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The Book of Many Things Volume 3: Realms of Magic

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Recent Updates See Below

Description

Tap into something new with our most recent collection of character options for the Pathfinder Roleplaying Game.

Haven’t found it yet? We’ll add it!

The Book of Many Things Volume 3 is the latest endeavor to build fan requests from around the world. Inside is a compilation of races, classes, archetypes, and more gathered from across different realities and made playable. Teleport into battle as a drow-born tiefling, explore the big-folk’s cities as a mouseling, or study the world as a turtle-folk. You could even become a dragon speaker or a blood stalker!

So sample a new way to represent your alignment, learn to exist as a ghostly wraithling, and fight for your place in the new world as The Book of Many Things ventures through the Realms of magic.

The Book of Many Things is a series of regularly updated resources, with new content being added over time. If you have something you’d like to request, just reach out to us (details inside) and we’ll work with you to try and include it. You’ll even receive a thank you in the credits.

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Recent Update 6/15/2020

We're providing a new update to incorporate everything we've previewed through Patreon over the last few months. Once we have finished with our current campaign setting project, we will begin work on the next update that will hopefully put us much closer to our final goal of 200 pages.

With this update, we have:

General Updates

  • Moved races, classes, and other options out of chapter 7 into their respective chapters. This allows us to showcase those options better and support them further down the line, rather than hiding them away. They still maintain their status as requests, and we do still thank the individuals requesting them.

Classes

  • Added the Volwryn mage; a spellcaster who can change his focus between arcane, frost, and fire magic with time and concentration.

Archetypes & Class Options

  • Added generational hero favored class bonuses for the class introduced in volume 2.
  • Created the dragon slayer sorcerer archetype as a dedication. These sorcerers blend the draconic and elemental bloodlines, gaining benefits of each as well as an unarmed strike and a dragon familiar.
  • Added the shadow knight archetype for the veritus champion class. These agile champions enhance their weapons with shadow magic, allowing them to move quickly and summon weapons from almost anywhere.
  • To accompany the Volwryn mage, we created the blood mage, chaos mage, and spellbreaker archetypes, each of which brings its own blend of power to the class.
  • Created the guardian of Volwryn prestige class. This prestige class utilizes the combined powers of the mage council of Volwryn to defeat their enemies.
  • Wizards on the world of Theia sometimes learn their trade under special tutelage paid for by noble families. These magelords gain affluence and other gifts of nobility, but lose out on learning general arcane schools as a result.

Character Options

  • Added 4 pages of feats related to races and classes to provide new choices as one gains levels.
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Customer avatar
B C C July 15, 2023 7:45 pm UTC
PURCHASER
Hey Samurai Sheepdog. Can you take a look at my question to y'all below? I wrote that back in February. Thanks for any help!
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Customer avatar
Samurai S October 29, 2023 8:13 pm UTC
PUBLISHER
The most recent version of this pdf is Book_of_Many_Things_V3_July_2020.pdf

I apologize for the late reply. For some reason, we don't always get notified when these posts occur, so it falls to us to find them on the rare chance we browse these pages for something often unrelated.
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Customer avatar
B C C October 30, 2023 12:22 am UTC
PURCHASER
No worries. And thanks! I absolutely love Samurai Sheepdog. It's nice to have y'all as our enduring champions of Pathfinder 1st Edition.
Customer avatar
B C C February 14, 2023 8:00 pm UTC
PURCHASER
(v3_phone_edition.pdf)
(Volume_3_June_2020_Update.pdf)
(Book_of_Many_Things_V3_July_2020.pdf)

So which of these 3 files are the one that was updated on February 12, 2023? It's not clear from the labeling. Thanks, Samurai Sheepdog!
Customer avatar
Samurai S June 15, 2020 8:30 pm UTC
PUBLISHER
General Updates
* Moved races, classes, and other options out of chapter 7 into their respective chapters. This allows us to showcase those options better and support them further down the line, rather than hiding them away. They still maintain their status as requests, and we do still thank the individuals requesting them.

Classes
* Added the Volwryn mage; a spellcaster who can change his focus between arcane, frost, and fire magic with time and concentration.

Archetypes and Class Options
* Added generational hero favored class bonuses for the class introduced in volume 2.
* Created the dragon slayer sorcerer archetype as a dedication. These sorcerers blend the draconic and elemental bloodlines, gaining benefits of each as well as an unarmed strike and a dragon familiar.
* Added the shadow knight archetype for the veritus champion class. These agile champions enhance their weapons with shadow magic, allowing them to move quickly and summon weapons from almost...See more
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Customer avatar
Raf B June 16, 2020 12:04 am UTC
PURCHASER
The Book_of_Many_Things_V3_June_2020.pdf file is just a single page.
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Customer avatar
Jason M June 16, 2020 2:08 am UTC
PURCHASER
A single Table of Contents page is all that was uploaded for the June_2020 file.
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Customer avatar
Samurai S June 16, 2020 8:02 pm UTC
PUBLISHER
This was corrected this morning. The correct filename should be Volume 3 June 2020 Update. We apologize for the mistaken upload.
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Customer avatar
Robert M April 04, 2021 6:03 pm UTC
PURCHASER
Chapter 5 (Magic) seems to be missing for me. Where are the Volwryn Mage spell lists?
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Customer avatar
Samurai S April 05, 2021 4:08 am UTC
PUBLISHER
Peculiar. Let me take a look right now and see what's going on.
Customer avatar
Soluman B February 20, 2020 1:29 am UTC
PURCHASER
Had an idea for a piece of equipment y all could include, how about an Omnitrix like device?

Can scan up to 10 races and allow you to swap your race traits with them for a few min or so. Set number of charges per day plus your con modifier.
Reply
Customer avatar
Samurai S June 15, 2020 8:36 pm UTC
PUBLISHER
Hey Soluman,

Thank you as always for following our progress. We did just add a new update. We have been busy working on a campaign setting with a fellow designer, so updates here have been slow, but not non-existent. We have also made note of your requests here and below to be added hopefully soon. :)
- The Samurai Sheepdog Team
Customer avatar
Soluman B January 01, 2020 6:15 pm UTC
PURCHASER
Question: When can we expect the next update, I'm eager to see what you've cooked up since Oct.

Request: It may be too late for this book but can I request some Halo Expys, like Covenant races and possibly a Spartan class?
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Customer avatar
Soluman B January 02, 2020 7:54 pm UTC
PURCHASER
Or possibly a Spartan Archetype for the Bounty Hunter Metroid class, get a Haloid thing going on.
Customer avatar
Samurai S October 17, 2019 7:59 pm UTC
PUBLISHER
Happy Halloween from The Book of Many Things and Samurai Sheepdog. This month's update is coming out later today, and we look forward to scaring up some options for you. This month's updates include:

* Added a phone pdf version which includes centaurs, demon-blooded, blood stalkers, accelerist options, feats, and +1/+2 enhancement bonuses.

* Races: Centaurs, huldran, and drow-born tieflings get new options, and we introduce demon-blooded.

* Classes: The runemaster has been moved into the classes chapter to facilitate future development options more easily. It's archetypes and feats have likewise been moved to their respective chapters.

* Archetypes and Class options adds the runethane option for the runemaster class, as well as new runes and greater runes.

* Noble paths for centaurs, demon-blooded, deathless, and lings have been added.

* The Equipment chapter for this volume is introduced with magic weapon flaws and new weapon enhancements....See more
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Customer avatar
Aaron K October 18, 2019 4:49 am UTC
PURCHASER
Otherworlder's table headings seem to be a bit borked and/or missing.

Also, I just adore Farrealmer archetypes and favored class bonuses. I just find their weird mish-mash of class features and alternate options neat.
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Customer avatar
Aaron K October 18, 2019 5:11 am UTC
PURCHASER
Rune of Absorption lists Level as 1st and higher but lacks a Level 1 effect. Presumably this is meant to be a 5th and higher to match Spell Absorption's level?
Customer avatar
Aaron K October 13, 2019 4:31 am UTC
PURCHASER
Question for ya, how do the Symbologist/Trinket Crafter's weapon/armor enhancement trinkets work with respect to cost? Like say I make Trinkets of Keen (+1), Holy (+2), and Spell Stealing (+3).

Do they cost the amount for the quality? IE 2000 times the bonus equivalent^2 (So 2k, 8k, and 18k?)

Or are they basically three additional +1s worth of enchantment?

And up to three of these can just be stuck on any +1 or higher weapon?

So if we have a mundane Craft Magical Arms and Armor person in the party, they could enchant weapons and armor up to +10, and then if I were a trinket crafter, I could stick three trinkets onto that weapon to add additional qualities, yes?
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Customer avatar
Samurai S October 17, 2019 7:59 pm UTC
PUBLISHER
Trinkets cost the same to apply as any other enhancement bonus or special ability, they can just be moved more easily. If you're applying a keen trinket to a +1 weapon, it will cost you 3,000 gp (the difference between a +1 and a +2 weapon). If you then add holy, it would cost an additional 5,000 gp (the difference between a +2 and a +3). If you strip them off of that weapon and add them to another +1 weapon, there is no cost difference, but if you add them to a +2 weapon, you would need to pay 7,000 gp because you're going up to a +4 weapon. On the rare occasion where you might go backwards for some reason, your GM may just let you go back and forth without additional cost or grant you the appropriate amount of convergence dust.

As a result of this, you are still limited with trinkets like you are with other magic weapons (total +10).

Hope that helps.
Customer avatar
Soluman B September 11, 2019 10:01 pm UTC
PURCHASER
I don't know if y'all are still taking requests but I would love for a detailed shark race with good variants like goblin or basking (personally I've been looking for a good Hammerhead write-up for AGES now). Could even give feats for a burrowing speed, like a certain 'JAWESOME' series from a decade or so ago...

Also some more gunblades bases of the RWBY series would be cool, would loklve to have a sniper Scythe or shotgun gauntlets and the like.
Reply
Customer avatar
Samurai S September 12, 2019 8:40 pm UTC
PUBLISHER
Right on, thank you for reaching out. We can definitely look into these for you in one of our volume 3 updates. I'll reach out to Aaron about the possibility of some more gunblades as well.
Reply
Customer avatar
Soluman B September 13, 2019 12:28 am UTC
PURCHASER
Thanks, looking forward to it :)
Customer avatar
Samurai S September 01, 2019 3:14 am UTC
PUBLISHER
The August Release of the Book of Many Things Volume 3 is complete. This month we have a number of awesome additions from guest designer Aaron Hollingsworth. We'll denote these with AW below.

Inside, you'll find:

==Races==
AW - Torlans received several new options this month in the form of new feats and an archetype that travels through time and space, the temporal thane.

==Classes==
AW - The survivor is a hybrid oracle/ranger class designed around the one character in horror movies who lives to see another day.

==Archetypes==
AW - The survivor also has 3 separate archetypes, including the expendable, the living weapon, and the revenant. Canny fans of cinema should recognize these well-handled nods with some ease.

==Custom Requests==
Our Patreon subscribers continue to think up some amazing custom requests for this month, including:

* The champion of will - This heroic class fights oppression and fear by channeling...See more
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Customer avatar
Aaron K September 01, 2019 2:20 pm UTC
PURCHASER
The Temporal Thane references a Bigger on the Inside feat that is not present in this book. If it's in another book, it ought to have a reference in superscript. Though I would think it might be meant to refer to the Roomy Shell or Shell Space feats?

Survivor's Desperation has a bunch of asterisks that don't seem to have a corresponding reference or are possibly broken formatting. MY guess is they're meant to point out that the conditions are from Horror Adventures?

Expendable's Bureaucratic Red Tape is missing bolding.

Revenant Survivor's Closed Wounds is kind of a bit sucky and it references things that aren't there. The Survivor's text doesn't mention bonus feats at all aside from Fast Learner at 1, and the table only has the level 14 one present.

Cure Light Wounds caps out at 1d8+5. You have one use at 2 and then have to wait six whole levels to get another one. The whole class feature is worth less than a Wand of Infernal Healing. Yeah, sure you can get...See more
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Customer avatar
Samurai S September 01, 2019 3:40 pm UTC
PUBLISHER
Thank you very much for pointing these things out :D I will absolutely look into correcting them immediately so that this update is as proper and complete as possible.

Bigger on the inside was replaced by Shell Space, for reference. I'll dig into the rest further with Aaron.
Reply
Customer avatar
Samurai S September 01, 2019 4:47 pm UTC
PUBLISHER
To show my appreciation for your help, is there anything specific you would like to request that we can put together for you for September?
Reply
Customer avatar
Aaron K September 01, 2019 5:08 pm UTC
PURCHASER
There's a Bard archetype called the Weird Musician that's kind of cool:
http://www.d20pfsrd.com/classes/core-classes/bard/archetypes/bard-archetypes---flaming-crab-games/weird-musician

I really like the Evo Point granting Bardsong, but I keep finding myself wishing there was something like it that was Int-based and attached more to an Investigator or Alchemist-esque chasis, as I like the whole mad science thing and like playing high Int characters more than I do high Cha characters.

So something like a hybrid class involving Alchemist/Investigator and Bard/Skald where you can share your Mad Science with friends.

One of my favorite gaming memories is having a monster invade an opera house in the middle of a performance and my Bard saving the day by literally doing a pantomime by using her Weird Vibes to grant the audience the capacity to cast Acid Splash and Magic Missile and tell them "Okay, boys and girls, I want you to point at the big scary monster and say Magic...See more
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Customer avatar
Samurai S September 01, 2019 5:36 pm UTC
PUBLISHER
Sounds awesome :D If you can please shoot me an email at kglusing@gmail.com and I'll get that over to you for your review and approval when it's ready. Alternatively, you can message our Book of Many Things or Samurai Sheepdog Facebook page.
Reply
Customer avatar
Aaron K September 01, 2019 8:21 pm UTC
PURCHASER
"Shell Space: At 4th level, a temporal thane gains Bigger on the
Inside as a bonus feat, even if she does not meet the prerequisites.
This replaces swift alchemy."

Still naming the wrong feat. :P
Reply
Customer avatar
Samurai S September 02, 2019 12:58 pm UTC
PUBLISHER
We'll make sure that's correct for this month's update. Thank you again.
Reply
Customer avatar
CJ T April 06, 2020 11:50 pm UTC
I know this isn't the most timely question, but I would appreciate input on a debate.

"Dark Secrets
At 3rd level, and every 3 levels thereafter, the survivor learns a dark secret that they can use to turn against their foes. They gain a revelation from one oracle mystery. The survivor must meet the requirements for this revelation and treats their survivor level as their oracle level for the purposes of meeting these requirements. A survivor uses their Wisdom score in place of their Charisma score for the purpose of these revelations."

Is a survivor limited to taking revelations from a single revelation, or are they able to spread their choices between multiple?
Thanks and we love all your work :)
Reply
Customer avatar
Aaron K April 07, 2020 9:09 am UTC
PURCHASER
It says one oracle mystery, so I would presume you're limited to just the one mystery. Because otherwise that line wouldn't be there.
Reply
Customer avatar
Samurai S May 28, 2020 3:46 pm UTC
PUBLISHER
This is correct. They can pick up one mystery and learn from it. If there are feats or anything else that would grant additional mysteries to an oracle, the survivor acts as an oracle for meeting their prerequisites (he still has to meet any other requirements, so oracle abilities he doesn't have would mean he can't select those options).
Customer avatar
Samurai S August 19, 2019 2:58 pm UTC
PUBLISHER
The initial release of this volume is complete. This month, we have several races, classes, and other options we've been working on and sharing with our fans on Facebook and Patreon.

==Races==

World Soul Centaurs - This war-loving tauric race from the world of Volwryn is a lower-RP, still relevant version of the centaur race.

Huldran - This concept by Nathan Irwin brings together two unlikely races in the elves and orcs and gives them a reason to blend their people.

Lings - By Aaron Tenney, the lings are tiny mouse-folk who secretly live and adventure among the larger races of the world.

Visani Lizardfolk - A brutish race from the realms of magic, who align themselves to the aspects of chaos, death, and life.

Drow-Born Tieflings - Teleport masters and children of the drow who turned their back on the Queen of Spiders and their demonic or devilish consorts.

Torlans - Another race from Volwryn, the torlans are turtle-folk...See more
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