Basicallly I have never run a RPG session exactly as written. I have used published ones, but always cheat by changing it on the fly (nearly always in the players favor). My first RPG playing was nearly my last. A sadistic GM at a local con delighted in killing off my character in his very first move. So character death tends to be rare when I GM, replacing it with really bad injuries requiring them to go back home and heal up to try again, or having a new character show up for the player to continue playing. This booklet will help, especially new GM's, to keep more players happy.
[4 of 5 Stars!]