Great adventure, well suited/adapted to a DW game.
Characters, locations and adversaries are succinctly presented.
Awesome encounters.
Grim portents done right. Not always the case, even with other Brouhaha products.
The Not-so-good:
The landscape layout is nice but adventures like these would benefit from a little more space and material (see below).
The map is big but there are not enough encounters to fill it if the party decides to explore like maniacs. A couple more perhaps? Maybe half a dozen one-liners, such as "Sword in the Stone (how do you get that out?)" or "Marvelous fountain (with a couple of gems on the bottom)".
The "Prep" section says: "Name everyone in the garden". Seriously? I take hours to make up names for NPCs, please do that for us!