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Kaiju: Vroom Wojna Numeroun (Sacred Battle Supreme)
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Kaiju: Vroom Wojna Numeroun (Sacred Battle Supreme)

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You are one of the great Kaiju, the grandmothers of this world, ancient and unspeakable. Long have you slumbered peacefully, only awakening when the world falls off-balance. But now, you stir from slumber more and more often.

A rage stirs deep inside you that sometimes grows beyond your control. Others of your kind defy your commands and rise to challenge your authority as Empress of Kaiju, Queen of Monsters. Something is horribly wrong with this world.

Again, you have been awakened. The rage overwhelms you. You set out to the nearest Man-Scar (city) and wreck hell. Progress through a rampage to discover and confront what enraged you. Confront another ancient true Kaiju challenging your authority or set against you in a series of confrontrations. Resolutions provided for both winning and defeat. 

Based on a condensed hack of the Motif Game Framework, Kaiju: VWN will support single player and duo play.

Game Includes

  • A complete character creation template to make your own distinct Kaiju.
  • Kaiju Traits like wings, armor, and extra intelligence.
  • Kaiju Trircks like ambush and escape moves.
  • Signature power with armor piercing, heavy damage, and status effect options.
  • Player-facing core 3d6 system with simple but deep results
  • System answers both action outcomes and questions about world details
  • 4 action flavors and 4 story flavors to use with your rolls
  • Simple Health and Armor system
  • Negative effects after taking damage when injured
  • High bonus to all actions when at your last health
  • Balancing Rage and Focus, with rampages triggereed at high Rage and obsession triggered with high Focus.
  • Structure for going from rampage to big Kaiju battle to story wrapup.
  • System for gaining and calling upon allies
  • Damage and NPC scales

Runs on Motif, using the Motif Framework. Be sure to check out our Gold best-selling flagship title, the Motif Story Engine, GM-less and solo toolkit ("GM-ulator") for the Motif Game Framework 

Featured Runs On Motif games:

 
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Discussions (1)
Customer avatar
Michael R April 20, 2021 9:06 pm UTC
PURCHASER
Hello, I've been using the Motif Story Engine for a while now and just purchased Kaiju and am excited to play it! It is pretty simple and straight forward overall, but I had a few questions regarding how opponents work. If this is posted somewhere else, then please let me know and I can refer to that.
1) My understanding is that Human units and Minor Kaiju only take 1 Mega Damage to destroy?
2) It's clear on what normal human units do, but how do I know what special Human units do and what Minor Kaiju do? Do I just make that up with the influence of the oracle? I didn't see this in the rules.
3) Do Minor Kaiju do Mega damage? If so it seems like they'd be more of a thread than is described as they'd do the same amount of damage as my Kaiju.
4) It is unclear on how powerful the True Kaiju are compared to mine. Do I generate the True Kaiju using the same amount of traits, tricks, etc. with the only difference being Armor and Health as stated? Or do they only get 1 of each or something...See more
Customer avatar
Peter C April 23, 2021 12:15 am UTC
PUBLISHER
Please check the latest update! It should exactly answer your questions. Kaiju Flaws were also dropped for simplification.
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Pages
3
File Size:
0.12 MB
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File Last Updated:
April 22, 2021
This title was added to our catalog on January 29, 2021.