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Mage Chronicles Volume 1

Mage Chronicles Volume 1


From Village Hut Mages work their magick in the darndest of places. Some live unassumingly among the masses, but secretly maintain basement laboratories. Others exist and work outside the physical world and beyond human comprehension. No matter where they practice their magick, mages need havens of their own. If you're a mage and you need a home, this is the book for you.  Mage Chronicles Volume...   [click here for more]
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Mage Chronicles Volume 2

Mage Chronicles Volume 2


Mages Hold Magick in the Palms of Their Hands Mages alter reality at their very whim, but there are secrets that not even they know, and when push comes to shove, they're as mortal as you are. That's why they need you - a normal person who knows and can do abnormal things. You and your kind are their friends, allies, servants, and rivals. Mages are fighting a war for Ascension, and you've got their...   [click here for more]
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Mage Chronicles Volume 3

Mage Chronicles Volume 3


  The End is Nigh   The fate of the world hangs by a thread. Samual Haight, archenemy of Garou and Verbena, has learned a secret that could trigger the End. Meanwhile, San Francisco teeters on destruction. Only a gifted girl can save it, and the Maurauders and Technocracy both want her. Can the mages save us all? Free Will or Fate? Mage Chronicles Volume 3 features Loom of Fate and The Chaos...   [click here for more]
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Mage Revised Traditions [BUNDLE]

Mage Revised Traditions [BUNDLE]


This special bundle product contains the following titles. Tradition Book: Akashic Brotherhood (rev) Regular price: €7,67 Bundle price: €3,84 Format: PDF   Enlightenment is a Jewel Reflecting Everything  Warriors and sages, the mages of the Akashic Brotherhood bring thousands of years of martial prowess and philosophy to the Traditions. The Warring...   [click here for more]
White Wolf  $92.90 $46.50

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Mage Storytellers Companion

Mage Storytellers Companion


Secrets That Should Not Be Told The Traditions fight a losing war against the Technocracy and a hostile world, but they are't the only scions of magic. Disparate Crafts, unusual skills, hidden lore, the rest of the supernatural world--which of these lead to victory? There's always another secret out there, and if you don't know it, someone does. Here's the Flip Side of Magic This companion for...   [click here for more]
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Mage Storytellers Handbook

Mage Storytellers Handbook


Fold, Spindle and Mutilate Confused by Paradox and paradigm? Want to alter your chronicle's character-creation or combat rules, but not sure where to start? Looking for different themes in a variant World of Darkness? Mage can be anything you want - and here are the tools to make it so. By your will, it is done. The Power to Change Mage is Yours More than just Storytelling advice and rules clarifications,...   [click here for more]
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Mage The Ascension Tarot

Mage The Ascension Tarot


A Player aid for Mage: The Ascension, this 78-card Tarot deck is suitable for stand-alone use or in conjunction with chronicles and contains lavish, full-color art commissioned specifically for this deck. Includes instructions on standard Tarot readings as well as using the cards as a Storytelling tool for chronicles. Note, this is a recreation of the original deck using the print on demand options...   [click here for more]
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Mage: The Awakening Demo Part 3

Mage: The Awakening Demo Part 3


A Nest of Vipers Welcome to the third installment of Gloria Mundi, the demo chronicle for Mage: The Awakening. The players might well have been wondering about the other mages in the Boston area and what response they might have to the power that Adam has unleashed. How do mages govern themselves? Do the characters have to fear repercussions for their roles in this drama? The characters are...   [click here for more]
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Mage: The Awakening Demo Part 4

Mage: The Awakening Demo Part 4


Siren's Song Welcome to the fourth installment of Gloria Mundi, the demo chronicle for Mage: The Awakening. In this story, the characters begin their own investigation of the Vice-spirits and discover that one of them, at least, has carved out a niche for itself in the Fallen World. They find out how subtle and poisonous the influence of these spirits can be, and, hopefully, they learn that...   [click here for more]
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Magical Traditions

Magical Traditions


The Fractured Prism The higher truths of the Supernal World are constantly broadcast down into the Fallen World, distorted into a thousand different forms — such as the occult beliefs of Sleepers throughout the world. A mage versed in these traditions can see past the Sleeper’s occult trappings to the Supernal truth, like a faint light that is invisible to the blind. Privy to...   [click here for more]
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Manifesto: Transmissions from the Rogue Council

Manifesto: Transmissions from the Rogue Council


  The War's Not Over What is the Rogue Council? Thats the question asked by nearly every Tradition mage in councils, chantries and nightclubs across the world. Nobody admits to knowing. Yet the Rogue Councils messages keep coming through, delivered by magic to most chantry houses - no matter how hard Tradition leaders try to stop them. Anyone Not With Us Is Against Us Why would anyone want to...   [click here for more]
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Masters of the Art

Masters of the Art


 Infinite Power You have survived countless centuries. Your knowledge of magick is unparalleled. The very primal forces of the universe quiver at your merest beckoning. What secrets await the mage who possesses such masterful knowledge? Death, Beginnings, the wisdom of the Oracles these are your quests now. Let none stand between you and the light of Ascension! Infinite Longing For...   [click here for more]
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Mind's Eye Theatre Prop Deck

Mind's Eye Theatre Prop Deck


Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. This is a deck of...   [click here for more]
White Wolf  $20.04

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Monte Cook's World of Darkness

Monte Cook's World of Darkness


One year ago, eldritch horrors of cosmic malevolence called the Iconnu attempted to destroy our reality. They failed, but the attempt left the world in rapidly darkening shadow. Dead souls returned to claim living bodies, creating blood-drinking undead fiends: vampires. Bestial spirits came as well, to create werewolves, and demons formed bodies from worldly matter. Magic crashed back into the world,...   [click here for more]
White Wolf  $13.99

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Mummy: The Resurrection Complete [BUNDLE]

Mummy: The Resurrection Complete [BUNDLE]


This special bundle product contains the following titles. Mummy: The Resurrection Regular price: $14.99 Bundle price: $8.99 Format: PDF Osiris Awakens. The Undying Rise Anew Given the choice of life or death, we choose to live again as soldiers of Osiris. We are stronger and more alive than any mortal in the union of ancient wisdom and modern will. The...   [click here for more]
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Nobles: The Shining Host

Nobles: The Shining Host


The Shining Host rom time immemorial the noble sidhe have ruled the fae. Learn their secrets of power: how and why they nmaintain their chokehold over the commoners. This book covers the history of the nobility, from their return in '69 and the Accordance War which followed, through current poiltics and events among the sidhe. The Weighty Crown Though many envy their...   [click here for more]
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Noblesse Oblige: The Book of Houses

Noblesse Oblige: The Book of Houses


Those Who Rule Since the Mythic Age, the noble houses have been hailed as the leaders of the fae. Though most know only a little of these houses, few truly understand them. Finally, Barn Edgewick, scribe to High King David, has assembled a discourse on the five most powerful houses of the Seelie Court. These pages are a complete dissertation and serve both as a primer for those fae...   [click here for more]
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O Anel e o Mar

O Anel e o Mar


Perdi meu anel no mar... Em uma pequena vila de pescadores, longe de toda a agitação da sociedade Kithain, um grupo de Infantes acaba se deparando com um problema imenso, uma alma feérica acaba de ser perdida. Será que eles conseguirão reverter esta perda, sendo que tudo o que eles têm para ajudá-los é uma concha mágica? E o mar me trouxe a concha de presente......   [click here for more]
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Orphans Survival Guide

Orphans Survival Guide


Born in a Firestorm One moment, you're halfway normal. The next moment, everything goes to hell. Reality becomes a sham and you're the only one who understands the truth. Bend over, baby - you're screwed!  Raised on the Streets, Surrounded by enemies, haunted by visions, wrapped up in forces you can't understand... no wonder you're gone crazy! But help is here - help from the only people on...   [click here for more]
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Pack illustrations style anime VtMB

Pack illustrations style anime VtMB


Pack de 3 illustrations dessinées dans un style manga/anime ayant pour thème Vampire : the masquerade-Bloodlines. ...   [click here for more]
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Paradigm Explored: Number and Shape

Paradigm Explored: Number and Shape


It’s Easy to Lose Focus M20 defined Focus as Paradigm, Practice, and Instruments, but the lines between them can be fuzzy. It’s not always clear what the Focus of a character should be, or what magick within it looks like. This can be made even worse by how esoteric many characters can get. It’s fairly easy in many ways to have a weird magick engineer building bizarre things, but what happens...   [click here for more]
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Penny Dreadful

Penny Dreadful


PENNY DREADFUL A Mage: The Ascension Novel By Kevin Andrew Murphy Penelope Anne Drizkowski-Penny Dreadful to her friends-leads an interesting life, but it's starting to get just a bit too interesting. First off, a young lady has enough trouble fending off unwanted advances, but what is one to do when they're from vampires? What about werewolves? Then again, most girls aren't witches....   [click here for more]
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Pillars of Ma'at

Pillars of Ma'at


The Amenti are Reborn! The Amenti are the latest incarnations of the undying servants of Osiris, detailed in Mummy: The Resurrection. They have fought Apophis and his vile minions for millennia and have been given renewed vigor through the new Spell of Life. The souls of ancient defenders of Ma’at have joined with residents of the modern world to save humanity...   [click here for more]
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Planilha - Lobisomem (COR) 20a

Planilha - Lobisomem (COR) 20a


Planilha de Lobisomem: o Apocalipse. Completamente reprojetada para aumentar a facilidade de uso na criação de personagem e durante o jogo. Português-Brasileiro. Colorida. Habilidades em branco. Confira todas as versões nos links abaixo! Português-Brasileiro: Português-Brasileiro. Colorida. Habilidades em branco. Português-Brasileiro. Preto-e-Branco. Habilidades...   [click here for more]
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Planilha - Lobisomem (COR) Habilidades 20a

Planilha - Lobisomem (COR) Habilidades 20a


Planilha de Lobisomem: o Apocalipse. Completamente reprojetada para aumentar a facilidade de uso na criação de personagem e durante o jogo. Português-Brasileiro. Colorida. Habilidades da Edição de 20 anos. Confira todas as versões nos links abaixo! Português-Brasileiro: Português-Brasileiro. Colorida. Habilidades em branco. Português-Brasileiro. Preto-e-Branco....   [click here for more]
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Planilha - Lobisomem (PB) 20a

Planilha - Lobisomem (PB) 20a


Planilha de Lobisomem: o Apocalipse. Completamente reprojetada para aumentar a facilidade de uso na criação de personagem e durante o jogo. Português-Brasileiro. Preto-e-Branco. Habilidades em branco. Confira todas as versões nos links abaixo! Português-Brasileiro: Português-Brasileiro. Colorida. Habilidades em branco. Português-Brasileiro. Preto-e-Branco....   [click here for more]
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Planilha - Lobisomem (PB) Habilidades 20a

Planilha - Lobisomem (PB) Habilidades 20a


Planilha de Lobisomem: o Apocalipse. Completamente reprojetada para aumentar a facilidade de uso na criação de personagem e durante o jogo. Português-Brasileiro. Preto-e-Branco. Habilidades da Edição de 20 anos. Confira todas as versões nos links abaixo! Português-Brasileiro: Português-Brasileiro. Colorida. Habilidades em branco. Português-Brasileiro....   [click here for more]
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Players Guide to Changeling the Dreaming

Players Guide to Changeling the Dreaming


Creatures of the Dreaming We are creatures of the dream. Without imagination... without passion... we are nothing. - Lady Sierra, House of Gwydion The Realm of Dreams The Changeling Players Guide is an essential reference for players and Storytellers alike. By expanding the possibilities of the fae, and introducing a whole new culture,...   [click here for more]
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Pour L'Amour et Liberte: The Book of Houses 2

Pour L'Amour et Liberte: The Book of Houses 2


A Darkened Sky With the disappearance of the High King, a chill of Winter spreads across the land - now is the dawn of the Unseelie Court! Once the Courts traded rulership - Seelie ruled the summer months and the Unseelie the winter, but since the Shattering the Seelie have reigned supreme while the Unseelie patiently waited. With David Arty gone, Winter has begun to set in and the...   [click here for more]
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Predator & Prey Book 5: Mage

Predator & Prey Book 5: Mage


Is Ignorance Truly Bliss? Adrian Cross is unwittingly abetting the efforts of the Technocracy to further their grandiose plans, which have already essentially assured them world domination. However, in order for their latest efforts to hear fruit, the Technocracy needs a larger sacrifice of Adrian. The circumstances that are to lead to Adrian's further involvement have been planned carefully....   [click here for more]
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Promethean: the Created Storyteller Screen

Promethean: the Created Storyteller Screen


Stolen Lives in a world with unique Rules  Imagine a world where the truth is obscured and all is not what it seems. That works well for players, but can be a disaster for the Storyteller! This Storyteller Screen lays out vital rules for the Storyteller to reference at a glance.  Play Aid for Promethean: The Created. This screen includes all the necessary charts and reference tables from the Promethean:...   [click here for more]
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Rage Across Pindorama: A W20 setting for Brazil

Rage Across Pindorama: A W20 setting for Brazil


Rage Across Pindorama: A W20 setting for Brazil  Explore the ruins of a Quilombo; become a part of a secular fera Cold War in the tropics; Discover the secrets of the Amazon. Brazil in incredible detail!  A refreshing new look on the fera of Brazil, from north to south, coast to interior. Discover a entire new continent of adventures! Rage Across Pindorama includes: •    A entire new setting...   [click here for more]
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Sample Sires

Sample Sires


This book will allow player characters to choose a sire that is somewhat fleshed out and extant. Choosing someone who doesn’t have any background or who isn’t already in the game might cause extra work for already tired storytellers.   Alternately, the storyteller might use this book to populate a game with NPCs who present themselves to ghoul or mortal PCs. This would allow the PCs to choose...   [click here for more]
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self-Awakened: A Conversation with an Orphan

self-Awakened: A Conversation with an Orphan


Fuck Your War We didn’t choose to self-Awaken. We don’t want any part of your attempts to control the reality of those around you. We certainly aren’t here to be pawns in your pathetic Ascension War. We just want to be left alone and stay as far away from your bullshit shit as possible. Is that too much to ask? Fuck it! I’m doing my own thing! self-Awakened:...   [click here for more]
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Shadow Court

Shadow Court


Tear aside the veil and learn the secrets of the sinister Shadow Court. But beware! The Unseelie do not take kindly to those who would pry into their affairs. ...   [click here for more]
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Sleepy Hollow

Sleepy Hollow


A courier has gone missing, the childer of an old foe is discovered, and something stirs in the quiet suburb of Sleepy Hollow Inspired by Washington Irving’s The Legend of Sleepy Hollow turning 200 years old, Sleepy Hollow provides a story for Vampire the Masquerade that can be woven into an ongoing campaign or run as a One-shot story. Sleepy Hollow includes: • History of Sleepy Hollow...   [click here for more]
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Sorcerer Revised Edition

Sorcerer Revised Edition


Small Miracles Hedge wizards and minor magicians - condemned to the limited powers of rigid Paths and subtle phenomena. Without Awakening, they cannot grasp the true potential of magic - but they're far from weaklings. With careful study and strong will, they unlock power without risk of Paradox. Now that the Reckoning has come, even sorcerers are needed in the Traditions. Whether wizards,...   [click here for more]
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Spirit Ways

Spirit Ways


 An-an, dan ji! Wey-wey, oh oh! The secrets of the spirit world reflect every corner of reality. Show respect to the spirits and they respond to your dances and songs. Bring reverence to the spirits and you may walk in their world. No mans flawed magick compares to the spirits, archetypes of all creation. Let the barriers between flesh and spirit fall away and answer the call of...   [click here for more]
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Strangeness in the Proportion

Strangeness in the Proportion


From the moment a quirky medical examiner falls in love with Jane Doe, he is drawn into the hidden supernatural world behind her murder: a World of Darkness. This novel set in the new World of Darkness was previously serialized on the White Wolf website, and is now collected together for the first time!   About the Author: JOSHUA ALAN DOETSCH once built a flesh golem out...   [click here for more]
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Tales of Magick: Dark Adventure

Tales of Magick: Dark Adventure


  Kick Ass!   Some people think the Awakened sit around dreaming about Ascension. Wrong. Dead wrong. When reality itself is on the brink of destruction, you don't contemplate your navel. You fight - and sometimes die - for the sake of the future.   And Live to Tell About It!   Tales of Magick takes Mage from the realm of abstraction...   [click here for more]
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Technocracy Assembled 1

Technocracy Assembled 1


Control Today The Technocracy strives for its own brand of Ascension. In the Technocrats ideal world, order rules, creativity is outlawed and the human soul is dead. Perhaps, but its a small price to pay. The Technocracy promises purpose, health and prosperity for all. One mans heaven is another mans hell. Order Tomorrow Technocracy Assembled combines out-of-print Mage: The Ascension supplements under...   [click here for more]
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Technocracy Assembled 2

Technocracy Assembled 2


Control Today The Technocracy strives for its own brand of Ascension. In the Technocrats ideal world, order rules, creativity is outlawed and the human soul is dead. Perhaps, but its a small price to pay. The Technocracy promises purpose, health and prosperity for all. One persons heaven is another persons hell. Order Tomorrow Technocracy Assembled combines out-of-print Mage: The Ascension supplements...   [click here for more]
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Technocracy: Iteration X

Technocracy: Iteration X


The Machine is Perfection free will is a danger. Hope is an illusion. Flesh is weak. Only through the Machine can humanity rise above its inevitable destruction. Iteration X understands this. Anyone who does not must be convinced. We are the Machine From the dark reaches of Autocthonia to the cybernetic fantasies of Hollywood, Iteration X marches into the future with a vision of clockwork perfection....   [click here for more]
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Technocracy: N.W.O.

Technocracy: N.W.O.


DO NOT READ THIS BOOK! The dreaded Men in Black dog the steps of Tradition mages, kidnapping, interrogating, converting or removing any threat to the Greater Good. While the clumsy cyborgs of Iteration X blast their targets to atoms, the N.W.O. cuts down their enemies quietly and efficiently. POSSESSION IS FORBIDDEN! Technocracy: New World Order follows...   [click here for more]
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Technocracy: Progenitors

Technocracy: Progenitors


Masters of the Body... the Progenitors, life-shapers of the Technocracy, wage a shadowy war to shape reality for the common good. To this end, they poison foods, create clones, spawn monstrosities and warp both themselves and others, inside and out. ...Monsters of the Soul Technocracy: progenitors is a Convention sourcebook for Mage: The Ascention covering the hierarchies, methodologies, tools...   [click here for more]
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Technocracy: Syndicate

Technocracy: Syndicate


Reality's for Sale. Don't mind that bar code. It's there for your convenience. Why carry cash when credit's much safer? Scan cards? World banks? They're all in the name of progress. Money makes the world go 'round, after all, and few folks understand how true that is. Few folks outside the Syndicate, anyways. Have Your Credit Card Ready! Behind a facade of organized crime, the Credit-Card...   [click here for more]
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Technocracy: Void Engineers

Technocracy: Void Engineers


Something's out there... ...and the Void Engineers are sworn to track it, trace it, explore it, and, if need be, exterminate it. Deep seas. Deep space. Alternate dimensions. Virtual reality. the palces too odd for most Technocracy agents are this Convention's playgrounds. The sense of wonder that drives them, however, might also spell their destruction. All around, their enemies gather - greedy...   [click here for more]
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Technomancer's Toybox

Technomancer's Toybox


Wake-Up Time, Kiddies!!!! Why should the mysticks have all the fun? Across the boards of Dr. Volcano's Forbidden Website, we uncover dozens of gadgets, widgets, inventions and killing machines from the vaults of the Virtual Adepts, Sons of Ether, Technocracy and other random sources. Tomorrow Can Fit in the Palm of Your Hand! A long-awaited sourcebook for high-tech magick, The Technomancer's Toybox...   [click here for more]
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The Art of Mage the Ascension

The Art of Mage the Ascension


REALITY OVERTHROWN! Their heritage is magic, their quest truth.  They lead humanity to the far horizon and beyond.  They are mages, the inventors of sorcery, science and faith.  For centuries, they have battled to define existence and lead huamnity to an enlightened age.  Now in an age when technology is humanity's magic, the magicians of yesteryear's mystic Traditions fight for survival...   [click here for more]
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The Autumn People

The Autumn People


Changeling's Year of the Hunter book features the Autumn People, perhaps the most dangerous enemy that a changeling can face. Armed not with weapons but with their disbelief, Autumn People are the most feared foes of all. This book provides extensive information on these servants of Banality. ...   [click here for more]
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