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APOCTHULHU RPG Core Rules

APOCTHULHU RPG Core Rules


"The Old Ones were, the Old Ones are, and the Old Ones shall be. Not in the spaces we know, but between them ..." ◊ Mankind likes to believe itself the foremost power in the world, and the universe beyond. But this is a prideful illusion. A lie. Long before we rose from the slime, other powers far greater held sway upon our planet ... and those same powers were always destined to one day return...   [click here for more]
Cthulhu Reborn  $22.95

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DARK ASTRAL: Chapbook for Zweihander RPG (Phone PDF + Digital PDF)

DARK ASTRAL: Chapbook for Zweihander RPG (Phone PDF + Digital PDF)


Please be aware that the publisher has discontinued the free PDF program with proof of purchase of the physical book. However, the Zweihander Compendium is 100% free over on Roll20, providing the tools you need to play. t is the far future, but one seen through the eyes of the Renaissance and intermingled with the New Testament. Following the desecration of the garden...   [click here for more]
Andrews McMeel Publishing  $9.99

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Maximum Apocalypse RPG Core Rulebook

Maximum Apocalypse RPG Core Rulebook


Maximum Apocalypse: The Roleplaying Game is based on the acclaimed board game series of the same name. In Maximum Apocalpse: RPG, players take on the roles of survivors of one of many apocalypses, adventuring across the ravaged wasteland attempting to survive the many dangers that lurk around every corner. In order to survive, you will need to scavenge and craft new items while also scrounging for...   [click here for more]
rockmanorgames  $12.00

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A Bird in the Hand

A Bird in the Hand


In Port Grimsand, Coynrad Lornnz, that infamous trapper of birds, has stumbled upon his most exotic specimen yet; the Greater Crested Trill Warbler is a fabulous avian that is unlike any species discovered so far on the mysterious Monster Island. Naturally, Scabrous the Usurer, a moneylender with an unrivalled private aviary, has bought the bird, paying handsomely for the privilege. But he is...   [click here for more]
Design Mechanism  $7.99

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Sole Survivor

Sole Survivor


Sole Survivor Solo RPG Rules for Apocthulhu Apocthulhu is probably my favorite Cthulhu Mythos RPGs. Too many CoC games ended with my investigator dead and the mystery unsolved. Apocthulhu is different. It takes place after the bad guys won. The cultists were right and possibly R'yleh has risen. We are then into a post-apocalyptic game but rather than zombies or a nuclear wasteland we are dealing with...   [click here for more]
Parts Per Million  $4.95

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Maximum Apocalypse RPG GM Guide

Maximum Apocalypse RPG GM Guide


Maximum Apocalypse RPG immerses you in a world suffering from multiple extinction level events. The Gamemaster Guide gives you the tools to craft your own apocalyptic adventures.  This guide examines how to use the Maximum Apocalypse RPG rules to create environments and formulate your own scenarios. Several premade scenarios are provided in this guide as well so you can start enjoying the game immediately. ...   [click here for more]
rockmanorgames  $12.00

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Maximum Apocalypse RPG Monster Manual

Maximum Apocalypse RPG Monster Manual


The Monster Manual contains seventy-two different monsters designed to be used with the Maximum Apocalypse: The Roleplaying Game rules. It contains brief introductions to these monsters, their motivations, and briefly, how to create them. Use this book to populate your Maximum Apocalypse Wasteland with enemies. Maximum Apocalypse RPG immerses you in a world suffering from multiple extinction level...   [click here for more]
rockmanorgames  $12.00

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White Death

White Death


White Death By Chad Bowser A Soviet drift station in the Arctic ocean, seemingly abandoned. The Agency wants to know what the Russians were doing there and why it was so abruptly vacated. It has assembled a team to investigate; to uncover whatever it was the Soviet Union was using the station for. But what the agents find might not be what they were expecting. And what's more, the...   [click here for more]
Design Mechanism  $4.99

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Aldebaran

Aldebaran


Aldebaran is a source book for Dark Stars and Faeries Wear Boots! This book provides new archetypes, races and many monsters and magic options for either game or setting. If as a GM you wish to add horror and supernatural elements to your game involving Lovecraftian entities or demonic powers, this book provides material to do so. If your players want to play a Paranormal investigator or a Metaphysical...   [click here for more]
Darkstars Universe  $20.00 $10.00

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SteamCraft - Wake the Dead Part 1

SteamCraft - Wake the Dead Part 1


An Introductory Adventure of Steam, Intrigue, and Walking Corpses Back in the alley, he’d seen the marks he needed to tag. Now, he just needed to wait for the right time … And right on cue, the lot of ’em marched out of the alley like they were on some idealistic crusade. They certainly looked like nice enough people, but he knew that didn’t mean anything....   [click here for more]
Perilous Journeys Publishing  $4.99

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Tri Tac Spotlight on Bureau 13: Stalking the Night Fantastic

Tri Tac Spotlight on Bureau 13: Stalking the Night Fantastic


Spotlight on Tri Tac Games is a newsletter that focuses on one or more of Tri Tac Games RPGs. It typically has two or more adventures, some new gear for the game, background information on people or places within the RPG setting. Each issue of the newsletter will focus on one of Tri Tac Games’ products: Bureau 13: Stalking the Night Fantastic®­­­­­­­­­­­­­­­­­, Incursion, Fringeworthy®­­­­­­­­­­­­­­­­­,...   [click here for more]
Tri Tac Games LLC  $5.95

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SteamCraft: Rusting Sands

SteamCraft: Rusting Sands


To the east of the Commonwealth of Arcadia lies a realm of shifting sands and shifting alliances. The skies above the Badlands are a battlefield between the Pilots’ Guild and bands of airship pirates. Ironskeep tacit, or perhaps actual, support of air piracy has led to a coal embargo imposed on them by the Pilots’ Guild. Industry and railways desperate for coal have turned to the black...   [click here for more]
Perilous Journeys Publishing  $7.99

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Evolution System: Advantages

Evolution System: Advantages


This following product is a list of Advantages designed to be used in any Evolution System campaign setting type and requires the Evolution System Basic Rules. An advantage is an optional character creation plug-in mechanic for the Evolution System that gives characters an edge over the competition through increased skills or powers in and out of combat. Additional advantages and advantage types...   [click here for more]
4 Hour Games  $4.00

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  Storm of Steel