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Six Spells: Lizardfolk
by Jason A. [Verified Purchaser] Date Added: 07/21/2018 23:27:13

Useful if you run tribal encounters, lizardfolk, or primitive magic users, but also something very clever that you dont see in many game lines, terraforming spells that actually change the land permanently. A good buy to add to your collection of spells whether you're a player or a DM.



Rating:
[5 of 5 Stars!]
Six Spells: Lizardfolk
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100 Oddities for a Graveyard
by Jason A. [Verified Purchaser] Date Added: 07/21/2018 23:20:27

These 100 Oddities are a good read, great for seeds, but also great flavor for any foray into a cemetery for your adventurers, a lot of these fitting for high fantasy D20 or even modern horror with encounters both natural and supernatural. As always great artwork inside, though there were a few cool oddities I would have liked to have seen illustrated especially 60 and 71



Rating:
[5 of 5 Stars!]
100 Oddities for a Graveyard
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The Jester Dragon's Bag of Beans
by Jason A. [Verified Purchaser] Date Added: 07/12/2018 03:33:09

If you are running a fun game, full of potential, this is the right item to give your PCs, but will they trust you enough to use them? Jester Dragon has given you 100 potential seeds (no pun intended) to add to your game or send your players off on new adventures. Favs include 50, 51 which I want to see as a module, and 70. These are excellent paths to create your own campaign, with a randomness that is both attractive and interesting. And you can't beat the price, Jester Dragon is practically giving it away.



Rating:
[5 of 5 Stars!]
The Jester Dragon's Bag of Beans
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The Jester Dragon's Bag of Beans
by Amanda K. [Verified Purchaser] Date Added: 07/09/2018 15:57:18

The Bag of Beans has a ton of really great, creative magical effects. These are things totally outside of the mundane that will keep your players guessing. This publication also features really fun and evocative illustrations.



Rating:
[5 of 5 Stars!]
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Six Spells: Lizardfolk
by Amanda K. [Verified Purchaser] Date Added: 07/05/2018 07:17:24

These are some great utilitarian (with the potential for creative use in combat) spells with a lizardfolk flair. I can't wait to summon a brontosaurus :D



Rating:
[5 of 5 Stars!]
Six Spells: Lizardfolk
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CQB: Futuristic Skirmish Miniatures Rules
by Darin H. [Verified Purchaser] Date Added: 06/22/2018 15:32:00

There is so much good information in this book. The content seems all encompassing and some of it even feels like bonus material, like the ship designs. They are fantastic! You can tell a lot of hard work was put into it. Definately worth the money.



Rating:
[5 of 5 Stars!]
CQB: Futuristic Skirmish Miniatures Rules
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Ragnarok: Age of Wolves
by thomas m. [Verified Purchaser] Date Added: 05/24/2018 16:51:16

Having now read through the rules and watching playthroughs of the game, I can say this is quickly becoming a top favorite of the various skirmish wargames I have purchased over the years. I love the setting and the Norse Saga feel to the game, which is brought about my several unique mechanics inlcuding the wyrd die, Runes, etc. Also something I very much like, it would be very easy to adapt these rule for an RPGlite campaign. There are rules for dismounting riders! This is so cool, and I have yet to see another wargame with mechanics for it. Rules for seigecraft, thematic magic and spells and a great and expanding bestiary. Ragnarok: Age of Wolves has newly inspired me to tackle new and unfinished projects, including a great many unpainted vikings, and a slew of other minis suitable for gaming in "The North". Thank you to Clint Staples and Skirmisher Publishing for producing such a great and unique game.



Rating:
[5 of 5 Stars!]
Ragnarok: Age of Wolves
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Ragnarok: Age of Wolves
by Jason A. [Verified Purchaser] Date Added: 04/10/2018 23:05:16

Reading through Ragnarok: Age of Wolves was super easy, the flavor and philosophy of Viking battle got me excited to play. Easily the easiest game to set up, the mechanics serve the story and the fun, not points values or complicated sheets, it just has a well layed out creation system for heroes and fighters that you can create your armies from. While the book gives you stats for soldiers and heroes, it also gives you the stats/equipment/info to create your own followers, soldiers, and heroes with abilities like Fire Lash or transformations, spells, and even Runes to affect play.

Combat works in phases, movement, charges, spells and missles, evasion, standard procedure, with easy conflict resolution, and clear dice rolls determining effect/result of actions taken but with a chance for your opponent and you to change up the odds with bonus dice earned in the rolling of wyrd.

This book also includes a lot of options to really feel Northern combat. From burning great halls, to ice covered terrain, the only thing missing were the longboats, and I hope that's be in the next book.

Pick this up and start your own saga soon.



Rating:
[5 of 5 Stars!]
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Ragnarok: Age of Wolves
by Tom H. [Verified Purchaser] Date Added: 04/07/2018 23:06:34

I had the pleasure of play testing this game with its creator while it was in its various stages of development. It is a fast paced, mini-skirmish game with a unique Norse fantasy flavour that is easy to set up and doesn't require a major investment in terrain or figures. You can go as elaborate as you want with your table top for the battle setting, or strip it down to the absolute basics and be ready to play in minutes. Because the rules support any proxy miniatures you choose to use, there is a lot of flexibility on that end as well. If you're on a budget, plastic minis from any tabletop game are suitable, or if you want to satisfy your viking bloodlust a little further, you could skip over to the Baelor Miniatures or Armor Cast online stores and get some nicely sculpted figs. there. Skirmisher also produces a line of nice paper miniatures that would work great as well.

During the many play tests, I didn't feel weighed down by a clunky rules set, and the different Norse themed factions made the playability a lot of fun. I commanded Giants, Trolls, Huldrfolk and Eirik Wyrmson's band of warriors, each with a different style based on their tactical strengths. Each time the game was played using a mix of miniatures from a wide range of brands and this had no negative effect on gameplay. It was nice to see the rules had been structured with this in mind.

The play testing was my first real foray into tabletop miniature wargaming. Being a newbie, finding a rules set that was not intimidating and quickly learned was a good experience. However, there is enough in the way of variety and themes with a new (and old) historical fantasy twist, that experienced wargamers will find plenty to keep them entertained. The Norse setting and use of the unique sounding names flowing from that culture and mythology also lend a sense of realism. The content has obviously been well researched and this helps make the game come alive for players. Particularly, the choice to set the game during the time of the brutal Fimblvintr (a terrible magical winter that will not end, heralding the beginning of the viking Ragnarok apocalypse) struck a chord with me, as it lent a sense of desperate urgency and grittiness to the stories played out on the battle map.

This is an affordable, extremely enjoyable table top war game that will be a fresh experience for long time gamers, as well as a good jumping on point for players new to this kind of hobby. Get it and enjoy.



Rating:
[5 of 5 Stars!]
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Ragnarok: Age of Wolves
by Darin H. [Verified Purchaser] Date Added: 04/07/2018 19:20:40

This is the first wargame I have ever played and it was a blast. It is a very intuitive system and I absolutely love the Wyrd die idea. The concept of it taking place during Ragnarok is also really cool. I cant wait to start playing it in a group. Thanks to Clint Staples and the entire Skirmisher team for making this happen! You should be very proud!



Rating:
[5 of 5 Stars!]
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Ragnarok: Age of Wolves
by Christopher C. [Verified Purchaser] Date Added: 04/07/2018 16:41:31

Ragnarok: Age of Wolves (R:AW) is a skirmish-style miniatures combat game based in nordic mythology. It is designed as few as 10 figures per side to larger battles of 30 per side or more. The rules are well written and Clint goes to great lenghts to make them as clear as possible. There are also ample examples throughout it to help clear up any questions that may arise.

There are a variety of troops detailed ranging from lowly footsoldiers to monstrous Ice Giants. Clint draws deeply from mythology to populate the types of units avaialbe in R:AW. The main thing that seperates R:AW from many other games of this nature is each unit can be customised to create personalised forces for each battle.

To me the shining portion of R:AW is it's magic system, which uses the 24 runes of nordic myth. The runes illustrate not only the flavor of the Ragnarok world but also add more tactical options to it. Each rune has its own special abilities, but may only be used once. Once that rune is used, it's powers leave the field of battle.

Ragnarok: Age of Wolves has plenty of features that will interest new players and experts in the hobby. Well worth picking up.



Rating:
[5 of 5 Stars!]
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Ragnarok: Age of Wolves
by tom o. [Verified Purchaser] Date Added: 04/07/2018 15:48:45

I have long awaited this release. I played it at Comicpalooza for I think three years. Each year Clint would make another change and for the better. I sincerely suggest that if you like mini gaming and role playing, you would be well served to buy this game and put it to use. The art is great, and it is quality stuff. Skirmisher comes out with some great stuff, but I have waited quite a bit for Ragarok. Well done Clint and Skirmisher!



Rating:
[5 of 5 Stars!]
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Ragnarok: Age of Wolves
by Amanda K. [Verified Purchaser] Date Added: 04/07/2018 12:46:30

This is a really fun miniatures skirmish game - the rules are simple enough to pick up quickly, but robust enough that you can play them again and again. You can use whatever kick-ass Viking miniatures you have (or Viking-ish...I know what I'll be doing with some Space Wolf minis I have kicking around.) Also, this book is just plain gorgeous; it is beautfiully laid out and full of informative full-color photographs to illustrate various rules. As more of a visual than text-based learner, I found the photograph examples especially helpful. Can't recommend this enough for any wargamer!



Rating:
[5 of 5 Stars!]
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Their Blood Is the Sea
by FJ R. [Verified Purchaser] Date Added: 04/02/2018 19:15:15

Not truly an avid fan of the genre, but I am a fan of good writing. And this story delivers.

I was captured right from the first paragraph, immediately and sympathetically drawn to the old seafarer and the main character, Merevec. And then launched across the deck by a remorseless nightmare of a story that doesn’t let up — not even by the last sentence.

The descriptive phrases of sea and battle are precise, tactile, and picturesque. You really feel that you are lurching on that storm-tossed ship. Clint’s knowledge of the era and seafaring really shines through with a brutal realism. You are never left wondering what is going on — you feel the unforgiving environment viscerally so strong is his command of the terminology and his flare for storytelling.

Do you want a rousing adventure with a sinister undertow of sorcery and eldritch horror? Then read this story.



Rating:
[5 of 5 Stars!]
Their Blood Is the Sea
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Their Blood Is the Sea
by Tom H. [Verified Purchaser] Date Added: 04/02/2018 15:03:13

Just read this piece of short fantasy/horror fiction. A nicely crafted tale and just long enough. The author's obvious familiarity with the historical period and nautical terminology comes through strongly. It lends a sense of historical authenticity that pervades the story. This helps give an overall sense of verisimilitude to the setting.

Having done a limited amount of sailing in my youth, I could clearly visualize the action and events. The story achieves what any author hopes for, it gives the reader all five of the senses and therefore places them at the heart of the events.

It also blends two genres very well with some unexpected results; historical fantasy and eldritch horror. For fans of the pulps, all of the essentials are here; a stalwart hero facing seafaring danger and desperate, bloody hand to hand combat in an unforgiving environment as likely to kill as the enemy. Here too you get a mythos style melding of Greek lore and Lovecraft.

This is a great piece of debut short fiction from Clint Staples. Let's hope we see more in future.

Buy and enjoy!



Rating:
[5 of 5 Stars!]
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