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The Rifter® #81

The Rifter® #81


The Rifter® Number Eighty-One...   [click here for more]
Palladium Books  $14.99 $8.49

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Monsterpunk Class Playbook: The Bodybuilder

Monsterpunk Class Playbook: The Bodybuilder


“I changed my name after my state change from a primarily biological being to a primarily mechanical one, but that doesn’t mean I’ve only been two people throughout my life, rather, I’ve been dozens. I’ve changed most of my components at least three times and before that I’d replaced all of the cells in my body an estimated four times....   [click here for more]
Gimmick Labs  $1.95

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Rifts® Mercenaries

Rifts® Mercenaries


Rifts® Mercenaries A giant sourcebook for the Rifts® Role-Playing Game. 9 new Occupational Character Classes including the Bounty Hunter, Master Assassin, Smuggler, spies and more. Rules for creating a mercenary company. Six NPC mercenary companies are described, complete with key characters, villains, history and adventure ideas. Some are good, some evil, others more than they seem. Transdimensional...   [click here for more]
Palladium Books  $10.49

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Afterday: 2D6 Adventure After the Apocalypse

Afterday: 2D6 Adventure After the Apocalypse


The end of the world has held a morbid fascination since time immemorial. Stories of The End can be found in the myths and oral traditions of many ancient cultures. In many of these stories, the world is destroyed (often as a byproduct of a war between deities or other supernatural entities) but remade anew or is returned to a chaotic or primordial state. Such stories are ubiquitous and use many commonly...   [click here for more]
Michael Brown  $5.00

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Voices of the Datasphere

Voices of the Datasphere


This is the full version of Voices of the Datasphere. Check out the free preview. Discover a bizarre new realm of wonders, mysteries, and danger Most Ninth Worlders know the datasphere only as the source of mysterious glimmers—those odd, unbidden flashes of knowledge and insight that, rarely, embed themselves within the mind. Some who study the numenera call it a network built by the ancients...   [click here for more]
Monte Cook Games  $17.99

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Outlaw Menace

Outlaw Menace


Thunder rumbles through the darkness and all hope will be lost. Outlaw Menace is a 40 page module designed to give the referee an exciting and dangerous group of antagonists that are a different flavor than the always present military units, ready to use in Europe or North America. Take on your group with a merciless gang of hardcore riders bent on taking everything for themselves or maybe they are...   [click here for more]
Free League Publishing  $4.99

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Rifts® for Savage Worlds: Ghost Roads Adventure

Rifts® for Savage Worlds: Ghost Roads Adventure


Begin your journey into the Dark Frontier with this introductory adventure for Novice characters! To secure funds vital to the Tomorrow Legion's continuing operations, the legionnaires begin the road trip from hell to meet a mysterious patron. Can they survive the storms, raiders, and other dangers of the frontier to complete their mission? Or will they join the bleached bones that mark the Ghost...   [click here for more]
Pinnacle Entertainment  $4.99

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Fragged Empire - Protagonist Archive 1

Fragged Empire - Protagonist Archive 1


A compendium of new Races, Factions, Locations and NPCsfor your Players to connect with. The Fragged Empire: Protagonist Archive explores the consequences of the arrival of four new races in the Haven system. The digital Palantor, spiritual Remnant, nomadic Twi-Far and the dangerous Zhou. Including factions, locations and a large number of new Traits and equipment. 196 page. 4 new...   [click here for more]
Design Ministries  $18.00

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Grammar Fuel: Science Fiction Genre & Subgenres

Grammar Fuel: Science Fiction Genre & Subgenres


Two PDFs —one with border pages internally (as shown in the sample pages) and one without border pages. Grammar Fuel: Science Fiction Genre & Subgenres is a 81-page book of random noun, verb, adjective, and adverb d100 tables each for the Science Fiction genre: science fiction, space opera, post apocalypse, hard science fiction, space,...   [click here for more]
Ken Wickham  $12.99 $9.96

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The Children of the Sun, an Umerican Gazetteer (DCC)

The Children of the Sun, an Umerican Gazetteer (DCC)


WELCOME TO THE KINGDOM OF THE SUN! Herein lies a detailed treatise on what was once the Valley of Mexico, where the People of the Sun forgo the use of all technology and return to the way of life led by the tribes that dwelt there thousands of years ago. Rules for creating People of the Sun characters, including new occupations and two new classes: The Half-Blood and the Jaguar Knight Information...   [click here for more]
Shield of Faith Studios  $3.49

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Ninth World Assassins

Ninth World Assassins


Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today. Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin. Rather, this book provides much much more...   [click here for more]
Metal Weave Games  $1.99

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Monarchies of Mau Guide Screen

Monarchies of Mau Guide Screen


Cats have inherited the world, unifying their six fractious monarchies after untold centuries. These cats have been uplifted to use tools and language, and they seek to rediscover the ruins of the Old Ones. Some have learned to use the leftover technology of humanity, but they believe it to be magic given to them by their lost worshippers. Others seek to create a cohesive nation, using Precepts...   [click here for more]
Onyx Path Publishing  $1.99

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The Venus Flytrap Club

The Venus Flytrap Club


The NEON ROAD Core Rules are Required to Play This Mission! MISSION EXPANSION 1.3  Word on the streets is that citizens from the city are making their way out to a secretive nightclub called THE VENUS FLYTRAP in one of the ruined cities. Word is that the club is in the middle of a toxic waste dump that is overgrown with a killer mutant plant. The “exclusive” club members...   [click here for more]
Micro RPG  $0.99

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Afterfall: Apocalyptic Adventures, "Enclave Entanglement"

Afterfall: Apocalyptic Adventures, "Enclave Entanglement"


AFTERFALL: APOCALYPTIC ADVENTURES ENCLAVE ENTANGLEMENT is the fourth in a series of Post Apocalypse "quick and dirty", generic, adventures for any Role-playing game. In a world scarred by an unspoken apocalypse, a band of intrepid adventurers stumbles upon a town untouched by time or tragedy. But beneath its serene facade lie shadows of a haunting past and the creeping menace of radiation....   [click here for more]
PenguinComics  $6.95 $4.76

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Dead Reign® Sourcebook 6: Hell Followed™

Dead Reign® Sourcebook 6: Hell Followed™


Hell Followed™ A Dead Reign® Sourcebook – Do more than survive “This book begins to redefine the zombie genre. It broadens the field of possibilities and expands upon the modern zombie mythos. It is full of twists and surprises I had never imagined.” – Alex Marciniszyn, Editor   In the wake of the Zombie Apocalypse, survivors find themselves trapped in a...   [click here for more]
Palladium Books  $24.99 $14.99

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Rifts® World Book 12: Psyscape™

Rifts® World Book 12: Psyscape™


Rifts® World Book 12: Psyscape™ Fabled Psyscape™, the stuff of myths and legends, revealed at last! The history, power and key figures of this mysterious realm of psychics, psychic energy and psionic mastery. 11 new psychic O.C.C.s like the Psi-Ghost, Psi-Nullifier, Psi-Slayer, Zapper & others. 28 new psychic abilities and notes on psychic powers and combat. 20 new...   [click here for more]
Palladium Books  $10.49

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Wasteland Wheels: Fifth Edition Vehicles For Post-Apocalyptic Worlds

Wasteland Wheels: Fifth Edition Vehicles For Post-Apocalyptic Worlds


Wasteland Wheels roars onto the scene! Wasteland Wheels provides everything you need to add vehicles and vehicle encounters to your post-apocalyptic or modern era campaign. Inside you'll find not just vehicle statblocks and rules, but also new player options, and an optional deck of cards designed to add more excitement to vehicle encounters. Start your engines!  Wasteland...   [click here for more]
Spilled Ale Studios  $13.00

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Rifts® World Book Eight: Rifts® Japan™

Rifts® World Book Eight: Rifts® Japan™


Rifts® World Book Eight: Rifts® Japan™ This fan-favorite sourcebook is filled with high-tech wonders, magic and monsters. There are 20 O.C.C.s (Occupational Character Classes) that range from the traditional ninja and samurai to power armor, giant robots and cyborgs. 20 O.C.C.s including the Mystic Ninja, Ninja Cyborg, Ninja Juicer, Cyber-Samurai, Ninja Techno-Wizard, Japanese Demon...   [click here for more]
Palladium Books  $12.49

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D666 Scrap

D666 Scrap


The Mutant: Year Zero Core Rulebook has a D666 table of items of scrap for characters to find in the Zone. This supplement has another D666 (216) scrap items for characters to find to reduce the number of repeats. How the list is used is up to the GameMaster, but one option is, whenever a repeated item is rolled on the original table, to use the result from this table instead. This PDF supports Adobe...   [click here for more]
Free League Publishing  $0.99

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Mutant: Year Zero - Zone Compendium 5 - Hotel Imperator

Mutant: Year Zero - Zone Compendium 5 - Hotel Imperator


In the dimly lit room, serious-looking men and women sit around a long table. At the short end, a man with long silvery hair and wearing a black suit presides over the meeting. His left eye lacks both iris and pupil, the white of it tinged by an unnatural icy blue. An old machine on the table projects a photo of a scrap village on the wall. The door to the room opens. Two people enter, cloaked in...   [click here for more]
Free League Publishing  $9.99

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Mutation Artifacts

Mutation Artifacts


Mutation artifacts are devices created both by those who lived before the cataclysm and wasteland dwellers that modify mutations. This mini-sourcebook describes two-dozen sorts of such items and includes four new mutations.  Contents of this publication are stat’ed for a “Basic” version of the OGL/d20 system and is compatible with any games that use it, especially ones like the Mutant...   [click here for more]
Skirmisher Publishing  $0.99

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Roadhouse Rumble

Roadhouse Rumble


The NEON ROAD Core Rules are Required to Play This Mission! MISSION EXPANSION 1.2 (With Cover Character Art by Rian Trost) Word on the streets is that a zombified biker gang has overtaken Rowdy’s Roadhouse out in the wilds and is holding all the employees and customers hostage. The police refuse to head out there as it is “outside their jurisdiction.” The local sheriff of...   [click here for more]
Micro RPG  $0.99

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When Worlds Collide: Converting Numenera and The Strange

When Worlds Collide: Converting Numenera and The Strange


Do you want to loot Numenera material for your The Strange campaign? Do you want to lift a few new foci and descriptors from The Strange and use them in Numenera? How about mashing both games together in their entirety, both rules and setting? The system—the “game engine,” if you will— behind both The Strange and Numenera is...   [click here for more]
Monte Cook Games  $3.99

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Nova Praxis: Savage Worlds Edition [Augmented PDF]

Nova Praxis: Savage Worlds Edition [Augmented PDF]


This is a special PDF version of Nova Praxis: Savage Worlds Edition. It is not just a fully bookmarked and linked PDF version of the book. The Augmented PDF has gone through an entirely separate layout process, developed from the ground up to run on widescreen laptop screens and tablets.  The Augmented PDF also features a built in form-fillable character sheet, and a number of navigational...   [click here for more]
Void Star Studios  $19.99

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Afterfall: Apocalyptic Adventures, "Silent Beacon"

Afterfall: Apocalyptic Adventures, "Silent Beacon"


AFTERFALL: APOCALYPTIC ADVENTURES SILENT BEACON is the second in a series of Post Apocalypse "quick and dirty", generic, adventures for any Role-playing game. A distress signal from the abandoned military bunker, Fort Echo, becomes a siren call for the adventurous, the ambitious, and the desperate. It carries the promise of a treasure untouched by the apocalypse - an immense library of pre-cataclysmic...   [click here for more]
PenguinComics  $6.95 $4.76

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GW8: Gamma Base

GW8: Gamma Base


The Council of Haven is worried. The Desperate Lands have never been more dangerous than now. From there flow weapons to supply a brutal conspiracy of conquest—how can it be stopped? Haven's respected elder has disappeared into that perilous region—perhaps kidnapped by enemies? Casting its shadow over all is the Pit of Despair at the heart of the Desperate Lands, for those who journey there are...   [click here for more]
Wizards of the Coast  $4.99

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The Sun Below: City on the Edge

The Sun Below: City on the Edge


What if I told you there is a world below this one? A world with its own sun? Full of strange peoples, amazing discoveries, and unspeakable horror? Finding your way down to this world is almost impossible. Finding a way back up, well, that’s worse. The Sun Below: City on the Edge, is an epic adventure for Numenera that takes place deep below the surface of the Ninth...   [click here for more]
Dread Unicorn Games, LLC   FREE 

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Afterfall: Apocalyptic Adventures, "Automaton"

Afterfall: Apocalyptic Adventures, "Automaton"


AFTERFALL: APOCALYPTIC ADVENTURES AUTOMATON is the fifth in a series of Post Apocalypse "quick and dirty", generic, adventures for any Role-playing game. When a band of adventurers discovers an abandoned robot, they begin to unravel the mystery of the Oasis Engineers. Lurking in the shadows, the Nomad Marauders seek to dominate the  wastelands. This 32-paged book (plus 2 high-resolution/2K,...   [click here for more]
PenguinComics  $6.95 $4.76

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Dead Air: Brave New World [ENG]

Dead Air: Brave New World [ENG]


Dead Air: Brave New World is a supplement for the TTRPG Dead Air: Seasons. It includes a number of pre-made elements, archetypes, story hooks, tools, and optional rules that will shorten the time-to-first-session and enhance your Dead Air: Seasons experience. Dead Air: Brave New World includes the following: - 5 new Archetypes: Soldier, Crimson Hunter,...   [click here for more]
The World Anvil  $23.81

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Uncle Ivan's Weapon Emporium "Melee Weapons"

Uncle Ivan's Weapon Emporium "Melee Weapons"


"I have a huge selection to choose from. You name it and I have it, in fact, I just received a new batch of Katans, the rarest of the bunch, don't be shy there is plenty for everyone, if I don't have it then NOBODY will." "Included are some coupons for you and kids under 10 eat free at all of our fine restaurants." Made for Twilight 2000 4th Edition This booklet has new rules for the new  RIS (Rail...   [click here for more]
Free League Publishing  $2.99

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100 Post-Apocalyptic Snow and Ice Encounters

100 Post-Apocalyptic Snow and Ice Encounters


This supplement has 100 different encounters that characters could have in the cold areas of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or...   [click here for more]
Azukail Games  $1.79 $1.49

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Palladium Fantasy Game Master Kit

Palladium Fantasy Game Master Kit


This kit is geared to make your job as a Game Master easier and to spread the word about Palladium Books. It includes the following: Game Master Reference Sheet – This is a cheat sheet for the Game Master. Vital Game Master information is available at your fingertips. Palladium Fantasy RPG® Skill List – Need to look up a skill percentage or even W.P. bonuses?...   [click here for more]
Palladium Books  $5.00

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100 Post-Apocalyptic Underwater Encounters (Mutant Future)

100 Post-Apocalyptic Underwater Encounters (Mutant Future)


This supplement has 100 different encounters that characters could have underwater in a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as possible...   [click here for more]
Azukail Games  $1.79 $1.49

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Sleazoid Mutant Freaks From Cannibal Island

Sleazoid Mutant Freaks From Cannibal Island


VACATION IS OVER! You went from sipping atomic Mai Tais and virgin Pina Coladas on a beach in FrogTown to waking up in a cold tub filled with ice and some random stitches where your kidney used to be. The good news is they were dumb enough to toss you in the tub with all your gear, the bad news is your skin is turning green. A great adventure for one-shots and convention games!  Comes with printable...   [click here for more]
Super Savage Systems  $7.00 $5.00

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FE2 Adventure - Eat Cake

FE2 Adventure - Eat Cake


An adventure for Fragged Empire 2nd edition. Combats balanced for: Levels 1-3. Expected duration: 2-3 sessions. Rough style: chaotic dungeon crawl. ------------------------------------------------------- The first thing you notice is the red flashing lights as your eyes flicker open. You can barely feel your body as warmth slowly returns to you following your week-long cryogenic sleep. Heat...   [click here for more]
Design Ministries  $4.95

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Into the Wastelands #2

Into the Wastelands #2


Into the Wasteland #2 is a sector compendium for Mutant: Year Zero. This volume collects ten sectors presented in a "theater of the mind" style. Eight of them are self-contained, while sectors #6 and #7 are related. ...   [click here for more]
Free League Publishing  $1.99

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Mutant: Year Zero - Zone Compendium 4 - Eternal War

Mutant: Year Zero - Zone Compendium 4 - Eternal War


Slowly, the robot boots up again. It feels its circuits wake up, system after system coming online. Recharging and repairs are complete. The robot runs a quick diagnostic scan of its key functions. 73% capacity. It will have to do. The order must be completed. The robot draws its laser rifle and assumes a firing stance, bracing the rifle on a rusty metal beam, scarred by enemy fire. The robot scans...   [click here for more]
Free League Publishing  $9.99

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The Day After Ragnarok

The Day After Ragnarok


Submachine Guns and Sorcery! Mighty-thewed barbarians and grim mercenaries roam the desolate plains of Ohio. Giant snakes, and those who worship them, prowl the ruins of St. Louis. Pirates battle the Japanese invaders in the South China Sea. Bold British agents, equipped with experimental bio-technology, thwart the insidious infiltration of Stalin's humanzees. Sky-raiders strike from hidden bases...   [click here for more]
Atomic Overmind Press  $12.95

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Rifts® World Book 32: Lemuria™

Rifts® World Book 32: Lemuria™


Rifts® World Book 32: Lemuria™ Rifts® Lemuria is packed with new magic, weapons, living power armor, monstrous war steeds, weapons, and gear suitable for landlubbers and aquatic adventurers alike. The Lemurians are an amphibious people with floating cities and magic-based technology that allows for land and underwater adventures alike. Discover the secrets and people of this lost and forgotten...   [click here for more]
Palladium Books  $16.99

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Ukrainian Arms

Ukrainian Arms


UKRAINIAN ARMS FOR A 2000+ SETTING. This expansion adds Ukrainian produced weapons for an alternative Twilight: 2000+ setting past the year 2000 with some few weapons also available before the year 2000. This book is an effort to acknowledge the domestically manufactured arms of Ukraine and make them playable in the confinements of the Twilight: 2000 4th edition system roleplaying system....   [click here for more]
Free League Publishing  Pay What You Want

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Rifts® World Book 11: Coalition War Campaign™

Rifts® World Book 11: Coalition War Campaign™


Rifts® World Book 11: Coalition War Campaign™ The year is 105 P.A. and Emperor Prosek has unveiled the Coalition’s new Campaign of Unity, a plan to expand the CS and sweep aside demons, aliens and users of magic. The Siege on Tolkeen begins and the secessionist State of Free Quebec must be punished and brought back into the fold. Coalition War Campaign™ is packed with new...   [click here for more]
Palladium Books  $12.49

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Rifts® World Book 29: Madhaven™

Rifts® World Book 29: Madhaven™


Rifts® World Book 29: Madhaven The ruins of Manhattan – better known as Madhaven – are a place of madness, ghosts and monsters. For some the ruins offer the promise of ancient secrets, power or treasure. For the mutants who inhabit the shattered landscape, it is truly a haven. For the Knights of the White Rose it is a hiding place. For many others, however, Madhaven is...   [click here for more]
Palladium Books  $8.49

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GWQ2: All Animals Are Equal (4e)

GWQ2: All Animals Are Equal (4e)


Three-hundred years after the end of civilization, the creatures are running the zoo. Home to a bewildering array of talking, intelligent creatures, the ZOO has turned into a melting pot of political intrigue, assassination, and homicide. The factions bicker end battle over territory, food, water, and power. Here in the zoo, humans are the outsiders. But when player characters enter the scene, they...   [click here for more]
Wizards of the Coast  $4.99

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Rifts® Conversion Book Three: Dark Conversions™

Rifts® Conversion Book Three: Dark Conversions™


Rifts® Dark Conversions™ Rifts® Conversion Book Three The focus of Dark Conversions™ is on creatures of darkness and other monsters such as Alien Intelligences, Elementals, Were-Beasts, vampires, weird supernatural beings, Elementals, the Nightbane and others. If you are looking for practitioners of dark magic, villains, monsters and vile horrors to pit against your heroes, this...   [click here for more]
Palladium Books  $12.49

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Dwellers of the Waste

Dwellers of the Waste


A supplement for Vaults of Vaarn. Six new monsters with beautiful, full-page illustrations drawn by Eric M. Smith. Statblock compilation (fits on a single page) included for GM ease-of-use. Two new ancestries, the Monger and Ley-liner, complete with generation tables. Bonus table for generating Vaarnish rulers. Available in colour and monochrome. ...   [click here for more]
A.M. Jackson  Pay What You Want

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GWQ1: Mutant Master (GW4e)

GWQ1: Mutant Master (GW4e)


Secreted away in his hideout, the Mutant Master makes his plans. ”Fellow New Men!“ he cries out to the crowd before him. A roar of approval rises before he can continue. ”We have bided our time, waiting for the opportunity to move forward into a new and glorious day. We have tolerated the scorn and derision of lesser races, knowing that one day, we would reign supreme!” Another roar engulfs...   [click here for more]
Wizards of the Coast  $4.99

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Star Intrigue

Star Intrigue


Sci-Fi Secrets and Sedition Star Intrigue lets your star-spanning heroes find fame and fortune like never before, forging potent personal brands whose influence spans entire systems and founding factions to further their interests and promote their power across the planets. You’ll find rules for characters developing their own personal brands, allowing them...   [click here for more]
Legendary Games  $9.99

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Mutant: Mechatron

Mutant: Mechatron


10/07/2153, 0617. Tout le personnel humain doit immédiatement évacuer l’usine de production Mechatron-7, sur ordre direct du commandement central de Noatun. Le contrôle de Mechatron-7 doit être temporairement transféré au cogit IA NODOS, afin de garantir la pérennité de la production. Dans une immense usine cachée sous l’océan, une armée de robots continue...   [click here for more]
Arkhane Asylum Publishing  $24.35

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Wisdom from the Wastelands Issue #52: Nanotech Undead

Wisdom from the Wastelands Issue #52: Nanotech Undead


In the Ancients’ movies and literature, undead were often created by magic, curses, or other supernatural phenomena. The hideous and terrifying creatures now stalking the wastelands are closer to another theme from the ancestors’ popular culture: technology run amuck, the escaped infectious creations of mad scientists. But the Ancient biotech engineers were not usually mad, and the infections did...   [click here for more]
Skirmisher Publishing  $2.99

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Vertices

Vertices


Eight dangerous adventure sites that connect to the datasphere Inside a maze of steel and crystal pillars lurk demons and bladehounds from this world and beyond. Those who venture within to face these terrors—and survive—are blessed with strange protective enhancements. Seven huge boulders float, nearly imperceptible, a mile above the earth. Legend says ancient gods put them there, to guard against...   [click here for more]
Monte Cook Games  $11.99

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