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Dungeon Crawl Classics #86: The Hole In The Sky

Dungeon Crawl Classics #86: The Hole In The Sky


A Level 0 Adventure The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task. They are to follow an invisible bridge until they arrive at a hole in the sky – and then jump through. Death awaits all but the bravest, strongest, and luckiest, but the Lady offers a reward beyond all the riches of the world: the chance to change the very stars...   [click here for more]
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Dungeon Crawl Classics #89: Chaos Rising

Dungeon Crawl Classics #89: Chaos Rising


A Compilation of Adventures for Character Levels 1-5 This compilation collects seven DCC adventures previously published in hard-to-find other editions. Each short adventure is suitable for a single session. Collectively they provide adventures for characters up to 5th level! The compilation includes these adventures: Elzemon and the Blood-Drinking Box The Imperishable Sorceress Glipkerio’s...   [click here for more]
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Dungeon Crawl Classics #91: Journey to the Center of Aereth

Dungeon Crawl Classics #91: Journey to the Center of Aereth


A Level 4 Adventure The stories have reached you: A world beneath our own, lit by a brilliant sun and ruled by sages beyond reproach, where magic has replaced the spoken word, the weakest slave is like unto a superman, and the domes gleam with hammered gold. You’ve spilled enough blood to know better. Your trek to discover the truth will take you through endless caverns, ancient causeways...   [click here for more]
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Dungeon Crawl Classics #93: Moon-Slaves of the Cannibal Kingdom

Dungeon Crawl Classics #93: Moon-Slaves of the Cannibal Kingdom


A Level 2 Adventure Far to the west, beyond civilized lands, lie the Tolomak Islands— volcanic peaks covered in pestilential jungle and bestriding sunken ruins. The legends say the Tolomaks are home to treacherous witches, ferocious cannibals, moon demons, and worse! Wise are those who steer well away from these accursed jungle isles, but not everyone is wise… For the legends also...   [click here for more]
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Dungeon Crawl Classics #95: Enter the Dagon

Dungeon Crawl Classics #95: Enter the Dagon


A Level 5 Adventure The Isle of Dagon: to common folk, it presages death, pestilence, and woe. To warlocks, witches, and wizards, the isle offers a wealth of occult power, forbidden knowledge, and spells beyond the ken of mortal man. But before you can lay claim to the island’s secrets, first you have to survive its fabled spell duels — a series of death matches where only one caster may...   [click here for more]
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Dungeon Crawl Classics #99: The Star Wound of Abaddon

Dungeon Crawl Classics #99: The Star Wound of Abaddon


A Level 3 Adventure For time uncounted the Star Wound of Abaddon lay dreaming in a dark corner of the world, a grim testament to things terrible and best left forgotten. Born of atrocity and annihilation, it exists within the colossal bowl of a fallen comet, long-shunned by man and creature alike. But now something calls from its insufferable emptiness, promising paradise to all who enter....   [click here for more]
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Dungeon Crawl Classics 2013 Holiday Module: The Old God's Return

Dungeon Crawl Classics 2013 Holiday Module: The Old God's Return


A Level 1 Adventure A shivering plague. Knives glinting in the moonlight. A frigid mountain drifting in the sky. These ominous events attend the return of an evil long forgotten by Man. On the night of the winter solstice, when the world is balanced on a knife’s edge in the battle between fire and ice, a slumbering deity awakes. Now, only those heroes chosen as the champions of the Lord of...   [click here for more]
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Dungeon Crawl Classics 2016 Holiday Module: Twilight of the Solstice

Dungeon Crawl Classics 2016 Holiday Module: Twilight of the Solstice


A Level 4 Adventure A conflict at the end of time! On the eve of the winter solstice, long-banished giants from the frozen void strive to complete a ceremony that will cause an endless winter to envelope the world. The adventurers find themselves torn from existence, stripped of not only their equipment, but their very memories, and summoned to the far edge of the world to repair an ancient...   [click here for more]
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Dungeon Crawl Classics 2017 Convention Module: Blood for the Serpent King

Dungeon Crawl Classics 2017 Convention Module: Blood for the Serpent King


A Level 2 Adventure Deep in the jungles, amidst the ruins of an unimaginably ancient civilization, dangers lurk: feral tribes and predatory beasts, and darker things that civilized folks prefer to forget. You’ve heard the rumors of the treasure hordes of one of those great evils: the legendary serpent-man, Xiuhcoatl. They say that Xiucoatl is worshipped by feral tribes of degenerate serpent-men...   [click here for more]
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Dungeon Crawl Classics 2017 Halloween Module: Shadow Under Devil's Reef

Dungeon Crawl Classics 2017 Halloween Module: Shadow Under Devil's Reef


A level 1 adventure for DCC RPG – specially themed for Halloween horror! The perfect October release! A raging storm has made the waters around Devil’s Reef impossible to navigate safely. The noble galleon, The Royal Dawn, has run aground and Princess Kaeko from faraway Fu-Lamia is now missing! Untold riches and glory await those who successfully find the princess and safely deliver...   [click here for more]
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Dungeon Crawl Classics 2017 Holiday Module: Xcrawl New Years Evil

Dungeon Crawl Classics 2017 Holiday Module: Xcrawl New Years Evil


A Level 2 Adventure Get ready for Xcrawl, the live-on-pay-per-view death sport RPG, now powered by the unstoppably old-school Dungeon Crawl Classics rules! And this holiday season, Xcrawl is breaking open a bottle of over-the-top dungeon crawl insanity, and serving it up for some New Year’s Evil! Strange things are afoot in Toronto! The spirit of the New Year is driving the Gods to drink,...   [click here for more]
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Dungeon Crawl Classics 2018 Convention Module: Tower of the Black Pearl

Dungeon Crawl Classics 2018 Convention Module: Tower of the Black Pearl


A Level 1 Adventure Once every decade, the tides of the Empyrean Ocean recede far enough to reveal the highest eaves of a mysterious undersea tower. Long ago this was an eldritch fastness of Sezrekan the Elder, the most wicked wizard ever to plague the Known World, but now the tower is known simply as the final resting place of the fabled Black Pearl—an artifact rumored to bring doom upon...   [click here for more]
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Dungeon Crawl Classics 2018 Holiday Module: Home For The Holideath

Dungeon Crawl Classics 2018 Holiday Module: Home For The Holideath


A Level 1 Adventure For generations, two tribes have exchanged gifts at a given time each winter to renew the bonds of their peoples. But now their presents have been stolen, and the Seekers are sent on an urgent mission to recapture the gifts before their ancient treaty is undone. To do this, they will have to venture to a place of bloodcurdling horrors, mysterious symbols, wondrous artifacts...   [click here for more]
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Dungeon Crawl Classics 2020 Convention Module: The Accursed Heart of the World-Ender

Dungeon Crawl Classics 2020 Convention Module: The Accursed Heart of the World-Ender


A Level 0 Funnel Adventure There is more to this motley group of pilgrims than meets the eye. It is foretold that one of them is descended from the royal bloodline, and is thus the legitimate king of a war-torn nation desperate for leadership. They who can draw forth the Seven-Tree Spear shall be named king, but are forces more sinister than any earthly imagined at play? The Accursed Heart...   [click here for more]
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Dungeon Crawl Classics 2020 Holiday Module: The Doom that Came to Christmastown

Dungeon Crawl Classics 2020 Holiday Module: The Doom that Came to Christmastown


A Level 2 Holiday Adventure The Yule-Light is dying.  Perched atop its majestic pine of old, this strange gemstone tree-topper has sat for untold millennia, shining its joyful and life-giving light over the small hamlet of Christmas Town that surrounds it. Its radiant light, a symbol of peace and hope to all, now wane and dimming. While far to the north, hidden in the gloom of a mountain-top...   [click here for more]
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Dungeon Crawl Classics Horror #1: They Served Brandolyn Red

Dungeon Crawl Classics Horror #1: They Served Brandolyn Red


A Level 0 Horror Adventure The village of Portnelle is once again bright and festive. After years of feuding, the town’s most prominent and influential families will finally be making peace as the youngest generations are joined in marriage. However, when an evil born of dark secrets refuses to stay buried, blood will flow like wine at the reception. This wedding is one your fellow villagers...   [click here for more]
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Dungeon Crawl Classics Horror #2: The Sinister Sutures of the Sempstress

Dungeon Crawl Classics Horror #2: The Sinister Sutures of the Sempstress


A Level 6 Adventure Mother was wrong: There are monsters in the closet. Terror seeks out the adventurers in the safety of their own homes, drawing them into a tailored web of vengeance long-deferred. Torn from their beds, the PCs find themselves trapped in the House of Tattered Remnants, the home and prison of an eldritch entity known only as the Sempstress. The adventurers must overcome...   [click here for more]
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Dungeon Crawl Classics Horror #5: Creep, Skrag, Creep!

Dungeon Crawl Classics Horror #5: Creep, Skrag, Creep!


A level 0 funnel adventure for DCC RPG – specially themed for horror! The ship is adrift and a crew is dead. When the passengers of the Star of Nostro awaken, drugged and bound, and discover the crew is missing, a desperate race for survival begins. The vessel was meant to transport your group of humble villagers to a brighter future. It is now a coffin ship filled with mysterious...   [click here for more]
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Dungeon Crawl Classics Horror #6: The Web of All-Torment

Dungeon Crawl Classics Horror #6: The Web of All-Torment


A level 3 adventure for DCC RPG – specially themed for horror! A group of adventurers find the perfect place to retire: a sweet little inn in a quiet town. But is it what it seems? Lurking beneath the surface of this idyllic spot is a secret so evil as to defy mortal comprehension. This is the Web of All-Torment, the source of all the world's nightmares, and escaping may be the...   [click here for more]
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Dungeon Crawl Classics Judge's Screen

Dungeon Crawl Classics Judge's Screen


This 6-panel judge’s screen contains three pieces of original full-color artwork by Doug Kovacs, showcasing the strange places that DCC RPG can take you, and three panels of the most-used tables and reference materials for DCC RPG. It’s a must-have for every GM! GMGFRPGD15, 3-panel screen (6 page PDF), $5.99 ...   [click here for more]
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Dungeon Crawl Classics Lankhmar #10: Unholy Nights in Lankhmar

Dungeon Crawl Classics Lankhmar #10: Unholy Nights in Lankhmar


A Level 2 Holiday Adventure Set in Lankhmar An unnatural night cloaks Lankhmar in perpetual gloom as unknown killers perform ritual murders on its rooftops! When a specialist in the employ of the party turns up dead, they must investigate the murder to retrieve what is theirs. Unfortunately for them, doing so leads them into the web of a fiendish plot. Vile sorcery strives to resurrect one...   [click here for more]
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Dungeon Crawl Classics Lankhmar #11: The Rats of Ilthmar

Dungeon Crawl Classics Lankhmar #11: The Rats of Ilthmar


A Level 3 DCC Adventure Set in Lankhmar A relic sacred to the Rat God lies protected beneath a temple in the trash-ridden city of Ilthmar. Those who venerate the Rat seek to turn the relic’s power against Ilthmar’s most hated rival: Lankhmar, the City of Sevenscore Thousand Smokes! When Lankhmar’s Overlord learns of this plot, he dispatches a selected party of cut-throats, sorcerers,...   [click here for more]
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Dungeon Crawl Classics Lankhmar #1: Gang Lords of Lankhmar

Dungeon Crawl Classics Lankhmar #1: Gang Lords of Lankhmar


A Level 1 Adventure Set in Lankhmar! The City of the Black Toga: Home to hundreds of back alley courts, rotting tenements, and an endless number of gangs, whose fortunes rise and fall as surely as the tides of the Inner Sea. Each gang vies against the others, pitting beggar against bravo, slayer against thug, and gang lord against gang lord. It’s a Lankhmar story that’s been told...   [click here for more]
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Dungeon Crawl Classics Lankhmar #2: The Fence's Fortuitous Folly

Dungeon Crawl Classics Lankhmar #2: The Fence's Fortuitous Folly


A Level 2 Adventure Set in Lankhmar! Follow those hands! Rooga the Fence has a weakness for the strange and bizarre. When a curious pair of silver-plated skeletal hands animates and escape the shop, where will they lead? Legend claims they will reveal the way to buried treasure. Will the PCs follow? Following the twisted path, adventurers encounter once-slumbering magic now called back from...   [click here for more]
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Dungeon Crawl Classics Lankhmar #3: Acting Up In Lankhmar

Dungeon Crawl Classics Lankhmar #3: Acting Up In Lankhmar


A Level 2 Adventure Set in Lankhmar! A corrupt Duke of Lankhmar’s foibles paraded before the masses for their entertainment puts an acting troupe in trouble. Threatened by the insulted Duke and his private guard, the performers need assistance to make it through their final performance of “The Fiascos of Duke Hogfat.” With nobody else to turn to, the troupe hires the PCs as...   [click here for more]
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Dungeon Crawl Classics Lankhmar #4: Violence for Votishal

Dungeon Crawl Classics Lankhmar #4: Violence for Votishal


A Level 4 Adventure Set in Lankhmar! Votishal the Silent is on the rise! Ascending from antiquity, the religion threatens to dominate Lankhmar’s Street of the Gods. Alas, something is killing the clergy! Desperately offering a fortune in reward, they’ve abandoned their temple. But it is by no means vacant. Intrepid souls must face nickers, alley-bashers, and magical guardians, while...   [click here for more]
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Dungeon Crawl Classics Lankhmar #5: Blasphemy and Larceny in Lankhmar

Dungeon Crawl Classics Lankhmar #5: Blasphemy and Larceny in Lankhmar


A Level 5 Adventure Set in Lankhmar! A member of your gang awakens in an alleyway with foggy memories of a deal made, a job taken, a partner slain, and a heist planned. They struggle to remember the details, but you all agree that breaking into an abandoned temple should be a simple matter – in and out. Yet the heist is on a collision course with something sinister. What begins as an...   [click here for more]
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Dungeon Crawl Classics Lankhmar #6: Cheating Death

Dungeon Crawl Classics Lankhmar #6: Cheating Death


A Level 1 Adventure Set in Lankhmar! Death has come to Lankhmar! It begins as a minor stirring of strange, dangerous coincidences. A ladder falls. A fire erupts. An onlooker plummets from a rooftop, skull cracking on the chiseled stone below. As conspiracies loom and rumors abound, your band of adventurers must survive the hostile streets of the city and discover the secret that will keep...   [click here for more]
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Dungeon Crawl Classics Lankhmar #9: Grave Matters

Dungeon Crawl Classics Lankhmar #9: Grave Matters


A Level 2 Adventure Set In Lankhmar! Skullduggery and sorcery in the streets of Lankhmar! Herein you will find two adventures set in the seedy underworld of the city. In the first, the party must steal back a stolen sarcophagus from the grips of a macabre smuggling ring. The second concerns a band of questionable heroes thrown together by misfortune who must fight their way out of an unearthly...   [click here for more]
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Dungeon Crawl Classics Lankhmar Boxed Set

Dungeon Crawl Classics Lankhmar Boxed Set


The boxed set officially licensed from the estate of Fritz Leiber! Enter the thrilling world of Fritz Leiber’s Nehwon, home to the legendary city of Lankhmar and the infamous heroes Fafhrd and the Gray Mouser! Prepare yourself to battle members of the city’s nefarious Thieves’ Guild in fog- shrouded alleys, to barter for cursed curios in the Plaza of Dark Delights,...   [click here for more]
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Dungeon Crawl Classics RPG (DCC RPG)

Dungeon Crawl Classics RPG (DCC RPG)


Glory & Gold Won by Sorcery & Sword You’re no hero. You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and...   [click here for more]
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Dungeon Crawl Classics: Empire of the East

Dungeon Crawl Classics: Empire of the East


Officially licensed by the estate of Fred Saberhagen, this sourcebook offers everything you need to play DCC RPG campaigns in the world of the Empire of the East. Thousands of years ago, the ashes of nuclear fire changed the world. The weapons of mass destruction ceased to work as the laws of physics altered. In their wake came elementals and demons, creatures from the darkest dreams...   [click here for more]
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Dungeon Crawl Classics: Morrain Gazetteer

Dungeon Crawl Classics: Morrain Gazetteer


This is the gazetteer for the Kingdom of Morrain, including the city of Cillamar, as originally presented in DCC #51: Castle Whiterock. This file includes the gazetteer, a low-ink version of the gazetteer, and the color poster-sized map of Cillamar. ...   [click here for more]
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Dungeon Crawl Classics: Saga of the Witch Queen

Dungeon Crawl Classics: Saga of the Witch Queen


A 1E Adventure for 4th Level Characters Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure...   [click here for more]
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Etherscope: The Great Metropolis

Etherscope: The Great Metropolis


Industry, Oppressions, and Corruption In a world of out-of-control technology where every city chokes on its own filth, one city showcases the extremes. Smokier than London, more corrupt than New York, more productive than Detroit and seedier than Amsterdam, this true megacity supports a population of over 100 million people. Welcome to The Great Metropolis. Do you accept the challenge? It is a city...   [click here for more]
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Fifth Edition Fantasy #10: The Castle in the Sky

Fifth Edition Fantasy #10: The Castle in the Sky


A level 5 adventure Bold adventurers cross paths with an ancient castle, adrift in the winds above. What they find there is a history of intrigue and warfare, with time folding and unfolding all around them. They are heroes foretold by the architect and ruler of the palace, the ancient elven wizard Kaligby. He looks to them, across time and space, to aid him in uncovering the ancient...   [click here for more]
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Fifth Edition Fantasy #11: The Archmage's Lost Hideaway

Fifth Edition Fantasy #11: The Archmage's Lost Hideaway


A level 7 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! The archmage Deldrammon disappeared decades ago, and his tower has since crumbled to ruin. Yet whispered rumors persist about an extradimensional lair where he conducted his most...   [click here for more]
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Fifth Edition Fantasy #12: The Forgotten Hive

Fifth Edition Fantasy #12: The Forgotten Hive


A level 1 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! Beneath the crumbling walls of a keep lies an unexplored warren of caverns stretching into unknown darkness. Within the depths, an ancient evil stirs and grows hungry. Forgotten horrors,...   [click here for more]
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Fifth Edition Fantasy #13: Mystery Under the Monastery

Fifth Edition Fantasy #13: Mystery Under the Monastery


A level 4 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! Deep beneath the Trayban Monastery, a group of monks has gone missing. Your party is sent into the treacherous tunnels to find them, but you weren't expecting to do battle with crystalline...   [click here for more]
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Fifth Edition Fantasy #14: Beneath the Keep

Fifth Edition Fantasy #14: Beneath the Keep


A level 1 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! During a brief stop-over at a wilderness stronghold, a simple trip to a local provisioner reveals foul play! The shop has been broken in, and the shopkeeper is missing. But the place...   [click here for more]
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Fifth Edition Fantasy #15: Drowning Caverns of the Fish God

Fifth Edition Fantasy #15: Drowning Caverns of the Fish God


A level 10 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! The village of Drydale has a problem. People are disappearing in the night. Worse, some return bearing the scars of a horrific surgical procedure and possess strange new powers. These...   [click here for more]
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Fifth Edition Fantasy #16: Cave of the Unknown

Fifth Edition Fantasy #16: Cave of the Unknown


A level 3 adventure for 5E A forgotten cavern beneath a lonely hill hides secrets as old as the world. Strange phenomena haunt those who delve its depths. Both the wise and the mad venture within to call upon the cave’s ancient power—and not all reemerge. Now, the legend of the Cave of the Unknown reaches the ears of stalwart adventurers. Can they uncover the Cave’s...   [click here for more]
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Fifth Edition Fantasy #17: Secrets of Mistcutter Isle

Fifth Edition Fantasy #17: Secrets of Mistcutter Isle


A level 5 adventure for 5E Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! Mistcutter Isle has always had a dark history. For years the isolated isle served as a haunt for pirates and smugglers looking to hide their ill-gotten gains. But before...   [click here for more]
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Fifth Edition Fantasy #2: The Fey Sisters' Fate

Fifth Edition Fantasy #2: The Fey Sisters' Fate


A level 1 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s most popular fantasy RPG, and ready to play in your home campaign! The cries of battle echo in the rustic wilderness, as a pair of fey sisters defend the ancient Briarwood against invaders. When the town of Bur Hollow sends militia men to support their...   [click here for more]
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Fifth Edition Fantasy #3: The Pillars of Pelagia

Fifth Edition Fantasy #3: The Pillars of Pelagia


A level 3 adventure Fifth Edition Fantasy is here! This level 3 adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and ready to play in your home campaign! Along the windswept sea coast are several natural stone columns, sacred to the Sea Goddess Pelagia. One of these pillars is the tower of a reclusive wizard, a devout follower of Pelagia....   [click here for more]
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Fifth Edition Fantasy #4: War-Lock

Fifth Edition Fantasy #4: War-Lock


A level 5 adventure Fifth Edition Fantasy is here! This level 5 adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and ready to play in your home campaign! Devilish sorcery and ancient steel merge in the form of a reborn menace rising in the wild hills on civilization’s verge. As the badlands burn with wildfire, an arcane warlord gathers...   [click here for more]
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Fifth Edition Fantasy #5: The Dragon's Maw

Fifth Edition Fantasy #5: The Dragon's Maw


A level 12 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! Your stalwart band treks through the trackless jungle seeking the Dragon’s Maw Waterfall. At the base of the falls, behind a massive curtain of water, is rumored to be the cavern lair...   [click here for more]
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Fifth Edition Fantasy #6: Raiders of the Lost Oasis

Fifth Edition Fantasy #6: Raiders of the Lost Oasis


A level 4 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! Captured! While trekking across a trackless wasteland, your stalwart band has fallen into the clutches of a nefarious gang of desert raiders. Imprisoned in a subterranean chamber, you are bereft...   [click here for more]
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Fifth Edition Fantasy #7: Fantastic Encounters

Fifth Edition Fantasy #7: Fantastic Encounters


Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! Every DM needs to spice up their campaign every now and then! This adventure module includes 12 short encounters that can be dropped into any 5E campaign. The encounters range from level 1 all the way up to level 6. Each...   [click here for more]
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Fifth Edition Fantasy #8: Eye of the Leviathan

Fifth Edition Fantasy #8: Eye of the Leviathan


A level 8 adventure Murder! Ripples of shock pour through the wee hours of the sleepy fishing shanty of Port Scuttle. An innocent young fishmonger, beloved by the locals, has been brutally murdered in her own shop. Stunned by the grisly act, the typically hardened townsfolk turn to powerful heroes to investigate the gruesome deed. Could the fishmonger’s recent discovery of...   [click here for more]
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