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Top 100 Products
01.WFRP: Death on the Reik Companion

WFRP: Death on the Reik Companion
by Cubicle 7 Entertainment Ltd.

WFRP: Death on the Reik Companion The Death on the Reik Companion is packed with supplementary material to expand Death on the Reik and support any WFRP games set on the Empire’s rivers and canals. Death on the Reik Companion includes: Exclusive Guest Commentaries from James Wallis and Martin McKenna on their memories of the original Death on the Reik....   [click here for more]
02.Trinity Continuum: Terra Firma

Trinity Continuum: Terra Firma
by Onyx Path Publishing

Bleeding Edge Dangers and Ancient Mysteries!  Terra Firma expands the setting of Trinity Continuum: Æon by revealing some of the many wonders and secrets found on Earth and Luna, while also providing Storytellers with the material they require to set exciting campaigns on either of these two worlds.  Terra Firma requires both the Trinity Continuum Core...   [click here for more]
03.Titanomachy (A Collection of Threats for Scion Second Edition)

Titanomachy (A Collection of Threats for Scion Second Edition)
by Onyx Path Publishing

The second war against the Gods fast approaches. Are you prepared? Scion: Titanomachy has everything a Storyguide needs to bring the Second Titanomachy — a phase in the eternal cold war against the Gods — to their Scion Second Edition games. It presents new threats from the Titans to their servants, plus their fell powers and Birthrights — ripe for use as antagonists...   [click here for more]
04.ALIEN RPG Destroyer of Worlds

ALIEN RPG Destroyer of Worlds
by Free League Publishing

The mission was a manhunt, the objectives clear—track down four fugitives, recover any assets they may have made off with, and keep ‘em all out of enemy hands. Go find them on a frozen moon full of hostiles and get it done on the eve of war. Nothing you couldn’t handle. But what it is that these bastards stole—and how the hell it got inside them—is another thing altogether....   [click here for more]
05.We Are All Mad Here

We Are All Mad Here
by Monte Cook Games

“You must be mad,” said the Cat, “or you wouldn’t have come here.” Jack climbing the beanstalk. The little mermaid finding her voice. Alice struggling with the madness of a place unruled by the laws of reality. The queen. The child. The woodsman. The knight. When you think about fairy tales, who do you become? Where does your imagination take you? Fairy tales tap into...   [click here for more]
06.Kamigakari: God Hunters

Kamigakari: God Hunters
by Serpent Sea Games

Kamigakari: God Hunters is an action-packed Japanese RPG about everyday people imbued with shards of godhood. As dark gods encroach on our world, these innocents must become God Hunters and protect the thinning borders of the supernatural world! Will you become a magician and discover the Transcendent Promise? Will you defend your hometown with a heart full of burning justice and a...   [click here for more]
07.Sword Chronicle - Feudal Fantasy Roleplaying

Sword Chronicle - Feudal Fantasy Roleplaying
by Green Ronin Publishing

A Game of War and Intrigue You’re no adventurer. You may have shaken blood off your sword after plunging it into an unholy beast, but the real monsters stalk the world’s thrones. You may have studied the unspeakable secrets of magic, but affairs of state have secrets that are no less horrifying, for they can turn a nation into a million-limbed juggernaut of war. You belong to a noble house,...   [click here for more]
08.Alice Is Missing: A Silent Roleplaying Game

Alice Is Missing: A Silent Roleplaying Game
by Hunters Entertainment

Art by Julianne Griepp From the creative mind behind Icarus: A Storytelling Game About How Great Civilizations Fall, comes Spenser Starke’s next project Alice is Missing, a silent role-playing game about the disappearance of Alice Briarwood, a high school junior in the small town of Silent Falls.  Developed by Hunters Entertainment and published & distributed by Renegade...   [click here for more]
09.Mysteries of the World: The Scion Second Edition Companion

Mysteries of the World: The Scion Second Edition Companion
by Onyx Path Publishing

Though knowledge, wisdom, and the ability to see the unseen are many Scions’ birthrights, the World holds infinite secrets. Gaze deep into Tezcatlipoca’s mirror or the eyes of an avian bringer of omens, and no matter how sagacious you imagine yourself to be, you’ll learn something new — or something older than time. Scion: Mysteries of the World presents optional rules and new pantheons,...   [click here for more]
10.Star System: Every Star A Destination

Star System: Every Star A Destination
by Adamant Entertainment

BACK INTO THE BLACK... The writers and editors behind some of your favorite releases for the greatest space-fantasy RPG of all time return to the D6 System! Former West End Games Star Wars Creative Director Eric S. Trautmann assembles an all-star bullpen of veteran D6 System writers, including: Bill Smith...   [click here for more]
11.[Korean] 팬텀 블루 미스트!

[Korean] 팬텀 블루 미스트!
by Chaosium

시나리오 인포는 https://team-laputa.tistory.com/8 을 참고해주세요. 수록 시나리오 · 팬텀 블루 미스트! ~저주받은 보석~ · 팬텀 블루 미스트! ~안개 속 살인자~ · 팬텀 블루 미스트! ~최후의 괴도와~ ...   [click here for more]
12.Ancestry & Culture: An Alternative to Race in 5e

Ancestry & Culture: An Alternative to Race in 5e
by Arcanist Press

Character creation rules for 5e that replace race with ancestry, culture, and mixed heritage, for awesome new PCs "Required reading for playing RPGs in 2020" - Polygon - Play a character of one ancestry raised in a different culture, like an orc raised by elves - Play a character of mixed ancestry, like the child of a gnome and a halfling - Replace the outdated concept of Race in D&D with ancestry...   [click here for more]
13.Time of the Serpent

Time of the Serpent
by Chaosium

Time of the Serpent is set in the urban depths of 1920s Chicago. The investigators are quickly caught up in a grisly double murder at a local speakeasy called, The Kiss. With little time to act, the investigators must dive into the dark and blood-filled world of Chicago’s meat packing industry to determine who killed the two men and why. As the mud and muck grows, the investigators slowly sink deeper...   [click here for more]
14.BattleTech: Technical Readout: Golden Century

BattleTech: Technical Readout: Golden Century
by Catalyst Game Labs

“Those who break faith with the Unity shall go down to darkness.” While the Great Houses of the Inner Sphere decimated each other over the shattered remains of the Star League and slid into the technological dark age of the Succession Wars, the Clans of Kerensky entered into a golden era of prosperity. Bereft of Nicholas Kerensky’s leadership, the Clans pushed their technological...   [click here for more]
15.Stars Without Number: Revised Edition

Stars Without Number: Revised Edition
by Sine Nomine Publishing

The year is 3200 and mankind's empire lies in ashes. The Jump Gates fell six hundred years ago, severing the links between the myriad worlds of the human diaspora. Now, the long isolation of the Silence falls away as men and women return to the skies above their scattered worlds. Will you be among them once more? Stars Without Number: Revised...   [click here for more]
16.Shadows of Sindal

Shadows of Sindal
by Mongoose

Shadows of Sindal is a three-part campaign set against the backdrop of the Pirates of Drinax. The discovery of a long-forgotten key prompts a mission to Paal, an easy task to find and open a vault containing treasures from the Empire of Sindal. King Oleb expects a quick return with a huge payoff, but nothing is ever that simple. In Search of Sindal: The Travellers...   [click here for more]
17.Numa

Numa
by Rolim´s Brothers

In a distant swamp in the interior of medieval Japan, in a small city called Mizutamari, lives a society of frogs built around dynastic swamp lords and amphibious warriors beholden to oaths of honor and revenge. NUMA is heavily inspired by the graphic novels Musashi by Eji Yoshikawa and Vagabond by Takehiro Inoue, Akira Kurosawa’s samurai films, OSR RPGs, and oriental batrachians. Special...   [click here for more]
18.Frostgrave: Second Edition

Frostgrave: Second Edition
by Osprey Publishing

A revised and expanded edition of the multi-award-winning fantasy wargame, featuring updated rules, new spells and scenarios to challenge adventurers in the Frozen City. This new edition of the multi-award-winning fantasy skirmish wargame offers improved rules based on years of player feedback, a revised spell list, and a host of brand-new scenarios. It remains fully compatible with all previously...   [click here for more]
19.Shadowrun: Slip Streams (Plot Sourcebook)

Shadowrun: Slip Streams (Plot Sourcebook)
by Catalyst Game Labs

NOTHING BUT SHREDS NOTHING IS REAL. EVERYTHING IS REAL. What you think is real rips and shreds, and the unreality beneath spills out. Everything you dreamed of. Everything you fear. The past returns, distorted and dark. The future sparks in glimpses and flashes. You see it all at once. You can try to deny it. But it is real. Everything is real. Which is that same as nothing being real. Reality is...   [click here for more]
20.Mörk Borg English

Mörk Borg English
by Free League Publishing

A doom metal album of a game. A spiked flail to the face. Light on rules, heavy everything else. MÖRK BORG is a pitch-black apocalyptic fantasy RPG about lost souls and fools seeking redemption, forgiveness or the last remaining riches in a bleak and dying world. Who are you? The tomb-robber with silver glittering between cracked fingernails? The mystic who would bend the...   [click here for more]
21.Warhammer Age of Sigmar: Soulbound Shadows in The Mist

Warhammer Age of Sigmar: Soulbound Shadows in The Mist
by Cubicle 7 Entertainment Ltd.

PRE-ORDER — Sections of this book will be released digitally as they are completed. There is a rot in the heart of Anvilgard. While the Anvils of the Heldenhammer looked outward, a cabal of Aelven outcasts has taken root within the city. Known as the Blackscale Coil, this mysterious group has infiltrated every facet of Anvilgard’s society, and seeks to make the city their own. But the Coil is...   [click here for more]
22.Delta Green: The Role-Playing Game

Delta Green: The Role-Playing Game
by Arc Dream Publishing

ENnie Award Winner for 2018: Best Game (silver), Best Production Values (gold), Best Rules (gold), and Product of the Year (silver)! Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often...   [click here for more]
23.Wrath & Glory: Core Rules

Wrath & Glory: Core Rules
by Cubicle 7 Entertainment Ltd.

A GRIM FUTURE OF GLORIOUS ADVENTURE The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished. Rallied...   [click here for more]
24.Fallout: Wasteland Warfare RPG – The Unexpected Shepherd - PDF

Fallout: Wasteland Warfare RPG – The Unexpected Shepherd - PDF
by Modiphius

PROTECTION ORDER - PART 1 This is a 36 page Solo adventure PDF for the Fallout: Wasteland Warfare RPG Expansion. You will receive the PDF immediately on purchase. Delve into the Wasteland with the Fallout: Wasteland Warfare RPG’s Solo missions! The Unexpected Shepherd part one is the first on the list. Take on the foes and threats that the world of Fallout throws at you, where your decisions make...   [click here for more]
25.Deep Magic for 5th Edition

Deep Magic for 5th Edition
by Kobold Press

Command 700 New Spells for 5th Edition! No matter how you slice it, magic is at the heart of fantasy—and nothing says magic like a massive tome of spells. This tome collects, updates, tweaks, and expands spells from years of the Deep Magic for Fifth Edition series—more than 700 new and revised spells. And it adds a lot more: 19 divine domains from Beer to Mountain and Speed to Winter; 13 new wizard...   [click here for more]
26.The Blue Rose Adventurer's Guide (PREORDER)

The Blue Rose Adventurer's Guide (PREORDER)
by Green Ronin Publishing

NOTE: This is a preorder! When the final product is complete (currently scheduled for Oct. 20, 2020), we will notify you that your download is ready. For Aldis and the Queen! Aldis, the Sovereignty of the Blue Rose, shines as a new light in the world after the dark age of the Shadow Lords. Envoys of the Sovereign’s Finest strive to protect Aldis from threats like the Shadow-dominated...   [click here for more]
27.A Witcher's Journal

A Witcher's Journal
by R. Talsorian Games Inc.

Take a glimpse into the Golden Age of Witchers, when monsters roamed the world and you could hardly travel into the next town without running into a cyclops or a foglet! Through the journal of the founder of the Griffin School of Witchers, Erland of Larvik, you'll encounter many new monsters; some of which haven't been seen in generations. A Witcher's Journal is a supplement for the...   [click here for more]
28.Cyberpunk Red Jumpstart Kit

Cyberpunk Red Jumpstart Kit
by R. Talsorian Games Inc.

The 4th Corporate War’s over and the big dogs have retreated to their corners to lick their wounds. That leaves everyone else to fend for themselves in a shattered world. And that’s just fine. ‘cause you’ve got interface plugs in your wrists, metal in your limbs, and chips in your skull. You’re wired in, loaded with chrome, and ready to take it to the Edge. There’s...   [click here for more]
29.APOCTHULHU RPG Core Rules

APOCTHULHU RPG Core Rules
by Cthulhu Reborn

"The Old Ones were, the Old Ones are, and the Old Ones shall be. Not in the spaces we know, but between them ..." ◊ Mankind likes to believe itself the foremost power in the world, and the universe beyond. But this is a prideful illusion. A lie. Long before we rose from the slime, other powers far greater held sway upon our planet ... and those same powers were always destined to one day return...   [click here for more]
30.Kingdom of Azadmere

Kingdom of Azadmere
by Columbia Games Inc.

Azadmere is the only remaining kingdom of Khuzdul (dwarves) on Hârn. Located high in the Sorkin Mountains of eastern Hârn, the kingdom is centered on the city of Azadmere and Lake Arain. Founded more than 7,000 years ago, it is now ruled by King Hazmadul III of Clan Tarazakh. The capital city of Azadmere is an impressive walled settlement with a moat, stout double walls, and prominent towers. The...   [click here for more]
31.Men of the West

Men of the West
by Chaosium

The timeless appeal of the legends of the Hero Wars has resulted in an enduring interest in the period. Surviving texts, supplemented by archaeological evidence, are used here as the basis of this reconstruction of the combatants of the initial phases of that world-shattering conflict. This volume is a companion to The Armies and Enemies of Dragon Pass. Many mercenaries and adventurers from the West...   [click here for more]
32.Vampire: The Masquerade 20th Anniversary Edition

Vampire: The Masquerade 20th Anniversary Edition
by White Wolf

Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today. Vampire: The Masquerade - 20th Anniversary...   [click here for more]
33.Art of Wuxia Core Rules

Art of Wuxia Core Rules
by DwD Studios

Free! Click here for a Map of Longzhi Free! Click here for the adventure White Breath Cave Behold the ten venom, sword swinging, fist flying, fireball flinging Art of Wuxia! Play out the action seen in wuxia movies and TV shows with the exciting press-your-luck game mechanic found in previous d00Lite games! In Art of Wuxia, players take on the role of heroes of Longzhi (a new mystic fantasy...   [click here for more]
34.Legendary Ninjas

Legendary Ninjas
by Legendary Games

From the Shadows!  Legendary Ninjas is the latest volume in our series of class-focused player supplements, this time focusing on the stealthiest and most mysterious of classes; the silent warriors known as ninjas. This new alternative class introduced in Pathfinder Roleplaying Game Ultimate Combat was designed to be a new and unique look at the rogue class as seen from...   [click here for more]
35.Kids on Brooms: Core Rulebook

Kids on Brooms: Core Rulebook
by Hunters Entertainment

Flying Brooms, Powerful Spells... MAGICAL ADVENTURES! Kids on Brooms is a collaborative role-playing game about taking on the life of a witch or wizard at a magical school you all attend that uses the “Powered by Kids on Bikes” system, first used in the award wininng Kids on Bikes. Written and created by celebrated game designers Jonathan Gilmour (Dead...   [click here for more]
36.Wally DM's Journal of Puzzle Encounters

Wally DM's Journal of Puzzle Encounters
by Wally DM

Hello there adventurers and welcome to Wally DM! Thank you for purchasing my Journal of Puzzle Encounters. Within this journal you will find 60 puzzles that you can use to add an element of mystery, intrigue and fun to your fantasy role-playing games. Your players will have their characters swapping out gems of an owl statue to open doors, turning their hand to stone to unlock a portal, or tasting...   [click here for more]
37.ALIEN RPG Starter Set

ALIEN RPG Starter Set
by Free League Publishing

The job was routine, the money fair. Then the damn company diverted you to answer a distress call from a ship that disappeared almost 80 years ago—a derelict carrying something bizarre, twisted, and alien. What the ship’s frozen crew brought back with them was bad enough—what they themselves were turning into was a bloody nightmare. Add to that an annoying sensor ghost shadowing you in the...   [click here for more]
38.Secrets of HeroQuesting

Secrets of HeroQuesting
by Chaosium

Ready to do the Impossible? Come along and discover the Secrets of Heroquesting in this all-new Jonstown Compedium! Inside you will find loads of secrets for Game Masters and Adventurers alike. Everything from consolidated Rules for HeroQuesting, how to Become a Hero, how to run HeroQuests, assorted HeroQuesting Tips, descriptions of the Planes of Glorantha, and other Secrets of HeroQuesting. All...   [click here for more]
39.ALIEN RPG Core Rulebook

ALIEN RPG Core Rulebook
by Free League Publishing

"The real horror of Ridley Scott’s seminal sci-fi flick Alien has always been the creeping, slithering fear of the unknown. It’s impressive, then, that Free League has been able to craft a tabletop roleplaying game that can conjure up that same pitch-dark dread from the safety of your kitchen table." –Dicebreaker Space is vast, dark, and not your friend. Gamma rays and neutrino bursts...   [click here for more]
40.Warhammer Age of Sigmar Soulbound Rulebook

Warhammer Age of Sigmar Soulbound Rulebook
by Cubicle 7 Entertainment Ltd.

As Sigmar’s Storm broke upon the hordes of Chaos, a flicker of hope was rekindled in the people of the Mortal Realms. The seeds of civilisation were planted and grew into new bastions of Order, and for a moment it almost seemed the endless tide of darkness could be held back.    But then came the Necroquake, as the undead legions of Nagash rose up to shatter the cities of Sigmar....   [click here for more]
41.An Inner Call - a Zgrozy scenario

An Inner Call - a Zgrozy scenario
by Chaosium

The professor combined the Cthulhu folklore with his psychoanalytic studies, especially with Carl Gustav Jung’s theory of archetypes and the collective unconscious. Wasserman has decided that this mysterious creature must be the form human imagination gives to an aspect of our own selves – a wild and brutal aspect that sleeps within us most of the time, as most Cthulhu myths agree that it sleeps...   [click here for more]
42.Vaesen - Nordic Horror Roleplaying

Vaesen - Nordic Horror Roleplaying
by Free League Publishing

Welcome to the Mythic North – northern Europe of the nineteenth century, but not as we know it today. A land where the myths are real. A cold reach covered by vast forests, its few cities lonely beacons of industry and enlightenment – a new civilization dawning. But in the countryside, the old ways still hold sway. There, people know what lurks in the dark. They know to fear it. Vaesen –...   [click here for more]
43.Ironsworn: Delve

Ironsworn: Delve
by Shawn Tomkin

A massive expansion for the Ironsworn RPG. Expeditions into perilous places, more foes and encounters, an array of new oracles, expanded setting info, mysterious objects of power, campaign threats, and much more! This supplement for the Ironsworn tabletop roleplaying game takes your quests to the deepest, darkest reaches of the Ironlands. Plunge into subterranean...   [click here for more]
44.INDEX CARD RPG Core 2E

INDEX CARD RPG Core 2E
by RUNEHAMMER GAMES

Enter the CORE! ICRPG CORE SECOND EDITION is finally here, with a full rule book and miniature set to get YOUR game table kicking ass! >>You REALLY want this PDF! ICRPG is a living game, growing and improving all the time with the help of awesome player's and GM's! BE SURE TO GET A PDF COMBO to receive new updates and expansions monthly! Also, you need the...   [click here for more]
45.LEGION

LEGION
by Chaosium

"She could see them now. A jumble of disparate silhouettes at the edge of the campfire. Through the chittering throng a magisterial figure approached. This broo was considerably larger than any she has seen before. Naked save for a loincloth of indeterminate origin it strode into the firelight. Huge white horns with innumerable carved runes rose from its muscled skull. Pointing an evil, curved blade...   [click here for more]
46.They Came From Beneath the Sea!

They Came From Beneath the Sea!
by Onyx Path Publishing

They Came from Beneath the Sea! is a dramatic and farcical tabletop roleplaying game encompassing the wonder, horror, thrills, and humor of 1950s and 1960s science fiction. This game allows you to play with all the great content from the B-movies of decades ago, and promises a dynamic, fun time for all involved! In They Came from Beneath the Sea! you play humans in a world under attack....   [click here for more]
47.Star Trek Adventures: Klingon Core Rulebook

Star Trek Adventures: Klingon Core Rulebook
by Modiphius

GLORY TO YOU AND YOUR HOUSE! “WE DO NOT FIGHT MERELY TO SPILL BLOOD, BUT TO ENRICH THE SPIRIT.” – EMPEROR KAHLESS II THE KLINGON EMPIRE core rulebook for the Star Trek Adventures Roleplaying Game takes you to the final frontier of the Galaxy, where new worlds and new civilizations await bold Klingon warriors hungry for glory...   [click here for more]
48.Epic Isometric Scifi Edition core set

Epic Isometric Scifi Edition core set
by WarDrumRPG

Epic Isometric Scifi Edition core set This set is made possible by the Epic Isometric Patreon backers. The first of the scifi editions. This includes characters, vehicles, city industrial and city outskirts/wasteland, Corporate interior facilities, gun shop, biomod shop, cybernetics shop, roads, props, premade crime scenes (with more on the way).  Everything you need for a great  scifi / cyberpunk...   [click here for more]
49.Thousand Year Old Vampire

Thousand Year Old Vampire
by The Hutchingsonian Presents-PlaGMaDA

A creaking hunter among dust and cobwebs, you prowl the night places, seeking the souls on which you feed. You have done this since time immemorial, or so you believe; you have no memories of  living as a man-thing like those you catch and eat. But human traces linger; your fingers trace clever arabesques in the dirt of your grave-place and with the flourishes come whispered songs in a language...   [click here for more]
50.Shattered City

Shattered City
by UFO Press

A FRAGMENTED LAND THRUMS WITH GEOMANTIC POWER.  HUNGRY EMPIRES PAINT NEW BORDERS WITH THE BLOOD OF THEIR CITIZENS.  REBELS IN A TWICE-CONQUERED CITY DREAM OF FREEDOM. Shattered City is a roleplaying game about occupation and revolution in a fantasy world ravaged by war. Together you’ll build a city and sketch out its wonders...   [click here for more]
51.7th Sea: Secret Societies

7th Sea: Secret Societies
by Chaosium

No more secrets. No more lies. The hidden riddles of Théah finally exposed. Whether you’re ready or not. For untold centuries, they have controlled Theah’s destiny. Sometimes for good, and sometimes for evil. Secret handshakes. Passwords. Cryptic messages. Allegorical symbols. On the continent of Théah, secret societies have operated nearly unseen, manipulating the lives of monarchs...   [click here for more]
52.Blades in the Dark

Blades in the Dark
by One Seven

Winner: 2015 Golden Geek, RPG of the Year Winner: 2016 Indie RPG Award, Game of the Year (also Best Production and Best Support) Blades in the Dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains,...   [click here for more]
53.The Magitech Chronicles RPG

The Magitech Chronicles RPG
by Chris Fox Writes LLC.

The gods are dead, but they are not gone. Their bodies remain, brimming with divine power in forgotten nebulas or darkened corners of the void. Most who seek to steal this power find death, but the few who succeed become gods themselves. Imagine a galaxy torn apart by a war between titanic gods. Starships battle dragons, all clawing their way toward the precious magic that...   [click here for more]
54.Legend of the Five Rings: Path of Waves

Legend of the Five Rings: Path of Waves
by Fantasy Flight Games

Enter the world of outcasts in Path of Waves, the third sourcebook for the Legend of the Five Rings Roleplaying Game! This 256-page setting guide takes you to the forgotten heart of the Emerald Empire where masterless rōnin, foreign gaijin, and others who don’t fit neatly into the grand design of the divine hierarchy struggle in tales of camaraderie, redemption, and revenge....   [click here for more]
55.Defiant Role Playing Game

Defiant Role Playing Game
by Game Machinery

Defiant RPG is an urban fantasy game about the mighty, modern-day supernaturals, who rebelled against their destiny and, instead of destroying the world, decided to protect it. By enforcing a demanding set of rules, the Defiant aristocracy empowers protective seals around their cities, making them the only safe-havens in a world ravaged by the Apocalypse. The Player Characters are the Defiant...   [click here for more]
56.Werewolf: The Apocalypse 20th Anniversary Edition

Werewolf: The Apocalypse 20th Anniversary Edition
by Onyx Path Publishing

These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!   Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled with...   [click here for more]
57.Cyberpunk 2.0.2.0. The Second Edition, Version 2.01

Cyberpunk 2.0.2.0. The Second Edition, Version 2.01
by R. Talsorian Games Inc.

The Corporations control the world from their skyscraper fortresses, enforcing their rule with armies of cyborg assassins. On the Street, Boostergangs roam a shattered urban wilderness, killing and looting. The rest of the world is a perpetual party, as fashion-model beautiful techies rub biosculpt jobs with battle armored roadwarriors in the hottest clubs, sleaziest bars and meanest streets this side...   [click here for more]
58.[Korean] 메리지 블루 (Marriage Blue)

[Korean] 메리지 블루 (Marriage Blue)
by Chaosium

[Korean] 한국어입니다. CoC 7th 팬메이드 결혼 테마 시나리오집 결혼을 앞둔 연인 관계를 상정하고 작성했습니다.  결혼전야-신혼초야-천일야화는 이어서 플레이 가능하며, KPC+PC의 포지션은 고정됩니다. 책에 수록된 시나리오는 전 연령가입니다. 수록 시나리오 ·...   [click here for more]
59.Old-School Essentials Classic Fantasy: Rules Tome

Old-School Essentials Classic Fantasy: Rules Tome
by Necrotic Gnome

Old-School Essentials is an adventure role-playing game of exploration, danger, monsters, and magic. The game is intentionally rules-light, putting the focus of play on imagination, improvisation, and fun. The rules are optimised for ease of use at the table, with meticulous attention to wording and layout clarity. What's more, Old-School Essentials...   [click here for more]
60.The Witcher Pen & Paper RPG

The Witcher Pen & Paper RPG
by R. Talsorian Games Inc.

In the midst of the 3rd Nilfgaardian War Geralt of Rivia, the White Wolf, scours the Continent for traces of his lost love! But this is not the only tale. A million other stories play out across the vast continent and you are right in the middle of one of them! The Witcher Pen & Paper RPG allows you to tell your own story in the world of The Witcher! Adventure across the Continent, interacting...   [click here for more]
61.Ultramodern5 REDUX (5th Edition)

Ultramodern5 REDUX (5th Edition)
by Dias Ex Machina Games

THE KICKSTARTER SUCCESS IS NOW AVAILABLE! THE DEFINITIVE 5E RESOURCE FOR MODERN & SCIENCE FICTION RULES! NOW, DOUBLE THE SIZE AND IN FULL-COLOR!   The original Ultramodern5 was the most successful non-fantasy ruleset for 5th Edition. This revised sourcebook doubles the content of the original, with revised rules and brand-new mechanics...   [click here for more]
62.Oddities and Endlings

Oddities and Endlings
by Atlas Games

Oddities and Endlings is an cornucopia of material ready for GMs and players to plug directly into their Unknown Armies games. It includes: New artifacts: universal blackmail, a book that imprisons demons, masks that paralyse with a glance, and many others. Cabals, among them: decaying artists desperately bargaining to return to a hivemind, the vigilante-victims of a criminal whose face no one can...   [click here for more]
63.Dragon Kings 5E rules

Dragon Kings 5E rules
by Mindscape Publishing

Dragon Kings brings to life the world of Khitus. A dying land of harsh environments, harsh magic and harsher races. Metal is disappearing. Water is scarce. Civilisations are crumbling and threats from beyond the skies walk among us with intentions unknown. The benevolent Dragon Kings are no longer among us. Will you join the last few heroes who can bring this agony to an end? This rules supplement...   [click here for more]
64.Brindlewood Bay

Brindlewood Bay
by The Gauntlet

Brindlewood Bay is a roleplaying game about a group of elderly women—members of the local Murder Mavens mystery book club—who frequently find themselves investigating (and solving!) real-life murder mysteries. They become increasingly aware that there are supernatural forces that connect the cases they are working on and, in particular, a cult dedicated to the dark, monstrous aspect of...   [click here for more]
65.Barrowmaze Complete

Barrowmaze Complete
by Greg Gillespie

Local villagers whisper of a mysterious place deep in the marsh - a place shrouded in mist and dotted with barrow mounds, ruined columns, and standing stones. The tomb-robbers who explore beneath the mounds - or rather the few who return - tell tales of labyrinthine passages, magnificent grave goods, and terrifying creatures waiting in the dark. Are you brave (or foolish) enough to enter the Barrowmaze?...   [click here for more]
66.Return of the Lazy Dungeon Master

Return of the Lazy Dungeon Master
by SlyFlourish

Return of the Lazy Dungeon Master is a book designed to help fantasy roleplaying Gamemasters get more out of their games by preparing less. Return of the Lazy Dungeon Master uses the experiences of thousands of GMs to help us focus on how we prepare our games, how we run our games, and how we think about our games. Refined for five years after the release of the Lazy Dungeon...   [click here for more]
67.Mage: The Ascension 20th Anniversary Edition

Mage: The Ascension 20th Anniversary Edition
by Onyx Path Publishing

I tell you this: We are Divinity.  Reality is ours to bend. To subvert. To command. We have that power – all of us.  Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do.  Those of us who do well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics.  And the rest of us never see that monster...   [click here for more]
68.Call of Cthulhu 7th Edition - Keeper's Rulebook

Call of Cthulhu 7th Edition - Keeper's Rulebook
by Chaosium

Chaosium's Horror Roleplaying in the Worlds of H. P. Lovecraft The Old Ones ruled the earth aeons before the rise of man. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. They sleep now, some deep within the earth or beneath the sea. When...   [click here for more]
69.Horror on the Orient Express

Horror on the Orient Express
by Chaosium

MAN DIES THREE TIMES IN ONE NIGHT! A puzzling headline begins a front-page article found in the Times of London. Three men, all identical in identification, were found dead in the same room of the Chelsea Arms Hotel. All were dispatched in a similar manner stabbed through the heart. Then the home of a valued friend burns to the ground, severely injuring him in the process. An odd summons,...   [click here for more]
70.Four Against the Great Old Ones

Four Against the Great Old Ones
by Ganesha Games

The clock is ticking! Forty days from now, a dark cult will congregate somewhere in the United States to summon a cosmic entity of infinite horror! The only hope for the world is a group of four intrepid investigators who will stop at nothing to find the necessary clues, identify the cult, and stop the great ritual before it is too late! Four against the Great Old Ones...   [click here for more]
71.BattleTech: Recognition Guide: ilClan Vol. 6

BattleTech: Recognition Guide: ilClan Vol. 6
by Catalyst Game Labs

The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
72.Secrets of the Crucible

Secrets of the Crucible
by Fantasy Flight Games

In the center of the universe hangs the Crucible, a gigantic artificial world created by the enigmatic Architects and home to countless beings and cultures. Here, impossibly advanced technologies mix with arcane powers to make for a setting unlike any other! Uncovering the secrets of this mysterious world will take all your skills—but the potential rewards are boundless… Explore this world of...   [click here for more]
73.Ironsworn

Ironsworn
by Shawn Tomkin

In the Ironsworn tabletop roleplaying game, you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land. Are you ready to swear iron vows and see them fulfilled—no matter the cost?  THREE WAYS TO PLAY Guided:...   [click here for more]
74.Mythic World of Oldskull - Oldskull Warriors

Mythic World of Oldskull - Oldskull Warriors
by Kent David Kelly

Wonderland Imprints is proud to present the first volume in the Mythic World of Oldskull series, providing the advanced modular rules developed for author Kent David Kelly’s epic campaign adventure game. These volumes are designed to integrate perfectly with one another if you collect them all, or to stand alone if you prefer to pick and choose aspects from the Oldskull campaign that you’re personally...   [click here for more]
75.Six Seasons in Sartar

Six Seasons in Sartar
by Chaosium

SARTAR.  1619 ST.   A group of young people come of age in an isolated mountain clan. They are the first generation born and raised after the Lunar Conquest, and saw their people bleed and die in Kallyr of Kheldon's failed rebellion.  Yet Kallyr still believes she is the one destined to liberate Sartar, and Fate--or Luck--is about to put these young Sartarites in her path... INSIDE THIS BOOK YOU...   [click here for more]
76.Deadlands: The Weird West

Deadlands: The Weird West
by Pinnacle Entertainment

Welcome to the Weird, Wild West! The year is 1884. Folks from all over the world journey to the American frontier in search of opportunity, freedom, and wide-open spaces. But danger awaits. Some say there are more than just wild creatures on those lonely trails. Some say there are monsters, creatures born of the darkest fears given life by some insidious and overwhelming evil. Out...   [click here for more]
77.BattleTech: Operational Turning Points: Hanseatic Crusade

BattleTech: Operational Turning Points: Hanseatic Crusade
by Catalyst Game Labs

Tensions simmered between the Hanseatic League and the new Scorpion Empire for decades before the Hansa lit the spark that led to war. The Khan of Clan Goliath Scorpion knew a simple punitive expedition would be a waste of resources. This would not be a war of reprisal. It would be an all-out crusade for control of Hansa territory. Superior Clan technology pitted against superior numbers of Hansa troops....   [click here for more]
78.Wizards & Mystics (Fantasy Add-On)

Wizards & Mystics (Fantasy Add-On)
by Pinnacle Entertainment

A Savage Worlds (Adventure Edition) add-on to add iconic Arcane Backgrounds to your setting and help you design your own. 11 Fantasy Arcane Backgrounds - Alchemists, runemages, bloodmages, psychics, wizards, shamans... 10 Edges Arcane Features: a system to create your own Arcane Backgrounds with 40+ options to pick from Compatible with Tomes & Prayers...   [click here for more]
79.Five Torches Deep

Five Torches Deep
by Sigil Stone Publishing

Basics 5e + OSR Layout designed for utility Streamlined gameplay Highly compatible Five Torches Deep (FTD) is a streamlined adventure game combining the best mechanics and principles of 5e, the OSR, and modern game design. The core of the game is familiar to anyone who has played 5e or previous editions of the game, but every mechanic has been pared down, modified, or expanded...   [click here for more]
80.Savage Worlds Adventure Edition

Savage Worlds Adventure Edition
by Pinnacle Entertainment

Savage Worlds is a Fast! Furious! and Fun! rules system for any genre of roleplaying game. Create your own setting, convert an existing one, or pick up one of our amazing settings like Deadlands, Rippers, or 50 Fathoms. The rules give players plenty of depth to create their characters and keep bookkeeping to a minimum for the Game Master. If you’re looking for...   [click here for more]
81.Warhammer Fantasy Roleplay Fourth Edition Rulebook

Warhammer Fantasy Roleplay Fourth Edition Rulebook
by Cubicle 7 Entertainment Ltd.

Can’t put it down, can you? You know what’s in here. You’ve seen them. The twisted ones, the arrogant ones, the lost ones. Oh, you’d like to walk away and life be all cake and daisies, but you know you’re going here instead. You’ll try to convince yourself it’s because you’re greedy for the loot, or can’t resist a fight, but we all know the truth. So ready your sword, clean your...   [click here for more]
82.Sly Flourish's Fantastic Adventures

Sly Flourish's Fantastic Adventures
by SlyFlourish

Sly Flourish's Fantastic Adventures is a book of ten short adventures for the fifth edition of the world's most popular roleplaying game. Each adventure is written for 2nd to 5th level and is designed so GMs can drop them into any fantasy campaign world. Whether you run a homebrew setting or a published game world, these adventures will fit in as either main adventure hooks or side quests to be undertaken...   [click here for more]
83.Electric Bastionland

Electric Bastionland
by Bastionland Press

Bastion - The Electric Hub of Mankind The only city that matters. Too big to fall, too complicated to function. A mess of alleyways, legalese and crowds. Aliens, Mockeries and People always in your way and your business. Everybody’s here. Everything is here. In Deep Country, the land stretches forever. The long shadow of our embarrassing past....   [click here for more]
84.Malleus Monstrorum - Cthulhu Mythos Bestiary

Malleus Monstrorum - Cthulhu Mythos Bestiary
by Chaosium

That is not dead which can eternal lie, And with strange aeons even death may die… Here, shall you know the terrors of the void, the nightmare bringers, and the unspeakable lurkers. Ancient secrets, whispered lore, and collected facts concerning the alien and otherworldly horrors of the Cthulhu Mythos. A cavalcade of monsters and god-like alien intelligences beyond human understanding, all vividly...   [click here for more]
85.Chronicles of Darkness

Chronicles of Darkness
by Onyx Path Publishing

Keep walking. Eyes straight ahead. Don’t look back. In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner of your eye...   [click here for more]
86.Dungeon World

Dungeon World
by Sage Kobold Productions

Golden Geek RPG of the Year 2012 Indie RPG 2012 Winner: Best Game, Best Support, Best Production ENnie Award Winner 2013: Best Rules - Gold Winner Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching...   [click here for more]
87.Star Trek Adventures: Iconic Villains Non-Player Characters

Star Trek Adventures: Iconic Villains Non-Player Characters
by Modiphius

This 15-page PDF contains non-player character statistics for eight of the most iconic Star Trek villains the Galaxy has ever seen: the Original Series Gorn Captain, Khan Noonien Singh, General Chang, Q, Locutus, Lore, Gul Dukat, and the Borg Queen.  These characters require the Star Trek Adventures core rulebook to use in play.  This is a PDF product; upon purchase...   [click here for more]
88.Nat19's Trial of Heroes Handbook (5th Edition)

Nat19's Trial of Heroes Handbook (5th Edition)
by Logan Laidlaw

An ancient ritual occurs, where seven magicians call upon the power of The Key of Truth, a magical artifact that can interfere with the weave and grant wishes to those who properly allow it to manifest in the world. In response to its summons the Key of Truth sets out a trial for the invoking mages: each must summon forth a hero from the past, an Epic Phantom in the form of a Guardian, and do battle...   [click here for more]
89.[Savage Worlds Adventure Edition] The After

[Savage Worlds Adventure Edition] The After
by Fainting Goat Games

The After is a setting of savage frontier action (think The Revenant or Jeremiah Johnson) in a sci-fi post-apocalyptic world (think Annihilation or The Quiet Place). It uses the newly retooled Savage Worlds Adventure Edition.  The After is set in the northwestern reaches of the broken North American continent. You play survivors of the shattered human race trying to rebuild their world after...   [click here for more]
90.Custom Ancestries & Cultures

Custom Ancestries & Cultures
by Arcanist Press

Sixty-Two Custom Ancestries & Cultures To Replace Race in 5e! Based on Ancestry & Culture: An Alternative to Race in 5e - 62 new ancestries & cultures - Fantasy classics like distinct cultures of dwarf, elf, gnome, & halfling - Anthropomorphic animal ancestries like bat, bear, cat, dog, fox, octofolk, snake, spider, etc - monstrous ancestries & cultures like undead,...   [click here for more]
91.Dissident Whispers

Dissident Whispers
by Tuesday Knight Games

An anthology of 58 original two-page RPG adventures made by a diverse, international collective of creators in support of the Black Lives Matter movement.  All proceeds go directly towards the National Bail Fund Network. Delve into mythic underworlds, shiver through haunted space ships, schmooze with high society. You'll never go unequipped for game night with this eclectic host...   [click here for more]
92.Barbarians of the Ruined Earth (Standard Cover)

Barbarians of the Ruined Earth (Standard Cover)
by DIY RPG Productions

For more  DIY RPG Productions info and new, click here!  For apparel, stickers, stamps, etc., click here! This is the standard edition cover for the book by James Hanson.  You can find the Special Edition cover by James V West here.   Barbarians of the Ruined Earth is a weird post-apocalyptic fantasy setting inspired by Thundarr the Barbarian. Throw in a healthy heap of Mad...   [click here for more]
93.Quick Ship File: Independence Armed Freighter

Quick Ship File: Independence Armed Freighter
by Moon Toad Publishing

'The Independence-class is a 500 ton armed freighter designed by Liberty Ships of Franklin (Franklin 0506) for Diamond Enterprises in 2330.  The design team, led by famed vehicle designer Adriana Gonzales, met with Diamond Enterprises CEO Maxwell Chandra at his home on Bastiat (Franklin 0807) on five occasions to make sure that the design was exactly what Chandra wanted.  Chandra was looking for...   [click here for more]
94.Masks: A New Generation

Masks: A New Generation
by Magpie Games

A giant robot is smashing down Main Street. Your best friend tried to kiss you. Your mom thinks your grades need work. Your mentor thinks your team is bringing you down. Oh, and your costume is ripped. Just another day in Halcyon City. Masks: A New Generation is an ENnie-award winning superhero roleplaying game in which a team of young heroes fights...   [click here for more]
95.Exalted 3rd Edition

Exalted 3rd Edition
by Onyx Path Publishing

This is the tale of a forgotten age before the seas were bent, when the world was flat and floated atop a sea of chaos. This is the tale of a decadent empire raised up on the bones of the fallen Golden Age, whose splendor it faintly echoed but could not match. This is a tale of primal frontiers, of the restless dead, of jeweled cities ruled openly by spirits in defiance of Heaven’s law. This...   [click here for more]
96.Traveller Companion

Traveller Companion
by Mongoose

The Traveller Companion is here... This book is the ultimate toolkit for Traveller campaigns, allowing referees and Travellers to pick and choose the best additions for their adventures and explore the galaxy in greater detail than before. From alternate Traveller creation systems and training to gas giant operations and starports, from the effects of gravity and diseases to animal encounters...   [click here for more]
97.More Ancestries & Cultures

More Ancestries & Cultures
by Arcanist Press

Sixty-Four Ancestries & Cultures To Replace Race in 5e! - Based on Ancestry & Culture: An Alternative to Race in 5e - 64 new ancestries & cultures - Cultures based on the 11 geographic terrains and 8 planes of existence - Fun new options like Owlbear Kin and Terrasquer, pictured below For even more choices, check out Custom Ancestries & Cultures! What Is Ancestry...   [click here for more]
98.Legend of the Five Rings Core Rulebook

Legend of the Five Rings Core Rulebook
by Fantasy Flight Games

It is an era of sudden change and upheaval in Rokugan. Mortal schemes, natural calamities, and celestial turmoil alike have disrupted the political, military, and spiritual equilibrium of the land. Long-simmering rivalries and fresh betrayals ripple through the courts and on the battlefield. The Chrysanthemum Throne is beset by threats from without and within, and the honor of the seven Great Clans...   [click here for more]
99.Flying Circus - Core Rulebook

Flying Circus - Core Rulebook
by Newstand Press

Flying Circus is an in-depth, highly detailed Powered by the Apocalypse-derived roleplaying game of aviation fantasy, set in a world of machines and magic inspired by the works of Hayao Miyazaki. In the aftermath of a massive industrial war, the world is slowly pulling itself back together, but danger still lurks in the skies of Himmilgard. The only thing standing between the world and chaos are...   [click here for more]
100.Eclipse Phase Second Edition

Eclipse Phase Second Edition
by Posthuman Studios LLC

Eclipse Phase Second Edition is the post-apocalyptic game of transhuman horror. Humanity is enhanced and improved, but also battered and bitterly divided. Technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. And other threats lurk in the devastated habitats of the Fall, dangers...   [click here for more]
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