A political threat, Fussili thugs, poisoned barrels of wine... all this awaits you in this fast and fun adventure for Bechamel, Gramel Books' comedic culinary setting. This is a one-shot madcap adventure, that can be a great introduction to this setting. ... [click here for more]
In this first official adventure for Clock and Dagger, the players will meet and hate some of the most well-known people of Urx! In this one-shot adventure the rogues will be running a small illegal gambling house... and coping with a big spender nicknamed "The Whale". Who is she, why is she so rich and why does everyone want to kill her? This adventure can be played by any guild of thieves, and... [click here for more]
The Bechamel heroes crash on a strange island in the middle of an inverted cyclone. Their opponents? A mad chef-wizard, his mutated creations and the forces of nature themselves.
This short, pulp-flavored adventure for the Savage setting of Bechamel, set in high seas should be enough for an evening. ... [click here for more]
Welcome to Bastion, the City of Swords. Unlike the other Duchies, Bastion is the domain of the Foundry - Consortium of Smiths and Metallurgists, and the guild of mercenaries: the Free Companies. The pdf describes the city, its districts, and the details of the ubiquitous Guild of Blacksmiths, Free Companies, warriors on the arena, and the criminal organizations of the city. In the print-friendly appendix... [click here for more]
According to legends, the mankind was created by Immortals – godlike figures, ruling the world, building towers hundreds of miles tall, placing barely understandable monuments. It is said they have created us humans and tamed the shelicans – wild cat-people to serve them. Secrets of sorcery were forbidden for humans; but the Immortals still mated with their servants, giving birth to half-human... [click here for more]