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TrollsZine 1

TrollsZine 1


TrollsZine is a new magazine created by and for fans of Tunnels and Trolls. Issue 1 has all new material and includes a short solo adventure, new magic items, The Troll Chefs Cookbook, original fiction, articles on T&T stunts, the dice issue, running T&T solos with other systems and a number of locations for the busy Games Master to use in their campaign. Ken St Andre has contributed a piece...   [click here for more]
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TrollsZine 2

TrollsZine 2


TrollsZine 2 is the second edition of a fan created magazine for Tunnels and Trolls, edited by Dan Prentice and Kevin Bracey. This issue has 91 pages of great reading for the T&T aficionado and the general fantasy roleplayer including; Magic items, Monsters, Kindred, NPC's, Rejected Spells, Warrior weapon techniques, Fiction, a Solo Dungeon, an Adventure, Delverton, How to become a God, How to...   [click here for more]
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TrollsZine 3

TrollsZine 3


TrollsZine 3 is the adventure issue. It contains two ready to run adventures for the busy games master, as well as two new solo adventures. Four Jars of Mead is a previously unpublished solo by Ken St. Andre, beautifully illustrated by Jeff Freels. The Temple of Issoth is a new solo adventure by the prolific Dan Hembree. Also included are adventure locations, magic items, new spells, several new monsters,...   [click here for more]
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TrollsZine 4

TrollsZine 4


TrollsZine 4 has arrived! The fourth issue of the fan-created magazine for Tunnels and Trolls™ edited by W. Scott Grant and Dan Hembree, has 60 pages of quality content brought to you for absolutely free. This issue includes a solo adventure “Down Time”, a GM adventure “The Wild Woods”, a short story “Turmierre Returns to the Sky”, a new NPC from the world of Lingusia, rules for horses...   [click here for more]
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TrollsZine 5

TrollsZine 5


TrollsZine! #5 is here! The fifth issue of the fan-created magazine for Tunnels and Trolls™, edited by Dan Hembree, contains 91 pages of quality content brought to you by the fans of the game for absolutely free. This issue features a solo adventure, “Beneath the Arena”, a GM adventure, “The Horned Hold”, and a short story, “Tall Tales from Trollstone Caverns.” TrollsZine! #5 also...   [click here for more]
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TrollsZine 6

TrollsZine 6


TrollsZine! #6 has landed! The sixth issue of the fan-created magazine for Tunnels and Trolls™, edited by Dan Hembree, contains 58 pages of quality content brought to you by the fans of the game for absolutely free. This issue features two solo adventures, “Night Walk in the Wild Woods” by James Fallows and “Soul Survivor” by Sid Orpin; a GM adventure, “Ice Exile” by Mark Thornton;...   [click here for more]
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TrollsZine 7

TrollsZine 7


TrollsZine! #7 has been unleashed!   The seventh issue of the fan-created magazine for Tunnels and Trolls™, edited by Dan Hembree, contains 74 pages of quality content brought to you by the fans of the game for absolutely free. This issue features a solo adventure, “The Wizard’s Hut” by J. C. Lambert; a GM adventure, “The Ruins of the Castle Pynnesse” by Tori Berquist; and a...   [click here for more]
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TrollsZine 8

TrollsZine 8


TrollsZine! #8 is waiting for you! The eighth issue of the fan-created magazine for Tunnels and Trolls, edited by Dan Hembree, contains 108 pages of quality content brought to you by the fans of the game for absolutely free. This issue features a science fiction solo adventure, “The Penultimate Place” by David Moskowitz, an underwater GM adventure,...   [click here for more]
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Tunnels & Trolls Free Rulebook

Tunnels & Trolls Free Rulebook


This is a short version of the full Tunnels & trolls Rules. It is sufficient to play the solitaire adventure, and to show your friends how to play with the GameMaster adventure. Tunnels & Trolls is one of the easiest role playing games to learn and play. All you need are paper & pencil and some six-sided dice (at least 3). One of the best things about T&T is that you can play it solitaire,...   [click here for more]
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Dicey Business!

Dicey Business!


This little booklet was created as a "stretch goal" for Flying Buffalo's "Pizza Dice and More" kickstarter. And now you can have it for only 99 cents. It gives you many ideas for using FBI's Pizza Dice, Adventure Dice, Grimtooth Dice, etc. ...   [click here for more]
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Free RPG Day - 2013/Deluxe T&T Minirules

Free RPG Day - 2013/Deluxe T&T Minirules


This is a short mini-version of the new DELUXE Tunnels & Trolls rules (enough to play the solo adventures) plus a mini-GM adventure "The Chambers of Z'Tpozz The Mad Dwarf". This was the rules and adventure we gave away on Free RPG Day in 2013. Please ignore the section where it says "email us for the free copy of Buffalo Castle". That was just for Free RPG Day! ;) ...   [click here for more]
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Free RPG Day - 2018/Deluxe T&T Minirules

Free RPG Day - 2018/Deluxe T&T Minirules


T&T Japan Mini Rules & Solo From the pages of T&T Adventures magazine in Japan, and translated into English with original Japanese illustrations. FRPG Manga, and a special set of T&T mini-rules written by Ken St Andre. The 16 page mini rules include details on rolling up a character, equipping them, 11 basic spells, pre-rolled characters and a Treasure Generator. The Solitaire...   [click here for more]
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Nuclear Proliferation "countries"

Nuclear Proliferation "countries"


If you buy the expansion to the Nuclear War card game "Nuclear Proliferation" it includes 13 different "countries": player mats that each include an imaginary country name, and a bonus "power". This pdf is those 13 player mats. I am providing it for folks outside the USA so they can have them without paying horrendous postage costs. This is not a complete game. You will...   [click here for more]
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Trollhlla - Four Jars of Mead

Trollhlla - Four Jars of Mead


Four jars of mead is enough for a small party. Your job is to go out and get the booze for Korkorum, an important man in the Court of the Death Goddess. It's a simple task, but even simple jobs can be hard to accomplish in Khazan on a stormy day . . . This is an adventure for any warrior or citizen of levels one to three. - FBI0093 ...   [click here for more]
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TrollsZine 10

TrollsZine 10


TrollsZine 10 has arrived to mark ten years since it was first published and to wish the illustrious Trollgod, Ken St Andre, a swift recovery. The original team of Bill Pitcher and Dan Prentice have returned to bring you the best free Tunnels & Trolls magazine on the web. In this issue we have Ken St Andre expounding on his new deadly combat rules, solo adventures by Sid Orpin and James Fallows,...   [click here for more]
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TrollsZine 11

TrollsZine 11


This  11th issue is dedicated to the original proprietor of Flying Buffalo and publisher of Tunnels and Trolls, Rick Loomis.  He sadly passed in August 2019 after bringing games to us in 5 decades. Everyone involved has done their best to make this issue worthy of his work and memory. I am very pleased to introduce new writers and artists in this Trollszine – with Duncan Beach and Peter Panda appearing...   [click here for more]
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TrollsZine 9

TrollsZine 9


TrollsZine 9 comes home to Flying Buffalo's Drive thru page!  Standing on the shoulders of giants gives me an awesome view! Within these pages are the greats of Tunnels & Trolls, from Ken St.A Andre, the Trollgod himself, to the peerless AR Holmes, to Mad Roy Cram and beyond, to places not even the Enterprise has been too! In this issue find details on the Peacock continent, Alchemists in T&T,...   [click here for more]
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Deluxe Tunnels & Trolls Gamemaster Screen

Deluxe Tunnels & Trolls Gamemaster Screen


Gamemasters Screen for Deluxe Tunnels & Trolls. 6 pages set up so you can tape them together and stand them up.  ...   [click here for more]
Flying Buffalo  $10.00 $1.50

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Trollhlla - Rescue Mission

Trollhlla - Rescue Mission


As an agent of the Death Goddess, your mission is simple: just befrind a tribe of savage uruks and outwit an island full of ruthless sea raiders. Try not to get eaten by dire wolves or hungry sharks, and don't let the pirate wizards catch you either. A solitaire adventure for one first to third level humanoid character. ...   [click here for more]
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Trollhlla - Seven Challenges of Kartejan

Trollhlla - Seven Challenges of Kartejan


This is a gamemaster adventure (not a solitaire) for newly created human characters only. Wealth, power, dancing girls -- all these are yours for the winning if you can master the seven challenges of Kartejan. In order to do so, you will have to dare the dunnels and defeat a troll. Compete or cooperate, there is only one true winner of the seven challenges. ...   [click here for more]
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Goblin Crag: Level One T&T GM adv

Goblin Crag: Level One T&T GM adv


A GM Adventure for Tunnels & Trolls Goblin Crag is home to the monsters which live within, and they guard it with their lives. Some will enjoy the excitement and variety a party of delvers brings, some will be openly hostile and fight with all the power they can muster. Goblin Crag was created by a long dead mage, who constructed its many rooms and corridors to house traps and monsters and huge...   [click here for more]
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Grimtina's Guard T&T solo

Grimtina's Guard T&T solo


You have been summoned to Grimtooth the Troll’s office in his massive castle. The big blue troll sits regally on his throne of hewn cobalt. Standing at his right hand is his little sister Grimtina. “Grunt,” growls the troll, I’ve got a special job for you. Grimtina has been called to visit our goddess mother in her temple beyond the Forest of Doom. On the way, she has to pick up some magical...   [click here for more]
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Catacombs of the Bear Cult - GM Adventure

Catacombs of the Bear Cult - GM Adventure


A Complete GM adventure for Tunnels & Trolls  - now enhanced with color maps and additional art from the Tunnels & Trolls archives, including a brand new color map and never before seen art by Liz Danforth and Steve Crompton. The Great Road, that ancient highway stretching between Khazan and Khosht, has long been the overland artery of the Empire of Khazan. Armed men guard every caravan,...   [click here for more]
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MSPE-GM Screen

MSPE-GM Screen


A 6 panel version of the new MSPE GM Screen made to easily be printed out on six 8.5 x 11 sheets of paper. The front 3 sides are in full color and are a collage of images from the rulebook and other spy-adventure themed subjects. The back three sides have detailed charts for Saving Rools, AP Point guidelines, Vehicles Crashes, Healing, Poison, Missile Weapons, Armor, Combat Turns, Weapons, Hit Location,...   [click here for more]
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Saving Fang T&T solo

Saving Fang T&T solo


On your first visit to Khosht, you meet up with Cherry, the legendary swashbuckling she-devil. Her friend Fang has just been taken prisoner by ghouls outside of town. Will you aid Cherry and Slather the Troll rescue Fang from a fate worse than death? There's also plenty of treasure and power to be found on this mission, assuming you can survive the Pits of Morgul! This solitaire adventure was specially...   [click here for more]
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Trollhlla - A Sworded Adventure

Trollhlla - A Sworded Adventure


Just another day in the city of Khazan - - get your sword fixed, deal with a pickpocket, battle some uruks and face hordes of undead. This is a Tunnels & Trolls mini-adventure for a human warrior with 50 combat adds or less. Can you survive it? ...   [click here for more]
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Trollhlla - Battle School

Trollhlla - Battle School


Do you know how to fight? Or could a goblin girl with a trident take you down? Find out when you visit the Shadowhand Battle School on Trollworld in this solitaire adventure for low level humanoid characters in Tunnels & Trolls. ...   [click here for more]
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Trollhlla - Dwarf World

Trollhlla - Dwarf World


This is a gamemaster adventure intended for Tunnels & Trolls version 7.5 (although it will work with any version of the rules). It is for Level 1 to Level 10 characters, and there should be at least one dwarf in the party. (Although for a REAL challenge, you could try it without a dwarf companion!) Although there is wealth and knowledge to be won in this scenario, the real challenge will be to...   [click here for more]
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Trollhlla - Tavern By The Sea

Trollhlla - Tavern By The Sea


You've wandered into the only tavern in the rogue-filled town of Frarrg. So far, so good, but it's a rough place. Will you be able to get out alive? A Tunnels & Trolls solo adventure written for version 7.5 but useable with any version of the rules. For any humanoid fighter (no magic) other than fairies or giants, 3rd level or lower. Includes additional info that allows it to be used as a Gamemaster...   [click here for more]
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Trollhlla - The Wizard's Test

Trollhlla - The Wizard's Test


So, you think of yourself as a warrior and a proven adventurer? But do you have what it takes to serve as an agent of the Death Goddess? Find out as The Wizard's Test challenges your wit and prowess in some very sticky situations indeed. This is a solitaire Tunnels & Trolls adventure for a human or humanoid warrior or rogue of level 3 or lower. ...   [click here for more]
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Tunnels & Trolls 1st Edition reprint

Tunnels & Trolls 1st Edition reprint


During our successful "Deluxe Tunnels & Trolls" kickstarter, as a stretch goal we offered a reprint of the original T&T rules from 1975 if someone would purchase Ken's last original copy for a ridiculous sum of money. Someone did. So here it is. All our wonderful backers for the project got this pdf for free, and you can have it for only $1.95. This is the complete, original rule set, and is...   [click here for more]
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Trollhlla - A Traveler's Tale

Trollhlla - A Traveler's Tale


Would you rather fight dire wolves in a blizzard or spend the evening drinking with a one-eyed dwarf in a cozy tavern? That's a no-brainer, right? You might want to reconsider, because you'll actually be safer with the wolves. This is a solitaire adventure intended for 1st to 3rd level characters with fewer than 100 adds, using the Tunnels & Trolls 7.5 rules. ...   [click here for more]
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Trollhlla - Khara Khang's Random Rainbow Maze

Trollhlla - Khara Khang's Random Rainbow Maze


A short solitaire adventure intended for Tunnels & Trolls. Do you have what it takes to be an Agent of the Death Goddess? Khara Khang's Random Rainbow Maze is a simple test for warriors who want to serve their Empress. Show that you have what it takes by getting through it alive. Two simple strategies will serve you well--Fight! and Flight! This introductory solo adventure by Ken St Andre will...   [click here for more]
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Uncle Ugly's Underground Doom T&T gm adv

Uncle Ugly's Underground Doom T&T gm adv


This is a Game Master's scenario adventure for Tunnels & Trolls. You will need the Tunnels & Trolls rules, paper, pencils, some six-sided dice , and a few friends to play this game. Uncle Ugly's Underground Doom - T&T GM Adventure "Death. Doom." and "There Ain't No Such Thing as a Free Lunch" ... so read the inscriptions on the first three doors into Uncle Ugly's Undreground, possibly...   [click here for more]
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Dargon's Dungeon - T&T solo adventure

Dargon's Dungeon - T&T solo adventure


Dargon's Dungeon - A Solitaire Adventure for Tunnels & Trolls Out of print for over 20 years, this solo has been scanned, enhanced, and is now available for the first time as a pdf. Introduction.... The Entrance stands high upon a sheer and forbidding cliff wall, accessible only by the narrowest of trails. After an afternoon of strenuous climbing, you arrive before the large,...   [click here for more]
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Red Circle - T&T solo adventure

Red Circle - T&T solo adventure


Red Circle - A Solitaire Adventure for Tunnels & Trolls This solo by Best-Selling author Michael Stackpole has been scanned, enhanced, and is now available for the first time as a pdf. It also is illustrated by the award-winning Liz Danforth.  The Red Circle... Just hearing the name sends a chill down your spine. No one is quite certain why these normally friendly, tribal nomads...   [click here for more]
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Amulet of the Salkti T&T solo

Amulet of the Salkti T&T solo


Sxelba! One of the most powerful, most dred of ancient demons, the name conjures nightmares even in the brave. Three centuries ago Sxelba annihilated the proud race of the Salkti people.  But before the last few perished, the Salkti created an amulet to banish Sxelba and his horde of foul worshpers. For centuries, the world had been free of this eveil demon - until now! Sxelba, the destroyer of the...   [click here for more]
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Beyond the Wall of Tears T&T solo

Beyond the Wall of Tears T&T solo


Lost in Nightmares of Terror... Without warning, the evil creatures came from their shadowy land and kidnapped your little sister. Now she is imprisoned in a dream-world of hideous monsters and terrifying dangers, helpless and vulnerable to the sinister wills of her captors. Her only hope rests with you. To save your sister, you must undergo the mystical “Dream-walking” ritual and face the most...   [click here for more]
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Blue Frog Tavern T&T solo

Blue Frog Tavern T&T solo


Blue Frog Tavern...a solitaire adventure for Tunnels & Trolls. You will need the Tunnels & Trolls rules to play. At the end of the day you come upon a small country tavern near a dark forest; over the door is hung a wooden sign with a blue frog painted on it. You enter and ask the bar man about the local gossip. He tells you that the local order of Red Robed Priests have been...   [click here for more]
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Buffalo Castle T&T solo

Buffalo Castle T&T solo


This is a new and revised edition of the very first solitaire adventure for Tunnels & Trolls (and I believe, the first solo adventure for ANY role playing game). I wrote this before the Choose Your Own Adventure books existed. It is intended for a first level fighter (no magic). ...   [click here for more]
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Captif dYvoire - T&T solo

Captif dYvoire - T&T solo


The Journey to rejoin your commander, Duc Gastar d'Alcene, was uneventful, even idyllic. Your thoughts were all of the glory to be won in the Duc's service, and you hardly noticed the dismal road to Lac Lamarran. Neither the eerie countryside nor the unfriendly villages could break your sense of of security - you weren't prepared for the ambush. Taken by surprise, robbed of any chance to fight, you...   [click here for more]
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Caravan to Tiern T&T solo

Caravan to Tiern T&T solo


You've enjoyed your stay in Esturiat, the sprawling adobe metropolis surrounding the only watering hole for leagues in any direction. It's been diverting, but Esturiat is no Khazan or Khosht or even Gull. It's time to move on - especially because no one's started bothering you about your ber tabs - and Tiern sounds like the perfect place to travel toward. The only difficulty with making that little...   [click here for more]
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City of the Gods Map Pack

City of the Gods Map Pack


City of the Gods MAP PACK Ever wanted to take your players to meet the gods? Now you can with the City of the Gods Map Pack. Usable with any role-playing system this product presents a realm where all the gods of Earth reside; Greek, Egyptian, Babylonian, Celtic, Asian and many other Pantheons all dwell in this mystical realm. The City of the Gods is where they all meet, plot, plan and fight for...   [click here for more]
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Deathtrap Equalizer Dungeon T&T solo

Deathtrap Equalizer Dungeon T&T solo


Ken St. Andre designed this first teleport solo dungeon with the scorpion-tailed Umslopagaas as proprietor...Adventure on the incredible Trip of the Lion - or, for the faint of heart, the Trip of the Frog. If you have trouble getting enough friends together to play T&T, or if you have only a little time to spend, then the Solo Dungeons are designed for you. You need only the rules for Tunnels...   [click here for more]
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Deluxe Goblin Lake T&T solo

Deluxe Goblin Lake T&T solo


Wearing only a scaly lizard-skin loincloth, you easily slide through a crevice leading to the legendary subterranean caverns of the goblins. With a final grunt, you wade through icy water and cross the slimy rocks that block your way into the caves.  An ignominious death or fabulous wealth, enslavement or power beyond your imagination, what will you find when you adventure into Goblin Lake?...   [click here for more]
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Deluxe Saving Fang T&T solo

Deluxe Saving Fang T&T solo


This upgraded version of the Saving Fang solo has been adjusted for use with dT&T and has new art and additional GM material. We've also included the T&T Mini-Rules so you can play  this without having the rulebook.  What its about: On your first visit to Khosht, you meet up with Cherry, the legendary swashbuckling she-devil. Her friend Fang has just been taken prisoner by ghouls outside...   [click here for more]
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Grimtooth's Tomb of the Warhammer T&T GM Adv

Grimtooth's Tomb of the Warhammer T&T GM Adv


Can you go where no Trolls dare to tread? Long ago, the elves killed Grimtooth's father in a great battle, They hid the troll leader's body and his mystic warhammer somewhere in the vast plains beyond the Forest of Doom. After Years of searching, Grimtooth the Troll has finally located his Father's tomb, but the elves have magically rigged it so that no troll can enter. Now Grimtooth...   [click here for more]
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Labyrinth T&T solo

Labyrinth T&T solo


They were not lying, the rumors were true. Before you is the entrance to The Labyrinth. If the tales can be believed the place is full of monsters: Seven headed hydras, a tricephalic hound of hell, huge one eye giants and women who lure you to your death with plantive songs of seduction. And, it is said, here even the gods wander the earth. The Labyrinth is a place where many go in, but few find their...   [click here for more]
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Mistywood T&T solo

Mistywood T&T solo


Mistywood...a solitaire adventure for Tunnels & Trolls. You will need the Tunnels & Trolls rules to play. The drunken nobleman in the brothel in Kasar had insulted and attacked you, so you spilled his guts in self defense. But how were you to know that the perfumed young rake was the only son and heir of Grand Duke Karl Bronzo, the Tyrant of Kasar? You were lucky to escape...   [click here for more]
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MSPE-The Adventure of the Jade Jaguar Solo Adv

MSPE-The Adventure of the Jade Jaguar Solo Adv


The revolutionaries stalking through the jungle are hunting for you, but they pass your hiding place oblivious to your presence. When they've passed up the narrow path. you slip from teh tree. Cautiously you head off in the direction they came from, stepping off the trail when you hear a noise. There in the clearing ahead, is a jaguar - a jaguar that would dwarf a Bengal tiger. And if that isn't strange...   [click here for more]
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