An expansion of the Túatha Dé Danann found in Scion: Hero, including historical information, details about using the Túatha Dé Danann in your games, ninteen new Divine Parents/Patrons, six new Supernatural Origin Paths, a large collection of Creatures, Followers, Guides, and Relics, as well as explenations for the medieval Irish perspective towards all Callings and Purviews.
Furthermore,... [click here for more]
Mysteries of the Otherworld is an expansion of the new systems introduced in Mysteries of the World: Scion Companion to expand options for Scions of the Túatha Dé Danann in your game, helping invoke mythic themes drawn from medieval Irish saga literature.
This project includes:
Additional Cult Rules, expanding the Birthright to include Foster Families, Warrior Bands, and... [click here for more]
Nemetondevos: Revised is a set of alternative rules for the Nemetondevos, originally found in Mysteries of the World: Scion Companion, drawing more heavily on historical and archeological details than the more heavily fictional image of the Pantheon found in official material. The book contains thirty six pages of historical details, expanded divine patron options, a more detailed... [click here for more]
The evolution of the Storypath system is tied to our work on the Trinity Continuum, a world of hope, heroism, and peril, and Scion, a world where the children of the old gods walk the earth.
Early on, we found that both new editions of these games had similar system needs, because their characters are larger-than-life and fight in epic battles on a grand scale.... [click here for more]
What was supposed to be a relaxing family vacation has become a nightmare! The beach is crawling with communist crabs, the sea contains a giant, hungry octopus, and the tea and coffee making facilities at the hotel leave a lot to be desired! I’ll be leaving a scathing review in the guestbook; I can tell you that — at least after I’ve helped defend the town from the encroaching aquatic menaces! ... [click here for more]