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Dungeon of the Bear T&T GM adv

Dungeon of the Bear T&T GM adv


The oldest dungeon designed for Tunnels & Trolls anywhere, The Complete Dungeon of the Bear is now available for use by any T&T Game Master. Previously published in three separate booklets, this one book contains all the traditions, traps, tricks, and monsters found in the original, plus Michael Stackpole's Castle Ward, the ruined edifice that stood over the entrance...   [click here for more]
Flying Buffalo  $9.95 $4.25

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Elven Lords Deluxe COLOR Edition

Elven Lords Deluxe COLOR Edition


Elven Lords Deluxe COLOR Edition A Solitaire adventure for Tunnels & Trolls or Deluxe Tunnels & Trolls. (This Book includes a Mini-Version of the T&T Rules allowing you to play this adventure without the T&T rulebook) NOTE: This book has all color interior images either painted by Liz Danforth or digitally colored under...   [click here for more]
Flying Buffalo  $50.00 $7.99

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Elven Lords Deluxe Edition T&T solo

Elven Lords Deluxe Edition T&T solo


Elven Lords Deluxe Edition  A Solitaire adventure for Tunnels & Trolls or Deluxe Tunnels & Trolls. (This Book includes a Mini-Version of the T&T Rules allowing you to play this adventure without the T&T rulebook) Note: this is the black and white version of this book. There is also a color version avaible on Drive-thru. Please check...   [click here for more]
Flying Buffalo  $18.00 $5.99

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Elves of Lejentia Mythos Pack

Elves of Lejentia Mythos Pack


Explore a world of Elves in this Catalyst Adventure Pack made for any role-playing system.  Just like the Citybooks and Grimtooth's Traps, this description of the City of Elveron gives you an Elven city you can explore and run adventures in. Over 100 places are identified in the city along with details and maps on three specific locations. This 52 page Pack also includes 8 character descriptions...   [click here for more]
Flying Buffalo  $10.00 $4.95

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Free RPG Day - 2013/Deluxe T&T Minirules

Free RPG Day - 2013/Deluxe T&T Minirules


This is a short mini-version of the new DELUXE Tunnels & Trolls rules (enough to play the solo adventures) plus a mini-GM adventure "The Chambers of Z'Tpozz The Mad Dwarf". This was the rules and adventure we gave away on Free RPG Day in 2013. Please ignore the section where it says "email us for the free copy of Buffalo Castle". That was just for Free RPG Day! ;) ...   [click here for more]
Flying Buffalo  $2.00 $0.99

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Free RPG Day - 2018/Deluxe T&T Minirules

Free RPG Day - 2018/Deluxe T&T Minirules


T&T Japan Mini Rules & Solo From the pages of T&T Adventures magazine in Japan, and translated into English with original Japanese illustrations. FRPG Manga, and a special set of T&T mini-rules written by Ken St Andre. The 16 page mini rules include details on rolling up a character, equipping them, 11 basic spells, pre-rolled characters and a Treasure Generator. The Solitaire...   [click here for more]
Flying Buffalo  $2.00 $0.99

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Grimtina's Guard T&T solo

Grimtina's Guard T&T solo


You have been summoned to Grimtooth the Troll’s office in his massive castle. The big blue troll sits regally on his throne of hewn cobalt. Standing at his right hand is his little sister Grimtina. “Grunt,” growls the troll, I’ve got a special job for you. Grimtina has been called to visit our goddess mother in her temple beyond the Forest of Doom. On the way, she has to pick up some magical...   [click here for more]
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Grimtooth's Traps

Grimtooth's Traps


101 devilish, devious, death-dealing engines of destruction calculated to terrify dungeon-delvers of all types. This is the original book from 1981, digitally redone by the artist, Steve Crompton. Includes a (humorous) description of each trap, and a (fiendish) illustration by Steve. Includes new art. ...   [click here for more]
Flying Buffalo  $14.95 $4.95

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Grimtooth's Traps Ate

Grimtooth's Traps Ate


A complete compendium of better mouse-traps, delver mishaps, adventurer mish-mash, and a sarcastic smorgasbord of stealthy strikers, cryptic confusers and character crushers. This is the original book from 1989, digitally redone by the artist, Steve Crompton. Includes a (humorous) description of each trap, and a (fiendish) illustration by Steve. Includes new art. Shown without specifc game mechanics...   [click here for more]
Flying Buffalo  $14.95 $4.95

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Grimtooth's Traps Lite

Grimtooth's Traps Lite


Start your game off right with improved Traps Lite, the funniest addition to our line of Traps books. Eighty pages of "kinder, gentler" traps, each presented without game mechanics. The nature, cause, and effect of each trap has been described so that any game master can use the various traps in whatever role-playing system they wish. And of course the traps each have a skull rating to denote how...   [click here for more]
Flying Buffalo  $14.95 $4.95

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Grimtooth's Traps Too

Grimtooth's Traps Too


This book is a connoisseur's catalog of condemnable calamities, ghastly glamours, distinctive disasters, and an astonishing array of annoying misdirections and miserable misfortunes. . . IN OTHER WORDS, THE TROLL IS BACK! The 102 traps within this book have been presented without game mechanics of any kind; the nature, cause and effect of each trap has been thoroughly described so that any...   [click here for more]
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Labyrinth T&T solo

Labyrinth T&T solo


They were not lying, the rumors were true. Before you is the entrance to The Labyrinth. If the tales can be believed the place is full of monsters: Seven headed hydras, a tricephalic hound of hell, huge one eye giants and women who lure you to your death with plantive songs of seduction. And, it is said, here even the gods wander the earth. The Labyrinth is a place where many go in, but few find their...   [click here for more]
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MAPS 1: The book of Cities

MAPS 1: The book of Cities


Useable with any role-playing system, this book contains maps of over 20 cities which can be used anywhere in your campaign. Each city is fully mapped, with major points of interest & the background of the city and its people described. Adventure ideas for gaming are also included in this expanded 103 page book. A wide variety of cities are described in MAPS 1 including an underground...   [click here for more]
Flying Buffalo  $14.95 $6.25

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MAPS 2: Places of Legend

MAPS 2: Places of Legend


Useable with any role-playing system, this book contains maps of 16 legendary locations which can be used anywhere in your campaign. Each Place of Legend is fully mapped, with major points of interest & the background of the city and its people described. Adventure ideas for gaming are also included in this newly expanded 103 page book. A wide variety of Legendary Places are described...   [click here for more]
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Mistywood T&T solo

Mistywood T&T solo


Mistywood...a solitaire adventure for Tunnels & Trolls. You will need the Tunnels & Trolls rules to play. The drunken nobleman in the brothel in Kasar had insulted and attacked you, so you spilled his guts in self defense. But how were you to know that the perfumed young rake was the only son and heir of Grand Duke Karl Bronzo, the Tyrant of Kasar? You were lucky to escape...   [click here for more]
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Monsters! Monsters! 1st Edition RPG

Monsters! Monsters! 1st Edition RPG


The classic Tunnels & Trolls supplement that lets the players play the monsters, defending their dungeon dwellings and other holdings from marauding adventurers! This is actually a complete set of rules that allows you to play T&T as a monster instead of a "hero". ...   [click here for more]
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MSPE-Mercenaries, Spies and Private Eyes: Combined Edition RPG

MSPE-Mercenaries, Spies and Private Eyes: Combined Edition RPG


Mercenaries, Spies and Private Eyes (MSPE) was first published in 1983. This is a rpg very similar to the classic Tunnels & Trolls fantasy rpg system, except it is (as the title suggests) for more modern characters with guns, armor and tech. You can play adventures from the Victorian age all the way to the modern era. in 2019 we created this new Combined Edition of MSPE that includes...   [click here for more]
Flying Buffalo  $21.95 $8.95

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MSPE-Mugshots I: The Case of the Pacific Clipper gm/solo adv

MSPE-Mugshots I: The Case of the Pacific Clipper gm/solo adv


MugShots: The Case of the Pacific Clipper - solitaire and GM adventure. It's a quiet fall day in San Francisco. The year is 1937. The newspapers are all abuzz with news about the military buildup of Japan and the invasion of China. The offices of the Eureka Detective Agency are open for business and you're about to be handed the biggest case of your career. Juan T. Knight, the President of Pan Global...   [click here for more]
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MSPE-Stormhaven: GM Adventure

MSPE-Stormhaven: GM Adventure


Stormhaven: An MSPE GM Adventure: Thunder shatters the stillness if the night while hulking monsters walk Savage Island... well paid mecenaries stalk the renegade Tigers in a race to prevent the theft of confidential industrial secrets... a KGB officer is found dead of a strange disease, clutching a note that suggests a unsuspected spy lurks inside Stormhaven... Stormhaven is the setting for contemporary...   [click here for more]
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MSPE-The Adventure of the Jade Jaguar Solo Adv

MSPE-The Adventure of the Jade Jaguar Solo Adv


The revolutionaries stalking through the jungle are hunting for you, but they pass your hiding place oblivious to your presence. When they've passed up the narrow path. you slip from teh tree. Cautiously you head off in the direction they came from, stepping off the trail when you hear a noise. There in the clearing ahead, is a jaguar - a jaguar that would dwarf a Bengal tiger. And if that isn't strange...   [click here for more]
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MSPE-The Red Cult of Vladimire GM adv

MSPE-The Red Cult of Vladimire GM adv


It’s 1952 and something big is going on in San Francisco. There are rumors that a secret group of communists are trying to steal America’s nuclear secrets, but there seems to be more to this situation than meets the eye. How is Chinatown’s Triad gangleader involved in this affair, and what does the Brotherhood and the mysterious Pentagram group have to do with this? Everyone in San Francisco...   [click here for more]
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Mythic Ireland - T&T Campaign

Mythic Ireland - T&T Campaign


MYTHIC IRELAND - Surrounded by the thundering Atlantic Ocean, treacherous Celtic Sea, and frigid Irish Sea, a beautiful island of emerald green awaits you. It is the home of men, monsters, and gods—a place of where honor means more than gold, words can wound like swords, and the bonds of kinship mean the difference between life and death. It is the land of the Druids, learned men and women who study...   [click here for more]
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Overkill T&T solo

Overkill T&T solo


Out of the north swept the hordes of Lerotra'hh, the Death Goddess of Khazan. Lead by veterans of the Khazan-Ranger wars, the Khazani troops overwhelmed the token resistance in the south until they came to the keep of the wizard Marionarsis, a butcher and necromancer. They call his deadly castle Overkill. Your character is one of the Khazani Death Host, and is asked to perform a secret mission of...   [click here for more]
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Red Circle - T&T solo adventure

Red Circle - T&T solo adventure


Red Circle - A Solitaire Adventure for Tunnels & Trolls This solo by Best-Selling author Michael Stackpole has been scanned, enhanced, and is now available for the first time as a pdf. It also is illustrated by the award-winning Liz Danforth.  The Red Circle... Just hearing the name sends a chill down your spine. No one is quite certain why these normally friendly, tribal nomads...   [click here for more]
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Saving Fang T&T solo

Saving Fang T&T solo


On your first visit to Khosht, you meet up with Cherry, the legendary swashbuckling she-devil. Her friend Fang has just been taken prisoner by ghouls outside of town. Will you aid Cherry and Slather the Troll rescue Fang from a fate worse than death? There's also plenty of treasure and power to be found on this mission, assuming you can survive the Pits of Morgul! This solitaire adventure was specially...   [click here for more]
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Sea of Mystery T&T solo

Sea of Mystery T&T solo


Sea of Mystery...a solitaire adventure for Tunnels & Trolls. When you wer small, your elders warned you that the Sea witches would come and take you away if you were bad. As you grew older, you heard a thousand different voices curse the pirates and slavers of the Sea. Your fellows told scary tales of carnivorous plants, the dreaded Mesgegra vampire-demon, and islands...   [click here for more]
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Sewers of Oblivion T&T solo

Sewers of Oblivion T&T solo


You're tough - an experienced adventurer who has returned from countless dark expeditions. But tonight you overindulged at the Red Guardian Inn, a local tavern in Gull, that place known as The City of Terrors. As you left the inn, you were taken by surprise and overpowered by ruffians even stronger than yourself. But just as suddenly, your attackers were surprised by the local constabulary!...   [click here for more]
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Sorcerer Solitaire T&T solo

Sorcerer Solitaire T&T solo


Sorcerer Solitaire is #10 in a series of Solitaire Adventures designed for play with the Tunnels & Trolls system of dungeon delving. Each solitaire adventure is unique; in Sorcerer Solitaire your young but ambitious magus has an eye for exploration, adventure, and (naturally!) treasure. Monsters and deadly traps bar the way, and not all who enter the mansion will exit...   [click here for more]
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Sword for Hire T&T solo

Sword for Hire T&T solo


Sword for Hire is #11 in a series of Solo Adventures designed for play with the Tunnels & Trolls system of dungeon delving. Each solo adventure is unique; in Sword for Hire you become a mercenary, exploring the dark recesses of a wizard's tower. Fabulous treasures, diabolical monsters, pitfalls at every corner and danger at every turning - will you be able to survive,...   [click here for more]
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T&T Japan Adventures

T&T Japan Adventures


From the pages of T&T Adventures magazine in Japan, this fun product is translated into English with original Japanese illustrations and maps. Solitaire adventures, Gamemaster scenarios, FRPG Manga, and a special set of T&T mini-rules written by Ken St Andre especially for this product, all are included to make this a perfect book to introduce RPG to beginners, or fans of Japanese RPG. ...   [click here for more]
Flying Buffalo  $15.95 $4.95

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T&T Solo Design Guidelines: HOW TO WRITE A SOLO

T&T Solo Design Guidelines: HOW TO WRITE A SOLO


Years ago, Flying Buffalo employee Michael Stackpole and the rest of the editorial staff wrote several detailed guidelines and primers on how to create, manage and write good solitaire adventures for Tunnels & Trolls. They were filled with tips on how to plot a solo, how to develop NPCs and keep track of all the paragraph connections. Many would-be-authors and T&T fans tried to get a copy,...   [click here for more]
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Trollhlla - A Sworded Adventure

Trollhlla - A Sworded Adventure


Just another day in the city of Khazan - - get your sword fixed, deal with a pickpocket, battle some uruks and face hordes of undead. This is a Tunnels & Trolls mini-adventure for a human warrior with 50 combat adds or less. Can you survive it? ...   [click here for more]
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Trollhlla - Four Jars of Mead

Trollhlla - Four Jars of Mead


Four jars of mead is enough for a small party. Your job is to go out and get the booze for Korkorum, an important man in the Court of the Death Goddess. It's a simple task, but even simple jobs can be hard to accomplish in Khazan on a stormy day . . . This is an adventure for any warrior or citizen of levels one to three. - FBI0093 ...   [click here for more]
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Trollhlla - The Wizard's Test

Trollhlla - The Wizard's Test


So, you think of yourself as a warrior and a proven adventurer? But do you have what it takes to serve as an agent of the Death Goddess? Find out as The Wizard's Test challenges your wit and prowess in some very sticky situations indeed. This is a solitaire Tunnels & Trolls adventure for a human or humanoid warrior or rogue of level 3 or lower. ...   [click here for more]
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Trollstone Caverns: Lair of the Silver Serpent T&T gm adv

Trollstone Caverns: Lair of the Silver Serpent T&T gm adv


A GM Adventure for dT&T and Tunnels & Trolls by Ken St Andre Introductory GM Adventure & T&T Mini-Rules Your adventure begins on a small path that branches from the Great Khazan Road and leads at a cave mouth in the mountainside. Inside is the fabled Trollstone Caverns, home lair of the legendary Silver Serpent, and also for a large clan of Uruks—the Scarlet Wolf Clan. To these caverns...   [click here for more]
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TrollsZine 1

TrollsZine 1


TrollsZine is a new magazine created by and for fans of Tunnels and Trolls. Issue 1 has all new material and includes a short solo adventure, new magic items, The Troll Chefs Cookbook, original fiction, articles on T&T stunts, the dice issue, running T&T solos with other systems and a number of locations for the busy Games Master to use in their campaign. Ken St Andre has contributed a piece...   [click here for more]
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TrollsZine 10

TrollsZine 10


TrollsZine 10 has arrived to mark ten years since it was first published and to wish the illustrious Trollgod, Ken St Andre, a swift recovery. The original team of Bill Pitcher and Dan Prentice have returned to bring you the best free Tunnels & Trolls magazine on the web. In this issue we have Ken St Andre expounding on his new deadly combat rules, solo adventures by Sid Orpin and James Fallows,...   [click here for more]
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TrollsZine 11

TrollsZine 11


This  11th issue is dedicated to the original proprietor of Flying Buffalo and publisher of Tunnels and Trolls, Rick Loomis.  He sadly passed in August 2019 after bringing games to us in 5 decades. Everyone involved has done their best to make this issue worthy of his work and memory. I am very pleased to introduce new writers and artists in this Trollszine – with Duncan Beach and Peter Panda appearing...   [click here for more]
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TrollsZine 2

TrollsZine 2


TrollsZine 2 is the second edition of a fan created magazine for Tunnels and Trolls, edited by Dan Prentice and Kevin Bracey. This issue has 91 pages of great reading for the T&T aficionado and the general fantasy roleplayer including; Magic items, Monsters, Kindred, NPC's, Rejected Spells, Warrior weapon techniques, Fiction, a Solo Dungeon, an Adventure, Delverton, How to become a God, How to...   [click here for more]
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TrollsZine 3

TrollsZine 3


TrollsZine 3 is the adventure issue. It contains two ready to run adventures for the busy games master, as well as two new solo adventures. Four Jars of Mead is a previously unpublished solo by Ken St. Andre, beautifully illustrated by Jeff Freels. The Temple of Issoth is a new solo adventure by the prolific Dan Hembree. Also included are adventure locations, magic items, new spells, several new monsters,...   [click here for more]
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TrollsZine 4

TrollsZine 4


TrollsZine 4 has arrived! The fourth issue of the fan-created magazine for Tunnels and Trolls™ edited by W. Scott Grant and Dan Hembree, has 60 pages of quality content brought to you for absolutely free. This issue includes a solo adventure “Down Time”, a GM adventure “The Wild Woods”, a short story “Turmierre Returns to the Sky”, a new NPC from the world of Lingusia, rules for horses...   [click here for more]
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TrollsZine 5

TrollsZine 5


TrollsZine! #5 is here! The fifth issue of the fan-created magazine for Tunnels and Trolls™, edited by Dan Hembree, contains 91 pages of quality content brought to you by the fans of the game for absolutely free. This issue features a solo adventure, “Beneath the Arena”, a GM adventure, “The Horned Hold”, and a short story, “Tall Tales from Trollstone Caverns.” TrollsZine! #5 also...   [click here for more]
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TrollsZine 6

TrollsZine 6


TrollsZine! #6 has landed! The sixth issue of the fan-created magazine for Tunnels and Trolls™, edited by Dan Hembree, contains 58 pages of quality content brought to you by the fans of the game for absolutely free. This issue features two solo adventures, “Night Walk in the Wild Woods” by James Fallows and “Soul Survivor” by Sid Orpin; a GM adventure, “Ice Exile” by Mark Thornton;...   [click here for more]
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TrollsZine 7

TrollsZine 7


TrollsZine! #7 has been unleashed!   The seventh issue of the fan-created magazine for Tunnels and Trolls™, edited by Dan Hembree, contains 74 pages of quality content brought to you by the fans of the game for absolutely free. This issue features a solo adventure, “The Wizard’s Hut” by J. C. Lambert; a GM adventure, “The Ruins of the Castle Pynnesse” by Tori Berquist; and a...   [click here for more]
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TrollsZine 8

TrollsZine 8


TrollsZine! #8 is waiting for you! The eighth issue of the fan-created magazine for Tunnels and Trolls, edited by Dan Hembree, contains 108 pages of quality content brought to you by the fans of the game for absolutely free. This issue features a science fiction solo adventure, “The Penultimate Place” by David Moskowitz, an underwater GM adventure,...   [click here for more]
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TrollsZine 9

TrollsZine 9


TrollsZine 9 comes home to Flying Buffalo's Drive thru page!  Standing on the shoulders of giants gives me an awesome view! Within these pages are the greats of Tunnels & Trolls, from Ken St.A Andre, the Trollgod himself, to the peerless AR Holmes, to Mad Roy Cram and beyond, to places not even the Enterprise has been too! In this issue find details on the Peacock continent, Alchemists in T&T,...   [click here for more]
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Tunnels & Trolls 1st Edition reprint

Tunnels & Trolls 1st Edition reprint


During our successful "Deluxe Tunnels & Trolls" kickstarter, as a stretch goal we offered a reprint of the original T&T rules from 1975 if someone would purchase Ken's last original copy for a ridiculous sum of money. Someone did. So here it is. All our wonderful backers for the project got this pdf for free, and you can have it for only $1.95. This is the complete, original rule set, and is...   [click here for more]
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Tunnels & Trolls Free Rulebook

Tunnels & Trolls Free Rulebook


This is a short version of the full Tunnels & trolls Rules. It is sufficient to play the solitaire adventure, and to show your friends how to play with the GameMaster adventure. Tunnels & Trolls is one of the easiest role playing games to learn and play. All you need are paper & pencil and some six-sided dice (at least 3). One of the best things about T&T is that you can play it solitaire,...   [click here for more]
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Tunnels & Trolls Rules 4th Edition

Tunnels & Trolls Rules 4th Edition


This is the old Tunnels & Trolls 4th Edition rulebook, scanned and cleaned up so you can see what it was like in the "Olden Days", offered at the original 1977 price of $4.  See what the game was like in the early days of the rpg era! ...   [click here for more]
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Tunnels & Trolls Rules 5th Editon

Tunnels & Trolls Rules 5th Editon


Due to the renewed interest in OSRpgs we are issuing the classic 5th edition of Tunnels & Trolls as a downloadable PDF, so if you didn’t get a copy back in the “good old days” now you can get it!  Tunnels & Trolls is the 2nd oldest role-playing game and has been in print since 1976. This 100 page PDF contains the classic and widely popular 5th edition of T&T. This is the version...   [click here for more]
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