"A good traveler has no fixed plans, and has no intent on arriving." - Lau Tzu
Overland travel is one of the most important, and often disregarded, elements of any role-playing game. Many GMs have struggled to satisfyingly simulate travel for their players - but no longer! All you have to do is follow these three simple rules for traversal and your party will be on the road again in no time.... [click here for more]
This package has 3 maps that will be great for use in an aquatic setting of some sort. whether your adventures are taking place off of a coastline, or swamps, or a lagoon type area, these 12"x18" (1" gridded) Maps are goping to help with immersion, and technical aspects of gameplay.
They work greatly with Roll20, Fantasy Grounds, or can be printed out and used at home. ... [click here for more]
Color Your Maps are just that- generic system game maps meant for miniature use!
Scaled to a one-inch grid, these maps are perfect for practically any system. Simply use your own crayons, markers and colored pencils to add color how you desire. Use markers or pens to add extra details! You can even print each map out on thick card stock using a laser printer and them fill in with water colors. The... [click here for more]
Do you want to play a quick role playing game with streamlined rules and a simplified mechanic for every choice? I've designed a coin-flip based system for the world's most popular ttrpg. Players use coin flips for nearly every aspect of the game and create a collaborative story in 5 to 15 minute scenes. Play it as a gritty survival experience, horror campaign, or a silly and playful game. Pecunia... [click here for more]