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 Hottest Any system / system-agnostic, How-To Guides, Miscellaneous
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Structured Free Association Story Plot Method

Structured Free Association Story Plot Method


Do you want to write better role playing game story plots? Don't have much time but would like to have engaging storylines for your players to explore? Key highlights: Harness your full personal capability using keyword association Write fast - as quickly as in 10-15 minutes from scratch to gaming table Be more varied than ever - avoid cliched anti-climatic story arcs How to run...   [click here for more]
ThinkDifferent  Pay What You Want

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A Paleontologist's Guide to Running Prehistoric Beasties

A Paleontologist's Guide to Running Prehistoric Beasties


A basic GM advice column for running prehistoric animals. One of my three entries to Wayfinder #22. The other two entries will be published in it. ...   [click here for more]
Druid GM Designs  Pay What You Want

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Adventure Design in Practice

Adventure Design in Practice


Adventure Design in Practice is a structured analysis on my upcoming next adventure that will hit the gaming table with my regular group in three days from the time of writing this. It is my personal preparation work in a documented format with designer notes in a classic game master guide style. I analyze collaborative storytelling and how it can be fused with more linear story design....   [click here for more]
ThinkDifferent  Pay What You Want

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Elegant Encounter Design

Elegant Encounter Design


Encounters are the motor of your storytelling. The way they are structured contributes the most to your table top experience. I've compiled a collection of design principles for encounters using my business consultancy skillset. It's been refeshing to deploy those practices to role playing domain and I feel it has given me a new angle to the subject in general. Key highlights and learning include:...   [click here for more]
ThinkDifferent  Pay What You Want

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Questions Without Answers

Questions Without Answers


What can change a person's very nature? How can the broken be made whole? What does it mean to be a hero? In a world where most people still dismiss genre fiction as ‘trash’ or ‘pulp,' it should be no surprise that role playing games don’t have a reputation for literary value. And, to be fair, I can understand why: most adventures are just...   [click here for more]
Larcenous Designs, LLC  Pay What You Want

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Intellectual Property in RPGs

Intellectual Property in RPGs


This guide covers the very basics of the USA's intellectual property law, as applied to roleplaying games. The guide covers copyrights, trademarks, patents, and how they apply in the RPG world. The guide then goes over a few types of pre-existing material that creators can leverage in their own creations without incurring legal liability, such as stock characters and publicly-licensed content. It's...   [click here for more]
Omnichromatic Pirate Unicorn Games  Pay What You Want

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The RPG Handbook

The RPG Handbook


The RPG Handbook is a system-free guide to playing tabletop roleplaying games (RPGs). The RPG Handbook looks at: Inviting new players to try out tabletop RPGs. Getting kids involved in trying out imaginative games. Emphasizing deeper character development. Making it easy to run and vary solo and team RPG gameplay. Turning players into GMs - and GMs into games designers. Offering GMs the means to rapidly...   [click here for more]
Dragonfly  Pay What You Want

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Write Better Factions

Write Better Factions


Good vs. evil is cliche, boring, and predictable. It's a simplistic plot device for children's fairy tales, not epic world-building campaigns. You can add considerably more depth to your factions with just a couple simple techniques discussed within. (5 pages) ...   [click here for more]
Anachromystic  Pay What You Want

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Medieval Civilization Generator

Medieval Civilization Generator


Tired of samey and tropey medieval civilizations and societies in your realistic or fantasy RPGs? With this generator, based on actual theories of political development, you can generate entirely unique, detailed societal structures, governments, and conflicts which are entirely realistic, but may have never occurred in the real world. You may create civilizations appropriate to your world’s equivalent...   [click here for more]
Currentpattern  Pay What You Want

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You Don't Meet In A Tavern

You Don't Meet In A Tavern


This document collects several tools and tips that I have used as a Game Master in my TTRPGs for over thirty years. Each of the ideas works either by itself or in conjunction with any or all of the other ideas. Pick and choose what works for you! Enjoy! ...   [click here for more]
JacobtheGM  Pay What You Want

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Write Better Encounters

Write Better Encounters


A collection of tips and tricks - with examples and anecdotes - to enhance your encounters, making them more engrossing, engaging, rewarding, and memorable for the players. (5 pages) ...   [click here for more]
Anachromystic  Pay What You Want

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Quick Worlds

Quick Worlds


Quick Worldbuilding is a one page guide on how to create a world and scenario for you to set your story for a one-shot or small campaign in Tabletops Roleplaying Games (TTRPG). This file contains one page filled with specific questions which answers will be the details of your world, and a second page which is a fillable sheet for you to take proper note of these questions. To use this guide it is...   [click here for more]
Target Role  Pay What You Want

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How to Improve Your Hobby Skills

How to Improve Your Hobby Skills


This eBook will help guide you on the different topics to improve your hobby skills from building miniatures, painting them to a level you are happy, and how to showcase them online. While I focus on gothic sci-fi miniatures, you can use the tips in this book for figures for wargaming, tabletop games, RPG, scale models, or really any other plastic miniature. This is the first book in the Beginner...   [click here for more]
Joe Baird  Pay What You Want

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Quick Stories

Quick Stories


This is a one page guide on how to organize an one-shot story in an easy structure so anyone can easily come up with great ideas for Tabletop Roleplaying Games (TTRPG) without much effort. Note that the stories that come from this structure are very limited, superficial and not focused on any specific genre, this is merely to break the idea of being the Game Master (GM) as something hard for just a...   [click here for more]
Target Role  Pay What You Want

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Formação de RPGistas

Formação de RPGistas


FORMAÇÃO DE RPGISTAS Este projeto surgiu em um conjunto entre Sesc, Lampião Game Studio e RPGWord com o objetivo de apresentar para as pessoas o RPG, a partir das explicações do que é jogo até as formas de criar e publicar seus próprios jogos. As dez oficinas de formação de jogadores, mestres e criadores de RPG foram ministradas através de aulas estruturadas, jogos de RPG e criação guiada...   [click here for more]
RPGWorld  Pay What You Want

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