This is an accessory supplement to It's Not My Fault! This 30-card deck contains:
10 Fate system rules reference cards for handing out around the table (same as the reference card found in the Deck of Fate).
20 double-sided character record cards for recording your It's Not My Fault characters on, if you want!
Fair warning: The coating on these cards makes them resistant... [click here for more]
This is a playtest packet.
This packet is primarily aimed at individuals who already possess and play one of three game systems: Fate, GUMSHOE or Powered by the Apocalypse (aka Apocalyspe World).
If you are not familiar with these games and are still interested in trying this out, you are free to do so but know that full game rules of the basic systems are not included.... [click here for more]
The “Big Book of Kaiju” is many things. It’s a collection of giant monsters culled from the annuls of movie history. Any fan of the genre will be able to recognize a favorite monster here. It is also a game master aid for the “Mecha vs. Kaiju” game, offering statblocks for adversaries to throw against players. And finally it is an aid to players of “Mecha vs. Kaiju,” giving them an insiders... [click here for more]
The Daring Comics Role-Playing Game is a super-hero game designed around the foundations of Fate Core, giving you everything you need to create your own comic book series adventures. More than just a core set of rules, it’s also a toolkit system allowing you to customize your series to get the feel you want at the table.
Now for free download as separate files, the Daring... [click here for more]
The Daring Comics Training Room Rules is a free PDF download that allows you to see what the Daring Comics Role-Playing Game has to offer.
Included inside the PDF are:
A One-Shot adventure
Ten (10) Player-Character archetypes, ready to play.
The basic Daring Comics RPG rules needed to play the adventure and give the game a test drive.
Curious about the game but haven’t purchased... [click here for more]
Fate Solo is a Solo Engine (Games Master Emulator) for Fate. It is a simple and streamlined system which requires only standard Fate dice.
Inculded is an interview which explains some of the background behind and how to use Fate Solo. (This interview accounts for most of the page count.) ... [click here for more]
Four-Color FAE is a guide to running exciting superhero games using Fate Accelerated Edition! With one new rule - power facts - you can use FAE's streamlined system to make any hero come to life.
Aside from power facts, learn how to deal with problematic super-powers, run exciting combats, and design a campaign that feels straight out of a comic book. And if you want more crunch, several optional... [click here for more]
Celebrate Mother's Day with the baddest mama kaiju in the world -- the ROK-U!
And keep an eye out for MvK's latest edition of the "Big Book of Kaiju: Kaiju of the Sky", coming soon! ... [click here for more]
Fate Accelerated Edition is a great system for running supers.Villains: Accelerated is a treasury of supervillains statted up and ready for action right now in FAE.
This preview contains Professor Hebanon (AKA Duane McCoy) Demonic Mad Scientist with a split personality in the tradition of Jason Blood/The Demon and Bruce Banner/Hulk ... [click here for more]