Demo of the tracks available at the Combat Loop: medieval title
The Combat Loop: Medieval is a set of music loops of around ten minutes each. They are designed to sit in the background but still provide a different tension at the table.
Each level of the loop increases the sound density and/or speed compared with the previous one to increase the feeling of haste and danger. You can use each level... [click here for more]
I intend to make a bundle with these files, so wait if you want them all.
The Combat Loop: Medieval is a set of music loops of around ten minutes each. They are designed to sit in the background but still provide a different tension at the table.
Each level of the loop increases the sound density and/or speed compared with the previous one to increase the feeling of haste and danger.... [click here for more]
The Combat Loop: Medieval is a set of music loops of around ten minutes each. They are designed to sit in the background but still provide a different tension at the table.
Each level of the loop increases the sound density and/or speed compared with the previous one to increase the feeling of haste and danger. You can use each level to communicate a different feeling for different combats, or just... [click here for more]
The Combat Loop: Medieval is a set of music loops of around ten minutes each. They are designed to sit in the background but still provide a different tension at the table.
Each level of the loop increases the sound density and/or speed compared with the previous one to increase the feeling of haste and danger. You can use each level to communicate a different feeling for different combats, or just... [click here for more]
The Combat Loop: Medieval is a set of music loops of around ten minutes each. They are designed to sit in the background but still provide a different tension at the table.
Each level of the loop increases the sound density and/or speed compared with the previous one to increase the feeling of haste and danger. You can use each level to communicate a different feeling for different combats, or just... [click here for more]
The Combat Loop: Medieval is a set of music loops of around ten minutes each. They are designed to sit in the background but still provide a different tension at the table.
Each level of the loop increases the sound density and/or speed compared with the previous one to increase the feeling of haste and danger. You can use each level to communicate a different feeling for different combats, or just... [click here for more]
The Combat Loop: Medieval is a set of music loops of around ten minutes each. They are designed to sit in the background but still provide a different tension at the table.
Each level of the loop increases the sound density and/or speed compared with the previous one to increase the feeling of haste and danger. You can use each level to communicate a different feeling for different combats, or just... [click here for more]
The Combat Loop: Medieval is a set of music loops of around ten minutes each. They are designed to sit in the background but still provide a different tension at the table.
Each level of the loop increases the sound density and/or speed compared with the previous one to increase the feeling of haste and danger. You can use each level to communicate a different feeling for different combats, or just... [click here for more]
This special bundle product contains the following titles.Combat Loop: medieval (demo)Regular price: $0.00 Bundle price: $0.00 Format: MP3 File Demo of the tracks available at the Combat Loop: medieval title
The Combat Loop: Medieval is a set of music loops of around ten minutes each. They are designed to sit in the background but still provide a different tension... [click here for more]
Some time ago I found an article explaining different tips to create playing lists while roleplaying. There were several pieces of advice that I found interesting: don’t use songs with lyrics, because our brain will unconsciously try to understand words. Don’t use famous songs, because the players may start saying things like “Hey! Isn’t this song from so and so movie? I watched it a couple... [click here for more]