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The Terrain Randomizer

The Terrain Randomizer


No more boring fights! How many times have your combats happened in a bland 2D map with no interesting tactical options? If you have time to prepare an encounter, you can craft a detailed map with flavorful options and a varied environment. If you're improvising or playing solo, you won't have that luxury. Usually, in this kind of games we don’t plan our encounters (or almost anything) in advance,...   [click here for more]
Crimson Scholar Press  $2.32

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The Black Hack Second Edition

The Black Hack Second Edition


Black is Back! New expanded Second Edition rules now include a wealth of extra material and tools for every Black Hack GM. The main rules still only take up 30 pages, but the full edition adds over 90 more pages of NPCs, monsters, dungeons, traps, magic items and much more. The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base,...   [click here for more]
Gold Piece Publications  $6.00

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The Black Hack

The Black Hack


The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
Gold Piece Publications  $2.00

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SoRoPlay GamTools Zine: Slasher Ref

SoRoPlay GamTools Zine: Slasher Ref


This 66-page issue is a Slasher Reference (Ref). From humanmasked figures to inhuman beings weilding butcher knifes, machetes, axes, pitchforks, claws, chainsaws, spears, hooks, and more—fiction slashers stalk, chase, pursue, seek revenge, torment, slaughter, and massacre neightborhoods, camps, motels, inns, factories, small towns, and even urban cities. This...   [click here for more]
Ken Wickham  $4.99 $3.99

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Micro Dungeons for 5e

Micro Dungeons for 5e


Micro Dungeons is a short selection of small dungeons for both new and experienced players of 5E DnD, that can be played in a few hours, with an old school feel. Sometimes you need a quick dungeon for a one-shot adventure. Or maybe you need a way to show a new player how to play. Sometimes you could also need a dungeon to insert into a bigger adventure that you are already running. Micro Dungeons...   [click here for more]
Xacur  $2.00

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SoRoPlay GamTools Zine: Witch Ref

SoRoPlay GamTools Zine: Witch Ref


This 103-page issue is a Witch Reference (Ref). From hidden covens to schools of magic to bubbling cauldrons to charms, wands, & amulets, witches enchant, cast spells, brew potions, scry mirrors, and read the signs of nature and supernatural. This even has a tool to help generate random adventure story scene synopsis or new dialogue based on interpreted...   [click here for more]
Ken Wickham  $4.99 $3.99

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Spellcaster: The Frostgrave Magazine #1

Spellcaster: The Frostgrave Magazine #1


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This first issue contains: * Rules for using black powder firearms * Rules for horses in the Frozen City * Rules for Knightly Orders which add variety to your knights and templars * Alone in the Crypt – a solo Frostgrave scenario...   [click here for more]
Joseph A. McCullough  $5.00

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Guns and Super-Guns

Guns and Super-Guns


During World War I, development of artillery reached unprecedented levels of lethality, and the most powerful armaments of this sort were truly the super weapons of their day. “Guns and Super-Guns” was written during the last year of the Great War and examines weapons capable of firing huge shells 75 miles on arcs that took them 24 miles over the surface of the earth. This edition of “Guns and...   [click here for more]
Skirmisher Publishing  $0.99

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Spellcaster: The Frostgrave Magazine #2

Spellcaster: The Frostgrave Magazine #2


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Rules for Dragons in Frostgrave, including a co-operative scenario. * Traps in Ghost Archipelago, including a solo scenario. * Frostgrave Mech War, rules and a scenario for fighting...   [click here for more]
Joseph A. McCullough  $6.00

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The Black Hack - Classic Monsters

The Black Hack - Classic Monsters


Classic Monsters is designed to support and enhance your Black Hack Second Edition games. It features over 240 monsters, drawn from B/X and First Edition sources of the The World's Most Popular Fantasy Role Playing Game, all converted for use with The Black Hack. This will allow Black Hack GMs to easily use original or OSR modules in their games without...   [click here for more]
Gold Piece Publications  $5.00

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Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games


The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos! Issue #1 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages) A team of investigators...   [click here for more]
Bayt al Azif  $6.00

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SoRoPlay GamTools Zine: Demon Ref

SoRoPlay GamTools Zine: Demon Ref


This 94-page issue is a Demon Reference (Ref). From ancient demons to seductive succubus to tempting fiends to plague bringing evil entities, demons possess, tempt, corrupt, and lead astray those whom which their influence capture. Demon hunters track, trace, find, and slay these evil spirits. In romance, manga, and anime, sometimes demons are lovers or partners....   [click here for more]
Ken Wickham  $4.99 $3.99

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Spellcaster: The Frostgrave Magazine #3

Spellcaster: The Frostgrave Magazine #3


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Expanded rules for rangifer, including rangifer shamans with their own spell list, new rangifer soldier types, and a two-scenario solo campaign. * Rules for making deals with thieves’ guilds in Frostgrave....   [click here for more]
Joseph A. McCullough  $6.50

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Brukesian Duchy Hexcrawl - OSR

Brukesian Duchy Hexcrawl - OSR


The Brukesian Duchy Hexcrawl by Elven Tower Go Here for the Free Preview The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of cruel fey princes rule. The regional map is generic in its contents and geography. It requires little effort...   [click here for more]
Elven Tower  $9.95 $4.95

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Codex - Gold (Aug. 2019)

Codex - Gold (Aug. 2019)


Codex is the monthly RPG magazine published by The Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Gold: True Beauty Gold An expansion for True Beauty, originally published in Codex - Joy 2. True Beauty is a campaign framework for Monsterhearts 2 that sets the game in the...   [click here for more]
The Gauntlet  $9.00

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SoRoPlay GamTools Zine: Mummy Ref

SoRoPlay GamTools Zine: Mummy Ref


This 47-page issue is a Mummy Reference (Ref). From ancient crypts to forgotten buried tombs to ornate sarcophagus filled with other mummies, valuable amulets, secret treasures, and tributes for the afterlife. Mummies come to life, ressurrect, awaken, reanimate, and rise from the dead. This even has a tool to help generate random adventure story scene...   [click here for more]
Ken Wickham  $4.99 $3.99

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Wyrd Science - Expert Rules (Vol.1 / Issue 2)

Wyrd Science - Expert Rules (Vol.1 / Issue 2)


Wyrd Science returns with an even bigger and better second issue. 112 pages of interviews, news, features and reviews covering everything from the history of D&D B/X through to the best tabletop games of today. In this issue you'll find... Quickstart - get up to speed with what's happening with interviews with & features on: What Would the Smart Party Do?Coyote...   [click here for more]
Wyrd Science  $4.00

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Tales From The Magician's Skull #6

Tales From The Magician's Skull #6


Behold! I have fashioned a magazine like those from fabled days of yore. It overflows with thrilling adventures. There are swords, and there is sorcery. There are dark deeds and daring rescues. There are lands where heroes fear to tread. Dare you imagine it? Picture this as well — maps to wondrous and terrible places. Electrifying art for every tale. Guides to bring the terrors within to your own...   [click here for more]
Goodman Games  $8.00 $6.40

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Frontier Explorer - Issue 33

Frontier Explorer - Issue 33


Hello Explorers! Welcome to issue 33 of the Frontier Explorer!  This issue begins with another blast from the past with an old web article by Andrew Campbell on the use of solar sails on ships in the Frontier.  Oscar Rios gives us a vrusk name generator as well as a system brief on the Solar Minor system.  We finish off the Radiation in the Frontier series by Joseph Cabadas and Jerry Boucher details...   [click here for more]
Frontier Explorer  Pay What You Want

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SoRoPlay GamTools Zine: Ghost Ref

SoRoPlay GamTools Zine: Ghost Ref


This 70-page issue is a Ghost Reference (Ref). From ghosts to possessions to spirits to specters to phantoms to poltergeists, incorporal supernatural beings haunt, possess, inhabit, visit, appear, and embody a particular place, object, or natural phenomena. This issue may be used for many settings such as ghost hunting, possession, haunted houses, haunted mansions,...   [click here for more]
Ken Wickham  $4.99 $3.99

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Mini-Dungeon Monthly #1

Mini-Dungeon Monthly #1


Introducing Mini-Dungeon Monthly, the new monthly RPG zine from AAW Games! Each issue features five brand-new Mini-Dungeon adventures compatible with the 5th Edition of the World's Most Popular Roleplaying Game! Five adventures included! Umbravania: The Whispers in the Hollow An adventure for three to four characters of 2nd to 4th level...   [click here for more]
AAW Games  $9.99

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The Black Hack Sorrowset & GM's Screen

The Black Hack Sorrowset & GM's Screen


The Black Hack Sorrowset & GM's Screen bundles two great supplements together for use with The Black Hack RPG. The Queer and Deadly Town of Sorrowset is a procedurally generated urban micro-setting. Although it is designed with The Black Hack in mind it can easily be used with any Fantasy RPG. The Black Hack GM's Screen is a PDF version of the printed...   [click here for more]
Gold Piece Publications  $1.50

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DELVE: A Solo Map Drawing Game

DELVE: A Solo Map Drawing Game


DELVE: A Solo Map Drawing Game is a map drawing game that puts you in control of a dwarven hold as you discover the horrors that lurk below. This 44 page zine has everything you need to generate natural formations, forgotten ruins, enemies, wyrd magics, and ancient monstrosities. It has a simple turn-based combat system, rules for building your hold and optional...   [click here for more]
WhisperingWizard  $7.00

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The Black Hack Booklet Second Edition

The Black Hack Booklet Second Edition


Black is Back! All the essential rules you need (excluding monsters) to play The Black Hack Second Edition in a 26 page booklet format. If you're a player then this is all you need to play. If you're a GM then this will give you faster access to the most common rules you need during a game. If you want the full edition of the rules you can find it here: https://www.rpgnow.com/product/255088/The-Black-Hack-Second-Edition...   [click here for more]
Gold Piece Publications  $2.00

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Never Mind the Dice Rolls issue 001

Never Mind the Dice Rolls issue 001


The first issue of the new TTRPG 'zine. Issue 001 (28 pages) features articles on RPG topics such as starting a podcast, a nostalgic look back at getting into the hobby for the first time, running convention games and the dangers of gatekeeping. We review Call of Cthulhu's Starter Set and Nibiru - based on our ongoing plan to review products that have been out for a while and we have indeed played...   [click here for more]
NMtDRzine  $2.75

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Micro Tails: March 2021

Micro Tails: March 2021


Hello, Readers and Gamers! Welcome to the first issue of Micro Tails zine! And yes, for those of you wondering, TAILS is the intended spelling! It is a reference to a running character who will appear throughout the magazine issues--Sylvia Tails. Her adventures, and those of fellow heroes she encounters, will drive the fiction and game elements you are going to experience here! Each issue of the Micro...   [click here for more]
Micro RPG  $2.99 $0.99

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SoRoPlay GamTools Zine: Werewolf Ref

SoRoPlay GamTools Zine: Werewolf Ref


This 58-page issue is a Werewolf Reference (Ref). The shapeshifting lycanthrope wolf-hybrids howl, morph, and shift into your game with sharp claws, salivating fangs, keen sense of smell, and sensitive ears ready to tear, bite, and run with the pack. This even has a tool to help generate random adventure story scene synopsis or new dialogue based on interpreted...   [click here for more]
Ken Wickham  $4.99 $3.99

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Frontier Explorer - Issue 32

Frontier Explorer - Issue 32


Hello Explorers! Welcome to issue 32 of the Frontier Explorer. We start off with a “Blast from the Past” and a play report of an old Star Frontiers game from decades ago.  The “Blast from the Past” series presents articles found on dead Star Frontiers websites or other places from before the magazine started and the early days of the game.  This issue has three such articles, the a-ready...   [click here for more]
Frontier Explorer  Pay What You Want

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Where Mystery Dwells

Where Mystery Dwells


This is a narrative solo & duet Zinequest 2021 game, brought to you by the magic of Kickstarter crowdfunding. It is a procedurally generated catacomb crawl through a candlelit world of stone and skulls beneath a just-slightly-fantastical industrial city, where eccentric patrons insist upon shining the heavy, noxious electric arc lamps of progress, carried on the backs of poorly-paid apprentices,...   [click here for more]
Katamoiran Studios  $5.00

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SoRoPlay GamTools Zine: Gothic Ref

SoRoPlay GamTools Zine: Gothic Ref


This 57-page issue is a Gothic Reference (Ref). From vampires to Frankenstein's monster to a headless horseman to haunted mansions and hungry werewolves and darkened worlds, Gothic horror explores horror and romance stressing the mysterious, sinister, or violent events in a gloomy, messy, grotesque, or supernatural setting such as ruined castles, dark mansions,...   [click here for more]
Ken Wickham  $4.99 $3.99

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Axioms Compendium 1-8

Axioms Compendium 1-8


Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the first eight issues of AXIOMS into an easy-to-use reference. It includes: Issue #1 - Magic. Eldritch secrets are revealed. Issue #2 - Beastmen. The savage swords of chaos, are unleashed. Issue #3 - Economics. He who has the...   [click here for more]
Autarch  $10.00

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Crawl! fanzine no. 6

Crawl! fanzine no. 6


Crawl! No.6: Classic Class Collection! New classes for Dungeon Crawl Classics RPG as chosen by the DCC RPG community: The Talented Bard! The Tricky Gnome! The faithful Paladin! The survivalist Ranger! Plus a New Spell And Custom Thieves! About Crawl! fanzine...   [click here for more]
STRAYCOUCHES PRESS  $2.99

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SoRoPlay GamTools Zine: Vampire Ref

SoRoPlay GamTools Zine: Vampire Ref


This 78-page issue is a Vampire Reference (Ref). From the Count Dracula to vampire hunters & slayers to entwined vampire lovers & Queens to lost people and dim shadows from the underworld, vampires and dhampir suck, fly, seduce, and control mortals one person at a time, bitting into the necks of victims. This even has a tool to help generate random adventure...   [click here for more]
Ken Wickham  $4.99 $3.99

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Moldy Codex #1

Moldy Codex #1


Designed for use with INDEX CARD RPG by Runehammer Games The first issue of the Moldy Codex is here! This homebrew fanzine is packed with art and content for the ICRPG system. The included adventure has been playtested and is designed to only require 30 minutes of prep by the GameMaster! The new loot table includes 100 loot items, with new types of items such as wands and rods. Issue...   [click here for more]
Axebane Games  $1.05

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The Arkham Gazette #1

The Arkham Gazette #1


"This is a highly important fact in view of the shadow which fell so suddenly upon me... It may be that centuries of dark brooding had given to crumbling, whisper-haunted Arkham a peculiar vulnerability as regards such shadows" - H.P. Lovecraft, "The Shadow Out of Time" With our first 'regular' issue of the Arkham Gazette we could not help but make Arkham itself the focus on this issue. ...   [click here for more]
Sentinel Hill Press  $8.99 $6.29

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The Dead City Case Files

The Dead City Case Files


Only You Know What Lives In The Shadows! The Dead City Case Files immerses you in a modern-gothic, noir, setting filled with the paranormal. Walk the line between the mundane and the supernatural as you delve into a city of shadows and mystery. Solve mysteries and crack cases with your fellow P.I.s Cast ancient and forbidden spells using dynamic occult...   [click here for more]
Benjamin C. Bailey  Pay What You Want

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Crawl! fanzine no.1

Crawl! fanzine no.1


CRAWL! No.1, updated and refreshed! And now PWYW! The debut issue of Crawl! a fanzine dedicated to Dungeon Crawl Classics Role Playing Game features: The first ever new 3rd party Patron! Simple tips & tricks for running Sword & Sorcery campaigns! Converting Old-School Spells! New skill systems! And a few other new rules to mix things up! Bonus!...   [click here for more]
STRAYCOUCHES PRESS  Pay What You Want

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Dungeon Vault Magazine - No. 12

Dungeon Vault Magazine - No. 12


Dungeon Vault Magazine - # 12 Published by Elven Tower This is issue No. 12 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $4.95 $3.95

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CypherCaster Magazine - Issue 001 (May 2015)

CypherCaster Magazine - Issue 001 (May 2015)


The first issue of the CypherCaster Magazine includes: MCG Spring/Summer product preview Shotguns & Sorcery interview with Matt Forbeck & Robert Schwalb by Andrew Cady Exploring Cypher Space by James Walls “Shapes in the Salt”, Numenera short fiction by Jim Ryan “Hunting for Krofwarten”, a Numenera adventure by Chris Fitzgerald “Estate Files” covering a Norse Mythology recursion...   [click here for more]
CypherCast Network  $4.00

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SoRoPlay GamTools Zine: Pulp Ref

SoRoPlay GamTools Zine: Pulp Ref


This 60-page issue is a Pulp Reference (Ref). From barbarians to lords of the jungle to noir detectives to raiding tomb archaeologists to action heroes on mars, pulp represents action-magazines and stories that began in first-half of the 1900s known for fast action, heroic virtues, and questionable romantic flings. This even has a tool to help generate...   [click here for more]
Ken Wickham  $4.99 $3.99

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SoRoPlay GamTools Zine: Modern Action & Thriller Ref

SoRoPlay GamTools Zine: Modern Action & Thriller Ref


This 122-page issue is a Modern Action & Thriller Reference (Ref). From fugitives to crime bosses to maffia to fast drifting cars to vietnam vets to heist masterminds and special agent spies, action heroes, buddy cops, and investigation specialists bring chases, gunfights, gangs, and perilous escapes to gaming, writing, movies, shows, and video games one explosion...   [click here for more]
Ken Wickham  $4.99 $3.99

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SoRoPlay GamTools Zine: Sword and Sorcery Ref

SoRoPlay GamTools Zine: Sword and Sorcery Ref


This 141-page issue is a Sword and Sorcery Reference (Ref). From barbarians, beast masters, albino fallen kings to those in search of a great swords, mighty battle axe, or mythical greatstaff, the flawed heroes of sword and sorcery are in search of excting and violent adventures—sometimes in exotic places—often involving romantic flings, strange magic,...   [click here for more]
Ken Wickham  $4.99 $4.25

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SoRoPlay GamTools Zine: Post-Apocalypse Ref

SoRoPlay GamTools Zine: Post-Apocalypse Ref


This 127-page issue is a Post-Apocalypse Reference (Ref). From nuclear holocaust, killer robots, prophetic end-times, and zombie apocalypse to pandemic near extinction, post-apocalyptic fiction has entertain and warn of the potential collapse, destruction, or decline of human civilization. For over 100 years, writers and film makers have been speculating...   [click here for more]
Ken Wickham  $4.50 $3.60

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Nod 36

Nod 36


Welcome to Yore! This first issue of NOD for 2021 visits a land of halflings torn by civil war, introduces you to the halfling saints, and brings you Table Top Soccer. ...   [click here for more]
John M Stater  $3.99

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Crawl! fanzine no.2

Crawl! fanzine no.2


The 2nd issue of Crawl!, the fanzine dedicated to Dungeon Crawl Classics Role Playing Game.  This issue features:  Treasure Tables, Lucky and Legendary Items! New weapons and equipment by Colin Chapman! A merchant from the Sunken City by Jon Marr! New art from new artists! (And our awesome regular ones too!) About Crawl! fanzine...   [click here for more]
STRAYCOUCHES PRESS  $2.99

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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The Call of Cthulhu...   [click here for more]
Sentinel Hill Press  Pay What You Want

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Dungeon Vault Magazine - No. 11

Dungeon Vault Magazine - No. 11


Dungeon Vault Magazine - # 11 Published by Elven Tower This is issue No. 11 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. This issue is different to the rest of the series in that each adventure is presented in a 2-page format. Similar to the Dungeon Delve module book for 4th ed D&D that contains all you need in a single...   [click here for more]
Elven Tower  $4.95 $3.95

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SoRoPlay GamTools Zine: Space Opera Ref

SoRoPlay GamTools Zine: Space Opera Ref


This 108-page issue is a Space Opera Reference (Ref). From galactic empires or federations to strange other world adventure, some of the largest science fiction franchises with initials such as ST, SW, BSG, and SG tell epic action and adventures in interstellar and galactic space. It has tables to help generate new content and material based on this specific sceince...   [click here for more]
Ken Wickham  $4.99 $4.75

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Crawl! fanzine no. 5

Crawl! fanzine no. 5


Between your ADVENTURERS and what they think is their TREASURE are MONSTERS. Monsters, and more Monsters! In this issue be Monsters! Monsters with Class-like features! The ORC as a monsterous Player Class! A cheat sheet for quick monster stats! Different takes on some standard monsters! Quick Wandering Monster Tables! and,...   [click here for more]
STRAYCOUCHES PRESS  $2.99 $2.09

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Dungeon Vault Magazine - No. 10

Dungeon Vault Magazine - No. 10


Dungeon Vault Magazine - # 10 Published by Elven Tower This is issue No. 10 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $4.95 $3.95

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