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Tales From The Magician's Skull #1

Tales From The Magician's Skull #1


Tales From the Magician’s Skull is a fantasy magazine dedicated to presenting all-new sword-and-sorcery fiction by the finest modern crafters in the genre. These stories are the real thing, crammed with sword-swinging action, dark sorceries, dread, and ferocious monsters — and they hurtle forward at a headlong pace. Issue #1 features fiction by James Enge, John C. Hocking, Howard...   [click here for more]
Goodman Games  $8.00

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Tales From The Magician's Skull #3

Tales From The Magician's Skull #3


Tales From the Magician’s Skull is a fantasy magazine dedicated to presenting all-new sword-and-sorcery fiction by the finest modern crafters in the genre. These stories are the real thing, crammed with sword-swinging action, dark sorceries, dread, and ferocious monsters — and they hurtle forward at a headlong pace. Issue #3 features fiction by William King, Joseph McCullough,...   [click here for more]
Goodman Games  $8.00

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Tales From The Magician's Skull #4

Tales From The Magician's Skull #4


Tales From the Magician’s Skull is a fantasy magazine dedicated to presenting all-new sword-and-sorcery fiction by the finest modern crafters in the genre. These stories are the real thing, crammed with sword-swinging action, dark sorceries, dread, and ferocious monsters — and they hurtle forward at a headlong pace. Issue #4 features fiction by John C. Hocking, Adrian Cole, James Enge,...   [click here for more]
Goodman Games  $8.00

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VTT Character Token Pack: MCC Character Class Token Pack

VTT Character Token Pack: MCC Character Class Token Pack


MCC Character Class Token Pack The perfect accessory to play with any Mutant Crawl Classics game on a virtual tabletop! This set of tokens allows you to bring stunning visuals to your online session. All art is from hand-painted originals, scanned and formatted for online play. The look and feel of these tokens capture the spirit of MCC gaming and its Appendix N origins, yet is scaled and...   [click here for more]
Goodman Games  $2.99

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Wicked Fantasy Factory #0: Temple of Blood

Wicked Fantasy Factory #0: Temple of Blood


A Level 1 Adventure Your adventures are already exciting... characters explore dungeons, crush monsters, and score loot. But maybe you want your adventures to be more. Maybe you want adventures that are things of legend. Maybe you want adventures that are wicked sick. That’s what Wicked Fantasy Factory gives you: axes hacking, spells exploding, and blood spewing. Don’t just crawl...   [click here for more]
Goodman Games  $2.00

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Wicked Fantasy Factory #3: Throwdown with the Arm-Ripper

Wicked Fantasy Factory #3: Throwdown with the Arm-Ripper


A Level 3 Adventure Your adventures are already exciting. Characters explore dungeons, crush monsters, and score loot. But maybe you want your adventures to be more. Maybe you want adventures that are over-the-top, in-your-face, BADASS THRILL RIDES! Maybe you want adventures that are things of LEGEND! Maybe you want adventures that are WICKED SICK! That’s what Wicked Fantasy Factory...   [click here for more]
Goodman Games  $6.99

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Xcrawl: IndyCrawl (level 6-8 adventure)

Xcrawl: IndyCrawl (level 6-8 adventure)


An Adventure for Character Levels 6-8 In Xcrawl, the players are superstar athletes taking their chances in a live-on-pay-per-view death sport. It’s a modern-day world with a fantasy twist, and the game is simple. The Dungeon Judge, or DJ, creates an artificial dungeon under controlled – but lethal – conditions. The players go through the dungeon and try to fulfill whatever...   [click here for more]
Goodman Games  $6.99

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Xcrawl: Las Vegas Crawl (level 6-8 adventure)

Xcrawl: Las Vegas Crawl (level 6-8 adventure)


An Adventure for Character Levels 6-8 In Xcrawl, the players are superstar athletes taking their chances in a live-on-pay-per-view death sport. It's a modern-day world with a fantasy twist, and the game is simple. The Dungeon Judge, or DJ, creates an artificial dungeon under controlled - but lethal - conditions. The players go through the dungeon and try to fulfill whatever conditions the...   [click here for more]
Goodman Games  $8.99 $6.29

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Xcrawl: PhoenixCrawl (level 8 adventure)

Xcrawl: PhoenixCrawl (level 8 adventure)


An Adventure for 8th Level Characters In Xcrawl, the players are superstar athletes taking their chances in a live-on-pay-per-view death sport. It’s a modern-day world with a fantasy twist, and the game is simple. The Dungeon Judge, or DJ, creates an artificial dungeon under controlled – but lethal – conditions. The players go through the dungeon and try to fulfill whatever...   [click here for more]
Goodman Games  $12.99

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Broncosaurus Rex: Cretasus Adventure Guide

Broncosaurus Rex: Cretasus Adventure Guide


The mysterious world of Broncosaurus Rex brings together agendas from many worlds. The expansive Union battles the stalwart Confederates, while the tyrannosaurus Tyrant Kings and the mastermind protoceratops try to unravel the mysteries of the alien scray. This sourcebook and campaign setting, the first supplement released for Broncosaurus Rex, offers the first glimpse into the world’s many mysteries....   [click here for more]
Goodman Games  $11.99

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Broncosaurus Rex: Dinosaurs That Never Were

Broncosaurus Rex: Dinosaurs That Never Were


This monster manual presents d20 stats for 50 dinosaurs that could have evolved on Earth -- but didn\'t. These "dinosaurs that never were" can be found in Storm Valley on the planet of Cretasus, where they have diverged fantastically from their Earth ancestors. Ranging from tiny and highly specialized to vicious killers and 90 HD behemoths, these fantasy dinosaurs present a new vista of encounters...   [click here for more]
Goodman Games  $7.99

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Complete Guide to Beholders

Complete Guide to Beholders


Behold: the ultimate resource for the ultimate monster. With enough material to sustain a campaign for years, the Complete Guide to Beholders offers a completely new perspective on this misunderstood monster. Far more than simply a book of new options, this work is a transformation of the beholder. It expands their social structure and cultural life in new ways, forever changing the way you play them....   [click here for more]
Goodman Games  $9.99

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Complete Guide to Drow

Complete Guide to Drow


Drow are the most feared denizens of the underdark, and with good reason. Since the civil war that first exiled the dark elves under the earth, they have been forced to fight for survival on a daily basis. Watched over by dark gods with cruel ambitions, the drow have spent thousands of years evolving into scheming, power-hungry warlords. This book tells their story. The Complete Guide to Drow is...   [click here for more]
Goodman Games  $6.99

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Complete Guide to Fey

Complete Guide to Fey


The fey races are known for their magic and mystery -- but now, for the first time, they'll be known for what they truly are. The Complete Guide to Fey presents a groundbreaking rules system for tying all the fey races together. Using feats, templates, hosts, and completely new rules, it breaks down all the Monster Manual fey races, rebuilds them, and then ties them into a comprehensive overarching...   [click here for more]
Goodman Games  $10.99

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Complete Guide to Liches 3.5 edition

Complete Guide to Liches 3.5 edition


No creature is more feared than the lich, for the lich embodies the very essence of malign magic. Powered by phylacteries that are literally vessels of evil, liches live for thousands of years until their decaying physical forms finally crumble - and even, some live on. Their centuries-long horizon line gives them ample time to study, plot, and plan, and their devilish schemes are often generations...   [click here for more]
Goodman Games  $8.99

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Complete Guide to Vampires

Complete Guide to Vampires


Vampires are the product of unnatural concentrations of negative energy generated through war, famine, cannibalism, or great injustice. The standard vampire that we know as the common variety is far removed from this first cause, but it still thrives on the same negative energy. Vampires have a natural sensitivity to places where negative energy pools, and this is why they are often found at the center...   [click here for more]
Goodman Games  $8.99

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Complete Guide to Wererats 3.5 edition

Complete Guide to Wererats 3.5 edition


Imagine a race of lycanthropes so devious, so cunning, and so insidious that they conquer entire kingdoms without ever being seen. These are the wererats. Their secretive broods infiltrate key posts in the government, military, and guilds, ensuring political protection from their enemies. When fighting can't be avoided, the mystic Council of the Flesh unleashes its horrific cross-bred monsters, which...   [click here for more]
Goodman Games  $6.99

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DCC Day #1: Shadow of the Beakman

DCC Day #1: Shadow of the Beakman


A Level 1 Adventure Towering obelisks stab the sky. Monstrous knights with blazing lances prowl the night. Huts burn, and entire villages are taken as slaves to be fed darksome pits. The cries of terror and panic give the horrors a name: the Beakmen have come. But you are no mere peasant or serf, cowering the in the dark. You and your companions are reavers, with bloodied blades and spells...   [click here for more]
Goodman Games  $6.00

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DCC Day 2020 Adventure Pack

DCC Day 2020 Adventure Pack


From DCC Day 2020! Three all-new adventures! Enter the amazing worlds of Dungeon Crawl Classics! DCC Day is our chance to say “thanks” to fans for their support, and by “thanks” what we really mean is, have a great game on us! Inside this adventure pack, you will find three complete and playable adventures for the worlds of Dungeon Crawl Classics!...   [click here for more]
Goodman Games  $6.00

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DCC RPG Annual

DCC RPG Annual


ALL NEW MATERIAL! A book that has become a legend, despite never before being published! The DCC RPG Annual was originally conceived as an annual publication that would exist in some form to showcase the brilliance of the DCC RPG community. This would be the DCC RPG Annual, published each year to distribute these gaming creations....   [click here for more]
Goodman Games  $29.99

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DCC RPG Free RPG Day 2012

DCC RPG Free RPG Day 2012


DCC RPG Free RPG Day 2012 Return to the glory days of fantasy with the Dungeon Crawl Classics Role Playing Game. Adventure as 1974 intended you to, with modern rules grounded in the origins of sword & sorcery. Fast play, cryptic secrets, and a mysterious past await you: turn the page… Kick off a new generation of classic adventure with DCC RPG! This Free RPG Day module includes two short...   [click here for more]
Goodman Games  $4.99

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DCC RPG Free RPG Day 2016

DCC RPG Free RPG Day 2016


DCC RPG Free RPG Day 2016 The Free RPG Day 2016 offering contains two new adventures for DCC RPG. Each of these adventures expands the direction of DCC RPG for an exciting new setting: the first is the world of Fritz Leiber’s Lankhmar, and the second is Mutant Crawl Classics! The Madhouse Meet is a level 1 adventure for DCC Lankhmar by Michael Curtis. It throws a group of beginning...   [click here for more]
Goodman Games  $4.99

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DCC RPG Quick Start Rules

DCC RPG Quick Start Rules


At long last, the DCC RPG quick start rules! These starter rules were written specifically to introduce judges and players to the DCC RPG system. In some areas, rules have been condensed and simplified. These rules will serve primarily to get characters through their first level 0 adventure and their first level 1 adventure. Although the rules go up to level 2, for the full DCC experience...   [click here for more]
Goodman Games  $1.99

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Dinosaur Planet: Broncosaurus Rex

Dinosaur Planet: Broncosaurus Rex


In the year 2202, dinosaurs have been discovered on the planet Cretasus. The major factions in human politics rush to establish a military presence, even as pioneers from across the galaxy come to farm, hunt, and domesticate the dinos. T-rex families raid mining colonies, dino ranchers herd stegosauus (the new white meat), velociraptor tribes plot with their human allies to secure prime hunting grounds,...   [click here for more]
Goodman Games  $9.99

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DM Campaign Tracker

DM Campaign Tracker


Are you caught off guard when your players decide to visit the NPC blacksmith from 4 sessions ago whose name you can't remember? Do you have trouble recalling whether the unidentified potion of bull's strength is the blue one or the sparkly green one? And what day was that dwarven religious holiday again? A first-of-its-kind playing aid, this campaign tracker is an essential tool for third...   [click here for more]
Goodman Games  $4.99

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Dungeon Crawl Classics #23: The Sunken Ziggurat

Dungeon Crawl Classics #23: The Sunken Ziggurat


An Adventure for Character Levels 5-7 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
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Dungeon Crawl Classics #25: The Dread Crypt of Srihoz

Dungeon Crawl Classics #25: The Dread Crypt of Srihoz


An adventure for character levels 9-11 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid...   [click here for more]
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Dungeon Crawl Classics #28: Into the Wilds

Dungeon Crawl Classics #28: Into the Wilds


An Adventure for Character Levels 1-3 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
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Dungeon Crawl Classics #29: The Adventure Begins

Dungeon Crawl Classics #29: The Adventure Begins


Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps...   [click here for more]
Goodman Games  $19.99

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Dungeon Crawl Classics #31: The Transmuter's Last Touch

Dungeon Crawl Classics #31: The Transmuter's Last Touch


An Adventure for Character Levels 1-2 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure...   [click here for more]
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Dungeon Crawl Classics #34: Cage of Delirium

Dungeon Crawl Classics #34: Cage of Delirium


An adventure for character levels 6-8 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure...   [click here for more]
Goodman Games  $3.00 $1.00

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Dungeon Crawl Classics #35: Gazetteer of the Known Realms

Dungeon Crawl Classics #35: Gazetteer of the Known Realms


Certain adventures only come around once. Like when the grizzled old warrior decides to go after the dragon, and asks who’s coming with him. Or when the dark-eyed sorceress slowly surveys the crowd of peasants, waiting for one to step forward and pull the sword from the stone. This boxed sets contains those adventures. Dungeon Crawl Classics #35: Gazetteer of the Known Realms brings together...   [click here for more]
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Dungeon Crawl Classics #35A: Halls of the Minotaur (mini-module)

Dungeon Crawl Classics #35A: Halls of the Minotaur (mini-module)


An Adventure for 0-Level Characters The adventure Halls of the Minotaur was originally published in the limited-run boxed set DCC #35: Gazetteer of the Known Realms, which has been out of print for many years. Long been sought after by collectors, Halls of the Minotaur is finally being reprinted in a stand-alone format! This limited-edition “mini-module” reproduces the original...   [click here for more]
Goodman Games  $6.99

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Dungeon Crawl Classics #47: Tears of the Genie

Dungeon Crawl Classics #47: Tears of the Genie


An Adventure for Character Levels 6-8 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good,...   [click here for more]
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Dungeon Crawl Classics #51.5: Sinister Secret of Whiterock

Dungeon Crawl Classics #51.5: Sinister Secret of Whiterock


An Adventure for Character Levels 1-3 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure is...   [click here for more]
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Dungeon Crawl Classics #51: Castle Whiterock

Dungeon Crawl Classics #51: Castle Whiterock


The Greatest Dungeon Story Ever Told "As the flame of my second life sputters and dims, I find myself thinking more and more on those heroes who, though we first met as enemies, granted me another opportunity to sip from life's cup. Great were their deeds and deep their wisdom, yet the tale of their adventures in Castle Whiterock has not been told: the helpless lives they saved and the...   [click here for more]
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Dungeon Crawl Classics #66.5: Doom of the Savage King

Dungeon Crawl Classics #66.5: Doom of the Savage King


Dungeon Crawl Classics #66.5: Doom of the Savage Kings A Level 1 Adventure High above the windswept moors and darksome woods, the village of Hirot is under siege. Each night, as the sun sinks beneath the western mountains and the candles burn low, a devil-beast stalks the village streets, unleashing its savage fury on the living. From warlord to pauper, crone to child, no one is safe....   [click here for more]
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Dungeon Crawl Classics #67: Sailors on the Starless Sea

Dungeon Crawl Classics #67: Sailors on the Starless Sea


A Level 0 Adventure Find out why this is among the most-celebrated adventures for DCC RPG! Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling...   [click here for more]
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Dungeon Crawl Classics #68: People of the Pit

Dungeon Crawl Classics #68: People of the Pit


DCC #68: The People of the Pit A Level 1 Adventure for DCC RPG It has been years since the last virgin was sacrificed: and now the pit beast awakens once more! Every generation it stumbles forth on undulating tentacles from its resting place deep below the great ravine, its towering blubbery mass ravaging the land before returning to slumber for decades. But this time is different. The...   [click here for more]
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Dungeon Crawl Classics #69: The Emerald Enchanter

Dungeon Crawl Classics #69: The Emerald Enchanter


A Level 2 Adventure for DCC RPG Villagers have gone missing! A mix of clues, superstitions, and omens point to the brooding citadel of the emerald sorcerer. This silent monolith has sat undisturbed atop a windy ridge for centuries. Legends say that a green-skinned sorcerer dwells there, where he conducts strange experiments and builds enigmatic machinery. His green-skinned constructs patrol...   [click here for more]
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Dungeon Crawl Classics #70: Jewels of the Carnifex

Dungeon Crawl Classics #70: Jewels of the Carnifex


A Level 3 Adventure for DCC RPG At the end of a forgotten back alley, in the weird and otherworldly marketplace of faiths known as the Bazaar of the Gods, stands the ruins of a forgotten chapel. Once the cult of the Carnifex was celebrated throughout the City of a Thousand Gates. But a band of holy warriors rose against the cult of executioners and torturers, casting down her signs and scattering...   [click here for more]
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Dungeon Crawl Classics #71: The 13th Skull

Dungeon Crawl Classics #71: The 13th Skull


A Level 4 Adventure for DCC RPG Thirteen generations ago, the ambitious first Duke of Magnussen made a fell pact with an unknown power, who asked for but one thing in return: the thirteenth daughter born to a Magnussen duke. Now, generations hence, the daughter of Duke Magnussen XIII is stolen away by a hooded executioner riding a leathery beast. As it wings back across the city walls to drop...   [click here for more]
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Dungeon Crawl Classics #72: Beyond the Black Gate

Dungeon Crawl Classics #72: Beyond the Black Gate


A Level 5 Adventure for DCC RPG This printing features a dynamic new cover by Ken Kelly! Summoned by a coven of foul witches, the adventurers are bid through the Black Gate and across the multiverse, in pursuit of the crown of the fallen Horned King. There, in the icebound gloom of Thrice-Tenth Kingdom, they must pit their wits and brawn against his dread servants. His sullen citadel looms...   [click here for more]
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Dungeon Crawl Classics #74: Blades Against Death

Dungeon Crawl Classics #74: Blades Against Death


A Level 4 Adventure for DCC RPG Punjar: wide-eyed madmen stalk the streets pronouncing the end of days, mail-clad priests crush the skulls of heathens underfoot, and timorous virgins are offered up in sacrifice within sooty temples. But even the greatest of shining temples and the strangest of mystery cults don’t dare to challenge the terrifying finality of death. Until now. In Blades...   [click here for more]
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Dungeon Crawl Classics #75: The Sea Queen Escapes

Dungeon Crawl Classics #75: The Sea Queen Escapes


A Level 3 Adventure Evil lurks beneath the ocean! For years it has slumbered, but now it rises once again, threatening to wash over the surface world like a monstrous wave. Only a handful of stalwarts stand between the nefarious schemes of the deep and a world drowned in sorrows, but first they must navigate a wizard’s sanctum, a magical prison, and the most unusual dungeon they’ve...   [click here for more]
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Dungeon Crawl Classics #77: The Croaking Fane

Dungeon Crawl Classics #77: The Croaking Fane


A Level 3 Adventure For as long as men remember, the Lord of Evil Amphibians carried out unspeakable rites in his squatting temples situated far from civilization. Tales of human sacrifice, squirming servants, and rich but loathsome treasures were whispered of his followers. Now, unexpectedly, his servants have seemingly vanished, leaving behind their fanes to molder in the marshes. A brave...   [click here for more]
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Dungeon Crawl Classics #79.5: Tower of the Black Pearl

Dungeon Crawl Classics #79.5: Tower of the Black Pearl


A Level 1 Adventure Once every decade, the tides of the Empyrean Ocean recede far enough to reveal the highest eaves of a mysterious undersea tower. Long ago this was an eldritch fastness of Sezrekan the Elder, the most wicked wizard ever to plague the Known World, but now the tower is known simply as the final resting place of the fabled Black Pearl – an artifact rumored to bring doom...   [click here for more]
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Dungeon Crawl Classics #79: Frozen in Time

Dungeon Crawl Classics #79: Frozen in Time


A Level 1 Adventure Eons-old secrets slumber beneath the forbidden Ghost Ice. Since the time of the Elders, the local tribes have shunned the crawling glacier, knowing it as taboo land that slays all who tread its frigid expanse. Now, the Ghost Ice has shattered, revealing hints at deeper mysteries entombed within its icy grasp. Strange machines and wonderful horrors stir beneath the ice…...   [click here for more]
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Dungeon Crawl Classics #80: Intrigue at the Court of Chaos

Dungeon Crawl Classics #80: Intrigue at the Court of Chaos


A Level 1 Adventure At the mercy of Chaos! Abducted by the Court of Chaos, the adventurers face hard choices if they want to return home. The Host of Chaos desires a legendary artifact held by the Scions of Law and need pawns to retrieve it. Faced with an eternity of servitude, the party must sneak into the Plane of Law and steal the Yokeless Egg from under its guardians’ watch. But not...   [click here for more]
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Dungeon Crawl Classics #81: The One Who Watches From Below

Dungeon Crawl Classics #81: The One Who Watches From Below


A Level 1 Adventure The rumors are true! The secret cave of the mystics holds a hoard of treasure vast enough to buy the kingdom seven times over. Gold coins piled as high as snow banks! Gleaming swords and jewel-encrusted wands crackling with arcane energy! Precious gems as large as your fist! The only thing standing between your present circumstances and a life of fabulous wealth is a pesky,...   [click here for more]
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