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The Demon Age - Demon Posters

The Demon Age - Demon Posters


AS SEEN ON KICKSTARTER! LOOK FOR THE OTHER FILES THAT GO WITH THIS CAMPAIGN! These are the 13 demons: 7 demons of deadly sins and 6 vices. Like what you see? Make sure to get the Demon Age Preview!  ...   [click here for more]
MediaStream Press  Pay What You Want

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The Demon Age - Modern Age Thematic Character Sheet

The Demon Age - Modern Age Thematic Character Sheet


AS SEEN ON KICKSTARTER! LOOK FOR THE OTHER FILES THAT GO WITH THIS CAMPAIGN! This is just a simple character sheet front with the back for notes... nice grunge grimdark style. Like what you see? Make sure to get the Demon Age Preview!  ...   [click here for more]
MediaStream Press  Pay What You Want

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The DOC Department of Creatures

The DOC Department of Creatures


The DOC Department of Creatures During World War II British Intelligence invited many occultists into its ranks because it needed their specialist knowledge and skills. You play such a person. This is a supplement for THE FRONT the WWII role playing game.  It has a New class the Combat Construct as well information on the Department of Creatures....   [click here for more]
Mark Hunt  $1.00

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The Gate Hack

The Gate Hack


The Gate Hack is a standalone game where your characters are soldiers or civilian experts that are part of a secret government project that sends exploration teams to distant worlds through an alien wormhole gate. Your characters will go on missions to make first contact with new human and alien races, discover technology to help defend Earth, and fight a race of alien parasites and their slave soldiers...   [click here for more]
Stouthearted Games  Pay What You Want

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The Powered Hero Basic Class

The Powered Hero Basic Class


The Powered Hero was first introduced in the original Otherverse America Core Rulebook, and dramatically expanded in the Psi-Watch Unlimited Edition. The version here was originally slated for inclusion in the revised Otherverse America campaign setting, but became a stand alone project. As lengthy, complex and comprehensive as the Powered Hero write up ended up becoming, it deserves the breathing...   [click here for more]
Skortched Urf' Studios  $2.99 $1.00

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The Silence of Hollowind: Character Compendium

The Silence of Hollowind: Character Compendium


For all those who don't want to waste time, here are 8 pre-generated characters ready for your intrepid adventurers! The characters you will find in the compendium are freely inspired by the characters of the original players of the playtest for "The Silence of Hollowind". The cards are in A5 format, easily printable. --- Per tutti coloro che non vogliono perdere...   [click here for more]
The Silence of Hollowind  Pay What You Want

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The Silence of Hollowind: Dossier 1 - Just a Taste

The Silence of Hollowind: Dossier 1 - Just a Taste


"The Silence of Hollowind: Dossiers" is a series of self-contained scenarios that allow you to discover the world of Hollowind through a variety of different play styles, from noir investigation to adrenalinic action! Just a Taste An antiquarian is killed inside his locked shop, shortly after closing time. Officers from the Bureau of Order promptly arrive on the scene, followed by the victim’s daughter...   [click here for more]
The Silence of Hollowind  Pay What You Want

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The Silence of Hollowind: Dossier 2 - A Wonderful Family

The Silence of Hollowind: Dossier 2 - A Wonderful Family


"The Silence of Hollowind: Dossiers" is a series of self-contained scenarios that allow you to discover the world of Hollowind through a variety of different play styles, from noir investigation to adrenalinic action! A Wonderful Family *SPOILER ALERT* An Incarnate Ghost is feeding on the family of Nick J. (Jason) Evans, head politician of the Keepers’ party. The entity took control of his...   [click here for more]
The Silence of Hollowind  Pay What You Want

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The Silence of Hollowind: Dossier 3 - Ravished Heart

The Silence of Hollowind: Dossier 3 - Ravished Heart


"The Silence of Hollowind: Dossiers" is a series of self-contained scenarios that allow you to discover the world of Hollowind through a variety of different play styles, from noir investigation to adrenalinic action! Ravished Heart (ENG) *SPOILER ALERT* Nikola Juric, Deputy Governor of Urban Island Voghel, was kidnapped by a Vermik Goblin gang while in the company of a prostitute....   [click here for more]
The Silence of Hollowind  Pay What You Want

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The Silence of Hollowind: Dossier 4 - The Fires of Knowledge

The Silence of Hollowind: Dossier 4 - The Fires of Knowledge


"The Silence of Hollowind: Dossiers" is a series of self-contained scenarios that allow you to discover the world of Hollowind through a variety of different play styles, from noir investigation to adrenalinic action! The Fires of Knowledge (ENG) *SPOILER ALERT* December 2nd, 40 AME. Less than a month ago, Urban Island Woadford was attacked by a flight of Dragons:...   [click here for more]
The Silence of Hollowind  Pay What You Want

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The Silence of Hollowind: Dossier 5 - Blood Runs Thicker

The Silence of Hollowind: Dossier 5 - Blood Runs Thicker


"The Silence of Hollowind: Dossiers" is a series of self-contained scenarios that allow you to discover the world of Hollowind through a variety of different play styles, from noir investigation to adrenalinic action! Blood Runs Thicker (ENG) *SPOILER ALERT* The Bureau receives a call reporting a murder: one of New Olson Island’s food distribution magnates, Dexter Tabbith, was...   [click here for more]
The Silence of Hollowind  Pay What You Want

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The Silence of Hollowind: Dossier 6 - Saturday Night [ITA]Fever

The Silence of Hollowind: Dossier 6 - Saturday Night [ITA]Fever


"The Silence of Hollowind: Dossiers" is a series of self-contained scenarios that allow you to discover the world of Hollowind through a variety of different play styles, from noir investigation to adrenalinic action! Blood Runs Thicker (ENG) Currently the dossier is only in Italian. We hope to translate it soon. Blood Runs Thicker (ITA) *SPOILER ALERT* L’azienda...   [click here for more]
The Silence of Hollowind  Pay What You Want

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The Silence of Hollowind: Dossier 7 - Tempi Supplementari [ITA]

The Silence of Hollowind: Dossier 7 - Tempi Supplementari [ITA]


"The Silence of Hollowind: Dossiers" is a series of self-contained scenarios that allow you to discover the world of Hollowind through a variety of different play styles, from noir investigation to adrenalinic action! Tempi Supplementari (ENG) Currently the dossier is only in Italian. We hope to translate it soon. Tempi Supplementari (ITA) *SPOILER...   [click here for more]
The Silence of Hollowind  Pay What You Want

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The Silence of Hollowind: Dossier 8 - Caso stasi [ITA]

The Silence of Hollowind: Dossier 8 - Caso stasi [ITA]


"The Silence of Hollowind: Dossiers" is a series of self-contained scenarios that allow you to discover the world of Hollowind through a variety of different play styles, from noir investigation to adrenalinic action! Caso stasi (ENG) Currently the dossier is only in Italian. We hope to translate it soon. Caso Stasi(ITA) *SPOILER ALERT* Nel grigio della...   [click here for more]
The Silence of Hollowind  Pay What You Want

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The Silence of Hollowind: Pin-Up's Dossier - The Shadow of Fame

The Silence of Hollowind: Pin-Up's Dossier - The Shadow of Fame


"The Silence of Hollowind: Dossiers" is a series of self-contained scenarios that allow you to discover the world of Hollowind through a variety of different play styles, from noir investigation to adrenalinic action!  The Shadow of Fame A decisive match in the international feral football league is taking place between Voghel’s team “Carossa” and New Olson Island’s “Gull’s...   [click here for more]
The Silence of Hollowind  Pay What You Want

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The Silence of Hollowind: Special Dossier - A Christmas crime [ITA]

The Silence of Hollowind: Special Dossier - A Christmas crime [ITA]


A Christmas Crime è il nostro secondo Dossier natalizio che regaliamo a tutti voi agenti per festeggiare al meglio il Natale! Un anziano signore si è presentato al Dipartimento, confessando l’omicidio di tre cittadini scomparsi. Maggiordomo di un’antica villa di famiglia, ha patteggiato la condanna, in cambio di informazioni su dove siano i corpi. Il Dipartimento ha accettato...   [click here for more]
The Silence of Hollowind  Pay What You Want

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The Silence of Hollowind: Special Dossier - Operazione R.R.R.R. [ITA]

The Silence of Hollowind: Special Dossier - Operazione R.R.R.R. [ITA]


Operazione R.R.R.R (Rancorose Renne Rubano Regali) è il nostro Dossier natalizio, poco trash, che regaliamo a tutti voi agenti per festeggiare al meglio il Natale! E quale modo migliore se non SALVARE il Natale? Buon gioco Agenti! E ricordate: Scarta, Mangia e Festeggia! ...   [click here for more]
The Silence of Hollowind  Pay What You Want

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Three Hexes 'Zine #1

Three Hexes 'Zine #1


The Three Hexes blogpost series, juiced up, improved and thrown into a 'zine format for your use! In 2018 - 2019, Michael "Chgowiz" Shorten wrote 52 blog posts using his "Three Hexes" format for campaign starters. The idea is that with just a theme, a homebase and three hexes, a Game Master can come up with a great campaign that players will want to play! With a post-a-week (or thereabouts), he created...   [click here for more]
Ye Olde Games  Pay What You Want

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Three Hexes 'Zine #2

Three Hexes 'Zine #2


Three Hexes 'Zine #2! This issue focuses on several fantasy campaigns, including: Dragon's Reach - "Dragons are emerging from their mountainous lairs, heralding the ninth Dragon War." The Shifting Sands of Tantalla - "Fortunes are made by those who can survive and seize the moments when the sands part to reveal riches and resources, provided they can avoid the hostile creatures that...   [click here for more]
Ye Olde Games  Pay What You Want

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Trash Master

Trash Master


A mini-RPG for hungry little monsters! Perfect to play before or after your weekly RPG night.   Happy April Fools! ...   [click here for more]
Windmill Slam Games  Pay What You Want

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Wand of Vision

Wand of Vision


A recent TV series not give you the ending you wanted? Enjoyed it, but wish it had catered to your favorite fan theory?! Well, worry no more! With the wand of vision, you can put yourself in a pocket reality where everything went the way you would have written it! Since there’s no telling which multiverse of entertainment you’ll want, we present four versions of this marvelous magic item,...   [click here for more]
Rogue Genius Games  $1.00

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クトゥルフ・ハック クィックスタート

クトゥルフ・ハック クィックスタート


もちろんこの意外な新事実は、当時はいま思えるほど明確なものではなかった。考えられる解釈はいくつもあったし、わたしたちはあれやこれや囁きあった。とりわけ重要なことに、わたしたちは調査を中止してひきかえすようなことはしなかった。ここまできた以上、まだ何一つ不慮の災難もおこっていないのに、ひきかえすことなどとてもできなかったからだ。...   [click here for more]
Just Crunch Games  Pay What You Want

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The Rocker

The Rocker


What does your White Star game need? ROCK AND ROLL, BABY! A Rocker inspires a crowd to REVOLUTION with a Crimson Arachnid on bass and Doktor Hailstorm on drums, but can the group escape a dread Space Mummy in time to face a corrupt Void Rocker...   [click here for more]
Ivanhoe Unbound  $1.48 $1.01

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Victory: War of Bronze Campaign Setting

Victory: War of Bronze Campaign Setting


Interested in trying out the Victory: War of Bronze Campaign Setting, but you not sure you want to spend money to take that chance? Well, the Victory: War of Bronze Campaign Setting was built for you. This supplement provides you will all the background information on Victory: War of Bronze to get you interested. From the Anom Society to the Chinese Nationalist Government to the Followers of Kherpi...   [click here for more]
LPJ Design  $1.09

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Along the Way

Along the Way


GETTING THERE: HALF THE FUN, TWICE THE DANGER! When dealing with player character travel between adventure locations, the GM has two main choices—fade to black as the party starts the journey and resume once they are ready to resume the story, or to play through the journey and throw in one or two side adventures. This booklet is intended to provide ideas for the latter....   [click here for more]
NUELOW Games  $1.25

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BlackHammer Firearms 2: Cutting Edge Ballistics

BlackHammer Firearms 2: Cutting Edge Ballistics


BlackHammer Firearms 2 Cutting Edge Ballistics Written By: M Jason Parent System: d20 Future Progress Level: 5 / 6 From the archives of the BlackHammer Project comes the new state of the art in projectile weapon systems. Part 2 of the BlackHammer Firearms series presents four major models of conventional firearms seen across the globe in the early...   [click here for more]
EN Publishing  $1.25

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BlackHammer Firearms 3: Ballistic Evolution

BlackHammer Firearms 3: Ballistic Evolution


BlackHammer Firearms 3 Ballistic Evolution Written By: M Jason Parent System: d20 Future Progress Level: 5 / 6 From the archives of the BlackHammer Project comes the new state of the art in projectile weapon systems. This is the third volume of BlackHammer Firearms - detailing a selection of military & paramilitary firearms that are outgrowths...   [click here for more]
EN Publishing  $1.25

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Elementals

Elementals


THE LEGACY OF THE GREAT DRAGONS... When the four Great Dragons were destroyed, the elemental forces they contained were spread across the world. Every few generations, these magical remnants cause men and women with strange powers to rise from among the mass of humanity and become forces for good or evil. ... IS YOU. Elementals is a brief expansion that...   [click here for more]
NUELOW Games  $1.25

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G.I. Task Force Map Accessory

G.I. Task Force Map Accessory


The G.I. Task Force Map accessory is a 8 page document with six printable full color letter size sheet of counters for your favorite popular modern warfare fantasy game or G.I. Task Force  Adventures Modules. The book contains information on how to use them on a 5x5 square map grid. In addition, smaller units are created to be used on a 10x10 or larger square map grid. The layer file can turn off...   [click here for more]
Wizarddog Entertainment  $1.25

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Modern Dispatch (#109): WWII-era Supervillains

Modern Dispatch (#109): WWII-era Supervillains


As WWII swept across Europe, the Nazis unveiled and even more terrifying arm of their war machine: the "Kampfgruppe Eugenik", the Eugenics Brigade. These super-soldiers were unopposed for years, while the Allies tried desperately to come up with a super-soldier program of their own to combat them. Nationwide searches were undertaken for mutants (long known to exist) but only two: Old Glory and Captain...   [click here for more]
RPG Objects  $1.25

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Modern Dispatch (#110): Nazi Archaeology Team

Modern Dispatch (#110): Nazi Archaeology Team


As Hitler swept across Europe, he also searched artifacts that would enhance his power and his chances of staying in power. He deployed teams throughout the world to look for artifacts that would aid him. This team is but one of many that has been sent forth....   [click here for more]
RPG Objects  $1.25

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Modern Dispatch (#111): Destiny Station

Modern Dispatch (#111): Destiny Station


After years of warfare, most notably the Jovian Wars, the governments and mega-corporations in the Sol system began to work together. The unified Sol government began to dispatch Aegis-class ships out into the universe to chart new territory. These are now the days of the Aegis Expeditionary Fleet (AEF). Destiny Station has been dispatched to one edge of known space to serve and protect the colonies...   [click here for more]
RPG Objects  $1.25

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Modern Dispatch (#114): Progenitor

Modern Dispatch (#114): Progenitor


A Progenitor is an imponderably alien entity from unformed antiquity. It is a creature that cannot, or perhaps should not, remain in a fully-formed universe. A Progenitor is older than the world, older than the universe - perhaps older than time itself. The most familiar, yet in some ways the most disturbing, appear to be the template or ideal for an entire order of material life. Others are...   [click here for more]
RPG Objects  $1.25

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Modern Dispatch (#121): Whispers in the Dark<sup>20</sup>

Modern Dispatch (#121): Whispers in the Dark<sup>20</sup>


Welcome to “Whispers in the Dark”, the first campaign supplement for Supers20! In this street-level campaign model, the PCs are gifted with magical abilities, recruited and trained by a mysterious sorcerer to combat the cult of an elder god that is spreading its worship throughout the world like a cancer. While the people of their home city go about their daily lives, a war for the very...   [click here for more]
RPG Objects  $1.25

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Modern Dispatch (#125): Pearl Harbor December<sup>20</sup>

Modern Dispatch (#125): Pearl Harbor December<sup>20</sup>


We have driven your navy from the seas. We have seized all strategic points to allow us to project power over waters that will belong to us for 1,000 years. Soon, we will unite Asia and the South Pacific into a Co-Prosperity Sphere. And we know of the force you are training, the so-called Vigilance Force. Do not bring this force, or any of your ships into the Pacific or they will be destroyed. We...   [click here for more]
RPG Objects  $1.25

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Modern Dispatch (#18): Superhero Arcana

Modern Dispatch (#18): Superhero Arcana


Chuck here, this article is by NPC guru Paul (who has been a contributor in such works as Legends of Excalibur, Inside Vossburgh and the second edition of Prometheus Rising). Dispatch subscribers should also be familiar with Paul's work from the Oddballs issue. This supplement expands Blood and Vigilance into the realm of the magical, providing new powers and feats for those wishing to create a master...   [click here for more]
RPG Objects  $1.25

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Modern Dispatch (#19): Shadow Cult

Modern Dispatch (#19): Shadow Cult


?Recently a series of grisly murders have gripped world headlines. The killer or killers move unseen, striking at will with a precision that has baffled police from London to Tokyo. What has gained the attention of the national media are the killers? targets: world-class martial arts experts are being beaten to death. Quiet sensei found slaughtered in remote Buddhist monasteries. High-profile class...   [click here for more]
RPG Objects  $1.25

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Modern Dispatch (#23): Hot Piece

Modern Dispatch (#23): Hot Piece


Hot piece is an adventure for modern d20 games. Since the adventure revolves around investigation more than combat this adventure is suitable to a wide range of character levels, though some classes (such as Investigator) will be much handier than others. Pages: 6 Adventure Synopsis Five years before the adventure begins, Sgt. John Hamish, a highly decorated, popular officer on the local...   [click here for more]
RPG Objects  $1.25

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Modern Dispatch (#27): Sea Rescue

Modern Dispatch (#27): Sea Rescue


Sea Rescue is an adventure for Modern d20 system games. Sea Rescue pits the PCs in a race against time to save a damaged ocean liner filled with college students and requires that the PCs have access to a boat fast enough to intercept the foundering ocean liner. This adventure is designed to best suit PCs of between 6th and 9th levels though by adjusting the level of the combatants found in the adventure's...   [click here for more]
RPG Objects  $1.25

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Modern Dispatch (#35): Leads and Complexities

Modern Dispatch (#35): Leads and Complexities


Leads and Complexities is an adventure for Blood and Guts 2. The adventure takes place in Iraq and casts the PCs as members (or military advisors) of the Coalition forces attempting to quash the terrorist-led insurgency threatening the attempts of the native Iraqi government to achieve self-sufficiency. This adventure could be run as a sequel to the previous dispatch adventure Operation: Dry County,...   [click here for more]
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Modern Dispatch (#4): Ghoul Haven

Modern Dispatch (#4): Ghoul Haven


A long forgotten sewer system beneath the Crown Heights apartment complex is home to a pack of ghouls. These creatures make a habit of preying upon the inhabitants of the run-down apartment complex. The following location template can be inserted into any D20 modern or modern-based campaign. Pages: 7 Maps: 2 color...   [click here for more]
RPG Objects  $1.25

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Modern Dispatch (#43): Gun Runners

Modern Dispatch (#43): Gun Runners


Gun Runners is an adventure for Blood and Guts 2. Gun Runners is part three of an adventure begun in the Dispatch called Operation: Dry County and continued in the adventure Leads and Complexities. Like the previous two adventures, Gun Runners takes place in Iraq and casts the heroes in the role of military p ersonnel attempting to foil the efforts of a new player on the international terrorism scene,...   [click here for more]
RPG Objects  $1.25

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Modern Dispatch (#55): Nakamura Blades

Modern Dispatch (#55): Nakamura Blades


Nakamura created 100 katanas as part of a fee for joining the Silent Walkers years ago. The Silent Walkers have been able to reclaim all but a few of these blades. Two such blades that have become available through an estate sale. Because these blades are alive, many groups are interested in acquiring them. Note: This Dispatch article uses material from RPG Object's Blood and Fists and Blood...   [click here for more]
RPG Objects  $1.25

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Modern Dispatch (#59): The Redjacks

Modern Dispatch (#59): The Redjacks


Dear Boss, I keep on hearing the police have caught me but they wont fix me just yet. I have laughed when they look so clever and talk about being on the right track. That joke about Leather Apron gave me real fits. I am down on whores and I shant quit ripping them till I do get buckled. Grand work the last job was. I gave the lady no time to squeal. How can they catch me now. I love my work...   [click here for more]
RPG Objects  $1.25

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Modern Dispatch (#67): The Precinct

Modern Dispatch (#67): The Precinct


This campaign model casts the PCs as an experimental police precinct stationed in one of the most dangerous neighborhoods of a large city (New York, Chicago, Los Angeles or Miami would be perfect for this). This neighborhood has been overrun with gang violence so a special task force of the police department has been assigned to patrol this area and let the scum on the streets know who's in charge. Includes...   [click here for more]
RPG Objects  $1.25

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Modern Dispatch (#71): Keystone Knights

Modern Dispatch (#71): Keystone Knights


Welcome to another installment of Modern Dispatch, a supplement for Blood and Vigilance detailing the Keystone Knights. The Knights are a Pennsylvania-based superhero team formed with the cooperation of the U.S Government and USHER. Designed by NPC-guru Paul King, the Keystone Knights can be allies, foils or even (with a dark-mirror personality change) a group of villains. The dispatch has seen a...   [click here for more]
RPG Objects  $1.25

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Modern Dispatch (#75): U.S.H.E.R. Dossiers #1

Modern Dispatch (#75): U.S.H.E.R. Dossiers #1


Welcome to the U.S.H.E.R. Dossiers, agent. Here you will receive advanced training, information on next-generation weaponry and armor and read briefings of agencies around the world. Some of these agencies are our allies and some are bent on worldwide domination and destruction. And of course, today's ally could be tomorrow's enemy, so make sure you familiarize yourself with these groups and their...   [click here for more]
RPG Objects  $1.25

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Modern Dispatch (#79): Military Mission Generator

Modern Dispatch (#79): Military Mission Generator


Sometimes life and gaming don?t mix. When your buddies call on short notice and want to game you have three basic choices: scream ?I am not your entertainment center!? and hang up; say ?awesome!? then after hanging up the phone look at the ceiling and scream ?my empire is crumblinnnnnnnnnnnnnnnng!?; or you can run something on the fly. This article is aimed to help you with the last option. The first...   [click here for more]
RPG Objects  $1.25

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Modern Dispatch (#83): Dramatis Personae: Roaring 20?s

Modern Dispatch (#83): Dramatis Personae: Roaring 20?s


Welcome to Dramatis Personae: Roaring 20's, the companion to Timeline: Roaring 20's. This short work gives you a range of historical NPCs suitable for a 20's campaign, along with backgrounds and adventure hooks for each. It also includes some new crunch drawn from our Blood and Relics sourcebook for gothic horror that brings the shadowy world of seers and fortunetellers to your 20's games. Dramatis...   [click here for more]
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Modern Dispatch (#90): The Watchers

Modern Dispatch (#90): The Watchers


"When men began to increase on earth and daughters were born to them, the divine beings saw how beautiful the daughters of men were and took wives from among those that pleased them. The LORD said, 'My breath shall not abide in man forever, since he too is flesh; let the days allowed him be one hundred and twenty years.' It was then, and later too, that the Nephilim appeared on earth - when the...   [click here for more]
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