Night City’s voracious, choomba! It needs more places, more people, more things. More! More! More! It’s never satisfied and we know you aren’t either. Your campaigns can always use a little something extra to push it right over the Edge.
That’s what Interface REDis all about. In this third volume you’ll find a collection of short articles custom-crafted to... [click here for more]
When you’re stalking the streets of Night City, it pays to know the locals and where they’re lurking. One wrong move and you could end up as Bozo bait or worse. And when you’re the GM of a Cyberpunk RED game, knowing the score is even more important. Otherwise, your REDadventure might bog down in a ton of tiny stuff that can make or break a... [click here for more]
When a Netrunner locates an access point and slots in they enter a different world. A digital realm where Black ICE patrols virtual floors and Demons stand ready to activate the defenses that’ll flatline the Crew in Meat Space.
The Netrunning Deck comes with all the cards a Cyberpunk RED campaign need to build a NET Architecture and run through it, straight to the bottom.... [click here for more]
NOTE: THIS IS THE ROLL20 CONVERSION.YOU CAN ALSO PURCHASE THIS TITLE AND THE PDF VERSION TOGETHER AT A DISCOUNT
When you’re stalking the streets of Night City, it pays to know the locals and where they’re lurking.
One wrong move and you could end up as Bozo bait or worse. And when you’re the GM of a Cyberpunk RED game, knowing the score is even more important.... [click here for more]
Powrót do Night City!
W tym mieście lepiej poznać mieszkańców na wylot. Miejsca, w których się gnieżdżą, przesiadują, spiskują i szukają okazji, żeby oderwać się od mrocznej rzeczywistości. Bo wiesz, Choomba, po Night City lepiej nie włóczyć się beż żadnego celu. Beztroski turysta sam się prosi, żeby stać się przynętą na Bozosów – a to w najlepszym przypadku. W najgorszym…?... [click here for more]