Title |
Publisher ▲ |
Price |
Diuna - Czas staje się wąskimi drzwiami - przygoda dostepna tylko w wersji digital - pdf.
Lady Nayeli Mascaro żąda od rodu bohaterów graczy, aby spłacił dług, ratując jej syna ze szponów miejscowej sekty. Agenci odkrywają wszakże, iż młodzieniec wcale nie wpadł w sidła kultystów, lecz im przewodzi. Jego zagorzali zwolennicy twierdzą, że Renshu Mascaro, obdarzony... [click here for more] |
Alis.Games |
$6.00
|
Diuna - Przybycie na pustynię - przygoda dostepna tylko w wersji digital - pdf.
Niniejsza przygoda wprowadzająca rozgrywa się na Arrakis i przybliża bohaterom graczy problemy, z którymi zmaga się pustynna planeta. W trakcie jej trwania postacie spróbują zdemaskować ukrywających się w ich otoczeniu szpiegów i asasynów.
36 stron, pełen kolor. Tylko w wersji cyfrowej.... [click here for more] |
Alis.Games |
$6.00
|
„-Ludzie opowiadają o tobie dziwne historie, Paulu – rzekła. – Mówią, że masz wszystkie legendarne moce, że nic się przed tobą nie ukryje, że widzisz to, czego inni nie widzą.” - Diuna, Frank Herbert (tłumacz. M.Marszal).
Imperium jest miejscem pełnym tajemnic, i tylko Szej-Hulud prawdziwie rozumie ruchome piaski pustyni. Chroń swoje sekrety za oficjalnym Zestawem narzędzi... [click here for more] |
Alis.Games |
$10.00
|
Diuna: Znak Czerwia - broszura startowa. Znajdziesz w niej wszystko, co pozwoli ci zaznajomić się z podstawami gry Diuna: Przygody w Imperium oraz rozegrać prostą przygodę w świecie Diuny.
Diuna: Przygody w Imperium to gra fabularna, która zabierze cię w daleką przyszłość, poza wszystko co jesteś sobie w stanie wyobrazić.
Imperium – skomplikowana maszyneria oparta na feudalnej polityce,... [click here for more] |
Alis.Games |
FREE
|
Ekran MG zawiera:
- pdf z piekną, zewnętrzna grafiką oraz drugi, z użytecznymi tabelami
- 18-stronnicową książeczkę w wersji pdf. ... [click here for more] |
Alis.Games |
$12.00
|
Narzędzia MG zawierają:
książeczkę, dwustronną mapę Bostonu (centrum i okolice), karty postaci oraz znaczniki. ... [click here for more] |
Alis.Games |
$10.00
|
Aux confins du vaste Imperium tourne Arrakis, une planète-désert hostile. En ce lieu impitoyable, pas une goutte d’eau ne tombe et les gens mènent une existence spartiate dans les cités étouffantes du pôle nord. Or Arrakis est aussi le plus important monde de l’Univers connu, car il est le seul à produire le Mélange.
L’épice représente tout. Pour certains, elle allonge l’espérance... [click here for more] |
Arkhane Asylum Publishing |
$18.86
|
"J’ai l'impression que ce nouveau vaisseau a été assemblé par des babouins. Oh, les moteurs sont opérationnels, mais la moitié des portes refusent de s'ouvrir. Et devinez qui est censé tout remettre en état de marche ?"
Le supplément La Division des Opérations fournit aux maîtres de jeu et aux joueurs énormément de nouveau contenu utilisable dans Star... [click here for more] |
Arkhane Asylum Publishing |
$18.86
|
EXÉCUTION, NUMÉRO UN
« COMMANDER UN VAISSEAU. UNE CENTAINE DE DÉCISIONS PAR JOUR. ET TOUTES DOIVENT ÊTRE BONNES, CAR DES CENTAINES DE VIES DÉPENDENT DE VOUS. » – COMMODORE STONE
Ce supplément offre aux maîtres de jeu et aux joueurs de nombreuses nouvelles règles et informations concernant la division du commandement dans Star trek Adventures. Cet ouvrage inclut :
Une description détaillée... [click here for more] |
Arkhane Asylum Publishing |
$17.24
|
"DATE STELLAIRE 48841.4
Nous avons reçu l’ordre d’aider une équipe d’observation de la Fédération sur la planète Kalmur, un monde précontact dont les autochtones humanoïdes sont aux premiers stades de recherches qui pourraient les mener à la propulsion à distorsion. Un des membres de l’équipe d’observation a disparu et est présumé mort après un accident fatal... [click here for more] |
Arkhane Asylum Publishing |
$5.38
|
ESPACE, FRONTIÈRE DE L’INFINI VOTRE MISSION : EXPLORER DE NOUVEAUX MONDES ÉTRANGES, DÉCOUVRIR DE NOUVELLES VIES, D’AUTRES CIVILISATIONS, ET AU MÉPRIS DU DANGER, AVANCER VERS L’INCONNU.
Le dernier voyage : recueil de missions, volume 1 propose huit missions prêtes à jouer pour Star Trek Adventures. Dans cet ouvrage, les maîtres de jeu trouveront de quoi mettre à l’épreuve... [click here for more] |
Arkhane Asylum Publishing |
$16.16
|
TRAVERSEZ LE SEUIL
VOUS JUGEZ VOS COMPÉTENCES FACE AUX PITOYABLES ADVERSAIRES QUE VOUS AVEZ RENCONTRÉS JUSQUE-LÀ : LES ROMULIENS, LES KLINGONS… ILS NE SONT RIEN COMPARÉS À CE QUI VOUS ATTEND.
Le Quadrant Bêta offre aux maîtres de jeu et aux joueurs de nombreuses informations officielles sur la galaxie de Star Trek.
Ce supplément, focalisé sur le quadrant Bêta, contient :
Des informations... [click here for more] |
Arkhane Asylum Publishing |
$16.16
|
NOM DE L’ESPÈCE : POLYGEMINUS GREX. MONDE D’ORIGINE : IOTA GEMINORIUM IV
Les Tribules sont de petites formes de vie à fourrure natives de la planète Iota Geminorium IV, souvent perçues comme dépourvue d’intelligence. Ils émettent de doux ronronnements apaisants lorsqu’on les touche et se reproduisent à une vitesse alarmante hors de leur monde natal. Lorsqu’ils se trouvent à proximité... [click here for more] |
Arkhane Asylum Publishing |
FREE
|
"DATE STELLAIRE 42802.3
Nous avons quitté notre route pour répondre à un appel de détresse en provenance de la septième planète du système Zeta Gruis. Les précédentes études ont montré que la planète était inhabitée, abandonnée par sa civilisation d’origine lorsque son étoile s’est transformée en géante rouge. L’appel de détresse semble venir d’une ville... [click here for more] |
Arkhane Asylum Publishing |
$5.38
|
"Journal de bord du capitaine, date stellaire 3629.2. Nous avons reçu un appel de détresse d’urgence envoyé par le vaisseau laboratoire Sirius. Il signale qu’il a subi d’importants dégâts sur ses moteurs et son alimentation et qu’en conséquence, il est paralysé près de la nébuleuse Arachnid, qu’il étudiait depuis plusieurs semaines. Nous sommes à présent en route pour... [click here for more] |
Arkhane Asylum Publishing |
$5.38
|
1 page adventures is a serie of adventures to you adapt to any RPG system. A perfect plot to start a new campaing or to put in between of your adventures in the most different worlds!
"Players are newcomers to the galactic imperial army. Until then, they lived on a planet defended by imperial armies and benefited from technological advances and rare raw materials offered... [click here for more] |
DanielCapuaRPG |
$2.00
|
To explore strange new worlds, to seek out new life, and new civilization, to boldly go where no man has gone before… These words have been uttered by some of the most influential Captains that Starfleet has ever yielded. They embody Starfleet’s guiding principles, regardless of era. That’s why, when a mysterious alien is discovered that claims to come from a place no one in the Alpha/Beta... [click here for more] |
ELH |
FREE
|
Empress Hoshi Sato, long may she reign, has graciously allowed the engineers of the Terran Empire to examine and reverse-engineer her flagship, the Defiant. It has led to many technological advances that have allowed the Empire to further subjugate other species and acquire new stellar territory. Meanwhile, the greatest minds of the Empire have successfully enhanced the Human genome to create a... [click here for more] |
ELH |
FREE
|
The Enterprise under Captain James T. Kirk is but a year away from completing its Five-Year Mission. The Ceratodraco have recently joined the Federation with full member status. The Alpha and Beta Quadrants are at peace. However, there are those that would seek to destabilize the relationship between the Klingons and the Federation. It’s up to the crew of Deep Space 24 to hold the line and prevent... [click here for more] |
ELH |
FREE
|
The “Galactic South” of the Alpha Quadrant borders with several neighbors that like testing said borders. Tholians and Talarians are chief among them, especially during the Dominion War. While Starfleet is fielding every possible ship for battle against the Dominion, there is still a need for ships along the Federation’s other borders. Without such “flag waving” the borders would collapse... [click here for more] |
ELH |
FREE
|
Since 2017, I have been an avid contributor to the Star Trek Adventures community, including contributions to Continuing Mission, multiple streamed games, and running the subreddit. Over the years I’ve produced enough homebrew content that warrants updating and combining them all into a book!
Contained within the nearly-200 pages of this book is every single mission compendium, species profile,... [click here for more] |
ELH |
FREE
|
Some secrets are best left buried. Whether that be forbidden knowledge, ancient technology, or a cache of weapons, the end result is the same. The one doing the discovering has to weigh the risk of revealing these secrets, be at the cost of their own morals, their mortality and that of others, or perhaps even an entire culture.
This book provides you, the GM or Player of Star Trek Adventures,... [click here for more] |
ELH |
FREE
|
This mission was released late last year under the Pandora's Box Mission Compendium. Now it's in stand-alone format! It's perfect for any of you looking for a spooky Halloween style mission for your Star Trek Adventures games!
Mission Synopsis:
The Player Characters are diverted by a disturbing distress call on their way to the Sabine Expanse. The distress... [click here for more] |
ELH |
FREE
|
FREE form-fillable character sheet to record your character’s journey, for use with Dreams and Machines 2d20 roleplaying game.
Dreams and Machines collide in a far future where its people come together to rebuild, the ultimate tale of hope and heroism in the shadow of the Wakers. Danger grows and the world is once more under threat. Do you dare to dream?
A vast distance from... [click here for more] |
Modiphius |
FREE
|
TROUBLE IN PRINTEMPO
Shadows in the Daylight is a PDF adventure for the Dreams and Machines roleplaying game.
While traveling to Printempo Settlement, the player characters hear rumors of, and are eventually attacked by, a group of Thralls, and trace them back to a hidden hideout.
The player characters uncover the Thralls' plans to lay siege to nearby settlements... [click here for more] |
Modiphius |
$4.99
|
"The men tell strange stories of you, Paul. They say you've all the powers of the legend -- nothing can be hidden from you, that you see where others cannot see."
The Imperium is a place of mystery, and only Shai Hulud truly understands the shifting the tides of the desert sand. Protect your secrets with the official Dune: Adventures in the Imperium PDF Gamemaster's Screen,... [click here for more] |
Modiphius |
$21.00
|
This is the digital edition, please note no physical components are included.
ARRAKIS IS YOURS
Your House is to become the new governor of Arrakis in an alternate “What if?” scenario, where you must ensure the supply of the vital spice melange to the Known Universe. With the eyes of the entire Imperium watching your every move, can you retain control of Arrakis? Or will this... [click here for more] |
Modiphius |
$20.00 $13.40
|
ARRAKIS: SOURCE OF THE SPICE.
In the backwaters of the vast Imperium of humanity lies the hostile desert world of Arrakis. It is a deadly place, where no drop of rain falls and the people live a sparse existence in the baking cities of the northern pole. But Arrakis is the most important planet in the entire universe, for it is only here that you can find the spice... [click here for more] |
Modiphius |
$21.00
|
WHEN THE CENTER OF THE STORM DOES NOT MOVE, YOU ARE IN ITS PATH. -ANCIENT FREMEN WISDOM
In Coriolis Storm, you will learn that ‘shelter’ and ‘safety’ are very different things. Crossing the desert in an ornithopter leads the player characters to investigate an emergency assistance request from the Makreedi Weather Station,... [click here for more] |
Modiphius |
$6.00
|
THE COLOR OF HONOR
Art can be viewed through many lenses and provoke powerful responses. Desert Flower explores what happens when a work of art endangers a planet’s future.
One of the Emperor’s most favored artists has come to Arrakeen to exhibit works portraying the harsh beauty of Arrakis and the lives of its people. The player characters’ House has been granted the responsibility of organising... [click here for more] |
Modiphius |
$6.00
|
This 34-page introductory adventure for the Dune: Adventures in the Imperium roleplaying game brings the player characters to Arrakis to prepare for the arrival of House Atreides. Soon after planetfall, the player characters must ensure the official Residency is secure and try to unearth any spies, assassins, or other potential threats that may be lurking in Arrakeen.
Desertfall can be played using... [click here for more] |
Modiphius |
$6.00
|
THE END OF TEN THOUSAND YEARS OF EMPIRE
The time of the Imperium is ending. Emperor Shaddam IV is about to enact a plan to destroy the popular House Atreides using their old enemy, House Harkonnen. But this is merely the spark that sets the Known Universe on fire. Ancient plans are in motion, and one woman’s betrayal of her Sisterhood places the fate of the Imperium in the hands of her son, Paul... [click here for more] |
Modiphius |
$25.00 $21.00
|
THE WORST SORT OF PROTECTION IS CONFIDENCE. THE BEST DEFENSE IS SUSPICION. -HASIMIR FENRING
In Fatal Journey, identifying who committed a crime may not be as important as understanding why they did.
The player characters are passengers on board a Guild Heighliner when a serious crime is committed.... [click here for more] |
Modiphius |
$6.00
|
PIECES ON THE BOARD
In Kernels of Doubt, plots within plots continue to unravel until the truth or a vindictive lie is recorded in the annals of the Landsraad.
Intriguing information has reached the Spymaster of the player characters’ House. Persons unknown appear to be developing new agricultural strains that could pose a threat to the House’s crops. However, the message is cryptic... [click here for more] |
Modiphius |
$6.00
|
THE BATTLE FOR ARRAKIS BEGINS
Your House has claimed the wealth of Arrakis but can they hold onto that power when so many want to take it from them? You have already uncovered a deadly enemy, but plenty more covet what you have worked so hard to control. You are going to need allies, but who can you trust? The mysterious Bene Gesserit, the elusive Spacing Guild, or perhaps even the Emperor... [click here for more] |
Modiphius |
$25.00
|
THE GOLDEN LION THRONE, THE CENTER OF THE KNOWN UNIVERSE
There is no higher power than the Emperor, but the more power and wealth he has, the more his ambition grows. To make an ally of House Corrino is to ally with the force that controls the Known Universe. Those in the Emperor’s grace can wield unspeakable power, as long as they never forget where it comes from.
But beyond Kaitain, beyond Arrakis,... [click here for more] |
Modiphius |
$21.00
|
FOUR THINGS CANNOT BE HIDDEN - LOVE, SMOKE, A PILLAR OF FIRE, AND A MAN STRIDING ACROSS THE OPEN BLED. -FREMEN WISDOM
In Shaitan’s Bargain, who you choose to align with and the deals that you make can be just as dangerous as the desert itself.
House Harkonnen are recruiting scouts and mercenaries to locate caves being used by the Fremen conducting raids on the spice harvesting... [click here for more] |
Modiphius |
$6.00
|
BEYOND ARRAKIS LIE A MILLION WORLDS, AND A MILLION ENEMIES
The Landsraad is the great council of the Houses that decides the fate of the Imperium under the will of the Emperor. Meeting on Kaitain, the Imperial homeworld, this chorus of powerful voices meet to make deals, craft alliances, crush enemies, and take vengeance in the halls of power. Here, whole worlds can be laid waste at the stroke of a... [click here for more] |
Modiphius |
$25.00
|
NOTHING EXISTS WITHOUT CAUSE
A debt owed. A missing heir. A new cult rising in the desert. Trapped between an ageless prophecy and sensitive politics, a delicate path must be walked. What is the truth? With whom will you stand?
In Time Becomes A Narrow Door, the player characters are entrusted with the task of locating the missing heir of an allied House. They must travel to a pyon... [click here for more] |
Modiphius |
$6.00
|
Taking Another Shot At Glory
When the Enclave fell to the New California Republic (NCR), some of their forces managed to get away while the Navarro military base was being sacked. Since then, life has been hard, living under the NCR’s thumb, constantly worried that their identities will be uncovered and their lives once again uprooted.
Though the term “Enclave remnant” can refer to a range... [click here for more] |
Modiphius |
$12.50
|
Scavenging Run!
Few tools of pre-War America have developed as much notoriety across the Wasteland as a fully operational suit of Power Armor, a symbol of status, of wealth, and strength. Most wastelanders would give their last cap, sell out a friend, or even kill to get their hands on a set.
In this digital adventure for Fallout The Roleplaying Game, a former Brotherhood of Steel Scribe has... [click here for more] |
Modiphius |
$7.50
|
Master the Wastelands!
This digital Gamemaster’s Screen features evocative Fallout art on the exterior and a host of handy tables on the inside. Tables include: Action Points in Combat, Hit Locations, Weapon Qualities and Range Difficulties, Damage Effects, Injuries and Critical Hits, Minor and Major Actions, Hunger and Thirst States.
Also included is a 20-page PDF booklet that brings together... [click here for more] |
Modiphius |
$15.00
|
Hunter or Prey?
Traveling the wasteland comes with many hazards, some of which are not entirely of this world. In this digital adventure for Fallout: The Roleplaying Game, you will face one such otherworldly threat.
A storm forces you to take shelter in a location held by Raiders but, before the storm can pass, events go from bad to worse as a terrifying creature makes its lethal presence... [click here for more] |
Modiphius |
$7.50
|
The Road to Hell is Paved With Good Intentions
In this PDF quest for Fallout: The Roleplaying Game, a group of doctors and other caregivers have established a clinic in “Mt. Sin Central,” an ancient hospital in the middle of a ruined city. They offer treatment for ailments of all sorts and Mt. Sin has recently received an influx of chem-addicts who are resistant to the usual forms of medical... [click here for more] |
Modiphius |
$7.50
|
Meet The Mutants!
The mutants living in Skull Canyon have always flown under the radar–until now. In this adventure for Fallout: The Roleplaying Game, the player characters are drawn into a conflict between the New California Republic Rangers and the seemingly peaceful mutants of Skull Canyon. Unusual activity in the area has raised the Rangers’ suspicions, and the mutants... [click here for more] |
Modiphius |
$7.50
|
Gather your companions and build your settlement.
Across the wasteland of America, pockets of survivors have built new communities amongst the ruins of the old. Now, the Settler’s Guide Book for Fallout: The Roleplaying Game gives you all the tools you need to build your own settlements and expand your games in new ways, including a host of player options... [click here for more] |
Modiphius |
$19.00
|
Explore the Unknown!
Journeying through the devastated wasteland, resourceful wanderers from all walks of life travel from settlement to settlement in order to survive and, sometimes, even thrive! Now, the Wanderer’s Guide Book for Fallout: The Roleplaying Game gives you new tools to create wanderer characters, equip them with weapons and vehicles,... [click here for more] |
Modiphius |
$22.00
|
A Taste For Technology and the Smarts to Use It
The Rust Devils are a gang of ruthless and tech-savvy raiders who are obsessed with robots. They scour the Commonwealth looking for robots to reprogram or salvage, festooning themselves and their bases with tangles of wires, circuitry, and spare parts–even going so far as to fashion armor and weapons from the robot parts they salvage. You may... [click here for more] |
Modiphius |
$12.50
|
Immerse yourself in a whiteout nuclear winter in the first quest book for Fallout: The Roleplaying Game.
In the ruins of old Boston, the Commonwealth settles in for a long, deadly winter. As its hungry communities do their best to find food and survive the cold, a new sect of the Church of the Children of Atom arrives. Their flock grows as they spread their worship of nuclear division and... [click here for more] |
Modiphius |
$21.00
|
This Quickstart gives you an introduction to the 2d20 system, a short adventure ("Circular File"), four pregenerated characters, and an overview of the Infinity universe.
The Infinity universe was launched by Corvus Belli as a hugely popular tabletop skirmish game in which sci-fi themed miniatures simulated futuristic battles across the alien battlefronts of Paradiso and the internecine conflicts... [click here for more] |
Modiphius |
FREE
|