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100 Alternate Magic Mishap Table - A rules supplement for Forbidden Lands

100 Alternate Magic Mishap Table - A rules supplement for Forbidden Lands


Are you tired of the D66 magic mishap table?  Are you bored with always rolling the same result? Do you want something more exciting, fun and magical in your game? Then the 100 Alternate Magic Mishap Table is for you! While the original game provides 17 outcomes, this one provides 100 instead. It contains most of the original outcomes but is complemented with...   [click here for more]
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100 Books to Find in Symbaroum

100 Books to Find in Symbaroum


Books, in a setting like Symbaroum, may not be that common, but they do exist, especially in places of learning. This list can be used to add books to a bookshelf. Whether or not the information in a book is useful is up to the Gamemaster, but in such a setting even a book of inaccurate information can be worth anything from a few orteg to a few thaler. This PDF supports Adobe layers and the page...   [click here for more]
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100 Hooks and Rumours to Hear in Symbaroum

100 Hooks and Rumours to Hear in Symbaroum


Characters may come across rumours and pieces of information when asking around and this supplement has a list of 100 such they could hear. Whether or not any particular rumour is true or not is up to the GameMaster. These hooks and rumours can be used to add background colour or be a potential source of adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled...   [click here for more]
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100 Symbaroum Knick-knacks

100 Symbaroum Knick-knacks


This is a collection of minor items that could be found in the possession of NPCs, or perhaps given to a PC when they are created. None have any definite value or meaning, unless the GameMaster decides otherwise. They can be used as oddities to spark ideas or could be something to be investigated further. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing...   [click here for more]
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A Guided Tor

A Guided Tor


SOUTH OF THE WALLS OF YNDAROS LIES A CONTORTED TUMBLE OF ROCKS SURMOUNTED BY TREES. The spot rises above the ploughed field around it like an island in a lake of rippled soil, bounded in Summer by crops and in Winter by churned dirt. But why does this odd little island remain when the interests of the city require farming to expand and the land to provide? Half a dozen short adventure...   [click here for more]
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A Simple Rescue

A Simple Rescue


Carissa Leonidsa and her brother, Bertram were just on their way to deliver a wagon full of goods when they were attacked by orcs.  Now Carissa is alone on the road looking for help, revenge, or both. There’s more to discover than a couple of orcs or even a wagonload of supplies. Inside the home of the would-be raiders lies certain death and certain rewards for those strong enough to claim them....   [click here for more]
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A Wintry Death - Adventure for Symbaroum

A Wintry Death - Adventure for Symbaroum


Our stores were empty and game was scarce. We pushed out further and further to find anything to fill our bellies. My family was starving and I knew it would not be long before the end. I hope I am not too late. A Wintry Death is a compilation of 5 encounter scenarios for Symbaroum set in a terrible winter that should take groups 2-4 hours to complete each. These are excellent scenarios to...   [click here for more]
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A Witch's Desire - Adventure for Symbaroum

A Witch's Desire - Adventure for Symbaroum


The Debt Comes Due Will it cost you everything? Your hamlet has somehow survived the unnatural winter. It is a boon against all the tragedy in the world, and you live in relative comfort. But is the price too high? The Witch of the Wilds once again calls on you to complete a task. What does she want this time? Is it a bauble? Is it a dangerous trek? Soon you will find the truth and either perish at...   [click here for more]
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Abandoned Crypt of the Iron Eye - An adventure site for Forbidden Lands

Abandoned Crypt of the Iron Eye - An adventure site for Forbidden Lands


For many years the magnificent Crypt of the Iron eye was considered lost. It is said that Ghesh, the legendary skull, is still hidden there. Recent rumours speak of Goblins finding the crypt and have yet to empty of all its gold. Perhaps they have yet to find the skull of Ghesh? Abandoned Crypt of the Iron Eye is an adventure site set in a two level dungeon where the goblins...   [click here for more]
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Alathris - Maps

Alathris - Maps


High resolution maps for the "Alathris" RPG setting based on the Forbidden Lands game rules and setting. The setting is being launched in seperate PDFs, this document being the very first. Each PDF details different areas and cultures of Alathris; a huge, ancient and diverse fantasy world, just waiting to be discovered! ...   [click here for more]
Free League Publishing  $10.00

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Alathris - The Eastern Expanse

Alathris - The Eastern Expanse


Setting and new rules for the "Alathris" RPG setting based on the Forbidden Lands game rules and setting. The setting is being launched in seperate PDFs, this document being the third. Each PDF details different areas and cultures of Alathris; a huge, ancient and diverse fantasy world, just waiting to be discovered! This document describes the region of the Eastern Expanse. ...   [click here for more]
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Alathris - The Iron Coast

Alathris - The Iron Coast


Setting and new rules for the "Alathris" RPG setting based on the Forbidden Lands game rules and setting. The setting is being launched in seperate PDFs, this document being the third. Each PDF details different areas and cultures of Alathris; a huge, ancient and diverse fantasy world, just waiting to be discovered! This document describes the region of the Iron Coast. ...   [click here for more]
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Alathris - The Malathor Desert

Alathris - The Malathor Desert


Setting and new rules for the "Alathris" RPG setting based on the Forbidden Lands game rules and setting. The setting is being launched in seperate PDFs, this document being the third. Each PDF details different areas and cultures of Alathris; a huge, ancient and diverse fantasy world, just waiting to be discovered! This document describes the region of the Malathor Desert. ...   [click here for more]
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Alathris - The West Coast

Alathris - The West Coast


Setting and new rules for the "Alathris" RPG setting based on the Forbidden Lands game rules and setting. The setting is being launched in seperate PDFs, this document being the second. Each PDF details different areas and cultures of Alathris; a huge, ancient and diverse fantasy world, just waiting to be discovered! This document describes the region of the West Coast. It also contains...   [click here for more]
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Alberetor - Härjat hemland

Alberetor - Härjat hemland


NOTE: This product is written in Swedish _______________________________ Ryggen smärtade, knäna var stela och ömma. Inte på drygt två decennier hade Gamle Aldaro haft problem att härleda värkens orsak: ibland sonhustruns fördärvliga törst; ibland hyresvärdens ovärdiga gnidighet; oftast bara kroppens obönhörliga förfall. Men...   [click here for more]
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Alberetor - The Haunted Waste

Alberetor - The Haunted Waste


The aching spine, the knees stiff and tender. For more than two decades Old Aldaro had known what was responsible for the pains: sometimes the heavy drinking of his daughter-in-law; sometimes the greed of his landlord; most often the inevitable decay of his body. But now…     Was it that the civil war had called his son into service? Perhaps he...   [click here for more]
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Another 100 Magic Mishaps - A rules supplement for Forbidden Lands

Another 100 Magic Mishaps - A rules supplement for Forbidden Lands


Greetings, intrepid sorcerer, and welcome to the realm of Magical Mishaps! Prepare to be enthralled by a land where magic surges with a life force of its own, and where the very fabric of reality can be shaped with a flick of your wrist. Once you embark on this path, there may be no turning back to mundane ways. But beware, for the perils that lurk within these pages are not for the faint of heart...   [click here for more]
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Antarctica: 2099

Antarctica: 2099


By the early 21st century, the harmful impacts of climate change had become all too clear. The burning of fossil fuels was choking the atmosphere with greenhouse gases & toxic fumes, while the clearing of natural landscapes was wiping out ecosystems. This triggered a cascade of disastrous global consequences. Weather systems broke down, crop harvests failed, coastal cities were flooded while inland...   [click here for more]
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Arms and Armor Compendium

Arms and Armor Compendium


This compendium is an alternative list of arms and armor for the Forbidden Lands RPG. It adds some weapon and armor types, as well as some new features, and rebalances the weapons and armor from the Player's Handbook. I've limited the scope of the technology to the 14th and early 15th centuries in Europe, and tried to interpret how that would translate to the world of the Forbidden Lands. This document...   [click here for more]
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As Above, So Below

As Above, So Below


When the local deer mutate and die from a new source of taint, their barbarian protectors turn to the adventurers to investigate and quell the pollution arising from Davokar. A force has disrupted the balance of human and beast, and the taint will spread unless the adventurers act. An introductory scenario for Symbaroum, this adventure takes the characters from Thistle Hold to Davokar at the behest...   [click here for more]
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Best Left Unspoken

Best Left Unspoken


WE NEVER WROTE ANYTHING DOWN, because what's written can be read, interpreted, deciphered. Our dreams were our own, no one else’s. But, when those words come to light by chance and fall into the hands of the unwary—what then might happen; what forgotten power might awake? An introductory-level adventure for Symbaroum, set in the southern regions in the shadow of the Titans. The adventure...   [click here for more]
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Black Rose Keep

Black Rose Keep


This adventure site provides background for a short to medium adventure in the Forbidden Lands setting. The story revolves around a young woman cursed to be living as a ghoul in a castle overgrown with roses. The demon that is responsible for this curse is luring young men into the castle to keep her company. However, each of these visits ends in the same way: The monster in her must be fed. Can the...   [click here for more]
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Blodets Kapell - En Äventyrsplats till Svärdets Sång

Blodets Kapell - En Äventyrsplats till Svärdets Sång


"Rostbröder? Det är vågat att prata om dem, jag är imponerad att du vill vetanågot om dem. Blodets kapell? Jo jag har hört talas om det. Det sägs vara en plats där många döda bor. En plats där konstig magi styrde. Avund och hat? Jag vet inte riktigt. Legenderna pratar om någon rostbroder som samarbetade med en magiker från Ärenhem. Där det har funnits magiker finns det ofta mycket...   [click here for more]
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Blood Manticore Monastery

Blood Manticore Monastery


Among the highland shepherds few dare to close to the Haunted Hill. Marked by a withered, twisted tree, it echoes with mournful bell tolls and piercing screams. Only from time to time the elders go there with offering to appease the restless spirits. If they forget, a bloody beast – razor-fanged manticore – de-scends upon their cattle and kin alike. Some believe that with a brave soul and strong...   [click here for more]
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Bloodmire

Bloodmire


Bloodmire is a "theater of the mind" playstyle adventure site for Forbidden Lands. ...   [click here for more]
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Breakwood and The Temple of Yezidil

Breakwood and The Temple of Yezidil


Two adventure sites that can be ran back to back. The pack includes OSR style maps and colourful maps, both styles should drop straight into a VTT such as Foundry. Did you hear of the tale of Rummers? No? 300 years ago, before the Blood Mist rose a cult of druids known as the Rummers hounded the land. The Rummers believed that all civiliza-...   [click here for more]
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Camp Ruby

Camp Ruby


Camp Ruby is a short, action-oriented adventure for Symbaroum. ...   [click here for more]
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Castles & Strongholds

Castles & Strongholds


Welcome to Xiphos Games Studio's Castles & Strongholds complement for Forbidden Lands. In this book you will find rules to increase the depth with which the adventurers develop their Stronghold, as well as more elements, tables and references to enrich the method of creating Castles as Adventure Sites, adding more aspects and details to the world. In this book you will find: Historical...   [click here for more]
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Clima en Forbidden Lands

Clima en Forbidden Lands


Unión de dos grandes productos de la comunidad como son : 1.Weather and seafaring 2.Reveland - Weather Mi primer aporte, espero no molestar a nadie ...   [click here for more]
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Contingents: Alternative Mass Combat for Forbidden Lands

Contingents: Alternative Mass Combat for Forbidden Lands


This supplement contains alternative rules to the mass combat stronghold rules set forth in the Forbidden Lands core rules and subsequent official adventures.  The goal is to produce a more detailed, involved method of handling large numbers of combatants and open battlefields.   Included are: Rules for player characters to take direct command of contingents or to fight contingents with or without...   [click here for more]
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Coriolis: Arkus Fånge

Coriolis: Arkus Fånge


Ni skulle gissa att den reslige mannen är i yngre medelåldern. Hans kortklippta frisyr och de bistra fårorna i ansiktet ger ett stramt och disciplinerat intryck; det finns en känsla av ordning kring honom. Ni känner igen typen; en man med principer. De svarta ögonen utstrålar den form av beslutsamhet som enbart kommer av övertygelse. ”Har ni någon familj? Hur långt...   [click here for more]
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Coriolis: Det Förlorade Systemet

Coriolis: Det Förlorade Systemet


“Ett spökskepp, en expedition som aldrig kom hem och jakten efter ett försvunnet portalbyggarsystem.” Det förlorade systemet är ett scenario som tar sitt avstamp i ett avlägset asteroidfält i Tredje Horisonten. Rollpersonerna snubblar över ett spökskepp och när de börjar nysta i trådarna kring dess olyckliga öde hamnar de mitt i intriger som kan komma att ändra Horisonten för alltid....   [click here for more]
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Coriolis: Frozen Inferno

Coriolis: Frozen Inferno


“A deafening howl broke the silence and the shuttle began to jolt violently as it entered Surha’s freezing atmosphere. ‘Prepare for turbulence.’ the pilot’s voice informed them laconically over the intercom; the last word barely audible as the shuttle hit the stormfront of the razor-sharp ice blizzard. The pressure from the hard winds hammered the hull, with no tendency to let up. Some...   [click here for more]
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Coriolis: The Lost System

Coriolis: The Lost System


“A ghost ship, an expedition that never came home, and the hunt for a lost Portal Builder system.” The Lost System is a scenario that begins in a distant asteroid field in the Third Horizon. The player characters stumble across a ghost ship and as they begin to unravel the threads surrounding its unfortunate fate, they find themselves in the middle of intrigues that could change the...   [click here for more]
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Coriolis: The Prisoner of Arkus

Coriolis: The Prisoner of Arkus


Your guess is that the tall man is in his early forties. The cropped hair and grim lines of his face tells a tale of discipline. You know the type; a man with principles. His dark eyes radiate the kind of determination that can only come from conviction.    ”Do you have any family? How far are you willing to go in order to keep them safe? I have a sister. She’s much younger than...   [click here for more]
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Crystal Caverns of the Four Enchanters

Crystal Caverns of the Four Enchanters


A band of robbers, goblins, whiners, and a bear have taken up residence in a network of caves originally created by four enchanters. The enchanters bound a demon to the caves as a guardian and created a garden of crystals that now grows wild and spreads like a plague. The memory of the enchanters still haunts the caves as they left behind strange magical effects. At the bottom of the caves, adventurers...   [click here for more]
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d66 Books to Find on a Forbidden Lands Bookshelf

d66 Books to Find on a Forbidden Lands Bookshelf


Books may not be that common in the Forbidden Lands, but they do still exist. This list of 36 books can be used to add books to a bookshelf. Whether or not the information in a book is useful is up to the Gamemaster, but in such a setting even a book of inaccurate information can be worth anything from a few coppers to a few golds. Here are some sample results: Order of the Silent by Thyronde...   [click here for more]
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d66 Encounters on the Road for Forbidden Lands

d66 Encounters on the Road for Forbidden Lands


A d66 list of 36 random brief encounters a party might experience while traveling on the road throughout the Ravenlands.  A stray herd of cattle, a ruined homestead off the road, raiders too desperate for help to rob travelers. These hooks can be used to make travel more engaging or to kickstart further adventure.   The entirety of this list is available in the full size preview.   ...   [click here for more]
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d66 Forbidden Lands Knick-knacks

d66 Forbidden Lands Knick-knacks


This is a collection of 36 minor items that could be found in the possession of NPCs, or perhaps given to a PC when they are created. None have any definite value or meaning, unless the GameMaster decides otherwise. They can be used as oddities to spark ideas or could be something to be investigated further. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
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d66 Hooks and Rumours for the Forbidden Lands

d66 Hooks and Rumours for the Forbidden Lands


This is a list of 36 (d66) hooks and rumours that characters could hear whilst asking around in various places, whether they are looking for specific information or just general rumours. The rumours may or may not be true, which is up to the GameMaster, and they can be used to add colour to the setting or as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images...   [click here for more]
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D66 Ogres for the Forbidden Lands

D66 Ogres for the Forbidden Lands


The offspring of humans and dwarves, ogres are much larger than either of their ancestors. They are freedom-loving and often violent types who can cause a lot of damage. This supplement has 36 ogres to encounter; they could be foes or potential friends or allies. Each is named and given a brief description. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
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d66 Stronghold Flaws

d66 Stronghold Flaws


In the chapter on The Stronghold in the Forbidden Lands Player's Handbook, there is a d6 table of flaws that an old adventure site being converted into a stronghold might have. This table is short, and so this supplement adds more flaws for greater variety. Here are some sample results: A strong smell of brimstone permeates the place, seemingly seeping up from beneath ground. Gryphons...   [click here for more]
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Daarkh Arts Deck of Bitter Magic

Daarkh Arts Deck of Bitter Magic


This is the second deck of magic spells that was requested in the Forbidden Lands Facebook group, and focus on the spells added in the Bitter Reach campaign module. Just like the previous spell deck I made, this is a print-and-play kind of document. Two pdf-files are included. One is for the players to store on the mobile unit of their choice, the other one is for printing. The pages are lined up...   [click here for more]
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Daarkh Arts Deck of Magic

Daarkh Arts Deck of Magic


This deck of magic spells was requested in the Forbidden Lands Facebook group. It’s a print-and-play kind of document. Two pdf-files are included. One is for the players to store on the mobile unit of their choice, the other one is for printing. The pages are lined up for doublesided printing, but I do recommend that you print them one by one, and add a thicker paper between the printed cards for...   [click here for more]
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Daarkh Arts Magiska kortlek

Daarkh Arts Magiska kortlek


(The swedish version of the Daarkh Arts Deck of Magic) Detta är den kortlek med magiska besvärjelser som efterfrågades i Facebookgruppen för Forbidden Lands / Svärdets Sång. Det är ett print-and-play :lang="sv">dokument och innehåller två pdf-filer. Den ena är för spelarna att lagra på sin mobila enhet, den andra är för utskrift. Sidorna är uppradade för dubbelsidig utskrift, men...   [click here for more]
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Dark Tides - A Mythic Britain and Ireland Mystery

Dark Tides - A Mythic Britain and Ireland Mystery


Something in the seas is killing the fisherfolk in a remote Scottish village. Their livelihood at stake, the old beliefs come to the surface. The ancient Pictish settlement holds many secrets, but what is truly happening may be darker than you may at first believe. A Mythic Britain and Ireland mystery. ...   [click here for more]
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Davokars Gömda Skatter

Davokars Gömda Skatter


Ruinikoner på en karta, tillsammans med ett antal rykten om varje plats - det är allt! Men det kan å andra sidan visa sig vara tillräckligt mycket för att du och din spelgrupp ska kunna få massor av spännande speltimmar ur materialet! Vad som väntar rollpersonerna på dessa platser är helt upp till dig - du bestämmer vilka...   [click here for more]
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De fire troldkarles krystalgrotter

De fire troldkarles krystalgrotter


En flok røvere, gobliner og whiners samt en bjørn har bosat sig i et netværk af grotter, som oprindeligt blev sat i stand af fire troldkarle. De bandt en dæmon til hulerne som vogter, og de skabte en have af krystaller, som nu vokser vildt og spreder sig som pest. Mindet om troldkarlene huserer stadig i hulerne, og de har efterladt sig sære magiske effekter. I bunden af hulerne har eventyrerne...   [click here for more]
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Dearthmare

Dearthmare


An ill Omen, or perhaps merely a consequence... The bad news never come alone, and this thing is the herald of doom. A homemade new monster compatible with (and inspired by) Mörk borg and forbidden psalm. Dearthmare is an independent production by Michel Barrios and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License....   [click here for more]
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Dipperdeep

Dipperdeep


The tall grass conceals a dark hole, large enough to climb down into. Out of that mouth in the earth, guttural and dragging sounds emerge, as if a host of dead were begging mercy of the Gods. The wind carries an unmistakable odor of mummified bodies and dry rock.   Dipperdeep is an Adventure site for Forbidden Lands. It has everything you as Game Master need to give...   [click here for more]
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