A nice change from crawling through dungeons, killing things and taking their stuff, this adventure sets your character on the trail of an uruk who has been kidnapped and held for ransom. As his tribe don't have the cash to pay but do have a mutual defence treaty with YOUR people, you are sent to rescue him or at the very least, avenge him.
From the outset, the standard solo/paragraph format is used to good effect: after getting your briefing you may either go to visit his tribe, go to the last place that he was seen or go straight to the pirates who have been demanding a ransom for him. From then on in, the action is fast and furious with plenty to keep you occupied - talking to people, brawling, running away... even building a raft if you have a mind to.
A bit of a different slant to adventuring, interesting, good fun, a bit of a challenge... what more could you want when you have a spot of spare time and no gamers to play with?
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