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BattleTech: Tactical Operations: Advanced Rules

BattleTech: Tactical Operations: Advanced Rules


Take your warfare to a whole new level of excitement! Deploy under cover of exotic weather and severe planetary conditions. Surprise your enemy with your mastery of new battlefield tactics—from artillery to command-level comms to minefields! A daring commander can take advantage of any or all of these….if he’s brave enough to seize the moment!  Tactical Operations:Advanced...   [click here for more]
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BattleTech: Record Sheets: 3039 Unabridged

BattleTech: Record Sheets: 3039 Unabridged


The Succession Wars In 2781 the Star League was officially abandoned, ending a two hundred year-long Golden Age. In 2785 the Successor Lords launched a series of massive conflicts that would rage for centuries and become known as The Succession Wars. Such endless warfare has taken its toll and by the Fourth Succession War of 3028, the technology employed on the battlefields is a mere shadow...   [click here for more]
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BattleTech: Technical Readout: 3057 (Revised)

BattleTech: Technical Readout: 3057 (Revised)


In 3049, the first Clan forces appeared in the Inner Sphere. Armed with advanced technologies of a long-dead age, the warlike invaders unleashed a devastating blitzkrieg, capturing world after world until a Clan victory seemed certain. Unable to match the enemy's superior 'Mechs, the Inner Sphere militaries increasingly turned to their combat fleets for relief, only to find the skies filled with deadly...   [click here for more]
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BattleTech: Technical Readout: 3039

BattleTech: Technical Readout: 3039


THE SUCCESSION WARS In 2781 the Star League was officially abandoned, ending a two hundred year-long Golden Age. In 2785 the Successor Lords launched a series of massive conflicts that would rage for centuries and become known as The Succession Wars. Such endless warfare has taken its toll and by the Fourth Succession War of 3028, the technology employed on the battlefields is a mere shadow...   [click here for more]
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BattleTech: Record Sheets: 3039

BattleTech: Record Sheets: 3039


More 'Mechs for the Battlefield You've blown your opponents up using the 'Mechs from the Introductory Box Set and would like more firepower. Now you own Technical Readout: 3039 and would love to see some of those 'Mechs and vehicles on your gaming table. Grab your dice and start rolling, because these sheets are for you!    Record Sheets: 3039 contains over fifty pre-filled-out...   [click here for more]
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BattleTech: Record Sheets: Vehicle Annex, IndustrialMechs & Exoskeletons

BattleTech: Record Sheets: Vehicle Annex, IndustrialMechs & Exoskeletons


MechWarriors receive all the glory; aerospace fighters are a close second; vehicles are considered the workhorses of any military; infantry are even given their day in the sun in the minds of the common citizen. But no battle could be waged, nor won, without the mammoth apparatus of support vehicles that feed the war machine of the Great Houses. From cargo trucks to tanker airships, airborne MASH to...   [click here for more]
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BattleTech: Technical Readout: 3085

BattleTech: Technical Readout: 3085


TECHNICAL READOUT: 3085! In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new "Terran Hegemony" in The Republic of...   [click here for more]
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BattleTech: Record Sheets: 3060 Unabridged

BattleTech: Record Sheets: 3060 Unabridged


  With the Truce of Tukayyid failing, the Inner Sphere seeks to end the Clan threat once and for all by destroying one entire Clan. To accomplish this goal, new 'Mechs mounting innovative weapon systems and new armored infantry designs are rolling off Inner Sphere production lines. The Clans are also developing new weapons for their war with the Inner Sphere, including the ProtoMech: a swift and...   [click here for more]
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BattleTech: Experimental Technical Readout: Primitives, Vol. 2

BattleTech: Experimental Technical Readout: Primitives, Vol. 2


Ancient Wonders Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern...   [click here for more]
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BattleTech: Experimental Technical Readout: Primitives, Vol. 1

BattleTech: Experimental Technical Readout: Primitives, Vol. 1


Ancient Wonders Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern standards…and...   [click here for more]
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BattleTech: Record Sheets: 3085 Unabridged - The Cutting Edge

BattleTech: Record Sheets: 3085 Unabridged - The Cutting Edge


In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new “Terran Hegemony” in The Republic of the Sphere. With the end of the...   [click here for more]
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BattleTech: Record Sheets: Operation Klondike

BattleTech: Record Sheets: Operation Klondike


Record Sheets: Operation Klondike (PDF) [CAT35230a] $2.99 In the wake of the Star League's collapse, Aleksandr Kerensky led the bulk of the SLDF into deep space to escape the inevitable Succession Wars. But war soon came to the "Star League in Exile" anyway, prompting General Kerensky's son Nicholas to form a new society, based on the principles of honor and strength. Fifteen years later, the newborn...   [click here for more]
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BattleTech: Record Sheets: Total Warfare Style 3050 Upgrade

BattleTech: Record Sheets: Total Warfare Style 3050 Upgrade


More ’Mechs For The Battlefield… You’ve grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3050 Upgrade and want to deploy some of those ’Mechs and vehicles on your gaming table. Grab your dice and start rolling, because these sheets are for you! Record Sheets: 3050 Upgrade contains...   [click here for more]
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BattleTech: Historical Operation Klondike

BattleTech: Historical Operation Klondike


In the wake of the Star League's collapse, Aleksandr Kerensky led the bulk of the SLDF into deep space to escape the inevitable Succession Wars. But war soon came to the "Star League in Exile" anyway, prompting General Kerensky's son Nicholas to form a new society, based on the principles of honor and strength. Fifteen years later, the newborn Clans were unleashed against those who abandoned Kerensky's...   [click here for more]
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BattleTech: Experimental Technical Readout: Davion

BattleTech: Experimental Technical Readout: Davion


Davion Ingenuity The Jihad has not been kind to the Federated Suns. The vaunted NAIS has been destroyed, and factories across the realm lie in ruins. But even without their bastion of high tech research, the research and development teams of House Davion have labored to push the envelope for military engineering. Drawing on the resources of the Federated Suns, they have devised powerful new...   [click here for more]
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BattleTech: Record Sheets: 3085 Old is the New New

BattleTech: Record Sheets: 3085 Old is the New New


Old is the New New In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new “Terran Hegemony” in The Republic of the...   [click here for more]
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BattleTech: Experimental Technical Readout: The Clans

BattleTech: Experimental Technical Readout: The Clans


Beyond the Cutting Edge The fires of the Jihad have savaged the collective military-industrial complexes of the Inner Sphere, touching even the occupation zones claimed by the heirs of Kerensky. Almost simultaneously, chaos has erupted at home, a conflagration that has ultimately cut the invaders off from their distant homelands. Severed from their roots, and stranded among the hordes of “barbarian”...   [click here for more]
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BattleTech: Experimental Technical Readout: RetroTech

BattleTech: Experimental Technical Readout: RetroTech


Desperate Measures, Cut-Rate Prices The fires of the Jihad have crippled the collective military-industrial complexes of the Inner Sphere, sparking a desperate call for equipment—any equipment—to replace combat losses. While the factories of the Successor States and the Periphery struggle to recover, a wave of second-grade manufacturers, relying on older, outdated methods, have rushed to...   [click here for more]
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BattleTech: Experimental Technical Readout: Boondocks

BattleTech: Experimental Technical Readout: Boondocks


TESTING THE FRINGES No world has been left untouched by the Jihad. As the great states battle for survival against their fanatic enemies, the fringes have been left to their own devices, at risk for any number of plots by nearby opportunists and marauding brigands. While some interstellar companies have come to see these frontiers as a potential new customer base for defensive hardware, there...   [click here for more]
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BattleTech: Experimental Technical Readout: Corporations

BattleTech: Experimental Technical Readout: Corporations


Corporate Review Mercenaries aren’t the only ones who see the profits in war. As the Word of Blake crumbles before the might of rallying Houses, the latest surge in military demand could ebb along with it. But there is always another conflict around the corner, and the interstellar arms conglomerates—from Defiance Industries and StarCorps to Imstar Aerospace and Wakazashi Enterprises—are...   [click here for more]
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BattleTech: Experimental Technical Readout: Steiner

BattleTech: Experimental Technical Readout: Steiner


Steiner Know-How The devastating assaults of the Jihad have ravaged many of the factories that made House Steiner’s Lyran Alliance the epitome of industrial and commercial might. For the first time in centuries, Hesperus II was seized by a foreign power, and even the capitol world of Tharkad lived under the yoke of the Word of Blake. But now that the Word is in retreat, and the industrial...   [click here for more]
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BattleTech: Experimental Technical Readout: Pirates

BattleTech: Experimental Technical Readout: Pirates


The Engineers' Playground Thieves, rogues, outlaws, murderers, scum-these are the pirates of the Inner Sphere. For mankind's worst element, the chaos of the Jihad is simply another opportunity to profit through force. The tools of the militaries they face are tough, but it doesn't take an unlimited budget and the resources of a stellar empire to get creative-and stolen prototype weapons can kill just...   [click here for more]
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BattleTech: Experimental Technical Readout: Marik

BattleTech: Experimental Technical Readout: Marik


Marik Resourcefulness     Shattered the Jihad and left in ruins, House Marik’s Free Worlds League has crumbled in the face of betrayal and deceit. Parliament is scattered, and alliances spanning generations have been broken. But even in death the dream of the Free Worlds lingers, and the economic and industrial might that once stood poised to usurp the powerhouse of House Steiner’s...   [click here for more]
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BattleTech: Experimental Technical Readout: Kurita

BattleTech: Experimental Technical Readout: Kurita


Kuritan Finesse Battered by the Jihad, but never broken, House Kurita’s Draconis Combine is crawling from the ashes of devastation. The Black Pearl lies in ruins, taking with it many of the Draconis Combine’s greatest innovations. But as the Dragon fights on, research and development teams across the realm have scrambled to recover the technological edge that helped House Kurita keep the...   [click here for more]
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BattleTech: Handbook: House Liao

BattleTech: Handbook: House Liao


Long live the Confederation! Assailed for centuries by enemies on every side, House Liao’s Capellan Confederation faced its own oblivion time and again. Now, nearly forty years since the realm teetered on the very brink of collapse, the Confederation has returned, reclaiming the pride and unity lost when the armies of Steiner and Davion rolled across their worlds to shatter them. Led by the...   [click here for more]
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BattleTech: Experimental Technical Readout: Liao

BattleTech: Experimental Technical Readout: Liao


Capellan Determination Assaulted by the Federated Suns, then betrayed by the Word of Blake, and shunned by virtually all others, House Liao’s Capellan Confederation stood against the Jihad alone. The Celestial Throne has been pummeled, and entire worlds lie in ruins. But the spirit of the people has never been stronger, and all across the defiant realm, research and development teams continue...   [click here for more]
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BattleTech: Experimental Technical Readout: Gladiators

BattleTech: Experimental Technical Readout: Gladiators


  Let the Games Continue! Solaris VII, Noisiel, Westerhand, Astrokaszy—these are just a few of the so-called Game Worlds of the Inner Sphere. As the Word of Blake’s shadow of terror recedes from the worlds where warriors did battle for the little more than entertainment and profit, the arenas have once more come to life with the cheers of spectators and the clash of high-tech...   [click here for more]
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FR15 Gold & Glory (2e)

FR15 Gold & Glory (2e)


The jingle of gold and the chance to earn glory in the battlefield motivate many people to answer a call to arms. These men and women are mercenaries, willing to fight someone else's battle for the chance to earn a few coins or lasting fame. Gold & Glory describes the mercenary companies of the Forgotten Realms Campaign Setting. The famous and the infamous are detailed within:...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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BattleTech: Record Sheets: 3085

BattleTech: Record Sheets: 3085


[NOTE: This is a PDF of the print Record Sheet book. All the record sheets in this PDF (except p. 111) will be included in Record Sheets: 3085 Unabridged PDF when it is released.] You’ve grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3085 and want to deploy some of those ’Mechs,...   [click here for more]
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BattleTech: Technical Readout: 3055 Upgrade

BattleTech: Technical Readout: 3055 Upgrade


The Changing Face of Battle In 3055, a new breed of Inner Sphere BattleMech started rolling off assembling lines—’Mechs specifically designed to counter the Clan invasion—at the same time that secondline Clan ’Mechs began to appear. By 3067 those design have become a staple of the modern battlefield, giving rise to notable MechWarriors and new variants, while the demands of the ever-popular...   [click here for more]
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BattleTech: Jihad: Hot Spots: Terra

BattleTech: Jihad: Hot Spots: Terra


Tearing Down the Walls! For more than ten years, the Word of Blake’s Jihad has engulfed the states of the Inner Sphere and the invading Clans in chaos and fire. Reeling from attacks on all fronts, realms have fought one another while the Word’s masters built a powerful Protectorate around humanity’s home: Terra. But with the rise of a resourceful rebel leader, Devlin Stone, the collective...   [click here for more]
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Leviathans: James' Fighting Leviathans: Excerpt From 1910

Leviathans: James' Fighting Leviathans: Excerpt From 1910


Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation’s power and becoming legend? Or will you fall from the sky, forgotten?...   [click here for more]
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FR12 Horde Campaign (2e)

FR12 Horde Campaign (2e)


This is the first in a series of reference books aimed at the recreationist. In these pages are the battles fought by Yamun Khahan, Batu Min Ho, and all the others caught up in the sweeping Horde campaigns. The strategies and disposition of the forces are set forth in plain terms. BattleSystem rules statistics allow for the complete recreation of each battle fought in this massive campaign. Ten...   [click here for more]
Wizards of the Coast  $4.99

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BattleTech: Handbook: House Davion

BattleTech: Handbook: House Davion


Brighest Blade House Davion has dominated the Inner Sphere politics, especially the military-industrial complex, for centuries. A drive for technological innovation that reaches both the military and civilian sectors; a society built around the freedoms of the every-day man; a feudal system that empowers the First Prince of House Davion like no other: the swords of the Federated Suns have sliced out...   [click here for more]
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Leviathans: Lieutenants Manual

Leviathans: Lieutenants Manual


Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation’s power and becoming legend? Or will you fall from the sky, forgotten?  ...   [click here for more]
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BattleTech: Record Sheets: 3060

BattleTech: Record Sheets: 3060


NOTE: This is a PDF of the print Record Sheet book. All the record sheets in this PDF (except p. 103) are included in the Record Sheets: 3060 Unabridged PDF. You've grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3060 and want to deploy some of those 'Mechs, ProtoMechs and vehicles on your...   [click here for more]
Catalyst Game Labs  $4.99

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BattleTech: Record Sheets: 3075

BattleTech: Record Sheets: 3075


NOTE: This is a PDF of the print Record Sheet book. All the BattleMech and Combat Vehicle record sheets in this PDF (except p. 103) are included in the Record Sheets: 3075 Unabridged PDF. You've grasped the tactics involved with the additional units and weapons from Total Warfare to defeat your opponents. Now you own Technical Readout: 3075 and want to deploy some of those 'Mechs, battle...   [click here for more]
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Leviathans: Primer for New Airmen Excerpt

Leviathans: Primer for New Airmen Excerpt


  To The Skies! Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation’s power and becoming legend? Or will you fall...   [click here for more]
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BattleTech: Starterbook: Wolf and Blake

BattleTech: Starterbook: Wolf and Blake


Take Command! Black Widow Company A Wolf’s Dragoon independent command, the Black Widow Company is one of the most famous units of all time: they are reborn from the fires of Blakist treachery to prove to the entire Inner Sphere that the Dragoons are still to be respected…and feared. Opacus Venatori A melding of the most elite warriors with the Word of Blake’s Manei Domini...   [click here for more]
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BattleTech: Field Manual: Capellan Confederation

BattleTech: Field Manual: Capellan Confederation


FIELD MANUAL: Capellan Confederation (PDF) [FAS1699p] Print Price (2000): $22.00 File Size: 43.8 MB XIN SHENG: ARISE AND CONQUER Ravaged during the Succession Wars and poorly goverened by paranoid Chancellors, the Capellan Confederation has languished at the mercy of its more powerful neighbors for centuries. However, the time of Xin Sheng has arrived. A new birth. The devious and brilliant Sun-Tzu...   [click here for more]
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BattleTech: Field Manual: Free Worlds League

BattleTech: Field Manual: Free Worlds League


THE EAGLE HAS RISEN Spared from the ravages of the Clan invasion, the Free Worlds League flourished as an arms supplier to the embattled legions of the Inner Sphere. Captain-General Thomas Marik patiently guided the Free Worlds League Military through a long-overdue reformation as the troops of his Great House rivals battled the invaders. Bolstered by the League's powerful military-industrial...   [click here for more]
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BattleTech: Jihad: Hot Spots 3076

BattleTech: Jihad: Hot Spots 3076


Nine years since the death of the Second Star League, the Word of Blake’s holy war against all of humanity rages on. But new heroes, and new alliances have been forged between interstellar nations of the Inner Sphere and the Clans, setting aside centuries of distrust and hatred to unite as never before against the common enemy. Emerging from shattered realms, the allied coalition has finally found...   [click here for more]
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Leviathans: Channel Campaign Alpha Test

Leviathans: Channel Campaign Alpha Test


The following open alpha test taps the Leviathans’ community to test the viability of this rules set. The Open Alpha Test will be over at the end of day on October 31st. A “The Channel Campaign: Open Alpha Test” thread has been started at www.monstersinthesky.com. We’ll be watching the thread to see what the community discovers. Enjoy and thanks for your help making the game the best...   [click here for more]
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