10/10 would play again, and would love to spend more time here. In addition to the 1-Act full adventure, there's easily plenty of material to expand this into a months-long campaign. For players, it's a great chance to experience the GodNet, and once you're in, there's plenty of excitement for any character from any cosm. For cyberdecker characters, it's an invaluable, detailed look at one sizable section of the GodNet and what you can do when you're there. For GMs, after the initial adventure, you can easily continue it into a full Cyberpapacy campaign, or just give your PCs free reign to explore and do as they will in the GodNet.
|