Game Master in mind. GMs are naturally more used to improvising entire scenes, creating NPCs on the spot, and having to grab random tables to create content on the fly. These are not...   [click here for more]
Parts Per Million  $4.95

Add to DriveThruRPG.com Order  
Mythical Denizens (A Collection of Antagonists for Scion Second Edition)

Mythical Denizens (A Collection of Antagonists for Scion Second Edition)


The World Is a Dangerous Place Awakening to a mythic destiny brings a rush of new powers and capabilities, but it can also bring a Hero to the attention of a variety of strange and powerful beings, who seldom regard the arrival of a meddling band with warm wishes and open arms. Some are dyed-in-the-wool villains straight out of folklore, bringing ruin and chaos for their own selfish reasons. Others...   [click here for more]
Onyx Path Publishing  $4.99

Add to DriveThruRPG.com Order  
A Lonely Knave, Solo Roleplay Using Knave

A Lonely Knave, Solo Roleplay Using Knave


A Lonely Knave is one page, both sides, solo roleplay extension to Knave by Ben Milon (Questing Beast Games). It uses the same Knave mechanics, it strives for the same look and feel, and it plays the same way. There are some intrinsic elements of Knave that made it perfect for solo playing. High compatibility with OSR games. You can use any OSR bestiaries, adventures and spell books,...   [click here for more]
Parts Per Million  $1.50

Add to DriveThruRPG.com Order  
The Pack

The Pack


The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,...   [click here for more]
Onyx Path Publishing  $9.99

Add to DriveThruRPG.com Order  
Basic Solo Roleplaying System

Basic Solo Roleplaying System


This rules supplement is aimed at any and all BRP Basic Roleplaying games, including Call of Cthulhu and Runequest, and anything else that is independently produced using the SRD. The book contains a d100 oracle, a selection of muses or spark tables, advice on improv gaming and solo playing adventure/mystery games. Solo rules are a great way to turn any rulebook into a quickstart for the...   [click here for more]
Parts Per Million  $4.95

Add to DriveThruRPG.com Order  
Solo Adventures compatible with Stars Without Number

Solo Adventures compatible with Stars Without Number


Too Many Games Too many games get bought and never played. With these rules, you will be able to play Stars Without Number without a GM. Grab the rulebook off the shelf. Make yourself a character and start playing. This book is an interactive set of solo rules that guide your improvisation and acts as a GM for your adventures. In place of the common lists of words, this booklet uses...   [click here for more]
Parts Per Million  $4.95

Add to DriveThruRPG.com Order  
TinyZine Compendium - 2021

TinyZine Compendium - 2021


The 2021 TinyZine Compendium is here! Compiling all the 2021 TinyZines into a print format, this book collates the entire years worth of Gallant Knight Games' e-zine into a convenient print format! Containing new heritages, adventures, previews, optional mechanics, and more for a variety of Gallant Knight Games, you'll get material for:  Tiny Frontiers - Revised Tiny Dungeon: Second Edition Tiny...   [click here for more]
Gallant Knight Games  $14.99

Add to DriveThruRPG.com Order  
MAZE RAT, Solo Roleplay Using MAZE RATS

MAZE RAT, Solo Roleplay Using MAZE RATS


MAZE RAT is one page, both sides, solo roleplay extension to the best selling MAZE RATS by Ben Milon (Questing Beast Games). It has been designed to fit in seamlessly with Ben's super light OSR classic game of random worlds and wild magic. MAZE RAT uses the same combination of 2d6 and six d6 lists that you will be familiar with from the main game. Maze Rats and Knave share a lot...   [click here for more]
Parts Per Million  $1.50

Add to DriveThruRPG.com Order  
Lone Star: Solo rules for Mothership RPG

Lone Star: Solo rules for Mothership RPG


Lone Star: Solo rules for Mothership RPG This rules supplement allows you to play Mothership © RPG without a Warden. It does this using some very simple game mechanics that are fully in keeping with the Mothership gameplay. These should be instantly recognisable to a Mothership fan. Solo is a perfect way to learn a new game, test your first adventures and going beyond just making characters...   [click here for more]
Parts Per Million  $4.95

Add to DriveThruRPG.com Order  
Mini Solo

Mini Solo


Mini Solo Solo Roleplaying Supplement Compatible with Mini Six and OpenD6 These rules provide a simple yes/no oracle, an open question muse, and timer tools to enable solo playing games based on the WEG D6 system. This includes Star Wars, OpenD6 (all genres), and Mini Six. The solo rules use dice mechanics that should be familiar to anyone who has played any of the D6 games. Solo is a perfect...   [click here for more]
Parts Per Million  $4.95

Add to DriveThruRPG.com Order  
Forbidden Hero

Forbidden Hero


Forbidden Hero - Solo Roleplaying in the Forbidden Lands This booklet brings GM-less play to Forbidden Lands This booklet combines two simple game mechanics and some advice on structuring a game for solo play, to give you the option of picking up and playing Forbidden Lands at any time. This book requires you to have both the players handbook and gamemasters guide, as it will direct you to specific...   [click here for more]
Free League Publishing  $4.95

Add to DriveThruRPG.com Order  
Sinuous Sentinels (A5E)

Sinuous Sentinels (A5E)


A5E has been in need of a modular serpentine heritage for a while, but these aren't the tired old serpentfolk that you're used to! Sinuous trace their magical origins to an ancient alliance of nagas and couatls and have innate magical abilities in addition to the expected serpentine traits. Originally created to serve as additional security staff around critical supernatural sites, the sinuous have...   [click here for more]
Purple Martin Games  $10.00

Add to DriveThruRPG.com Order  
Extended Solo

Extended Solo


Extended Solo Rules Twilight:2000 I do not often write solo tools for games that already have solo supplements available. It is almost unheard of for me to write solo tools for a game with solo tools in the core rules. Yet, here I am doing just that. I have had people commenting on things I post, talking to me on Discord, or at cons asking for expanded solo rules for Twilight2000. One of the most...   [click here for more]
Free League Publishing  $4.95

Add to DriveThruRPG.com Order  
Dungeon Crawl Solo

Dungeon Crawl Solo


Dungeon Crawl Solo Solo Roleplaying Rules for Dungeon Crawl Classics and Hubris This solo roleplaying supplement enables playing Dungeon Crawl Classics without a Judge. The rules are split into three sections. It is an excellent companion to quickstart your way into Dungeon Crawl Classics. Part 1: This deals with solo playing and the basic yes-no question. These are handled with...   [click here for more]
Parts Per Million  $4.95

Add to DriveThruRPG.com Order  
Easier Story Craft

Easier Story Craft


The ideas and tips in this book are about making it easier to facilitate great shared stories, not through even more GM prep, but improv techniques, applying story crafting ideas from film, TV, and books to roleplaying games. The typical GM has enough to do bringing the setting to life, playing everyone and thing the characters meet, and being the arbiter of the rules. You do not need even more prep...   [click here for more]
Parts Per Million  $7.99 $4.99

Add to DriveThruRPG.com Order  
Beyond the Wall - Dangers Near and Far

Beyond the Wall - Dangers Near and Far


A compilation of Scenario Packs and tools for game masters in games of Beyond the Wall and Other Adventures. The world is perilous and vast… Wicked goblins and capricious fae threaten the village. Your neighbors have troubles of their own and need your help, whether they know it yet or not. Sometimes, the very dead rise as ghosts or shambling corpses, seeking to break...   [click here for more]
Flatland Games  Pay What You Want

Add to DriveThruRPG.com Order  
Beyond the Wall - Heroes Young and Old

Beyond the Wall - Heroes Young and Old


A compilation of Playbooks and tools for characters in games of Beyond the Wall and Other Adventures. Champions rise and fall by the company they keep… There are dangers throughout the land, but your home is not unguarded. A hero might spring from any number of origins: the children of the nobility, unlikely champions within the village, or wanderers from the land of...   [click here for more]
Flatland Games  Pay What You Want

Add to DriveThruRPG.com Order  
Shadowrun: Shadow Spells

Shadowrun: Shadow Spells


The Universe of Magic Magic cannot be contained or easily defined. It can barely be controlled. It is large, omnipresent, and multi-faceted. It contains multitudes.  A few of those multitudes are in this book, such as Pierre Dubois, media personality and Psionist researcher; a band of fortune seekers known as Treasure Hunters, Inc.; strange crystalline entities who may be forming a dangerous...   [click here for more]
Catalyst Game Labs  $6.95

Add to DriveThruRPG.com Order  
Shadowrun: Gun H(e)aven 3

Shadowrun: Gun H(e)aven 3


Lethal Force You're not a noob. You're not a poseur. You're a shadowrunner. When you pick a weapon, it's with a purpose, and 99 times out of 100, that purpose is to bring suckers down. You're going to choose your weapon carefully, and you know that the more options you have, the better your final choice will be. Gun H(e)aven 3is about options. Pistols, rifles, machine guns, even a flamethrower—they're...   [click here for more]
Catalyst Game Labs  $7.95

Add to DriveThruRPG.com Order  
Motif Character Engine (Player and Character Emulation)

Motif Character Engine (Player and Character Emulation)


Now an Electrum Best Seller! Thank you for your support! Motif Character Engine is a companion product to the Motif Story Engine It provides a dice system and guidance for emulating characters and players Enhance your solo and GM-less experiences!  Add characters to your main group with ease. Emulate players to round out parties and play groups. More easily...   [click here for more]
Thought Punks  $15.00 $7.50

Add to DriveThruRPG.com Order  
7th Sea: Land of 1,000 Nations

7th Sea: Land of 1,000 Nations


The New World Is Ancient 7th Sea: Land of 1,000 Nations covers The Woven Land—the distant continent, and its many peoples, beliefs, magics, cultures, and nations. What's Inside? Adventure, folklore, and whole new reasons for heroism beckon from the Woven Lands—avast! The Woven Lands Revealed Extensive exploration of the histories, customs, social structures, and spirituality of...   [click here for more]
Chaosium  $16.99

Add to DriveThruRPG.com Order  
Monster Manual (3.5)

Monster Manual (3.5)


Fearsome and formidable foes lurk within. Encounter a horde of monsters armed and ready to battle your boldest heroes or fight alongside them. The fully illustrated pages of this book are overrun with all the creatures, statistics, spells, and strategies you need to challenge the heroic characters of any Dungeons & Dragons roleplaying game. Over 200 creeps, critters, and creatures...   [click here for more]
Wizards of the Coast  $9.99

Add to DriveThruRPG.com Order  
Solo Dungeon World

Solo Dungeon World


Solo Dungeon World Playing Dungeon World without a Gamemaster This booklet allows you to play Dungeon World without a gamemaster. These rules use a simplified yes-no mechanic designed to encourage the use of gamemaster moves. Adventure and the Campaign Front is a central element of these rules. As you play the Fronts will be built up based upon the choices you make and how your game unfolds. Although...   [click here for more]
Parts Per Million  $4.95

Add to DriveThruRPG.com Order  
Grim & Perilous Solo Rules - Supplement for Zweihander RPG

Grim & Perilous Solo Rules - Supplement for Zweihander RPG


Why You Need This Book Because all role-playing is improv and whether you are playing solo or more commonly as GM to a group of players, there are times when you will have to improvise. These tools will guide you through the improv with prompts to inspire your imagination. They will allow you to spin stories and create plots that you had not even considered, without...   [click here for more]
ZWEIHANDER Games  $4.95 $3.50

Add to DriveThruRPG.com Order  
SOLO FASERIP

SOLO FASERIP


Solo FASERIP Compatible with FASERIP and FASERIPopedia These solo rules were requested by one of my patreons. FASERIP is a retro-clone of the Marvel Super Heroes game from the 1980s. It has a rather unique resolution mechanic that is very simple to use. FASERIP is very popular and well-supported. You can find the free rules here. https://www.drivethrurpg.com/product/177913/Faserip These rules require...   [click here for more]
Parts Per Million  $4.95

Add to DriveThruRPG.com Order  
Easier Mystery Play

Easier Mystery Play


Every game is a mystery or contains mystery elements. Whether you are investigating an eldritch horror or trying to find a secret door. As a GM, it can be very frustrating when your players fail to grasp your obvious trail of clues or cannot roll a successful searching skill test to save their own lives. This book hopes to guide you through running more successful mystery adventures and doing so...   [click here for more]
Parts Per Million  $7.99 $4.99

Add to DriveThruRPG.com Order  
No Rabble Rouser - EZD6 Compatible Solo Tools

No Rabble Rouser - EZD6 Compatible Solo Tools


No Rabble Rouser EZD6 Compatible Solo Tools EZD6 is a simple d6 driven game with a very strong OSR feel, without having all the D&D baggage. The system is heavily skewed towards player success. Typically a 1 is an automotive fail, 2 is a failure (but you can spend meta currency to boost it, 3-5 is a success and 6 is an exploding roll and critical success. These solo rules use that same 1, 2,...   [click here for more]
Parts Per Million  $4.95

Add to DriveThruRPG.com Order  
Korkos Keep

Korkos Keep


Korkos Keep is a straightforward incursion into a Zorak Zoran stronghold in the Upland Marsh. I have included hints and hooks for a group of heroes to raid the place. The scenario can be downgraded for Initiate level adventurers, or raised up to Rune Lord level. Virtual Tabletop Play supported with Map and Tokens. Have a good play ;-) ...   [click here for more]
Chaosium  $10.68

Add to DriveThruRPG.com Order  
Dead Wedding  A 5e Solo Adventure

Dead Wedding A 5e Solo Adventure


Dead Wedding A 5e Solo Adventure A society wedding goes horribly wrong, and you are caught up in the middle of it! This is a numbered-paragraph adventure in the vein of Fighting Fantasy and Choose Your Own Adventure but with differences. You get a simple D6 oracle, high for yes, low for no. You can use this to control enemies in battles, asking questions like, "Do they charge?", or "Do they retreat?"...   [click here for more]
Parts Per Million  $9.99 $4.99

Add to DriveThruRPG.com Order  
Essential Tables For Jungle Adventures

Essential Tables For Jungle Adventures


Step into the unknown; the danger and adventure of the jungle. Essential Tables For Jungle Adventures is a series of 39 different tables to aid you in creating and running jungle adventures and campaigns. In addition, the supplement also comes with a handful of premade NPCs, some details on jungles, and an overview of running a jungle hex crawl complete with a map. It’s everything you need to start...   [click here for more]
Mellow Golem Games  $1.99

Add to DriveThruRPG.com Order  
Displaying 1 to 50 (of 787 items) Result Pages:  1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number

  Vampire: The Masquerade 20th Anniversary Edition