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 Hottest Titles from Purple Duck Games
4C CompatibleBuilt From PFRPG OGCDungeon Crawl Classics Compatible
ICONS CompatibleLabyrinth Lord(TM)Mark's Private Stock Art
Pay-What-You-Want ProductsPorphyra Roleplaying GameStock Art
Stock Art: Danny HibbertStock Art: Héctor RodríguezStock Art: Teresa Guido
Henri Okajima ArtJason Ammons ArtPorphyra Classic
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 Newest Titles in This Section
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Fantasy Stock Art Bundle by Jacob Blackmon

Fantasy Stock Art Bundle by Jacob Blackmon


Welcome to the Fantasy Stock Art Subscription by Jacob Blackmon. Over the next 50 week this subscription will give you access to one new piece of fantasy art. The art will be available as line art and in color as transparent .png files. Below you will find a partial list of creatures and characters that will appear. But we do not want to want to be too prescriptive at the start. As a non-artist,...   [click here for more]
Purple Duck Games  $200.00 $100.00

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Fearsome Critters of the Woodlands (DCC)

Fearsome Critters of the Woodlands (DCC)


Remote mountains and forest wildernesses are home to strange creatures that are almost never found in dungeons, or any kind of captivity. Traditionally, the only way to get information about these “fearsome critters” is to encounter one, or talk to a lumberjack, miner, or hermit that lives in the area. Discerning what is merely a tall tale, and what is stone cold truth, is a problem for...   [click here for more]
Purple Duck Games  $4.99

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Fehr's Ethnology Complete

Fehr's Ethnology Complete


On the Patchwork Planet of Porphyra, humanity is only one member of a myriad of races on a world young enough to remember a time before the Gods… Is your fantastic alter-ego a decadent erkunae from the city-island of Erkusaa? Or a bestial ith’n ya’roo, struggling for survival in the arctic wastes? Join the savage conflict between Gods and Elementals as a fanatical zendiqi or dour...   [click here for more]
Purple Duck Games  $12.00

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Fehr's Ethnology: Avoodim [PFRPG]

Fehr's Ethnology: Avoodim [PFRPG]


Fehr's Ehtnology: Avoodim profiles the avoodim race for the Pathfinder Roleplaying Game. In the Hierarchy of Heaven, the testing of souls for filling the ranks of the Archons is bound to have some that do not quite measure up, that come up short in the requirements of the Most High. Some small flaw, some minor shortcoming may disqualify a soul for front-line service. What the exact...   [click here for more]
Purple Duck Games  $2.09

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Fehr's Ethnology: Dhosari [PFRPG]

Fehr's Ethnology: Dhosari [PFRPG]


Fehr's Ehtnology: Dhosari profiles the dhosari race for the Pathfinder Roleplaying Game. The dhosari (singular and plural) are a bizarre, ancient race that are the original inhabitants of the island of Erkusaa. They have been enslaved for millennia by the erkunae, a near-human race that has gained power through arcane pacts with extra dimensional beings. Dhosari are a large, strong...   [click here for more]
Purple Duck Games  $1.89

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Fehr's Ethnology: Dragonblood [PFRPG]

Fehr's Ethnology: Dragonblood [PFRPG]


Fehr's Ehtnology: Dragonblood profiles the dragonblood race for the Pathfinder Roleplaying Game. Dragonbloods are humanoids of mostly elven or human stock that have manifested a dominant taint of their ancestor dragon’s blood. Less than a half-dragon, and far more able to blend in with typical society, the dragonblood are a race unto themselves, surfacing an unknown number...   [click here for more]
Purple Duck Games  $1.89

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Fehr's Ethnology: Erkunae [PFRPG]

Fehr's Ethnology: Erkunae [PFRPG]


Fehr's Ehtnology: Erkunae profiles the erkunae race for the Pathfinder Roleplaying Game. The erkunae are a race of people similar in many ways to humans, but they have allowed sorcerous pacts with outsiders to alter their race substanially. They hail from the mist-covered island of Erkusaa. They spend much of their time plotting against each other instead of enslaving nearby nations...   [click here for more]
Purple Duck Games  $1.89

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Fehr's Ethnology: Hhundi [PFRPG]

Fehr's Ethnology: Hhundi [PFRPG]


Fehr's Ehtnology: Hhundi profiles the hhundi race for the Pathfinder Roleplaying Game. This release includes: - ecology of the hhundi - racial traits for hhundi characters (including alternate traits) - a selection of racial feats - traits for the hhundi race (if you use traits) - sample hhundi 1st level character ...   [click here for more]
Purple Duck Games  $1.89

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Fehr's Ethnology: Ith'n Ya'roo [PFRPG]

Fehr's Ethnology: Ith'n Ya'roo [PFRPG]


Fehr's Ehtnology: Ith'n Ya'roo profiles the Ith'n Ya'roo race for the Pathfinder Roleplaying Game. This release includes: - ecology of the ith'n ya'roo - racial traits for ith'n ya'roo characters (including alternate traits) - a selection of racial feats - traits for the ith'n ya'roo race (if you use traits) - sample ith'n ya'roo 1st level character Updated May 8th, 2012 to fix...   [click here for more]
Purple Duck Games  $1.89

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Fehr's Ethnology: Qit'ar [PFRPG]

Fehr's Ethnology: Qit'ar [PFRPG]


Fehr's Ehtnology: Qit'ar profiles the qit'ar race for the Pathfinder Roleplaying Game. Qit’ar, known by such nicknames as tiger-mutes, bladecats and even the Dark Enemy, are a race more alien than most, as their presence is an accident, a fluke of war and the powerful magic that brought them to the world they find themselves on. The name, ‘qit’ar’, is in the...   [click here for more]
Purple Duck Games  $1.60

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Fehr's Ethnology: Urisk [PFRPG]

Fehr's Ethnology: Urisk [PFRPG]


Fehr's Ehtnology: Urisk profiles the urisk race for the Pathfinder Roleplaying Game. Urisks, called ‘Mountain Billies’ by rural humans, are a homely, but stalwart faerie race that lives in isolated mountain caves and valleys. They live by wandering, hunting, and doing odd jobs for humans, staying to a home range but moving frequently within that range. Though they are...   [click here for more]
Purple Duck Games  $1.00

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Fehr's Ethnology: Xesa [PFRPG]

Fehr's Ethnology: Xesa [PFRPG]


Fehr's Ehtnology: Xesa profiles the xesa race for the Pathfinder Roleplaying Game. The xesa (singular and plural) are a curious race from the deepest parts of the unexplored jungle. Their origin harkens back to a human jungle tribe that increasingly fell prey to a species of man-eating jungle plant; the plant developed strong pheromones that, unfortunately, the humans became addicted...   [click here for more]
Purple Duck Games  $2.00

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Fehr's Ethnology: Zendiqi [PFRPG]

Fehr's Ethnology: Zendiqi [PFRPG]


Fehr's Ehtnology: Zendiqi profiles the zendiqi race for the Pathfinder Roleplaying Game. The zendiqi are pureblooded descendants of aboriginal Porphyrans, who were the human norm on Porphyra at the time of The Calling. They venerated elemental lords and opposed the coming of the gods, fighting against them and their devotees in the NewGod Wars. Utterly defeated, the zendiqi retreated...   [click here for more]
Purple Duck Games  $1.60

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Fighters of Porphyra

Fighters of Porphyra


In a War-weary World, you need Fighting Men that do not carry Steel, but are of Steel… On the Patchwork Planet of Porphyra, war is a way of life, with vastly divergent cultures clashing in campaigns lasting for centuries. Fighters on Porphyra are better, different, with alternate rules to “unchain” the iconic class, and make it a force to be reckoned with! The myriad...   [click here for more]
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Flaws II

Flaws II


Player’s Options: Flaws introduced flaws to the Pathfinder Roleplaying Game, helping players create richer, more colorful characters. Later Player’s Options: [Race] releases added more flaws to the selection, specifically focused on those races. As was said in the introduction for the first flaws release, not every hero is a paragon of virtue, of whole physical...   [click here for more]
Purple Duck Games  $2.00

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Forgotten Encounters: Forests [PFRPG]

Forgotten Encounters: Forests [PFRPG]


Forgotten Encounters: Forests is the second release in the Forgotten Encounters line that provides gamemasters with five encounter or side-quests featuring monsters from the extremely popular Forgotten Foes. In this issue we feature encounters with aranea, brownies, a phrenic greymalin, krenshars, and spider eaters. In addition to the five encounter there is an additional eleven...   [click here for more]
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Forgotten Encounters: Underground [PFRPG]

Forgotten Encounters: Underground [PFRPG]


Forgotten Encounters: Underground is a spin-off product from our popular Encounter Pages and Tricky Owlbear Publishing's Forgotten Foes. Within this issue of Forgotten Encounters you will find five easy to use encounters featuring creatures from Forgotten Foes that live underground. This issue features: - Crypt Thing - Decapus - Delver - Destrachan - Grimlocks Each...   [click here for more]
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Forgotten Encounters: Urban [PFRPG]

Forgotten Encounters: Urban [PFRPG]


Forgotten Encounters: Urban is the third release in the Forgotten Encounters line that provides gamemasters with five encounters or side-quests featuring the monstes from the extremely popular Forgotten Foes. In this issue we feature encounters with devil dolls, ravids, junk elementals, grigs and hydrodaemons with cameos from kamadans, greed dragons, and fiendish giant dire frogs....   [click here for more]
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Frogfolk of Porphyra

Frogfolk of Porphyra


Hopping Doom from Out of the Swamp- the Frogfolk of Porphyra! Ngai’i, Yog-Sothoth… bring power over the frog-folk to your child down through the ages, your doathi descendant of The Croaking Voice! Ngai’i, bring the boggards, the Toad-Warriors, to heel, raze the swamp-forest and drive the grippli, the frog-people before me, children of Your indolent cousin...   [click here for more]
Purple Duck Games  $4.99

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FT 0 - Prince Charming, Reanimator

FT 0 - Prince Charming, Reanimator


A 0th-level funnel for DCC by Daniel J. Bishop Prince Hubert Charming, son of the Baron of Westlake, and heir to Westlake Manor, is well known as a cold man, whose watery blue eyes seem to betray no emotion at all. Yet he is a great lover of beauty, as all his wives have proven. The first he found working in the cinders of a woodsman’s cottage. Some say that the girl’s...   [click here for more]
Purple Duck Games  $9.99

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FT 2 - The Portsmouth Mermaid

FT 2 - The Portsmouth Mermaid


If H. P. Lovecraft didn’t have Hans Christian Andersen’s depiction of the Sea Witch’s dwelling (from The Little Mermaid) in mind when he penned Dagon, he should have. The Portsmouth Mermaid takes place over the twelve days of a Yuletide Celebration in the town of Portsmouth, north of Westlake. The adventure is largely political, with several factions, all of which have a different...   [click here for more]
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FT 2.5 - Three Nights in Portsmouth

FT 2.5 - Three Nights in Portsmouth


Anyone that has explored the seaside town of Portsmouth knows that it is a town filled with secrets. FT 2 - The Portsmouth Mermaid only scratched the surface of some of these secrets. It is time to return to Portsmouth again with three new adventures that can be played in a two or three hour adventure slot. The adventures are: Blood for Cthulhu! Trail of the Rat The Open Tomb A Dungeon...   [click here for more]
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Genie Riders of Porphyra

Genie Riders of Porphyra


Genie riders are favored horsemen riding genie-blessed horses. Built from the asavir prestige class and cavalier abilities, the genie rider expands the options of the prestige class into a new heroic class. This is the newest release for the Porphyra Roleplaying Game. It will be updated to remain consistent with the rules as are finalized. ...   [click here for more]
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GM's Aid III: Monster Knowledge Cards Volume I - Aboleth to Fungus

GM's Aid III: Monster Knowledge Cards Volume I - Aboleth to Fungus


With GM's Aid III: Monster Knowledge Cards Volume I - Aboleth to Fungus your job as GM just got easier. There is a card for each of the OGL monsters from Aboleth to Fungus in the SRD and each includes a number of facts about that particular creature. Each fact is tied to an increasingly higher Knowledge check DC. When the players characters are faced with a creature, whip out the appropriate...   [click here for more]
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GM's Aid VI: Monster Knowledge Cards Volume 4 - Animals & Vermin

GM's Aid VI: Monster Knowledge Cards Volume 4 - Animals & Vermin


GM's Aid VI: Monster Knowledge Cards Volume 4-Animals & Vermin is the final release in the Monster Knowledge Cards line! Now, your Monster Knowledge Cards set can be complete! With GM's Aid VI: Monster Knowledge Cards Volume 4-Animals & Vermin your job as GM just got easier. There is a card for each of the OGL animals and vermin in the SRD and each includes a number of facts...   [click here for more]
Purple Duck Games  $2.50

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GM's Aid VII, VIII & IX [BUNDLE]

GM's Aid VII, VIII & IX [BUNDLE]


This special bundle product contains the following titles. [PFRPG] GM's Aid IX: Universal Monster Rules and Simple Template Cards Regular price: $1.96 Bundle price: $1.39 Format: Watermarked PDF The Universal Monster Rules and Simple Templates of the Pathfinder Roleplaying Game allow for quick identification of a creatures capabilities or quick modification ofa...   [click here for more]
Purple Duck Games  $10.91 $7.73

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Gnome Jambalaya

Gnome Jambalaya


Gnome Jambalaya by Daniel J. Bishop This adventure is dedicated to my middle child, Ryan, who wanted the chance to play traditional gnomes in the Dungeon Crawl Classics game! In playtests, the players were each given 3 gnome characters and 1 faerie animal, although the judge may choose to use any character types with only a few adjustments. This adventure assumes use of the Gnome...   [click here for more]
Purple Duck Games  $7.99

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Godmetals of Porphyra [PFRPG]

Godmetals of Porphyra [PFRPG]


The Godmetals When the Gods were drawn to the world of Porphyra during the Calling, the world was irrevocably changed. Not only did divine magic fill the world, but lands were destroyed or displaced while new lands appeared. Many new materials also arrived with the new Gods, not least of which was the purple crystal porphyrite, but also seven metals never before seen on the world....   [click here for more]
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Great Old Ones of Porphyra

Great Old Ones of Porphyra


The Stars are right… here is… Great Old Ones of Porphyra! The Great Old Ones are not of Porphyra, for they are alien entities From Beyond, originating in a dimension unknown to thinking beings. According to the Elemental Lords the Great Old Ones appeared in an invasion more than 3000 years ago. The Old Ones claim that this world originally belonged to them and say that...   [click here for more]
Purple Duck Games  $4.99

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Gunslingers of Porphyra

Gunslingers of Porphyra


Smoking Steel Solves Most Problems… When the pinned down but multiple opponents, a well-crafted firearm can make all the difference in the career of a young gunslinger. Sometimes its the training you can receive, and at other times it is the gear that gets you through the other side. Within Gunslingers of Porphyra you will find: Over 30 alternate deeds for gunslingers. Over...   [click here for more]
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Gunslingers Unchained

Gunslingers Unchained


A new unchained class for you to explore - The Unchained Gunslinger! Lord, make me fast and accurate. Let my aim be true and my hand faster than those who wish to harm me and mine. Let not my last thought be “If only I had my gun”. and Lord, if today is truly the day you are to call me home, Let me die in a pile of brass… -The Armed Lutheran  ...   [click here for more]
Purple Duck Games  $3.99

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Hero Stock: Death Vulture

Hero Stock: Death Vulture


A .tiff image of Death Vulture from Heroic Moments 2: The Informant. Now available for your personal or professional use by this license. The package contains line art, grayscale and colour versions of this image. (2526 x 3240). ...   [click here for more]
Purple Duck Games  $6.00

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Hero Stock: Dr. Count von Vertigo

Hero Stock: Dr. Count von Vertigo


A .tiff image of Dr. Count Von Vertigo from Heroic Moments V2 N1. Now available for your personal or professional use by this license. The package contains line art, grayscale and colour versions of this image. (2700 x 3300). ...   [click here for more]
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Hero Stock: Dr. Diamond

Hero Stock: Dr. Diamond


A .tiff image of Dr. Diamon from Heroic Moments: The Possession of Dr. Diamond. Now available for your personal or professional use by this license. The package contains line art, grayscale and colour versions of this image. (2550 x 3300). ...   [click here for more]
Purple Duck Games  $6.00

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Heroes of Azag-Ithiel

Heroes of Azag-Ithiel


Come to Azag-Ithiel, the Newlands Play as a furnace elf, half-elf, half-orc, half-ogre, taddol, kobold, or tengu. Visit the All-Races Senate in Paradigm, train at Fort Karaden in Khambir, or shop in the legendary markets of Low'Enath Diversify your class training with new options for alchemists, barbarians, bards, magus, rangers, and rogues Adventure as the oracle/sorcerer known...   [click here for more]
Purple Duck Games  $7.99

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Heroes of the Advent Imperiax

Heroes of the Advent Imperiax


Come, if you dare, to the Advent Imperiax! • Play as dhosari, erkunae, femanx, half-orc, human or squole! • Visit the amazing alien cities of Myxhadriax the Supreme, Yhadri-Fhas the Technological Wonder, and Yhadri-Izhaaf the Decadent! . • Train as a faceless agent (prestige class), LostHome Outrider or Order of the Imperiax (cavalier), machine spirit shaman, metaphysical rogue,...   [click here for more]
Purple Duck Games  $7.99

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Heroes of the Birdman Mountains

Heroes of the Birdman Mountains


Come to the Birdman Mountains • Explore the mountains as a halfling, half-harpy, kestrel, strix, urisk, or xax. • Visit the markets of Harhold, the lost settlement of Krikoym, the winding passages of Old Deeps, or cursed Ruin Spires. • Select new options for bards, bloodragers, druids, fighters, hunters, oracles, sorcerers, wilders, and wizards. • Take back the...   [click here for more]
Purple Duck Games  $7.99

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Heroes of the Fenian Triarchy [PFRPG]

Heroes of the Fenian Triarchy [PFRPG]


Come to the Fenian Triarchy! Play as Boggards, Feykissed, Grippli, Half-Elves, Humans, or Lizardfolk! Visit the legendary distilleries of Greenwall, the evershifting City of Boats, the grand markets of MacCool, or walk the green in Siobhan. Train as a warrior poet (barbarian), otherworld druid, wild huntsman (ranger), whisky runner (rogue), cunning-folk (wilder method), bog witch,...   [click here for more]
Purple Duck Games  $7.99

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Heroes of the Fenian Triarchy [PFRPG] - Print

Heroes of the Fenian Triarchy [PFRPG] - Print


Come to the Fenian Triarchy! Play as Boggards, Feykissed, Grippli, Half-Elves, Humans, or Lizardfolk! Visit the legendary distilleries of Greenwall, the evershifting City of Boats, the grand markets of MacCool, or walk the green in Siobhan. Train as a warrior poet (barbarian), otherworld druid, wild huntsman (ranger), whisky runner (rogue), cunning-folk (wilder method), bog witch,...   [click here for more]
Purple Duck Games  $17.42 $17.41

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Heroes of the Haunted Sea

Heroes of the Haunted Sea


All men at sea must know the Rides, Where Haunted Sea islands will abide. Listen well and know the Ten So you can find way back again! In another place, a primitive place where the waters grew higher every year, there was an archipelago whose name has been lost to time. Never a peaceful or a pleasant place, those who lived there were not, either. Storms wracked the shores...   [click here for more]
Purple Duck Games  $8.99

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Heroes of the Hinterlands of Kesh

Heroes of the Hinterlands of Kesh


Drums on the Sea of Grass- best get out your shootin’ irons… The Sea of Grass dominates the Hinterlands of Kesh, a wild frontier land where the scattered humans and polkan face off against the once-savage half-cyclops and the ambitious Landed hobgoblins of Valshol! Once part of a proud, kingdom, the intrepid settlers in their beleaguered towns are advised by the mysterious,...   [click here for more]
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Heroes of the Middle Kingdoms

Heroes of the Middle Kingdoms


Come to the Middle Kingdoms Play as athelings, avoodim, geralites, landed humans, psionic qi'tar, or silent ones. Visit the vineyards of Vinterre, the hills of Geranland, the lycanthrope infested forests of Rotwald, or the temples of Pium Enter the Gerana's Dawn tournament and defend the faith as a codionic knight. Select from over a dozen new feats, psionic powers, and spells. Many...   [click here for more]
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Heroes of the Seven Principalities

Heroes of the Seven Principalities


After the legacy of Asterion the Tyrant, seven islands struggle for unity- The Seven Principalities! The Seven Principalities were once eight islands, inhabited by the aboriginal lizardfolk, crablike kanseeran, and avian partatingi- and settled by the magically decadent erkunae and omnipresent humans. Then Asterion the Tyrant appeared, sunk one of the islands, and ruled as despot for decades…...   [click here for more]
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Heroes of the Siwathi Desert

Heroes of the Siwathi Desert


Come to the Deserts of Siwath Play as anpur, gnolls, zendiqi and a myriad of elemental-kin Visit the mysterious City of Tombs, and explore the markets of the Tent City of the Grand Wazir Study martial arts under a five spirits master (PRC), learn to bind genies (summoner), walk upon the guardian's path (psychic warrior), enter into the zendiqi traditions of mahdi or muhartik...   [click here for more]
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Heroic Moments 1: Crash Landing

Heroic Moments 1: Crash Landing


Purple Duck Games is proud to present Heroic Moments: Crash Landing An alien spacecraft has just crashed in the center of the city. Can your heroes stop Dr. Count von Vertigo from salvaging the wreck’s advanced technology for his own nefarious purposes? Also includes two new powers and a new optional limitation, Mindless. Heroic Moments is the aschan series...   [click here for more]
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Heroic Moments 2: The Informant

Heroic Moments 2: The Informant


Purple Duck Games is proud to present Heroic Moments: The Informant Danny “The Hammer” Scarborough, the notorious mob enforcer, has had a change of heart. Two weeks ago, after the birth of his son, Scarborough realized he didn’t want the boy raised in the dangerous, violent world that produced him. So he’s decided to testify before a grand...   [click here for more]
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Horrors of the GOW (PFRPG)

Horrors of the GOW (PFRPG)


The undead, demons, malignant ghosts stalk the Lands of GOW. In the late fall, just before the first flakes of winter, the veil between the worlds grows thin. Necromancers feel a surge in power, spirits manifest for longer periods, and those who revel in horror and blood find themselves even more driven to commit foul deeds. This short tome is designed to collect a handful of the horrors witnessed...   [click here for more]
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Hybrid Class: Abomination

Hybrid Class: Abomination


Aasimar, Celestials, Demigods… and now dreaded ABOMINATIONS Spawned by the angry mistakes of the gods, fueled by rage at the Eternal to destinies even the Immortal may not know is a new class of rampaging fury, chaotic evolutions, spells of quirky power, and ever-increasing strength- are ABOMINATIONS… New from Aaron Hollingsworth and Purple Duck Games is...   [click here for more]
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Hybrid Class: Armjack

Hybrid Class: Armjack


Oh, will you sing me a tale of an armjack so brave… A charismatic fighter who sings ballads of his own prowess? A leader of rogues and versatile man-at-arms that inspires his allies to bravery and deeds of bravado? Look no further, for you have found the skilled and personable hybrid class of the Armjack, in Purple Duck Games’ Hybrid Class: The Armjack!...   [click here for more]
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Hybrid Class: Gestrati

Hybrid Class: Gestrati


Fists of Fire and Ice, spells of Power and Grace- the Gestrati! “And so then did the lineages of those monkish sorcerers calling themselves the ‘gestrati’ go up into the Heights of Aish to lament the conflicts of God and Elemental. Thus did a God and a Lord come down to parlay with the host- and both were dry-beaten for their pains…”...   [click here for more]
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