Everything Jules Verne could have written.Everything H. G. Wells should have written.Everything Arthur Conan Doyle thought of,but never published - because it was too fantastic.In the year 1870, American inventor Thomas Edison paved the way to the stars!
He reached... [click here for more]
This sourcebooklet contains two different supplements for playing on Mars, using the Ubiquity version of the Space:1889 roleplaying game. Creatures of Mars
Mars—a dying planet, still far from dead! In the vast steppes, in the sand of equatorial deserts, on the mountain tops, at the icy poles, in the massive artificial canals and in the ancient... [click here for more]
From before the beginnings of history, mankind had spun tales and wondered about that bright point of light named for the Roman goddess of love: Venus, the enigmatic, ever-shifting star of evening and of morning. Yet more recently, scholars speculated what might be hiding beneath the swirling clouds of Venus. Then, the first pioneers started their journey into the ether, and found the Morning Star... [click here for more]
Everything Jules Verne could have written.Everything H. G. Wells should have written.Everything Arthur Conan Doyle thought of,but never published - because it was too fantastic.Mylarkt—Mars’ oldest city, home to a proud and fading... [click here for more]
Everything Jules Verne could have written.Everything H. G. Wells should have written.Everything Arthur Conan Doyle thought of,but never published - because it was too fantastic.Mylarkt—Mars’ oldest city, home to a proud and fading... [click here for more]
Everything Jules Verne could have written.Everything H. G. Wells should have written.Everything Arthur Conan Doyle thought of,but never published - because it was too fantastic.Far away from his home planet, Canal Martian boy Kime lives... [click here for more]
Everything Jules Verne could have written.Everything H. G. Wells should have written.Everything Arthur Conan Doyle thought of,but never published - because it was too fantastic.Far away from his home planet, Canal Martian boy Kime lives... [click here for more]
Ob Ratschläge von alten Haudegen, die schon während der Entstehung der Rollenspiele geleitet haben, oder Vorschläge der neuen Generation von Spielentwicklern – diese 21 Essays von Experten helfen dir dabei, deine Fähigkeiten als Spielleiter zu verbessern und unterhaltsame, erstaunliche und einprägsame Kampagnen zu erstellen, über die man noch in Jahren reden wird. In diesem Buch geben dir meisterhafte... [click here for more]