Play the Hits
Harlequin. Maria Mercurial. Jetblack. Dunkelzahn. The Universal Brotherhood.
These are some of the defining names of Shadowrunlore, the classics that shaped an enduring game universe. Now, for the first time, they’ve been brought to the fast-moving game rules of Shadowrun: Anarchy. With new character archetypes, shadow amps, world information, and a whole bunch... [click here for more]
IN THE SHADOW OF DRAGONS
Shadowrunners know that the most dangerous position to have in the Sixth World is being perceived as a threat by the powerful. Drakes are the perfect example—their power is considerable, which means they almost always have someone after them. They often end up seeking protection by serving dragons and doing their bidding—which means they represent dragons’ interests in... [click here for more]
WHAT WILL YOU DO?
The power to shake cities, nations, even corporations is out there, contained in a compact code. What would you do if you could control it? Wield it? Or destroy it? Where would you direct the power? Who would you save, and who would you doom?
Shadowrunners are used to reacting and surviving. The larger choices, things like the flow of billions of nuyen, or shifts in the highest levels... [click here for more]